Difference between revisions of "Bf 109 F-4/trop"

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(Added basic information and tables.)
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{{Specs-Card|code=bf-109f-4_trop}}
 
{{Specs-Card|code=bf-109f-4_trop}}
 +
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
 
 +
[[File:GarageImage Bf109F4trop.jpg ‎|420px|thumb|left]]
 +
{{break}}
 +
The '''Bf 109 F-4/trop''' is a Rank III German fighter with a battle rating of 3.7. It was in the game since the start of the Open Beta Test prior to Update 1.29.
 +
 
 +
A very good energy fighter for its tier, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, WEP must be limited or else the engine would overheat, although manual engine control can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well although one must watch out for severe control stiffening around 650 km/h.
 +
 
 +
Unfortunately, the F-4s 15 mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is, because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility is not necessarily the most important, the additional MG 151s can mean the difference between a kill or nothing at all.
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,8000 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 627 || 619 || 11,6000 || 20.3 || 20.7 || 14.2 || 16.4 || 363
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,800 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 688 || 658 || 11,600 || 17.9 || 19.0 || 28 || 20.0 || 363
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 790 || 450 || ??? || ~17 || ~10
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 390 || < 390 || < 450 || > 250
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,950 m || 1,175 hp || 1,322 hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* 8 mm Steel - Pilot's seat
 +
* 10 mm Steel - Pilot's headrest
 +
* 6 mm Steel - behind fuel tank
 +
* 60 mm Bulletproof glass
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|MG 151/20 (20 mm)|MG 17 (7.92 mm)}}
  
 +
The Bf 109 F-4/trop is armed with:
 +
 +
* 1 x 20 mm MG 151 cannon (200 rpg)
 +
* 2 x 7.92 mm MG 17 machine gun (500 rpg = 1,000 total)
 +
 +
The two machine guns are mounted in the upper fuselage just in front of the pilot and fire through the propeller arc. Each are armed with the same amount of ammunition, which means that both guns will fire with each other until empty.  The 20 mm cannon is mounted in the propeller shaft and fires through the propeller hub. 
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|Bombs|MG 151/20 (20 mm)}}
  
 +
The Bf 109 F-4/trop can be outfitted with the following external ordinance:
 +
 +
* 4 x 50 kg SC50JA bombs (200 kg total)
 +
* 1 x 250 kg SC250JA bomb (250 kg total)
 +
* 2 x 15 mm MG 151 cannon, wing-mounted (125 rpg = 250 total)
 +
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
== Usage in the battles ==
+
The tropical version is much like the [[Bf 109 F-4|standard F-4]] variant. New features are: engine intake dust filter, a socket for sun-umbrellas and several other accommodations versus particulate matter. While these modification allowed for prolonged service life in harsh environments like the Russian veld and Libya's desert, it also (marginally) cost top speed and engine performance due increased air resistance and power diversion for the filtered aspirator. Although these are in combat hardly noticeable.
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
The BF-109 F-4 is not a great plane when you compare it to the other Tier 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't got much (bad grammar, good lesson). Instead, try to scare your prey into a turn by peppering it with your 7.92 mm MG-17s, and then blow its wing off with the cannon. The cannon is, unfortunately, fires relatively fast and runs out of ammo pretty quick, so that's why tail-end kills are hard to achieve.
 +
 
 +
Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by a F4U, P-51, |P-47D, or Typhoon, turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a Spitfire is an ordeal. The best strategy would be to scissor until the Spit either runs out of ammo or overshoots you, and then try to dive and outrun the Spit. Then, repeat. Do not try to out-climb the Spitfire (community nickname is a `''Spacefire''´ for a reason), but try to outrun it in a dive. The Spitfire Mk-Vc are superior to the F-4, avoid them.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! Tier
 +
! Flight performance
 +
! Survivability
 +
! Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair, Radiator
 +
|
 +
| Offensive 7 mm, ETC 50/VIIId
 +
|-
 +
| II
 +
| Compressor
 +
| Air Frame
 +
| New 7 mm MGs, ETC 500/IXb I, R1 Modification
 +
|-
 +
| III
 +
| Wing Repair, Engine
 +
|
 +
| Offensive 20 mm, Offensive 15 mm
 +
|-
 +
| IV
 +
| Engine
 +
| Cover
 +
| New 20 mm Cannon, New 15 mm Cannons
 +
|-
 +
|}
 +
 
 +
Energy fighters require acceleration, they live and die by it. Therefore most of "flight performance" upgrades are advised: ''Compressor'', ''Engine'' and ''Engine injection''. Meanwhile the upgrades for the hub-firing 20mm MG 151 should not be forgotten. Upgraded belts (air-target) ASAP!
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Nimble- compared to Russian and American counterparts
 +
* Relatively good armament
 +
* Relatively good climb rate, though not as good as a Spitfire or a maxed out P39 Airacobra
 +
* Good sustained turn
 +
* Faster than most opponents, such as the Spitfire mk.V, Yak-3, and La-5, especially at altitude
 +
* Additional armament is good for destroying medium and light tanks with armored targets belt
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Controls stiffen easily
 +
* Overheats quickly
 +
* Additional armament can reduce performance critically
 +
* Poor cockpit visibility
 +
* Prone to catching fire in a chase with a bomber
 +
* Cannon is not at all effective against bombers
 +
* Gunpods can't load stealth belts, thus giving the user away in a surprise attack.
  
 
== History ==
 
== History ==
Line 43: Line 250:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 257:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Germany fighters}}

Revision as of 04:31, 11 November 2018

RANK 6 BRITAIN
Rooikat 105 PACK
Bf 109 F-4/trop
bf-109f-4_trop.png
Bf 109 F-4/trop
AB RB SB
4.3 4.0 4.0
Class:
Research:13 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game


Description

GarageImage Bf 109 F-4trop.jpg


The Bf 109 F-4/trop is a Rank III German fighter with a battle rating of 3.7. It was in the game since the start of the Open Beta Test prior to Update 1.29.

A very good energy fighter for its tier, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, WEP must be limited or else the engine would overheat, although manual engine control can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well although one must watch out for severe control stiffening around 650 km/h.

Unfortunately, the F-4s 15 mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is, because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility is not necessarily the most important, the additional MG 151s can mean the difference between a kill or nothing at all.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,8000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
627 619 11,6000 20.3 20.7 14.2 16.4 363
Upgraded
Max Speed
(km/h at 5,800 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
688 658 11,600 17.9 19.0 28 20.0 363

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
790 450  ??? ~17 ~10
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 390 < 390 < 450 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,950 m 1,175 hp 1,322 hp

Survivability and armour

  • 8 mm Steel - Pilot's seat
  • 10 mm Steel - Pilot's headrest
  • 6 mm Steel - behind fuel tank
  • 60 mm Bulletproof glass

Armaments

Offensive armament

The Bf 109 F-4/trop is armed with:

  • 1 x 20 mm MG 151 cannon (200 rpg)
  • 2 x 7.92 mm MG 17 machine gun (500 rpg = 1,000 total)

The two machine guns are mounted in the upper fuselage just in front of the pilot and fire through the propeller arc. Each are armed with the same amount of ammunition, which means that both guns will fire with each other until empty. The 20 mm cannon is mounted in the propeller shaft and fires through the propeller hub.

Suspended armament

Main articles: Bombs, MG 151/20 (20 mm)

The Bf 109 F-4/trop can be outfitted with the following external ordinance:

  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 1 x 250 kg SC250JA bomb (250 kg total)
  • 2 x 15 mm MG 151 cannon, wing-mounted (125 rpg = 250 total)

Usage in the battles

The tropical version is much like the standard F-4 variant. New features are: engine intake dust filter, a socket for sun-umbrellas and several other accommodations versus particulate matter. While these modification allowed for prolonged service life in harsh environments like the Russian veld and Libya's desert, it also (marginally) cost top speed and engine performance due increased air resistance and power diversion for the filtered aspirator. Although these are in combat hardly noticeable.

The BF-109 F-4 is not a great plane when you compare it to the other Tier 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't got much (bad grammar, good lesson). Instead, try to scare your prey into a turn by peppering it with your 7.92 mm MG-17s, and then blow its wing off with the cannon. The cannon is, unfortunately, fires relatively fast and runs out of ammo pretty quick, so that's why tail-end kills are hard to achieve.

Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by a F4U, P-51, |P-47D, or Typhoon, turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a Spitfire is an ordeal. The best strategy would be to scissor until the Spit either runs out of ammo or overshoots you, and then try to dive and outrun the Spit. Then, repeat. Do not try to out-climb the Spitfire (community nickname is a `Spacefire´ for a reason), but try to outrun it in a dive. The Spitfire Mk-Vc are superior to the F-4, avoid them.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair, Radiator Offensive 7 mm, ETC 50/VIIId
II Compressor Air Frame New 7 mm MGs, ETC 500/IXb I, R1 Modification
III Wing Repair, Engine Offensive 20 mm, Offensive 15 mm
IV Engine Cover New 20 mm Cannon, New 15 mm Cannons

Energy fighters require acceleration, they live and die by it. Therefore most of "flight performance" upgrades are advised: Compressor, Engine and Engine injection. Meanwhile the upgrades for the hub-firing 20mm MG 151 should not be forgotten. Upgraded belts (air-target) ASAP!

Pros and cons

Pros:

  • Nimble- compared to Russian and American counterparts
  • Relatively good armament
  • Relatively good climb rate, though not as good as a Spitfire or a maxed out P39 Airacobra
  • Good sustained turn
  • Faster than most opponents, such as the Spitfire mk.V, Yak-3, and La-5, especially at altitude
  • Additional armament is good for destroying medium and light tanks with armored targets belt

Cons:

  • Controls stiffen easily
  • Overheats quickly
  • Additional armament can reduce performance critically
  • Poor cockpit visibility
  • Prone to catching fire in a chase with a bomber
  • Cannon is not at all effective against bombers
  • Gunpods can't load stealth belts, thus giving the user away in a surprise attack.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2