Difference between revisions of "CR.42 (Germany)"

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(Added tables and basic info.)
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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
 +
[[File:GarageImage_CR.42.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''CR.42 Falco ✙''' is a Rank I German fighter biplane with a battle rating of 1.3. It was in the game since the start of the Open Beta Test prior to Update 1.29 in the [[:Category:Germany_aircraft|German aviation tree]]. In [[Update 1.69 "Regia Aeronautica"]], the CR.42 as well as the other Italian planes in the German tree were moved to the new [[:Category:Italy aircraft|Italian tree]], although it still exists in the German tree for those who unlocked it prior to Update 1.69.
 +
 +
The CR.42 is a Rank 1 biplane in the "German" Italian line of fighters. It possesses exceptional maneuverability, speed, and durability, especially for a biplane. Armament is quite good as well, due to the Breda-SAFAT .50 calibre MGs. At 1.7BR, the CR.42 gets thrown with the likes of [[P-36A Hawk|P-36]]'s and [[LaGG-3-8|LaGG-3]]'s. As such, the majority of aircraft the CR.42 will engage are faster, and more heavily armed. The best bet for survival, and securing kills, is to climb to about medium altitude, and lure fighters into turning combat. The overwhelming majority of pilots are unwilling to run from a lowly biplane, allowing you to score critical damage before they realize that they have expended all their energy and must extend away from you. By that time, the damage is usually severe enough that they cannot accelerate away from you quickly enough to escape further damage.
 +
 +
For the armament, the same applies to all other Italian aircraft; generally you want to use ''Tracers'', ''Anti-air'' or ''Stealth'' since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as [[SwordfishMkI|Swordfish]], [[Po-2]] and [[:Category:Light_bombers|the likes]].
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,200 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 410 || 402 || 8,500 || 20.2 || 20.6 || 12.6 || 14.3? || 294
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,200 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 449 || 429 || 8,500 || 18.3 || 19.2 || 23.9 || 17.2 || 294
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| X || X || X || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 580 || 450 || ??? || ~19 || ~19
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 380 || < 420 || < 420 || > 200
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,271 m || 856 hp || 1,001 hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* No armour plating
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)}}
  
=== Suspended armament ===
+
The CR.42 (Germany) is armed with:
 +
 
 +
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (400 [[Game dictionary|rpg]] = 800 total)
 +
 
 +
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
In AB, the CR.42 is nothing more than a point-and-shoot arcade-style plane. There is little skill involved at these early tier matches. Therefore turning is the most appropriate tactic. However, due to the high climb rate, Boom & Zoom can be effective, as most monoplanes cannot nearly climb as fast.
  
== Usage in the battles ==
+
As in real-life the Falco faces off advanced mono-wing designs. While a grim view at first the CR.42 is the pinnacle of biplane evolution, only rivaled by the up-gunned [[I-153_M-62_Chaika|Chaika]] series. Common opponents are faster and have superior armament. However, the CR.42 has got traits to counter. It is immensely agile, and can easily out-maneuver any monoplane in Tier 1. Turning is thus an appropriate tactic for the CR.42. Due to it being a biplane, the Falco can also be used to effectively rope-a-dope enemy aircraft. Stall fighting is one of the strongest play styles, albeit the slowest and hardest to master.
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
Even [[Boom and Zoom]] is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level.
 +
If Boom & Zooming, watch your speed in a dive. The CR.42 does have a limit of around 440~480 km/h (274~300 mph) before instability sets in.
 +
 
 +
The Breda SAFAT .50 calibre MGs are actually very effective for their BR. Tracers are by far the best belt for these main armament, due to the presence of entirely APIT rounds, which easily set fire to enemy planes and provide good penetration and damage capability. Due to the MGs being placed in the centre cowl, they provide heavy damage when fire is focused on your opponent's wings or engines.
 +
Unfortunately, MGs in general are ridiculously weak against bombers.
 +
 
 +
Visibility is normal for a biplane. Rearward vistas are nonexistent while frontward vision is hampered by the second strut/wing. The open cockpit does provide decent visibility in general, though.}}
 +
 
 +
====Specific enemies worth noting====
 +
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 +
Versus other biplanes the Falco can rely on its top speed and should combat them in they very same fashion mono-planes use to fight them off. Exception to this rule is the aforementioned [[I-153_M-62_Chaika|Chaika]], which is in most aspects on par with the CR.42. Against this Soviet fighter either scissors or careful turn fights are advised.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! Tier
 +
! Flight performance
 +
! Survivability
 +
! Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair, Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wing Repair, Engine
 +
|
 +
|
 +
|-
 +
| IV
 +
| Engine Injection
 +
| Cover
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* High speed for a biplane
 +
* Good ammunition count
 +
* Maneuverability is sufficient to out turn nearly all non biplane opponents
 +
* Well armed for a biplane
 +
* Ammo belts use heavy amounts of incendiary ammo
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Poor Energy Retention
 +
* Lightly armed compared to most of the opposition it is faced with
 +
* No options for striking heavy targets
 +
* Turn rate is worse than of most biplanes
 +
* Poor armour protection
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
The CR.42 was Fiat's attempt at modernizing their CR.32 design, which was deployed during the Spanish Civil War with great success. The new fighter would be of all metal construction, with Fiat's new, homegrown A.74 supercharged radial engine. The result, was a fast, accurate, and maneuverable platform, that, while outdated at the onset of World War Two, would be almost the pinnacle of biplane design.
 +
 
 +
Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the maneuverability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters.
 +
 
 +
The CR.42 is also credited with the world's last aerial combat biplane kill. A group of CR.42's based in Croatia under the command of ''Nachtschlachtgruppe 7'' were directed to Grabovica Airfield for a strafing mission. However, the flight was redirected at the last moment to a harassment mission northwest of Sisak, where they were intercepted by P-38's of the 14th Fighter Group. Three Fiats were lost for two P-38's, one of which was claimed by an unknown German pilot.
  
 
== Media ==
 
== Media ==
Line 43: Line 248:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 255:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Germany fighters}}

Revision as of 15:26, 15 November 2018

VTOL | Rank 5 USA
AV-8A Harrier Pack

Description

GarageImage CR.42.jpg


The CR.42 Falco ✙ is a Rank I German fighter biplane with a battle rating of 1.3. It was in the game since the start of the Open Beta Test prior to Update 1.29 in the German aviation tree. In Update 1.69 "Regia Aeronautica", the CR.42 as well as the other Italian planes in the German tree were moved to the new Italian tree, although it still exists in the German tree for those who unlocked it prior to Update 1.69.

The CR.42 is a Rank 1 biplane in the "German" Italian line of fighters. It possesses exceptional maneuverability, speed, and durability, especially for a biplane. Armament is quite good as well, due to the Breda-SAFAT .50 calibre MGs. At 1.7BR, the CR.42 gets thrown with the likes of P-36's and LaGG-3's. As such, the majority of aircraft the CR.42 will engage are faster, and more heavily armed. The best bet for survival, and securing kills, is to climb to about medium altitude, and lure fighters into turning combat. The overwhelming majority of pilots are unwilling to run from a lowly biplane, allowing you to score critical damage before they realize that they have expended all their energy and must extend away from you. By that time, the damage is usually severe enough that they cannot accelerate away from you quickly enough to escape further damage.

For the armament, the same applies to all other Italian aircraft; generally you want to use Tracers, Anti-air or Stealth since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as Swordfish, Po-2 and the likes.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,200 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
410 402 8,500 20.2 20.6 12.6 14.3? 294
Upgraded
Max Speed
(km/h at 5,200 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
449 429 8,500 18.3 19.2 23.9 17.2 294

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
580 450  ??? ~19 ~19
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 380 < 420 < 420 > 200
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,271 m 856 hp 1,001 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

The CR.42 (Germany) is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (400 rpg = 800 total)

Usage in the battles

In AB, the CR.42 is nothing more than a point-and-shoot arcade-style plane. There is little skill involved at these early tier matches. Therefore turning is the most appropriate tactic. However, due to the high climb rate, Boom & Zoom can be effective, as most monoplanes cannot nearly climb as fast.

As in real-life the Falco faces off advanced mono-wing designs. While a grim view at first the CR.42 is the pinnacle of biplane evolution, only rivaled by the up-gunned Chaika series. Common opponents are faster and have superior armament. However, the CR.42 has got traits to counter. It is immensely agile, and can easily out-maneuver any monoplane in Tier 1. Turning is thus an appropriate tactic for the CR.42. Due to it being a biplane, the Falco can also be used to effectively rope-a-dope enemy aircraft. Stall fighting is one of the strongest play styles, albeit the slowest and hardest to master.

Even Boom and Zoom is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level. If Boom & Zooming, watch your speed in a dive. The CR.42 does have a limit of around 440~480 km/h (274~300 mph) before instability sets in.

The Breda SAFAT .50 calibre MGs are actually very effective for their BR. Tracers are by far the best belt for these main armament, due to the presence of entirely APIT rounds, which easily set fire to enemy planes and provide good penetration and damage capability. Due to the MGs being placed in the centre cowl, they provide heavy damage when fire is focused on your opponent's wings or engines. Unfortunately, MGs in general are ridiculously weak against bombers.

Visibility is normal for a biplane. Rearward vistas are nonexistent while frontward vision is hampered by the second strut/wing. The open cockpit does provide decent visibility in general, though.}}

Specific enemies worth noting

Versus other biplanes the Falco can rely on its top speed and should combat them in they very same fashion mono-planes use to fight them off. Exception to this rule is the aforementioned Chaika, which is in most aspects on par with the CR.42. Against this Soviet fighter either scissors or careful turn fights are advised.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair, Radiator
II Compressor Airframe
III Wing Repair, Engine
IV Engine Injection Cover

Pros and cons

Pros:

  • High speed for a biplane
  • Good ammunition count
  • Maneuverability is sufficient to out turn nearly all non biplane opponents
  • Well armed for a biplane
  • Ammo belts use heavy amounts of incendiary ammo

Cons:

  • Poor Energy Retention
  • Lightly armed compared to most of the opposition it is faced with
  • No options for striking heavy targets
  • Turn rate is worse than of most biplanes
  • Poor armour protection

History

The CR.42 was Fiat's attempt at modernizing their CR.32 design, which was deployed during the Spanish Civil War with great success. The new fighter would be of all metal construction, with Fiat's new, homegrown A.74 supercharged radial engine. The result, was a fast, accurate, and maneuverable platform, that, while outdated at the onset of World War Two, would be almost the pinnacle of biplane design.

Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the maneuverability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters.

The CR.42 is also credited with the world's last aerial combat biplane kill. A group of CR.42's based in Croatia under the command of Nachtschlachtgruppe 7 were directed to Grabovica Airfield for a strafing mission. However, the flight was redirected at the last moment to a harassment mission northwest of Sisak, where they were intercepted by P-38's of the 14th Fighter Group. Three Fiats were lost for two P-38's, one of which was claimed by an unknown German pilot.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2