Challenger 2

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Rank VI | Premium | Golden Eagles
Challenger DS Pack
uk_challenger_ii.png
Challenger 2
AB RB SB
11.3 11.3 11.3
Class:
Research:350 000 Specs-Card-Exp.png
Purchase:950 000 Specs-Card-Lion.png
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This page is about the British medium tank Challenger 2. For other uses, see Challenger (Family).

Description

GarageImage Challenger 2.jpg


The Tank, Combat, 120-mm Gun, Challenger 2 is a rank VII British medium tank with a battle rating of 11.3 (AB/RB/SB). This tank was introduced in Update 1.87 "Locked On".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

The Challenger 2 is fitted with a Perkins CV12-6A V12 diesel 26.1-litre engine which produces 1,200 bhp. This gives the Challenger 2 a speed of 35 mph (56 km/h) forward. The transmission is a David Brown TN54E epicyclic transmission. This transmission has 6 gears forward and 2 gears backwards. The tank has a mass of 62.5 tons. This gives the tank a hitpoint-to-ton ratio of 20. This means that your manoeuvrability is worse than most of the other MBT's. This because of the fact that most other MBT's are having a 1,500 hp engine with a little less mass. Also, the neutral steering of this tank makes the mobility not that great. You get forced into neutral steering at low speeds and because of your low hp to ton ratio, neutral steering is really slow. So the Challenger 2 is the heaviest with the weakest engine. The stock manoeuvrability makes the tank feel a bit sluggish. However, when you research the manoeuvrability upgrades, the tank has some decent mobility and will get you from A to B quite effectively. But again, not as quickly as some other MBT's. So be careful when the game starts. Don't rush to caps and take care of the flanks.

Armaments

Main armament

Penetration Against Oblique Armor
Shell Type 10m 100m 500m 1000m 1500m 2000m
L23A1 APFSDS 396 394 387 376 367 357
L31A7 HESH 152 152 152 152 152 152
L26 APFSDS 471 469 464 457 450 443
L34 Smoke - - - - - -
Main article: L30A1 (120 mm)

The main gun is a L30A1 120 mm rifled gun. The reload of this gun is 6.5 seconds which makes this one of the best reloading rates of the MBT's. The turret rotation of this tank is 14.3 degrees per second. The vertical guidance is 20 degrees up and 10 degrees down. However, the vertical aiming speeds are really bad. The gun is accurate and combined with the armour makes the Challenger a good sniper. Because the gun can fire and reload very quickly, enemy's can shoot you as quickly as you can shoot them. You get the L23A1 stock APFSDS shell. This is a good shell but not special. I suggest you research the mobility upgrades first but that is up to you. The gun fires three staged ammunition (the loader only puts in the charged bag and round but because of the firing mechanism it's called three staged ammunition) which means you have charged bags. This makes the tank very vulnerable against ammunition explosions. I recommend taking 25 shells max because of the charged bags. When you get the L26 shell, you'll receive 77 mm extra penetration at 500 m. This means you can shoot the upper front plate of a Leopard 2A5 without trouble meaning you can kill 2A5's more effectively.

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage. Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and advise on its use. Describe the ammunition available for additional weaponry. Advise about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

The challenger 2 possesses two 7.62 mm machine guns. One of them being Coaxial (L94A1) and one roof mounted (L37A2). These machine guns are weak against aeroplanes but can shoot down a helicopter. However, you should not use them for AA purposes. The chance of shooting down aircraft/helicopters is relatively small and you are giving your position away. These machine guns are also not effective against infantry fighting vehicles. The best way to use your machine guns is to spot enemies for your teammates.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Very accurate gun with good optics
  • Good gun depression
  • Fast reload rate
  • Strong turret cheeks and hull's upper frontal armour
  • More powerful engine than Challenger 1
  • Good reverse speed
  • Has ESS, smoke shells and smoke grenades

Cons:

  • Ammo storage can be hit very easily, like in previous Challenger 1
  • Weak frontal lower glacis
  • Big weak spot near the gun breach
  • The upper part of the turret is vulnerable to HEAT shots
  • No reactive armour
  • Weak manoeuvrability compared to other MBT's

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Britain medium tanks
Valentine  Valentine I · Valentine IX · Valentine XI
Cromwell  Cromwell I · Cromwell V · Cromwell V (RP-3)
Cromwell derivatives  Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII
Centurion  Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202
Vickers MBT  Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7
Chieftain  Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10
Challenger 1  Challenger Mk.2 · Challenger Mk.3 · Challenger DS
Challenger 2  Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night
Challenger 3  Challenger 3 TD
Australia  A.C.I · A.C.IV · Centurion Mk.5/1
South Africa  Olifant Mk.1A · Olifant Mk.2 · TTD
India  Vijayanta · Bhishma TWMP
Israel  ▄Sho't Kal Dalet
Jordan  Khalid
Sweden  ▄Strv 81 (RB 52)
USA  Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec"