Carpathians

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MapIcon Ground Carpathians.jpg
Possible Layouts
Icon GreenCheckmark.pngDomination
Icon GreenCheckmark.pngConquest
Icon GreenCheckmark.pngBattle
Icon GreenCheckmark.pngBreak
Icon RedXCross.pngSkirmish
Other Information
2 km x 2 kmFull tank area size
Carpathian MountainsReal World Location
Full Map
MapLayout Ground Carpathians.jpg

Overview

Carpathians is a ground forces map available in all modes, it was added in Update 1.41.27.12 (a major patch between Update 1.41 and 1.43). The map is set in the Carpathian Mountain range, in Eastern Europe. The center of the map is an open field, with some natural depressions, and a trench system in the middle, to provide cover. There are a few rocky hills in the north-east, and south of the map and a main, larger hill in the west. There is a ruined castle on top the western hill providing a location for close quarters flights, and a good position to shoot down on players in the middle and east of the map.

The tank battles map is 2 km x 2 km and the air battles map is 65 km x 65 km.

The map is named "avg_karpaty_passage" in the CDK.

Battle area Size
Game Mode AB RB SB
Domination 2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km
Conquest #1 2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km
Conquest #2 2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km
Conquest #3 2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km
Battle 2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km
Break 2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km

Game Description

Two armies ran into a fight for possession of the mountain pass.

Historical Background

The Carpathians is a mountain range stretching throughout Central Europe into Eastern and Southeastern Europe. Today the Carpathians is divided into three sections, Western (Czech Republic, Poland, Slovakia), Eastern (southeastern Poland, eastern Slovakia, Ukraine, Romania), and Southern (Romania, Serbia). As a range passing through most of the Eastern Front, the Germans attempt to defend the Carpathian region via the passes while the Soviets attempt to break through the mountain ranges. This culminated to the Battle of Dukla Pass that lasted from September to October 1944. The battle ended indecisively with both sides suffering losses, but the Axis' dwindling manpower causes them to withdraw and the Soviets were able to continue and liberate Ukraine.

The ruined castle on the map bears some resemblance to Spiš Castle in modern day Slovakia.

Trivia

Voice messages about the "D point" were added exclusively for this map: at one point there was a version of the map where a D point would appear on the map during the game randomly as a "Supply Crate". Capturing the supply crate was an in-game action that greatly reduced enemy tickets and the D point disappeared afterwards. The map also included AI tanks that would attack alongside each team, killing the enemy AI command tank also gave a reward.

Map configuration

Change Maps by Game Modes
AB
RB
SB

Domination

There are three Capture Points. Point A will be in the middle of map in a formation of rocks, B is on the bottom right side, C is on the fortress structure on the hill top left of the map.

Domination Mode - Map Layouts
MapLayout Domination Carpathians ABRB.jpg
MapLayout Domination Carpathians ABRB.jpg
MapLayout Domination Carpathians SB.jpg

2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km

In AB point A will be among the trenches in the centre of the map, B is between two hills in the east of the map, C is in the castle on the western hill. In RB point A will be among the trenches in the centre of the map, B is between two hills in the east of the map, C is in the castle on the western hill. In SB the capture points are in the same place as in AB and RB, however each team has two spawn points, which are located further away from the capture points.

Conquest

There are three configurations of the conquest mode, each with one capture point. The point will either be at the north valley, middle hill, or south cliff.

Conquest Mode - Map Layouts
Conquest #1 Conquest #2 Conquest #3
MapLayout Conquest1 Carpathians ABRB.jpg
MapLayout Conquest1 Carpathians ABRB.jpg
MapLayout Conquest1 Carpathians SB.jpg
MapLayout Conquest2 Carpathians ABRB.jpg
MapLayout Conquest2 Carpathians ABRB.jpg
MapLayout Conquest2 Carpathians SB.jpg
MapLayout Conquest3 Carpathians ABRB.jpg
MapLayout Conquest3 Carpathians ABRB.jpg
MapLayout Conquest3 Carpathians SB.jpg

2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km

2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km

2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km

In AB the capture point is among the trenches in the centre of the map. In RB the capture point is among the trenches in the centre of the map. In SB the capture point is among the trenches in the centre of the map.

In AB the capture point is between two hills in the east of the map. In RB the capture point is between two hills in the east of the map. In SB the capture point is between two hills in the east of the map.

In AB the capture point is in the castle on the western hill. In RB the capture point is in the castle on the western hill. In SB the capture point is in the castle on the western hill.

Battle

There are two capture points, each belonging to a team. The points are located north and south of the trench system in the middle of the map.

Battle Mode - Map Layouts
MapLayout Battle Carpathians ABRB.jpg
MapLayout Battle Carpathians ABRB.jpg
MapLayout Battle Carpathians SB.jpg

2.0 km x 2.0 km 2.0 km x 2.0 km 2.0 km x 2.0 km

In AB the capture points are locate in the fields to the east and west of the center hill. In RB the capture points are locate in the fields to the east and west of the center hill. In SB the capture points are locate in the fields to the east and west of the center hill.

Break

Msg-info.png It is not clear if the Break variant of Carpathians still appears in random battles.
One flag will be on the castle on northwest hill that, when taken, will unlock a flag close to the original spawn point for the opposing team. The other flag will be in the fortified pit in the south east that, when taken, will unlock a point close to the original spawn point for the opposing team.
The Break configuration.

Strategy

Describe what focus a team should have when spawning into the map

Media

Videos

See also

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  • reference to related locations

External links

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