Difference between revisions of "Bosvark"

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(Pros and cons, general description added)
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British SPAA {{Battle-rating}}. It was introduced in [[Update "Fire and Ice"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British SPAA {{Battle-rating}}. It was introduced in [[Update "Fire and Ice"]].
 +
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The Bosvark, also locally known as Zumlac, is a trucked anti-air used by the South African Armed Forces. Converging the sturdy SAMIL 100 truck chassis with captured, Soviet-made fast firing ZSU-23-2 anti-air cannons.
 +
 +
The design portrays all the fundamental principles of the average wheeled South African armoured vehicle: Firepower and mobility over armour protection.
 +
 +
Players that enjoyed the skillfulness of the [[Ystervark]] will note the resemblance driving the Bosvark. Without much difference in the gameplay either, mainly focusing on close-range airspace denial and close ground support.
  
 
== General info ==
 
== General info ==
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==== Ammunition ====
 
==== Ammunition ====
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* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}
 
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}
 
* '''HEI-T:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}
 
* '''HEI-T:''' {{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}
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=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
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* Fast vehicle, capable to relocate as needed thanks to superior top speed.
 +
* Powerful fast firing 23 mm cannons; small bursts are often enough
 +
* Numerous crew members; may survive longer.
  
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
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 +
* Large vehicle; difficult to conceal and maneuver in enclosed areas due to large turning radius
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* Lightly armoured; explosives, machine guns, rockets and cannons are a threat.
 +
* Cannon depletes magazine capacity quickly (50 Rounds per gun); precision and restraint is needed.
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* Wheeled configuration provides poor off-road mobility, speed will not be any advantage.
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*
 
*
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 13:09, 31 October 2022

Rank 6 USA
F-5C Pack
uk_bosvark.png
GarageImage Bosvark.jpg
Bosvark
AB RB SB
5.0 5.3 5.3
Class:
Research:33 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png
Show in game

Description

The Bosvark is a rank III British SPAA with a battle rating of 5.0 (AB) and 5.3 (RB/SB). It was introduced in Update "Fire and Ice".

The Bosvark, also locally known as Zumlac, is a trucked anti-air used by the South African Armed Forces. Converging the sturdy SAMIL 100 truck chassis with captured, Soviet-made fast firing ZSU-23-2 anti-air cannons.

The design portrays all the fundamental principles of the average wheeled South African armoured vehicle: Firepower and mobility over armour protection.

Players that enjoyed the skillfulness of the Ystervark will note the resemblance driving the Bosvark. Without much difference in the gameplay either, mainly focusing on close-range airspace denial and close ground support.

General info

Survivability and armour

Armourfront / side / back
Hull10 / 10 / 10
Turret0 / 0 / 0
Crew5 people
Visibility125 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB109 / 9 km/h
RB and SB101 / 9 km/h
Number of gears6 forward
1 back
Weight19.5 t
Engine power
AB601 hp
RB and SB315 hp
Power-to-weight ratio
AB30.8 hp/t
RB and SB16.2 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 109 9 19.5 _,___ 601 __.__ 30.82
Realistic 101 9 _,___ 315 __.__ 16.15

Modifications and economy

Repair costBasic → Reference
AB1 666 → 2 160 Sl icon.png
RB1 345 → 1 744 Sl icon.png
SB2 009 → 2 605 Sl icon.png
Total cost of modifications29 600 Rp icon.png
57 700 Sl icon.png
Talisman cost1 200 Ge icon.png
Crew training30 000 Sl icon.png
Experts105 000 Sl icon.png
Aces470 Ge icon.png
Research Aces360 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 110 / 160 % Sl icon.png
148 / 148 / 148 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods new car suspension.png
Suspension
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
95 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
95 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
180 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
3 200 Rp icon.png
Cost:
6 300 Sl icon.png
230 Ge icon.png
Mods new tank engine.png
Engine
Research:
3 200 Rp icon.png
Cost:
6 300 Sl icon.png
230 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
95 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
180 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
23mm_ussr_HEIT_ammo_pack
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
110 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
95 Ge icon.png
Mods tank ammo.png
23mm_ussr_APIT_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
95 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
180 Ge icon.png
Mods art support.png
Artillery Support
Research:
3 200 Rp icon.png
Cost:
6 300 Sl icon.png
230 Ge icon.png

Armaments

Main armament

2 x 23 mm ZU-23 cannon
Ammunition700 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
13.0 → 10.0 s
Fire rate801 shots/min
Vertical guidance-10° / 90°
Main article: ZU-23 (23 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

23 mm ZU-23 (x2) Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 600 (50) 800 -10°/+90° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • Default: API-T · HEF-I
  • HEI-T: HEF-I · HEFI-T · HEF-I · API-T
  • API-T: API-T · API-T · API-T · HEFI-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default __ __ __ __ __ __
HEI-T __ __ __ __ __ __
API-T __ __ __ __ __ __

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
12 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Fast vehicle, capable to relocate as needed thanks to superior top speed.
  • Powerful fast firing 23 mm cannons; small bursts are often enough
  • Numerous crew members; may survive longer.

Cons:

  • Large vehicle; difficult to conceal and maneuver in enclosed areas due to large turning radius
  • Lightly armoured; explosives, machine guns, rockets and cannons are a threat.
  • Cannon depletes magazine capacity quickly (50 Rounds per gun); precision and restraint is needed.
  • Wheeled configuration provides poor off-road mobility, speed will not be any advantage.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Britain anti-aircraft vehicles
Crusader AA  Crusader AA Mk I · Crusader AA Mk II
Wheeled  Staghound AA · AEC AA
Radar SPAAG  Chieftain Marksman
Missile SPAA  Stormer HVM
Other  Light AA Mk I · Falcon
Canada  Skink
South Africa  Ystervark · Bosvark · ZA-35