The C.R.714 is a Rank I French fighter with a battle rating of 1.7. It was introduced in Update 1.73 "Vive la France".
The C.R.714 is a good transition for new pilots going from biplanes to mono-wing aircraft. Like many aircraft which are mono-wing (light Japanese aircraft excepted), they are heavier than biplanes leading to a poorer turning radius in comparison. Alternatively, newer mono-wing aircraft tended to utilize larger engines and were capable of more power. The C.R.714 initially was developed as a race plane and excels when it is allowed to remain at speed, however if forced into a turning battle, it will lose speed rapidly.
| Max Speed
(km/h at ?,000 m)
| Max altitude
| Turn time
| Rate of climb
| Max Speed
(km/h at ?,000 m)
|Max altitude (meters)||Turn time (seconds)|| Rate of climb
|Take-off run (meters)|
|Combat flap||Take-off flap||Landing flap||Air brakes||Arrestor gear|
| Wing-break speed
| Gear limit
| Combat flap
|Max Static G|
|< ???||< ???||< ???||> ???|
|Optimal altitude||100% Engine power||WEP Engine power|
|?,??? m||??? hp||?,??? hp|
Survivability and armour
- No armour plating
- No armour glazing
- Critical components located at front of aircraft (fuel, pilot, engine, controls)
- More fuel tanks located in wings near fuselage
The C.R.714 is armed with:
- 4 x 7.5 mm MAC 1934 machine guns (300 rpg = 1,200 total)
The four machine guns are arranged in bundles of two mounted in the wing. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
Usage in the battles
The C.R.714's racing heritage heavily influences the play style for this aircraft: Boom and Zoom. Use your speed to get in, hit a few targets, and get out. Do not engage in a turn fight!. Most of all of other fighters you will face will have a tighter turning radius and will easily find themselves right behind you.
The C.R.714 is a fairly responsive aircraft and while it may not be the best turn fighter, if you are caught in a turn/looping fight, utilize the strong rudder to aid in making sharper turns. Many times, utilizing the rudder will throw off the trajectory of your aircraft making it more difficult for a pursuing aircraft to get accurate gun fire on you.
Manual Engine Control
|Controllable||Not controllable||Not controllable||Not controllable||Separate||Not ontrollable||Not controllable|
Pros and cons
- Great roll rate
- Decent level speed
- Machine guns are quite powerful (~25 rounds per second per gun)
- Small target
- Slightly better climb rate than average
- One of the best rank 1 Boom and Zoom/energy fighters
- Machine guns jam between 6 - 10 seconds of continuous fire
- Average turn radius (almost catches smoke trail in turn)
- Low ammunition count
- Can be difficult to master for early players still learning the game
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|Dewoitine||D.371 · D.371 H.S.9 · D.373 · D.500 · D.501 · Pallier's D.510 · D.520|
|Morane-Saulnier||M.S.405C1 · M.S.406C1 · M.S.410|
|Arsenal||V.G.33C-1 · VB.10C-1 · VB.10-02|
|Twin-engine||Potez 630 · Potez 631 · S.O.8000 Narval|
|American||H-75A-1 · H-75A-4 · ▄F6F-5 Hellcat · ▄F6F-5N · ▄P-63C-5 Kingcobra · F4U-7 Corsair · ▄F8F-1B Bearcat|
|Other countries||▄Yak-3 · Challe's ▄Yak-9T · NC.900|