Difference between revisions of "C. 205 serie 3"

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(Created page with "{{Specs-Card|code=mc-205_serie3}} == Description == ''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, a...")
 
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{{Specs-Card|code=mc-205_serie3}}
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{{Specs-Card
 +
|code=mc-205_serie3
 +
|cockpit=519914/1722327
 +
}}
 +
{{About
 +
| about = Italian fighter '''{{PAGENAME}}'''
 +
| and
 +
| usage = other versions
 +
| link-1 = C.205 serie 1
 +
| link-2 = C.205N2
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian fighter {{Battle-rating}}. This fighter was introduced in [[Update 1.69 "Regia Aeronautica"]] along with the initial Italian aviation tree.
 +
 
 +
The C.205 serie 3 is a refinement of the C.205 serie 1, which was a development of the C.202. The serie 3 addresses the main issue of the serie 1, which is its highly underwhelming firepower. The wings now each hold a 20 mm MG151/20 cannon which accompany what used to be the primary armament, 2 x 12.7 mm machine guns mounted above the engine cowling. The extra weight on the Daimler-Benz 605 engine marginally reduces flight performance.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.-->
 +
 
 +
The aircraft has a very good roll rate and generally good acceleration both in level flight and when diving. Overall handling is good and energy retention in level flight and in the vertical is very good. Control lock up starts with the rudder past 500 - 550 kph with the test of the control surfaces steadily locking up past 600 - 650 kph. Players should make sure to leave enough altitude to pull out of a steep dive. The control lockup prevents the wings from tearing due to excessive G-force. The engine maintains a lot of power even past 5,000 metres and takes a while to overheat.
 +
 
 +
For full real control pilots, the left wing is slightly longer than the right to counter the torque of the engine. This can cause the aircraft to roll to the side even when making a slight change in pitch.
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 7,000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 648 || 629 || {{Specs|ceiling}} || 20.1 || 20.8 || 15.6 || 15.6 || 250
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 7,000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 699 || 672 || {{Specs|ceiling}} || 18.0 || 19.0 || 23.3 || 19 || 250
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flaps
 +
! Take-off flaps
 +
! Landing flaps
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flaps<br>(km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 600 || ~14 || ~5
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 400 || < 270 || < 550 || > 380
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 5,800 m || 1,250 hp || 1,407 hp
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
  
== Weaponry ==
+
* 50 mm Bulletproof glass - Windscreen
=== Offensive weaponry ===
+
* 8 mm Steel - Behind pilot
''Describe the offensive weaponry of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
* Decent build quality, can take some punishment.
  
=== Suspended weaponry ===
+
== Armaments ==
''Describe the aircraft's suspended weapons: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
=== Offensive armament ===
 +
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
 +
{{main|MG 151/20 (20 mm)|Breda-SAFAT (12.7 mm)}}
  
=== Defensive weaponry ===
+
The '''''{{PAGENAME}}''''' is armed with:
''Defensive weaponry with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
  
== Usage in the battles ==
+
* 2 x 20 mm MG 151/20 cannons, wing-mounted (250 rpg = 500 total)
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
* 2 x 12.7 mm Breda-SAFAT machine guns, Mounted above the engine cowling (400 rpg = 800 total)
 +
 
 +
== Usage in battles ==
 +
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 +
 
 +
The ability of the aircraft to do a lot of things well gives the pilot many options when engaging opponents. Side climbing is advised as many of the C.205s adversaries, most notably Spitfires and Yak 3s, can outclimb it. Once at around 5,000 - 6,000 metres Boom and zoom tactics should be used against fighters below you. However the excellent armament means that you can stay at altitude and hunt down any pesky bombers which didn't decide to climb. While not a dedicated turn fighter, the C.205 can still compete in dogfights with good flap and throttle control.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="1" | Weaponry
 +
|-
 +
| I
 +
| Fuselage repair
 +
| Radiator
 +
|
 +
| Offensive 12 mm
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 12 mm MGs
 +
|-
 +
| III
 +
| Wings repair
 +
| Engine
 +
|
 +
| Offensive 20 mm
 +
|-
 +
| IV
 +
|
 +
| Engine injection
 +
| Cover
 +
| New 20 mm cannons
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Good for BnZ
 +
* Good performance above 4,000 m (13,000 ft)
 +
* Good armament (especially when using air targets belt)
 +
* Great ammunition pool
 +
* Can be used as interceptor against bombers
 +
* Relatively tough
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Average climb rate means it can find itself below or at equal altitude to the enemy
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Very sluggish at low speed
 +
 
 +
== History ==
 +
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''Прекрасным дополнением к статье станут видеогайды, а также скриншоты из игры и фотографии.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on the Wikipedia;''
+
* ''encyclopedia page on the aircraft;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{AirManufacturer Macchi}}
 +
{{Italy fighters}}

Revision as of 18:32, 31 December 2019

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
mc-205_serie3.png
C. 205 serie 3
AB RB SB
5.3 4.7 4.0
Class:
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game
This page is about the Italian fighter C. 205 serie 3. For other versions, see C.205 serie 1 and C.205N2.

Description

GarageImage C. 205 serie 3.jpg


The C. 205 serie 3 is a rank IV Italian fighter with a battle rating of 5.3 (AB), 4.7 (RB), and 4.0 (SB). This fighter was introduced in Update 1.69 "Regia Aeronautica" along with the initial Italian aviation tree.

The C.205 serie 3 is a refinement of the C.205 serie 1, which was a development of the C.202. The serie 3 addresses the main issue of the serie 1, which is its highly underwhelming firepower. The wings now each hold a 20 mm MG151/20 cannon which accompany what used to be the primary armament, 2 x 12.7 mm machine guns mounted above the engine cowling. The extra weight on the Daimler-Benz 605 engine marginally reduces flight performance.

General info

Flight Performance

The aircraft has a very good roll rate and generally good acceleration both in level flight and when diving. Overall handling is good and energy retention in level flight and in the vertical is very good. Control lock up starts with the rudder past 500 - 550 kph with the test of the control surfaces steadily locking up past 600 - 650 kph. Players should make sure to leave enough altitude to pull out of a steep dive. The control lockup prevents the wings from tearing due to excessive G-force. The engine maintains a lot of power even past 5,000 metres and takes a while to overheat.

For full real control pilots, the left wing is slightly longer than the right to counter the torque of the engine. This can cause the aircraft to roll to the side even when making a slight change in pitch.

Characteristics
Stock
Max Speed
(km/h at 7,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
648 629 10360 20.1 20.8 15.6 15.6 250
Upgraded
Max Speed
(km/h at 7,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
699 672 10360 18.0 19.0 23.3 19 250

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
600 ~14 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 400 < 270 < 550 > 380
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,800 m 1,250 hp 1,407 hp

Survivability and armour

  • 50 mm Bulletproof glass - Windscreen
  • 8 mm Steel - Behind pilot
  • Decent build quality, can take some punishment.

Armaments

Offensive armament

The C. 205 serie 3 is armed with:

  • 2 x 20 mm MG 151/20 cannons, wing-mounted (250 rpg = 500 total)
  • 2 x 12.7 mm Breda-SAFAT machine guns, Mounted above the engine cowling (400 rpg = 800 total)

Usage in battles

The ability of the aircraft to do a lot of things well gives the pilot many options when engaging opponents. Side climbing is advised as many of the C.205s adversaries, most notably Spitfires and Yak 3s, can outclimb it. Once at around 5,000 - 6,000 metres Boom and zoom tactics should be used against fighters below you. However the excellent armament means that you can stay at altitude and hunt down any pesky bombers which didn't decide to climb. While not a dedicated turn fighter, the C.205 can still compete in dogfights with good flap and throttle control.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm
II Compressor Airframe New 12 mm MGs
III Wings repair Engine Offensive 20 mm
IV Engine injection Cover New 20 mm cannons

Pros and cons

Pros:

  • Good for BnZ
  • Good performance above 4,000 m (13,000 ft)
  • Good armament (especially when using air targets belt)
  • Great ammunition pool
  • Can be used as interceptor against bombers
  • Relatively tough

Cons:

  • Average climb rate means it can find itself below or at equal altitude to the enemy
  • Very sluggish at low speed

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Macchi Aeronautics (Macchi Aeronautica)
Fighters  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
Captured  ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202

Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C