Difference between revisions of "CR.32"

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(Pros and cons)
(Usage in battles)
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== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
As a biplane, you can easily out turn most opponents. However, the most deadly thing about the CR.32 is its twin 12.7mm Breda-SAFAT machine guns. Equipped with air targets belt. It can easily set other planes on fire. The only downside is the lack of protection for the pilot and speed. The recommended tactic is to always have an altitude advantage over your enemies. Do not turn too much and fire your machine gun is bursts as you have limited ammo.
 
As a biplane, you can easily out turn most opponents. However, the most deadly thing about the CR.32 is its twin 12.7mm Breda-SAFAT machine guns. Equipped with air targets belt. It can easily set other planes on fire. The only downside is the lack of protection for the pilot and speed. The recommended tactic is to always have an altitude advantage over your enemies. Do not turn too much and fire your machine gun is bursts as you have limited ammo.
  
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
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! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
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| Controllable || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* 12.7 mm MG's are great for killing pilots and penetrating enemy armour plates
+
* 12.7 mm MGs are great for knocking out pilots and penetrating enemy armour plates
 
* Nose-mounted MGs mean little convergence work is needed
 
* Nose-mounted MGs mean little convergence work is needed
 
* Excellent dive speed
 
* Excellent dive speed
 
* Surprisingly good turning against bigger fighters
 
* Surprisingly good turning against bigger fighters
* Fixed gears make it easy to land
+
* Fixed gear makes it easy to land
* Great all-round vision provided by the open cockpit especially towards the rear, giving the pilot enough situational awareness in simulator
+
* Great all-round vision provided by the open cockpit especially towards the rear, giving the pilot enough situational awareness in Simulator
* In simulator it almost never spins, allowing some really tight maneuvers to be performed without danger
+
* In Simulator it almost never spins, allowing some really tight manoeuvres to be performed without danger
* Grey camouflage is effective in certain maps such as Frozen Pass and Advance to the Rhine
+
* Grey camouflage is effective on certain maps such as Frozen Pass and Advance to the Rhine
  
 
'''Cons:'''
 
'''Cons:'''
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* Very poor roll rate
 
* Very poor roll rate
 
* No protection for the pilot
 
* No protection for the pilot
* Uses a telescopic gunsight which is extremely hard to use in simulator
+
* Uses a telescopic gunsight which is extremely hard to use in Simulator
* Upper wing greatly obstructs the upward-forward view, a disadvantage in a simulator dogfight
+
* Upper wing greatly obstructs the upward-forward view, a disadvantage in a Simulator dogfight
* Fixed gears increase drag
+
* Fixed gear increases drag
  
 
== History ==
 
== History ==

Revision as of 11:14, 11 January 2021

Rank VI | Premium | Golden Eagles
Challenger DS Pack
This page is about the Italian biplane CR.32. For other versions, see CR.32 bis and CR.32 quater.
CR.32
cr_32.png
GarageImage CR.32.jpg
360://https://wiki.warthunder.com/images/7/74/Cockpit_cr_32.jpg
CR.32
AB RB SB
1.0 1.0 1.0
Class:
Research:Free
Purchase:Free
Show in game

Description

The CR.32 is a rank I reserve Italian biplane with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

General info

Flight performance

Max speed
at 3 100 m372 km/h
Turn time14 s
Max altitude9 000 m
EngineFiat A30
TypeInline
Cooling systemWater
Take-off weight2 t
Characteristics Max Speed
(km/h at 3,100 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 363 349 9000 14.2 15.1 7.3 7.3 150
Upgraded 381 372 13.9 14.0 13.1 9.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
590 590 N/A N/A N/A ~15 ~7
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 200 < 300 < 300 > 190
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,600 m 591 hp N/A

Survivability and armour

Crew1 person
Speed of destruction
Structural590 km/h
Gear590 km/h
  • No armour plates or bulletproof glass
  • Self-sealing fuel tank: between engine and pilot

Modifications and economy

Repair cost
ABfree
RBfree
SBfree
Total cost of modifications3 270 Rp icon.png
148 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 50 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
35 Ge icon.png
Mods armor frame.png
Airframe
Mods compressor.png
Compressor
Research:
750 Rp icon.png
Cost:
35 Sl icon.png
55 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods armor cover.png
Cover
Mods engine extinguisher.png
EFS
Research:
1 100 Rp icon.png
Cost:
50 Sl icon.png
80 Ge icon.png
Mods ammo.png
safat12_belt_pack
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
35 Ge icon.png
Mod arrow 1.png
Mods weapon.png
safat12_new_gun
Research:
540 Rp icon.png
Cost:
25 Sl icon.png
40 Ge icon.png

Armaments

Offensive armament

Ammunition700 rounds
Fire rate700 shots/min
Main article: Breda-SAFAT (12.7 mm)

The CR.32 is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (350 rpg = 700 total)

The two machine guns are clustered in the nose of the aircraft, just in front of the pilot. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.

Usage in battles

As a biplane, you can easily out turn most opponents. However, the most deadly thing about the CR.32 is its twin 12.7mm Breda-SAFAT machine guns. Equipped with air targets belt. It can easily set other planes on fire. The only downside is the lack of protection for the pilot and speed. The recommended tactic is to always have an altitude advantage over your enemies. Do not turn too much and fire your machine gun is bursts as you have limited ammo.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • 12.7 mm MGs are great for knocking out pilots and penetrating enemy armour plates
  • Nose-mounted MGs mean little convergence work is needed
  • Excellent dive speed
  • Surprisingly good turning against bigger fighters
  • Fixed gear makes it easy to land
  • Great all-round vision provided by the open cockpit especially towards the rear, giving the pilot enough situational awareness in Simulator
  • In Simulator it almost never spins, allowing some really tight manoeuvres to be performed without danger
  • Grey camouflage is effective on certain maps such as Frozen Pass and Advance to the Rhine

Cons:

  • Turns worse than some biplanes (eg. I-15) it faces
  • Has a relatively small ammo pool, firing in short bursts is very recommended
  • Very poor roll rate
  • No protection for the pilot
  • Uses a telescopic gunsight which is extremely hard to use in Simulator
  • Upper wing greatly obstructs the upward-forward view, a disadvantage in a Simulator dogfight
  • Fixed gear increases drag

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Fiat Aviation (Fiat Aviazione)
Fighters  CR.32 · CR.32 bis · CR.32 quater
  CR.42 · Marcolin's C.R.42 CN · ▀Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S
  G.56
Jet fighters  G.91 pre-serie · G.91 R/1 · G.91 Y · G.91 YS
  ▄F-86K*
  ▄F-104G* · F-104S* · F-104S.ASA* · ▄F-104S TAF*
Strike aircraft  F.C.20 Bis
Bombers  B.R.20DR · B.R.20M M1
Export/Captured  J11 · ▀CR.42
  ▀G.50 serie 2 · ▀G.50 AS serie 7
  ◄G.91 R/3 · ◄G.91 R/4 · G.91 R/4
  *Licensed
See also  North American Aviation · Lockheed Martin

Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C