Difference between revisions of "Breda 501"

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{{Specs-Card|code=it_semovente_breda_501}}
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{{Specs-Card
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|code=it_semovente_breda_501
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The Semovente Controcarro Breda 501 (introduced in [[Update 1.85 "Supersonic"]].) is an experimental prototype made by Breda during the late stages of the second world war. In 1942, the Italian MOD came up with a set of requirements for a new platform which would build up on the proven gun truck concept used in North Africa by the Italian army. The main improvements would include increasing protection and mobility, this enough would suffice as being able to quickly react to enemy threats was key to slow down an advance. 1 singular prototype of the Breda 501 would be made, during its testing its main armament consisting of a 90mm cannon proved to be more than adaquate to deal with the threats of the era. Due to the Italian capitulation in late 1943 the program, like many others had to be stopped. In game the Breda 501 is placed after the Carro leggero M24, even while stock the main armament is still really good and once you unlocked the most potent munition you will have a lot of 1 shot potential against enemy targets. Your mobility assures that you will mostly be able to reach spots on the battlefield much quicker than both your teammates and the enemies. Use this to your advantage as setting up ambushes with this platform can be effective if done right. Your main weakness when playing the Breda 501 is your lack of armour, you are an open-top vehicle with all of your crew exposed to the elements. Most if not all enemy vehicles you face have access to a machine gun of some kind so at times they won't even need to use their primary armament to get rid of you. Overall the Breda 501 is a great vehicle in the Italian tech tree and is very rewarding once you master its strengths and weaknesses.
{{break}}
 
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a Rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].  
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
The Breda 501 represents a large and poorly-armoured target for any enemy vehicle. The crew members, barring the driver, are extremely exposed to machine gun fire and players will regularly find themselves being strafed into oblivion by aircraft.
+
The {{PAGENAME}} represents a large and poorly armoured target for any enemy vehicle. The crew members, barring the driver, are extremely exposed to machine gun fire and players will regularly find themselves being strafed by aircraft.
  
The vehicles' internal modules are spread throughout, with the engine and ammo racks being placed high up at the rear behind only 8 mm of armour. This makes it possible for the Breda to be immobilised entirely by machine gun fire. As well as this, the Bredas' gun breech is totally exposed and rises above even the minimal side armour, making it incredibly easy to knock out from the sides.
+
The vehicles' internal modules are spread throughout, with the engine and ammo racks being placed high up at the rear behind only 8 mm of armour. This makes it possible for the Breda to be immobilized entirely by machine gun fire. As well as this, the {{PAGENAME}}'s gun breech is totally exposed and rises above even the minimal side armour, making it incredibly easy to knock out from the sides.
  
The thickest armour on the vehicle is the 30 mm gun shield and frontal plate. This protects from heavy machine guns but does little to stop any kind of tank shell, making the Breda easy to penetrate even for lower-rank SPAA.
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The thickest armour on the vehicle is the 30 mm gun shield and frontal plate. This protects from heavy machine guns but does little to stop any kind of tank shell, making the {{PAGENAME}} easy to penetrate even for even an lower-rank SPAA.
  
Despite the Breda's thin armour and large size, these traits can often work in the tank destroyer's favour. The thin plating of the vehicle means that shells will often overpen, and the large size of the truck and the well spaced crew means that if a shell ''does'' hit the truck, the damage is minimized and often non-lethal. Additionally, the nature of the Breda as an open-top tank means that enemy tankers will often instinctively attempt to kill it not with their main cannons, but rather their MGs, which require precise aiming to hit the 4 exposed crew members. Most of said rounds will often just bounce off the 30 mm gun shield, which can buy valuable seconds to either kill the enemy or to run away.
+
Despite the {{PAGENAME}}'s thin armour and large size, these traits can often work in the tank destroyer's favour. The thin plating of the vehicle means that shells will often over-penetrate, and the large size of the truck and the well spaced crew means that if a shell ''does'' hit the truck, the damage is minimized and often non-lethal. Additionally, the nature of the {{PAGENAME}} as an open-top tank means that enemy tankers will often instinctively attempt to kill it not with their main cannons, but rather their MGs, which require precise aiming to hit the 4 exposed crew members. Most of said rounds will often just bounce off the 30 mm gun shield, which can buy valuable seconds to either kill the enemy or to run away.
 +
 
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour (hull)
 +
* Structural steel (gun mount, gun breech)
 +
* Wheel (tires)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 30 mm (41°) ''Upper glacis'' <br> 40 mm (41°) ''Driver port'' <br> 30 mm (20°) ''Lower glacis'' || 8 mm || 5-8 mm ''Radiator vents'' <br> 8 mm (53°) ''Lower glacis'' <br> 8 mm ''Gun platform-Engine  bay wall''|| 8 mm ''Driver compartment'' <br> 3 mm ''Engine compartment'' <br> 3-5 mm (7°) ''Radiator vents''
 +
|-
 +
| Gun shield || 150 mm ''Gun breech'' <br> 30 mm (15°) ''Shield - centre'' <br> 15 mm (11°) ''Shield - sides'' || 150 mm ''Gun breech'' <br> 40 mm ''Gun mount''
 +
!
 +
!
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* Wheels are 10 mm thick.
 +
* The belly is 3 mm thick.
 +
* The floor of the gun platform is 8 mm thick.
 +
* The gun mount is 40 mm thick.
 +
* Additional tires cover the engine compartment on each side.
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forwards and backwards.''-->
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{{Specs-Tank-Mobility}}
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
As a wheeled vehicle the {{PAGENAME}} struggles on any kind of soft ground such as snow, sand and wet mud. It also cannot turn on the spot as a tracked vehicle can, making turning the vehicle around in a confined space extremely time-consuming when combined with its very slow reverse speed.
 +
 
 +
However, the {{PAGENAME}} does boast a high straight-line speed, and can easily hit 50 km/h on flat smooth ground allowing it to outrun the majority of vehicles it faces. It can also corner quickly when moving forward, allowing it to zip around the streets of urban maps at high rates of speed, perfect for a flank-minded playstyle
 +
 
 
{{tankMobility|abMinHp= 202|rbMinHp= 126}}
 
{{tankMobility|abMinHp= 202|rbMinHp= 126}}
  
As a wheeled vehicle the {{PAGENAME}} struggles on any kind of soft ground such as snow, sand and wet mud. It also cannot turn on the spot as a tracked vehicle can, making turning the vehicle around in a confined space extremely time-consuming when combined with its very slow reverse speed.
+
=== Modifications and economy ===
 
+
{{Specs-Economy}}
However, the {{PAGENAME}} does boast a high straight-line speed, and can easily hit 50 kph on flat smooth ground allowing it to outrun the majority of vehicles it faces. It can also corner quickly when moving forward, allowing it to zip around the streets of urban maps at high rates of speed, perfect for a flank-minded playstyle
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|90/53 mod.41 (90 mm)}}
 
{{main|90/53 mod.41 (90 mm)}}
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 30 || rowspan="2" | -4°/+21° || rowspan="2" | ±45° || rowspan="2" | N/A || 9.7 || 13.4 || __._ || __._ || 19.2 || rowspan="2" | 7.80 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | 6.00
+
| rowspan="2" | 30 || rowspan="2" | -4°/+21° || rowspan="2" | ±145° || rowspan="2" | N/A || 9.7 || 13.4 || 16.3 || 18.0 || 19.1 || rowspan="2" | 7.80 || rowspan="2" | 6.90 || rowspan="2" | 6.36 || rowspan="2" | 6.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 6.6 || 7.7 || __._ || __._ || 11.0
+
| 6.5 || 7.7 || 9.4 || 10.3 || 11.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:90/53 mod.41 (90 mm)/Ammunition|Granata Perforante da 90, Granata da 90, Granata Perforante mod.43}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Granata Perforante da 90 || APCBC || 132 || 130 || 121 || 110 || 101 || 92
 
|-
 
| Granata da 90 || HE || 14 || 14 || 14 || 14 || 14 || 14
 
|-
 
| Granata Perforante mod.43 || APCBC || 158 || 156 || 146 || 134 || 124 || 114
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Granata Perforante da 90 || APCBC || 758 || 12.1 || 1.2 || 14 || 520 || 48° || 63° || 71°
 
|-
 
| Granata da 90 || HE || 850 || 10.1 || 0.1 || 0.5 || 1,000 || 79° || 80° || 81°
 
|-
 
| Granata Perforante mod.43 || APCBC || 773 || 11.1 || 1.2 || 14 || 180 || 48° || 63° || 71°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
'''Last updated: 1.101.1.16'''
+
<!-- '''Last updated: 1.101.1.16''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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|-
 
|-
 
|}
 
|}
Notes:
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'''Notes''':
  
 
* Shells are modeled individually and disappear after having been shot or loaded.
 
* Shells are modeled individually and disappear after having been shot or loaded.
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|Breda Mod. 38 (8 mm)}}
 
{{main|Breda Mod. 38 (8 mm)}}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Pintle mount (Rear left) || 1,680 (24) || 600 || -/+35° || ±20° (facing backwards)
+
| Pintle mount (Rear left) || 1,680 (24) || 600 || -10°/+25° || ±20° (facing backwards)
 
|-
 
|-
| Pintle mount (Rear right) || 1,680 (24) || 600 || -/+35° || ±20° (facing backwards)
+
| Pintle mount (Rear right) || 1,680 (24) || 600 || -10°/+25° || ±20° (facing backwards)
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The Breda 501 boasts a very effective high-velocity gun for its rank, offering high penetration and excellent post-penetration damage. This combines well with the vehicles' high top speed and allows players to quickly get into strong flanking positions early in the game. The Breda can heavily punish enemy vehicles from a variety of ranges in these positions.
 
The Breda 501 boasts a very effective high-velocity gun for its rank, offering high penetration and excellent post-penetration damage. This combines well with the vehicles' high top speed and allows players to quickly get into strong flanking positions early in the game. The Breda can heavily punish enemy vehicles from a variety of ranges in these positions.
  
 
The Breda can also be used in a more aggressive role on some urban maps. The 90 mm gun has an excellent horizontal traverse range, meaning players can get their gun sighted around corners without fully exposing the vehicle. With a high top speed, the Breda can knock out enemy tanks before quickly disengaging, although players must beware of the slow reverse speed when planning an ambush.
 
The Breda can also be used in a more aggressive role on some urban maps. The 90 mm gun has an excellent horizontal traverse range, meaning players can get their gun sighted around corners without fully exposing the vehicle. With a high top speed, the Breda can knock out enemy tanks before quickly disengaging, although players must beware of the slow reverse speed when planning an ambush.
  
The Breda will often encounter the Sherman Jumbo, whose thick, angled frontal armour presents a significant challenge. If possible the Breda should look to flank the Jumbo, where its gun can easily obliterate the US tank from the side. If forced to engage an angled Jumbo from the front, the Shermans' machine gun port represents a small weak spot. Aside from this, shots into the turret ring can penetrate the Jumbo, but this may not be reliable.
+
This vehicle performs best from flanking positions where other players are less likely to spot your vehicle. Always move once getting a few kills as aircraft will often spawn to get revenge by strafing you.
  
=== Modules ===
+
The Breda will often encounter the Sherman Jumbo, whose thick, angled frontal armour presents a significant challenge. If possible the Breda should look to flank the Jumbo, where its gun can easily obliterate the US tank from the side. If forced to engage an angled Jumbo from the front, the Shermans' machine gun port represents a small weak spot. Aside from this, shots into the turret ring can penetrate the Jumbo, but this may not be reliable. Another option would be to aim for the 38mm thick plates behind the tracks, remember this should only be employed if the jumbo is angling a lot.
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tires
 
|
 
| Parts
 
| Horizontal Drive
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
|
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| Granata Perforante mod.43
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
|
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
 
* Excellent gun with a fast reload, good penetration and high explosive mass
 
* Excellent gun with a fast reload, good penetration and high explosive mass
* Wide horizontal gun traverse for a tank destroyer
+
* Wide horizontal gun traverse
 
* High top speed and excellent agility on flat hard ground
 
* High top speed and excellent agility on flat hard ground
* Great gun horizontal guidance, can shoot diagonal easily
+
* Turning radius is small for a wheeled vehicle, allows for quick retreats
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Very poor armour and exposed crew - ammunition racks are easily targeted
 
* Very poor armour and exposed crew - ammunition racks are easily targeted
* Stout recoil combined with the vehicle's high profile and low weight means that each shot, especially when firing to the sides, will violently shake the vehicle and throw off the aim
+
* Significant recoil combined with the vehicle's high profile and low weight means that each shot, especially when firing to the sides, will violently shake the vehicle and throw off the aim
 
* Poor depression of only -4 degrees hinders use of hulldown positions behind hills
 
* Poor depression of only -4 degrees hinders use of hulldown positions behind hills
* Machine guns only fire over the back of the vehicle with limited arcs of fire and very small magazine capacity; effectively useless in most situations
+
* Machine guns only fire over the back of the vehicle with limited arcs of fire and very small magazine capacity
 
* Very poor mobility on soft ground and lacks neutral turning
 
* Very poor mobility on soft ground and lacks neutral turning
* Painfuly slow reverse speed
+
* Slow reverse speed
 +
* Lowered side skirts can get caught on terrain
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
The Italians had truck-mounted their heavy AA guns beginning in 1927 with the Autocannoni da 75/27, mounted on an unarmoured Ceirano chassis. 24 of these were manufactured and used during the Spanish Civil War, and some were still in service in the early stages of the North Africa campaign. The first Autocannone da 90/53 was a similar Lancia 3 RO 4x4 heavy truck with bolt-on frontal armour and the 90mm AA gun, and intended to be used as a dual-purpose anti-tank weapon as well. Somewhere around 50 may have been built, and they served throughout the Italian War, beginning in early 1942 with the 132nd Artillery Regiment in the Ariete Division. The Italians planned a change to the Breda Dovunque 6x6 truck in its place, which would have made the Breda 501 shown in game.
 
The Italians had truck-mounted their heavy AA guns beginning in 1927 with the Autocannoni da 75/27, mounted on an unarmoured Ceirano chassis. 24 of these were manufactured and used during the Spanish Civil War, and some were still in service in the early stages of the North Africa campaign. The first Autocannone da 90/53 was a similar Lancia 3 RO 4x4 heavy truck with bolt-on frontal armour and the 90mm AA gun, and intended to be used as a dual-purpose anti-tank weapon as well. Somewhere around 50 may have been built, and they served throughout the Italian War, beginning in early 1942 with the 132nd Artillery Regiment in the Ariete Division. The Italians planned a change to the Breda Dovunque 6x6 truck in its place, which would have made the Breda 501 shown in game.
  
During the North African campaign, the Italian military quickly realized the effectiveness of their 90mm heavy AA cannon, commonly mounted on utility trucks. The cannon turned out to be just as good at dealing with enemy tanks as it was combating aircraft, being able to pierce the armor of virtually any allied tank it faced in the deserts of North Africa. However, whilst the mounting on truck chassis allowed the guns to be moved around with relative ease, the large silhouette and lack of armor protection heavily exposed these vehicles and their crews to even rifle-caliber fire, yet alone to shrapnel from nearby explosions. In 1942, the military top brass came up with a set of requirements for a new vehicle which would build up on the proven gun truck concept used in North Africa by increasing protection and mobility. The new vehicle would be designed as a dedicated SPG, intended solely to provide support to armored regiments in combating enemy tanks. Shortly after, the Breda company began work on a vehicle around those specifications. Breda based their new design on a chassis of an existing utility truck and added armor plating to the vehicle’s front and sides. The 90mm cannon would be installed in an open fighting compartment in the vehicle’s rear. In 1943, the prototype was finished and began undergoing testing as the Breda 501. Although the Breda 501 had successfully proven itself during testing, further development and potential mass production was hindered by Italy’s capitulation in late 1943. The project was ultimately cancelled with the signing of the armistice in late 1943 with only a couple prototypes of the Breda 501 being built of which none saw any combat use.
+
During the North African campaign, the Italian military quickly realized the effectiveness of their 90mm heavy AA cannon, commonly mounted on utility trucks. The cannon turned out to be just as good at dealing with enemy tanks as it was combating aircraft, being able to pierce the armor of virtually any allied tank it faced in the deserts of North Africa. However, whilst the mounting on truck chassis allowed the guns to be moved around with relative ease, the large silhouette and lack of armor protection heavily exposed these vehicles and their crews to even rifle-caliber fire, yet alone to shrapnel from nearby explosions. In 1942, the military top brass came up with a set of requirements for a new vehicle which would build up on the proven gun truck concept used in North Africa by increasing protection and mobility. The new vehicle would be designed as a dedicated SPG, intended solely to provide support to armored regiments in combating enemy tanks. Shortly after, the Breda company began work on a vehicle around those specifications. Breda based their new design on a chassis of an existing utility truck and added armor plating to the vehicle's front and sides. The 90mm cannon would be installed in an open fighting compartment in the vehicle's rear. In 1943, the prototype was finished and began undergoing testing as the Breda 501. Although the Breda 501 had successfully proven itself during testing, further development and potential mass production was hindered by Italy's capitulation in late 1943. The project was ultimately cancelled with the signing of the armistice in late 1943 with only a couple prototypes of the Breda 501 being built of which none saw any combat use.
  
''- From [https://warthunder.com/en/news/5899-development-breda-501-when-looks-deceive-en Devblog]''
+
''- From [[wt:en/news/5899-development-breda-501-when-looks-deceive-en|Devblog]]''
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=it_semovente_breda_501 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_semovente_breda_501 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
;Vehicles equipped with the same gun
+
;Other vehicles of similar configuration and role
* [[90/53 M41M]]
 
  
;Other vehicles of similar configuration and role
+
* [[T55E1]]
* [[8,8 cm Flak 37 Sfl.]]
+
* [[Breda 90/53]] Same cannon but on a chassis with significantly less armour
* [[YaG-10 (29-K)]]
 
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on tank;''
+
* ''other literature.'' -->
* ''other literature.''-->
 
  
* [https://warthunder.com/en/news/5899-development-breda-501-when-looks-deceive-en [Devblog<nowiki>]</nowiki> Breda 501 - When Looks Deceive]
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* [[wt:en/news/5899-development-breda-501-when-looks-deceive-en|[Devblog] Breda 501 - When Looks Deceive]]
 
* [https://forum.warthunder.com/index.php?/topic/434109-breda-501/ [Forum<nowiki>]</nowiki> Official Forum Thread for {{PAGENAME}}.]
 
* [https://forum.warthunder.com/index.php?/topic/434109-breda-501/ [Forum<nowiki>]</nowiki> Official Forum Thread for {{PAGENAME}}.]
  
 
{{Italy tank destroyers}}
 
{{Italy tank destroyers}}
 +
[[Category:Wheeled ground vehicles]]

Latest revision as of 23:35, 30 November 2023

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Breda 501
it_semovente_breda_501.png
GarageImage Breda 501.jpg
ArtImage Breda 501.jpg
Breda 501
AB RB SB
4.7 4.7 4.7
Research:40 000 Specs-Card-Exp.png
Purchase:135 000 Specs-Card-Lion.png
Show in game

Description

The Semovente Controcarro Breda 501 (introduced in Update 1.85 "Supersonic".) is an experimental prototype made by Breda during the late stages of the second world war. In 1942, the Italian MOD came up with a set of requirements for a new platform which would build up on the proven gun truck concept used in North Africa by the Italian army. The main improvements would include increasing protection and mobility, this enough would suffice as being able to quickly react to enemy threats was key to slow down an advance. 1 singular prototype of the Breda 501 would be made, during its testing its main armament consisting of a 90mm cannon proved to be more than adaquate to deal with the threats of the era. Due to the Italian capitulation in late 1943 the program, like many others had to be stopped. In game the Breda 501 is placed after the Carro leggero M24, even while stock the main armament is still really good and once you unlocked the most potent munition you will have a lot of 1 shot potential against enemy targets. Your mobility assures that you will mostly be able to reach spots on the battlefield much quicker than both your teammates and the enemies. Use this to your advantage as setting up ambushes with this platform can be effective if done right. Your main weakness when playing the Breda 501 is your lack of armour, you are an open-top vehicle with all of your crew exposed to the elements. Most if not all enemy vehicles you face have access to a machine gun of some kind so at times they won't even need to use their primary armament to get rid of you. Overall the Breda 501 is a great vehicle in the Italian tech tree and is very rewarding once you master its strengths and weaknesses.

General info

Survivability and armour

Armourfront / side / back
Hull30 / 8 / 8
Turret30 / 8 / 8
Crew5 people
Visibility97 %

The Breda 501 represents a large and poorly armoured target for any enemy vehicle. The crew members, barring the driver, are extremely exposed to machine gun fire and players will regularly find themselves being strafed by aircraft.

The vehicles' internal modules are spread throughout, with the engine and ammo racks being placed high up at the rear behind only 8 mm of armour. This makes it possible for the Breda to be immobilized entirely by machine gun fire. As well as this, the Breda 501's gun breech is totally exposed and rises above even the minimal side armour, making it incredibly easy to knock out from the sides.

The thickest armour on the vehicle is the 30 mm gun shield and frontal plate. This protects from heavy machine guns but does little to stop any kind of tank shell, making the Breda 501 easy to penetrate even for even an lower-rank SPAA.

Despite the Breda 501's thin armour and large size, these traits can often work in the tank destroyer's favour. The thin plating of the vehicle means that shells will often over-penetrate, and the large size of the truck and the well spaced crew means that if a shell does hit the truck, the damage is minimized and often non-lethal. Additionally, the nature of the Breda 501 as an open-top tank means that enemy tankers will often instinctively attempt to kill it not with their main cannons, but rather their MGs, which require precise aiming to hit the 4 exposed crew members. Most of said rounds will often just bounce off the 30 mm gun shield, which can buy valuable seconds to either kill the enemy or to run away.

Armour type:

  • Rolled homogeneous armour (hull)
  • Structural steel (gun mount, gun breech)
  • Wheel (tires)
Armour Front (Slope angle) Sides Rear Roof
Hull 30 mm (41°) Upper glacis
40 mm (41°) Driver port
30 mm (20°) Lower glacis
8 mm 5-8 mm Radiator vents
8 mm (53°) Lower glacis
8 mm Gun platform-Engine bay wall
8 mm Driver compartment
3 mm Engine compartment
3-5 mm (7°) Radiator vents
Gun shield 150 mm Gun breech
30 mm (15°) Shield - centre
15 mm (11°) Shield - sides
150 mm Gun breech
40 mm Gun mount

Notes:

  • Wheels are 10 mm thick.
  • The belly is 3 mm thick.
  • The floor of the gun platform is 8 mm thick.
  • The gun mount is 40 mm thick.
  • Additional tires cover the engine compartment on each side.

Mobility

Speedforward / back
AB66 / 8 km/h
RB and SB61 / 8 km/h
Number of gears5 forward
1 back
Weight8.9 t
Engine power
AB267 hp
RB and SB140 hp
Power-to-weight ratio
AB30.0 hp/t
RB and SB15.7 hp/t

As a wheeled vehicle the Breda 501 struggles on any kind of soft ground such as snow, sand and wet mud. It also cannot turn on the spot as a tracked vehicle can, making turning the vehicle around in a confined space extremely time-consuming when combined with its very slow reverse speed.

However, the Breda 501 does boast a high straight-line speed, and can easily hit 50 km/h on flat smooth ground allowing it to outrun the majority of vehicles it faces. It can also corner quickly when moving forward, allowing it to zip around the streets of urban maps at high rates of speed, perfect for a flank-minded playstyle

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 66 8 8.9 202 267 22.7 30
Realistic 61 8 126 140 14.16 15.73

Modifications and economy

Repair costBasic → Reference
AB1 672 → 2 086 Sl icon.png
RB2 126 → 2 653 Sl icon.png
SB2 781 → 3 470 Sl icon.png
Total cost of modifications34 500 Rp icon.png
67 500 Sl icon.png
Talisman cost1 300 Ge icon.png
Crew training39 000 Sl icon.png
Experts135 000 Sl icon.png
Aces550 Ge icon.png
Research Aces390 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 150 / 190 % Sl icon.png
154 / 154 / 154 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
135 Ge icon.png
Mods new car suspension.png
Suspension
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
110 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
110 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
130 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
5 600 Rp icon.png
Cost:
11 000 Sl icon.png
330 Ge icon.png
Mods new tank engine.png
Engine
Research:
5 600 Rp icon.png
Cost:
11 000 Sl icon.png
330 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
135 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
110 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
130 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 300 Rp icon.png
Cost:
4 500 Sl icon.png
135 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
110 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
130 Ge icon.png
Mods tank ammo.png
90mm_Gr_Perforante_APCBC_ammo_pack
Research:
2 200 Rp icon.png
Cost:
4 300 Sl icon.png
130 Ge icon.png

Armaments

Main armament

Ammunition30 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-4° / 21°
Horizontal guidance-145° / 145°
Main article: 90/53 mod.41 (90 mm)
90 mm 90/53 mod.41 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 30 -4°/+21° ±145° N/A 9.7 13.4 16.3 18.0 19.1 7.80 6.90 6.36 6.00
Realistic 6.5 7.7 9.4 10.3 11.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Granata Perforante da 90 APCBC 152 149 139 126 115 105
Granata da 90 HE 20 20 18 17 15 14
Granata Perforante mod.43 APCBC 145 143 134 123 114 105
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Granata Perforante da 90 APCBC 758 12.16 1.2 14 347 48° 63° 71°
Granata da 90 HE 830 10.3 0.2 0.1 871 79° 80° 81°
Granata Perforante mod.43 APCBC 773 11.25 1.2 14 347 48° 63° 71°

Ammo racks

Ammo racks of the Breda 501
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
30 16 (+14) (+29) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.

Machine guns

Ammunition3 360 rounds
Belt capacity24 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: Breda Mod. 38 (8 mm)
8 mm Breda Mod. 38
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle mount (Rear left) 1,680 (24) 600 -10°/+25° ±20° (facing backwards)
Pintle mount (Rear right) 1,680 (24) 600 -10°/+25° ±20° (facing backwards)

The small calibre of the Breda Mod. 38 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. Facing backwards, it can't even be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.

Usage in battles

The Breda 501 boasts a very effective high-velocity gun for its rank, offering high penetration and excellent post-penetration damage. This combines well with the vehicles' high top speed and allows players to quickly get into strong flanking positions early in the game. The Breda can heavily punish enemy vehicles from a variety of ranges in these positions.

The Breda can also be used in a more aggressive role on some urban maps. The 90 mm gun has an excellent horizontal traverse range, meaning players can get their gun sighted around corners without fully exposing the vehicle. With a high top speed, the Breda can knock out enemy tanks before quickly disengaging, although players must beware of the slow reverse speed when planning an ambush.

This vehicle performs best from flanking positions where other players are less likely to spot your vehicle. Always move once getting a few kills as aircraft will often spawn to get revenge by strafing you.

The Breda will often encounter the Sherman Jumbo, whose thick, angled frontal armour presents a significant challenge. If possible the Breda should look to flank the Jumbo, where its gun can easily obliterate the US tank from the side. If forced to engage an angled Jumbo from the front, the Shermans' machine gun port represents a small weak spot. Aside from this, shots into the turret ring can penetrate the Jumbo, but this may not be reliable. Another option would be to aim for the 38mm thick plates behind the tracks, remember this should only be employed if the jumbo is angling a lot.

Pros and cons

Pros:

  • Excellent gun with a fast reload, good penetration and high explosive mass
  • Wide horizontal gun traverse
  • High top speed and excellent agility on flat hard ground
  • Turning radius is small for a wheeled vehicle, allows for quick retreats

Cons:

  • Very poor armour and exposed crew - ammunition racks are easily targeted
  • Significant recoil combined with the vehicle's high profile and low weight means that each shot, especially when firing to the sides, will violently shake the vehicle and throw off the aim
  • Poor depression of only -4 degrees hinders use of hulldown positions behind hills
  • Machine guns only fire over the back of the vehicle with limited arcs of fire and very small magazine capacity
  • Very poor mobility on soft ground and lacks neutral turning
  • Slow reverse speed
  • Lowered side skirts can get caught on terrain

History

The Italians had truck-mounted their heavy AA guns beginning in 1927 with the Autocannoni da 75/27, mounted on an unarmoured Ceirano chassis. 24 of these were manufactured and used during the Spanish Civil War, and some were still in service in the early stages of the North Africa campaign. The first Autocannone da 90/53 was a similar Lancia 3 RO 4x4 heavy truck with bolt-on frontal armour and the 90mm AA gun, and intended to be used as a dual-purpose anti-tank weapon as well. Somewhere around 50 may have been built, and they served throughout the Italian War, beginning in early 1942 with the 132nd Artillery Regiment in the Ariete Division. The Italians planned a change to the Breda Dovunque 6x6 truck in its place, which would have made the Breda 501 shown in game.

During the North African campaign, the Italian military quickly realized the effectiveness of their 90mm heavy AA cannon, commonly mounted on utility trucks. The cannon turned out to be just as good at dealing with enemy tanks as it was combating aircraft, being able to pierce the armor of virtually any allied tank it faced in the deserts of North Africa. However, whilst the mounting on truck chassis allowed the guns to be moved around with relative ease, the large silhouette and lack of armor protection heavily exposed these vehicles and their crews to even rifle-caliber fire, yet alone to shrapnel from nearby explosions. In 1942, the military top brass came up with a set of requirements for a new vehicle which would build up on the proven gun truck concept used in North Africa by increasing protection and mobility. The new vehicle would be designed as a dedicated SPG, intended solely to provide support to armored regiments in combating enemy tanks. Shortly after, the Breda company began work on a vehicle around those specifications. Breda based their new design on a chassis of an existing utility truck and added armor plating to the vehicle's front and sides. The 90mm cannon would be installed in an open fighting compartment in the vehicle's rear. In 1943, the prototype was finished and began undergoing testing as the Breda 501. Although the Breda 501 had successfully proven itself during testing, further development and potential mass production was hindered by Italy's capitulation in late 1943. The project was ultimately cancelled with the signing of the armistice in late 1943 with only a couple prototypes of the Breda 501 being built of which none saw any combat use.

- From Devblog

Media

Skins
Videos

See also

Other vehicles of similar configuration and role

External links


Italy tank destroyers
  Italy
M41  75/18 M41 · 75/32 M41 · 90/53 M41M
M42  75/34 M42
M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
Wheeled  Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501
Other  L3/33 CC · 47/32 L40
Germany  ▄StuG III G
USA  M36B1 · ▄M109G · M113A1 (TOW)
  Hungary
Zrínyi  Zrinyi I · Zrinyi II
USSR  ◔2S1