Difference between revisions of "Bf 109 F-4"

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{{Specs-Card|code=bf-109f-4}}
+
{{Specs-Card
 +
|code=bf-109f-4
 +
|cockpit=cockpit_bf-109f-4.jpg
 +
}}
 
{{About
 
{{About
 
| about = German fighter '''{{PAGENAME}}'''
 
| about = German fighter '''{{PAGENAME}}'''
| usage = other uses
+
| other
| link = Bf 109 (Family)
+
| usage-1 = the American version
 +
| link-1 = Bf 109 F-4 (USA)
 +
| usage-2 = other versions
 +
| link-2 = Bf 109 (Family)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_Bf109F-4.jpg|420px|thumb|left]]
 
[[File:GarageImage_Bf109F-4.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{PAGENAME}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. This fighter has been in the game since the start of the Open Beta Test prior to Update 1.29.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
====Stat card====
+
Arcade Mode: BF 109 F4 is currently one of the best planes of the game. In the hands of a good pilot and employing energy fighting tactics this aircraft can outfly and outmanoeuvre most of the prop planes it faces even at higher battle ratings during up-tier situations due to its low energy loss in turns, high acceleration, high sustained climb rate and low stall speed. It is slower than 109 G2, G6, G10 or K4 but it has a better turn rate. The Bf 109 can fly very well at the deck and at high altitude making it a complete energy fighter. 
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 22: Line 29:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 7,040 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 633 || 624 || 11,600 || 20.3 || 20.7 || 16.3 || 16.3 || 363
+
| 641 || 624 || {{Specs|ceiling}} || 20.0 || 20.7 || 16.4 || 16.4 || 363
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 7,040 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 695 || 665 || 11,600 || 18.1 || 19.0 || 28.4 || 20.0 || 363
+
| 691 || 665 || {{Specs|ceiling}} || 18.1 || 19.0 || 24.5 || 20 || 363
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X
+
| ✓ || ✓ || ✓ || X || X     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! + !! -
! -
 
 
|-
 
|-
| 790 || 450 ||460|| ~17 || ~10
+
|{{Specs|destruction|body}}||{{Specs|destruction|gear}}|| 460 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 390 || < 390 || < 450 || > 250
+
| < 450 || < 390 || < 450 || > 715
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,950 m || 1,185 hp || 1,333 hp  
+
| 4,950 m || 1,185 hp || 1,333 hp
 
|-
 
|-
 
|}
 
|}
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! colspan="2" | Take-off
 
! colspan="2" | Take-off
 
|-
 
|-
| ''Arcade'' || colspan="2" | 1,065 hp || colspan="2" | 1,305 hp
+
| ''Arcade'' || colspan="2" | 1,065 hp || colspan="2" | 1,212 hp
 
|-
 
|-
| ''Realistic/Simulator'' || colspan="2" | 1,053 hp || colspan="2" | 1,170 hp
+
| ''Realistic/Simulator'' || colspan="2" | 1,053 hp || colspan="2" | 1,200 hp
 
|-
 
|-
 
! colspan="4" | Engine power (Upgraded)
 
! colspan="4" | Engine power (Upgraded)
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! colspan="2" | Take-off
 
! colspan="2" | Take-off
 
|-
 
|-
| ''Arcade'' || colspan="2" | 1,212 hp || colspan="2" | 1,452 hp
+
| ''Arcade'' || colspan="2" | 1,305 hp || colspan="2" | 1,452 hp
 
|-
 
|-
| ''Realistic/Simulator'' || colspan="2" | 1,200 hp || colspan="2" | 1,318 hp
+
| ''Realistic/Simulator'' || colspan="2" | 1,170 hp || colspan="2" | 1,318 hp
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
 +
In-game the 109 F4 although a small plane is a sturdy plane which can survive a lot of damage and retaining a much of its manoeuvrability even damaged. One saving grace is that it utilizes self-sealing fuel tanks reducing the chance of an uncontrollable fire.
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|MG 151/20 (20 mm)|MG 17 (7.92 mm)}}
 
{{main|MG 151/20 (20 mm)|MG 17 (7.92 mm)}}
  
The Bf 109 F-4 is armed with:
+
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 20 mm [[MG 151/20 (20 mm)|MG 151]] cannon, nose-mounted (200 rpg)
+
* 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg)
* 2 x 7.92 mm [[MG 17 (7.92 mm)|MG 17]] machine gun, nose-mounted (500 rpg = 1,000 total)
+
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)|MG 151/15 (15 mm)}}
 
{{main|SC50JA (50 kg)|SC250JA (250 kg)|MG 151/15 (15 mm)}}
  
The options available for the '''''{{PAGENAME}}''''' are:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 +
* Without load
 
* 4 x 50 kg SC50JA bombs (200 kg total)
 
* 4 x 50 kg SC50JA bombs (200 kg total)
 
* 1 x 250 kg SC250JA bomb (250 kg total)
 
* 1 x 250 kg SC250JA bomb (250 kg total)
* 2 x 15 mm MG 151 cannons, wing-mounted (125 rpg = 250 total)
+
* 2 x 15 mm MG 151/15 cannons, wing-mounted (gunpods) (125 rpg = 250 total)
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:Cockpits_Bf109F-4.jpg|thumbnail|right|The Bf 109 F-4's instrument panel.]]
 
[[File:Cockpits_Bf109F-4.jpg|thumbnail|right|The Bf 109 F-4's instrument panel.]]
A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, WEP must be limited or else the engine will overheat, although [[Guide_to_manual_engine_controls|manual engine control]] can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well, although one must watch out for severe control stiffening around 650km/h.
+
Arcade use in battle: BF 109 F4 must be used as an energy fighting. Its flight performance is impressive up to 6,000 m then decreases, so at the beginning of the match, you can outclimb most of the other planes at its rank and then energy fight them in the vertical Boom & Zooming from above. It's low stall speed and ability to prop hang makes even at less than 100 Km/hour at more than 40 degrees for many seconds an ideal aircraft for spiral turns and snapshots. Bf 109's good turn rate and roll rate allows it to turn fight not only US planes but also Lavochkins and Spitfires which lose their energy at their first turn but the 109 keeps it. If you engage a dogfight with a superior turn fighter you can still out turn him by leaving some separation and using frontal barrel rolls until the other plane turn by turn losses enough energy and finally its turning ability. It is not recommended to turn fight Japanese planes or Yak fighters; if engaged on a turn fight go to the vertical and use the spiral climb stall technique. The high acceleration, turn rate, climb rate, excellent stall characteristics, at all altitudes makes it a wonder to fly. All this get significantly reduced when gondolas are added on. The Moteur-Cannon cannon when used with air targets rounds that have a significant amount of ''minengeschoß'' filled shells and is devastating which can be used for a precise fake out head-on or precise long-distance shots allowing you to start shooting as far out as 2 km.
 +
 
 +
Usage with Joystick on arcade: The plane although it still has a Yaw wooble it is low and can be mitigated under Realistic controls. You can set yaw non-linearity to 3,8 adding some dead zone and decreasing multiplier to stiffen and reducing the Wooble. The Pitch and roll work well and give good controllability.
 +
 
 +
In Real Battles:
  
Unfortunately, the F-4’s 15mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility are not necessarily most important, the additional MG 151’s can mean the difference between a kill or nothing at all.
+
A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, use of WEP must be limited or else the engine will overheat, although [[Guide_to_manual_engine_controls|manual engine control]] can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well, although one must watch out for severe control stiffening around 650 km/h.
  
The BF-109 F-4 is not a great plane when compared to the other Rank 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't have much. Instead, try to scare your prey into a turn by peppering it with your 7.92mm MG 17s, and then blow its wing off with the cannon.
+
Unfortunately, the F-4’s 15 mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility are not necessarily most important, the additional MG 151’s can mean the difference between a kill or nothing at all.
  
Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by a [[F4U_(Disambiguation)|F4U]], [[P-51_(Disambiguation)|P-51]], [[P-47D-25|P-47D]], [[F6F_(Disambiguation)|F6F]] or [[Typhoon_(Disambiguation)|Typhoon]], turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a [[Spitfire_(Disambiguation)|Spitfire]] is an ordeal. The best strategy would be to scissor until the Spitfire either runs out of ammo or overshoots you and then try to dive and outrun it. Then, repeat. Do not try to out-climb the Spitfire (its community nickname is a `''Spacefire''´ for a reason), but try to outrun it in a dive. The [[Spitfire Mk Vc|Spitfire Mk-Vc]] is superior to the F-4, so avoid them.
+
The Bf 109 F-4 is not a great plane when compared to the other Rank 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't have much. Instead, try to scare your prey into a turn by peppering it with your 7.92mm MG 17s, and then blow its wing off with the cannon.
  
===Manual Engine Control===
+
Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by a [[F4U_(Family)|F4U]], [[P-51_(Family)|P-51]], [[P-47D-25|P-47D]], [[F6F_(Family)|F6F]] or [[Typhoon_(Family)|Typhoon]], turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a [[Spitfire_(Family)|Spitfire]] is an ordeal. The best strategy would be to scissor until the Spitfire either runs out of ammo or overshoots you and then try to dive and outrun it. Then, repeat. Do not try to out-climb the Spitfire (its community nickname is the ''Spacefire'' for a reason), but try to outrun it in a dive. The [[Spitfire Mk Vc]] is superior to the F-4, so avoid them.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Not controllable || rowspan="2" | Controllable<br>Automatic pitch || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Combined || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
 +
|-
 +
|}
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Flight performance
 +
! Survivability
 +
! colspan="3" | Weaponry
 +
|-
 +
| I
 +
| Fuselage repair
 +
| Radiator
 +
|
 +
| Offensive 7 mm
 +
| ETC 50/VIIId
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 7 mm MGs
 +
| ETC 500/IXb I
 +
| R1 modification
 +
|-
 +
| III
 +
| Wings repair
 +
| Engine
 +
|
 +
| Offensive 20 mm
 +
|
 +
| Offensive 15 mm
 +
|-
 +
| IV
 +
|
 +
| Engine injection
 +
| Cover
 +
| New 20 mm cannons
 +
|
 +
| New 15 mm cannons
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
Line 226: Line 266:
 
* Relatively good climb rate, possibly as good as a Spitfire or a maxed-out P-39 Airacobra
 
* Relatively good climb rate, possibly as good as a Spitfire or a maxed-out P-39 Airacobra
 
* Good sustained turn
 
* Good sustained turn
* Faster than most opponents, such as the Spitfire Mk.V, Yak-3, and La-5, especially at altitude
+
* Faster than most opponents, such as the Spitfire Mk V, Yak-3, and La-5, especially at altitude
 
* Good performance at medium altitudes
 
* Good performance at medium altitudes
* Better than the F-4 tropical variant due to engine power.
+
* Better than the F-4 tropical variant due to engine power
* The 15mm cannons have quite high penetration with the armoured targets belt. They are very effective against soft targets.
+
* The 15 mm cannons have quite high penetration with the armoured targets belt. They are very effective against soft targets
  
 
'''Cons:'''
 
'''Cons:'''
Line 239: Line 279:
 
* Gun pods can't load stealth belts, thus giving the user away in a surprise attack
 
* Gun pods can't load stealth belts, thus giving the user away in a surprise attack
 
* Turns sluggishly at speeds under 190 km/h
 
* Turns sluggishly at speeds under 190 km/h
 +
* Priority target when in AB mode due to its reputation of destroying planes with relative ease, especially when equipped with MG 151/15 gun pods in addition to the offensive armament of MG 17 machine gun and MG 151/20 cannon, smart players will try to eliminate the Bf 109 F-4 first.
 +
* Gun pods have low ammo count, compared to the 20 mm MG 151 gun pods accessible to the G-2 variant
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''-->
 +
 
 +
In real life the flight characteristics of this plane were remarkable, the F model is considered the pinnacle of BF109 development having the nices flying characteristics of all versions. It has empty weight of 2,390 kg, and a gross weight of 2,900 kg. Powered by a 1,350 hp the Daimler-Benz DB 601E inverted-vee engine the BF 109 F4 had a power to weight ratio of a giving of 0,46.  It reaches a maximum speed of 624 km/hour (388 mph) and an impressive rate of climb of 3,000 m (9,845 ft)/2.6 min. It also had a high ceiling of 12,000 meters (39,375 ft), but a low range of combat of 850 km (530 mi) with a drop tank limiting its usefulness as a local high altitude interceptor. In real life this plane although impressive had its limitations, it could do well vs any allied fighter below 6,000 meters and above 3,000 meters. It could out turn a P-51D and out-climb it but it could not out zoom climb, outrun or out dive a P-51D or a P-47D at high altitude. We have to remember that the Franz (F version of 109) appeared because the Spitfire MK.V was performing better than the Emil version the BF 109 E in the cross Channel duels after the Battle of Britain. The F version regained the edge over the Spitfire MK V at high altitudes. The 109 faced in the first year of the Soviet invasion a massive score as they faced outdated soviet aeroplanes like the I-16s but also performed well against the Lagg-3s and Yaks-1. The F model improved in power and speed on the G1 Gustav version with a 1,475 hp DB 605A Engine entering combat on July 1942 but it had not improved handling characteristics over the F model.
 +
 
 +
=== In-game description ===
 +
The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.
 +
 
 +
The Bf 109 F variant, or "Friedrich", was a replacement for the Emil. Friedrich reached front-line units in the Autumn of 1941 and, by the middle of the following year, almost two-thirds of Luftwaffe fighter regiments were equipped with the variant.
  
 
== Media ==
 
== Media ==
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
[http://live.warthunder.com/feed/camouflages/?q=%23bf109f4 Skins and camouflages for the Bf 109 F-4 from live.warthunder.com.]
 
  
== Read also ==
+
* [http://live.warthunder.com/feed/camouflages/?q=%23bf109f4 Skins and camouflages for the Bf 109 F-4 from live.warthunder.com.]
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.''-->
 +
 
 +
;Aircraft of comparable role, configuration and era
  
''ETC.''
+
* Mitsubishi [[A6M (Family)|A6M]]
 +
* Bell [[P-39 (Family)|P-39]] Airacobra
 +
* Curtiss [[P-36 (Family)|P-36]]
 +
* Curtiss [[P-40 (Family)|P-40]]
 +
* Dewoitine [[D.520]]
 +
* Fiat [[G.55 serie 1|G.55]]
 +
* Focke-Wulf [[Fw 190 (Family)|Fw 190]]
 +
* Grumman [[F4F (Family)|F4F]] Wildcat
 +
* Grumman [[F6F (Family)|F6F]] Hellcat
 +
* Hawker [[Hurricane (Family)|Hurricane]]
 +
* Heinkel [[He 112 (Family)|He 112]]
 +
* [[IAR-81C|IAR-81]]
 +
* Kawasaki [[Ki-61 (Family)|Ki-61]]
 +
* Lavochkin [[LaGG-3 (Family)|LaGG-3]]
 +
* Macchi [[C.202]]
 +
* Macchi [[C.205 serie 1|C.205]]
 +
* Mikoyan-Gurevich [[MiG-3 (Family)|MiG-3]]
 +
* Morane-Saulnier [[M.S.406C1|MS.406]]
 +
* Nakajima [[Ki-43 (Family)|Ki-43]]
 +
* North American [[P-51 (Family)|P-51]] Mustang
 +
* Polikarpov [[I-16 (Family)|I-16]]
 +
* Supermarine [[Spitfire (Family)|Spitfire]]
 +
* Yakovlev [[Yak-1]]
 +
* Yakovlev [[Yak-9]]
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer BFW}}
 
{{Germany fighters}}
 
{{Germany fighters}}

Revision as of 23:15, 15 August 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
bf-109f-4.png
360://https://wiki.warthunder.com/images/d/dd/Cockpit_bf-109f-4.jpg
Bf 109 F-4
AB RB SB
4.3 4.0 4.0
Class:
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This page is about the German fighter Bf 109 F-4. For the American version, see Bf 109 F-4 (USA). For other versions, see Bf 109 (Family).

Description

GarageImage Bf 109 F-4.jpg


The Bf 109 F-4 is a rank III German fighter with a battle rating of 4.3 (AB) and 4.0 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight performance

Arcade Mode: BF 109 F4 is currently one of the best planes of the game. In the hands of a good pilot and employing energy fighting tactics this aircraft can outfly and outmanoeuvre most of the prop planes it faces even at higher battle ratings during up-tier situations due to its low energy loss in turns, high acceleration, high sustained climb rate and low stall speed. It is slower than 109 G2, G6, G10 or K4 but it has a better turn rate. The Bf 109 can fly very well at the deck and at high altitude making it a complete energy fighter.

Characteristics
Stock
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
641 624 11600 20.0 20.7 16.4 16.4 363
Upgraded
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
691 665 11600 18.1 19.0 24.5 20 363

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
790 360 460 ~12 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 450 < 390 < 450 > 715
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,950 m 1,185 hp 1,333 hp

Engine performance

Engine
Engine Name Number present
Daimler-Benz DB-601E 12-cylinder 1
Engine characteristics
Weight (each) Type Cooling
610 kg Inline Water
Engine power (Stock)
Mode Max Take-off
Arcade 1,065 hp 1,212 hp
Realistic/Simulator 1,053 hp 1,200 hp
Engine power (Upgraded)
Mode Max Take-off
Arcade 1,305 hp 1,452 hp
Realistic/Simulator 1,170 hp 1,318 hp
WEP Duration
Arcade Realistic/Simulator
25 seconds Infinite

Survivability and armour

In-game the 109 F4 although a small plane is a sturdy plane which can survive a lot of damage and retaining a much of its manoeuvrability even damaged. One saving grace is that it utilizes self-sealing fuel tanks reducing the chance of an uncontrollable fire.

Armaments

Offensive armament

The Bf 109 F-4 is armed with:

  • 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg)
  • 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)

Suspended armament

The Bf 109 F-4 can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 1 x 250 kg SC250JA bomb (250 kg total)
  • 2 x 15 mm MG 151/15 cannons, wing-mounted (gunpods) (125 rpg = 250 total)

Usage in battles

The Bf 109 F-4's instrument panel.

Arcade use in battle: BF 109 F4 must be used as an energy fighting. Its flight performance is impressive up to 6,000 m then decreases, so at the beginning of the match, you can outclimb most of the other planes at its rank and then energy fight them in the vertical Boom & Zooming from above. It's low stall speed and ability to prop hang makes even at less than 100 Km/hour at more than 40 degrees for many seconds an ideal aircraft for spiral turns and snapshots. Bf 109's good turn rate and roll rate allows it to turn fight not only US planes but also Lavochkins and Spitfires which lose their energy at their first turn but the 109 keeps it. If you engage a dogfight with a superior turn fighter you can still out turn him by leaving some separation and using frontal barrel rolls until the other plane turn by turn losses enough energy and finally its turning ability. It is not recommended to turn fight Japanese planes or Yak fighters; if engaged on a turn fight go to the vertical and use the spiral climb stall technique. The high acceleration, turn rate, climb rate, excellent stall characteristics, at all altitudes makes it a wonder to fly. All this get significantly reduced when gondolas are added on. The Moteur-Cannon cannon when used with air targets rounds that have a significant amount of minengeschoß filled shells and is devastating which can be used for a precise fake out head-on or precise long-distance shots allowing you to start shooting as far out as 2 km.

Usage with Joystick on arcade: The plane although it still has a Yaw wooble it is low and can be mitigated under Realistic controls. You can set yaw non-linearity to 3,8 adding some dead zone and decreasing multiplier to stiffen and reducing the Wooble. The Pitch and roll work well and give good controllability.

In Real Battles:

A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, use of WEP must be limited or else the engine will overheat, although manual engine control can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well, although one must watch out for severe control stiffening around 650 km/h.

Unfortunately, the F-4’s 15 mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility are not necessarily most important, the additional MG 151’s can mean the difference between a kill or nothing at all.

The Bf 109 F-4 is not a great plane when compared to the other Rank 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't have much. Instead, try to scare your prey into a turn by peppering it with your 7.92mm MG 17s, and then blow its wing off with the cannon.

Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by a F4U, P-51, P-47D, F6F or Typhoon, turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a Spitfire is an ordeal. The best strategy would be to scissor until the Spitfire either runs out of ammo or overshoots you and then try to dive and outrun it. Then, repeat. Do not try to out-climb the Spitfire (its community nickname is the Spacefire for a reason), but try to outrun it in a dive. The Spitfire Mk Vc is superior to the F-4, so avoid them.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm ETC 50/VIIId
II Compressor Airframe New 7 mm MGs ETC 500/IXb I R1 modification
III Wings repair Engine Offensive 20 mm Offensive 15 mm
IV Engine injection Cover New 20 mm cannons New 15 mm cannons

Pros and cons

Pros:

  • Nimble, compared to Russian and American counterparts
  • Its 20 mm is lethal if the shells hit
  • Relatively good climb rate, possibly as good as a Spitfire or a maxed-out P-39 Airacobra
  • Good sustained turn
  • Faster than most opponents, such as the Spitfire Mk V, Yak-3, and La-5, especially at altitude
  • Good performance at medium altitudes
  • Better than the F-4 tropical variant due to engine power
  • The 15 mm cannons have quite high penetration with the armoured targets belt. They are very effective against soft targets

Cons:

  • Overheats quickly
  • Additional armament can critically reduce performance, especially in a dogfight
  • Poor cockpit visibility
  • Prone to catching fire when chasing a bomber
  • Gun pods can't load stealth belts, thus giving the user away in a surprise attack
  • Turns sluggishly at speeds under 190 km/h
  • Priority target when in AB mode due to its reputation of destroying planes with relative ease, especially when equipped with MG 151/15 gun pods in addition to the offensive armament of MG 17 machine gun and MG 151/20 cannon, smart players will try to eliminate the Bf 109 F-4 first.
  • Gun pods have low ammo count, compared to the 20 mm MG 151 gun pods accessible to the G-2 variant

History

In real life the flight characteristics of this plane were remarkable, the F model is considered the pinnacle of BF109 development having the nices flying characteristics of all versions. It has empty weight of 2,390 kg, and a gross weight of 2,900 kg. Powered by a 1,350 hp the Daimler-Benz DB 601E inverted-vee engine the BF 109 F4 had a power to weight ratio of a giving of 0,46. It reaches a maximum speed of 624 km/hour (388 mph) and an impressive rate of climb of 3,000 m (9,845 ft)/2.6 min. It also had a high ceiling of 12,000 meters (39,375 ft), but a low range of combat of 850 km (530 mi) with a drop tank limiting its usefulness as a local high altitude interceptor. In real life this plane although impressive had its limitations, it could do well vs any allied fighter below 6,000 meters and above 3,000 meters. It could out turn a P-51D and out-climb it but it could not out zoom climb, outrun or out dive a P-51D or a P-47D at high altitude. We have to remember that the Franz (F version of 109) appeared because the Spitfire MK.V was performing better than the Emil version the BF 109 E in the cross Channel duels after the Battle of Britain. The F version regained the edge over the Spitfire MK V at high altitudes. The 109 faced in the first year of the Soviet invasion a massive score as they faced outdated soviet aeroplanes like the I-16s but also performed well against the Lagg-3s and Yaks-1. The F model improved in power and speed on the G1 Gustav version with a 1,475 hp DB 605A Engine entering combat on July 1942 but it had not improved handling characteristics over the F model.

In-game description

The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.

The Bf 109 F variant, or "Friedrich", was a replacement for the Emil. Friedrich reached front-line units in the Autumn of 1941 and, by the middle of the following year, almost two-thirds of Luftwaffe fighter regiments were equipped with the variant.

Media

See also

Aircraft of comparable role, configuration and era

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Bavarian Aircraft Corporation (BFW*)
Bf 109  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2
  Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop · Bf 109 G-2/trop · Bf 109 G-6 · Bf 109 K-4 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 Z-1
Bf 110  Bf 110 C-6 · Bf 110 C-7 · Bf 110 F-2 · Bf 110 G-2 · Bf 110 G-4
Me 410  Me 410 A-1 · Me 410 A-1/U2 · Me 410 A-1/U4 · Me 410 B-1 · Me 410 B-1/U2 · Me 410 B-2/U4 · Me 410 B-6/R3
Bombers  Me 264
Jet Fighters  Me 163 B · Me 163 B-0 · Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a · Me 262 C-1a · Me 262 C-2b
Export  ▅Bf 109 E-7 · ▄Bf 109 G-14/AS · ◐Bf 109 F-4 · ◐Bf 109 G-2 · Bf 109 G-2 · ▄Bf 109 G-2 · ▄Bf 109 G-6 · ▄Bf 109 G-6 Erla · ◐Bf 110 G-4
Captured  ▃Bf 109 F-4
  * BFW was later renamed Messerschmitt Aktiengesellschaft (AG) on 11 July 1938. All aircraft currently in production at this time retained the designation Bf while those developed after this date had the designation Me.

Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2