Difference between revisions of "Ba.65 (K.14) L"

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{{Specs-Card
 
{{Specs-Card
 
|code=ba_65_k14_l
 
|code=ba_65_k14_l
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage2_{{PAGENAME}}.png}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian attacker {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
  
The Breda Ba.65 (K.14) L does its job well thanks to a high ammo count and the fact that it receives an air spawn in Realistic Battles (which makes up for the slow top speed). In Realistic, most of the time you will be flying against Russian planes or on some maps, Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts. The 7.7 mm machine gun is more dangerous the closer the enemy gets. If you get a chance at a head-on, go for it because you will most likely win- the plane has very strong frontal armament for its tier.
+
The Breda Ba.65 (K.14) L does its job well thanks to a high ammo count and the fact that it receives an air spawn in Realistic Battles (which makes up for the slow top speed). In Realistic, most of the time you will be flying against Soviet planes or on some maps, Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts. The 7.7 mm machine gun is more dangerous the closer the enemy gets. If you get a chance at a head-on, go for it because you will most likely win- the plane has very strong frontal armament for its tier.
  
The Ba.65 is one of few reserve aircraft with flaps. You can use it to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, and the guns will be able to fire separately. As for payload options, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.
+
The Ba.65 is able to utilize its flaps to gain combat advantages, which is an uncommon feature in low BR planes. You can use them to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, and the guns will be able to fire separately. As for payload options, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.
  
 
== General info ==
 
== General info ==
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
|-
 
|-
| X || ✓ || ✓ || X || X    <!-- ✓ -->
+
| || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 469 || 320 || ~12 || ~6
+
| 590 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 490 || 451 || 250 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
| < 300 || < 340 || < 340 || > 210
 
| < 300 || < 340 || < 340 || > 210
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 3,825 m || 800 hp || N/A
 
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|GP 50 (50 kg)|GP 100 (100 kg)}}
+
{{main|GP 50 (50 kg)|GP 100T (100 kg)|SAP 100M (100 kg)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
Line 127: Line 113:
 
* Without load
 
* Without load
 
* 4 x 50 kg GP 50 bombs (200 kg total)
 
* 4 x 50 kg GP 50 bombs (200 kg total)
* 2 x 100 kg GP 100 bombs (200 kg total)
+
* 2 x 100 kg GP 100T bombs (200 kg total)
 +
* 4 x 100 kg SAP 100M bombs (400 kg total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
Although the Ba.65 is an attacker, it can be used in an anti-fighter role with much success. The plane receives an air-spawn which invariably allows it a significant altitude advantage over enemy fighters. Boom & Zoom tactics, therefore, become very effective against slow, climbing, enemies. The Ba.65 has very good armament for its battle rating, and they will be enough to destroy any enemy fighter with one precise diving attack.
+
Although the Ba.65 is an attacker, it can be used in an anti-fighter role with much success. The plane receives an air-spawn which invariably allows it a significant altitude advantage over enemy fighters. Boom & Zoom tactics, therefore, become very effective against slow, climbing, enemies. The Ba.65 has very good armament for its battle rating, and they will be enough to destroy any enemy fighter with one precise diving attack.
  
Otherwise, the Ba.65 can also be used effectively in the intended ground attack role. Use it's air-spawn to gain speed in a dive and reach the target before enemy fighters arrive. Then, the plane's bomb load are able to take out armoured ground targets and its devastating frontal armament can kill many more lightly and non-armoured targets.
+
Otherwise, the Ba.65 can also be used effectively in the intended ground attack role. Use its airspawn to gain speed in a dive and reach the target before enemy fighters arrive. Then, the plane's bomb load are able to take out armoured ground targets and its devastating frontal armament can kill many more lightly and non-armoured targets.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
Line 167: Line 154:
 
'''Pros:'''
 
'''Pros:'''
  
* Insane armament count, capable of downing planes in a few seconds
+
* Powerful armament for its low rank position. consisting of 2 x 7.7 mm and 2 x 12.7 mm MGs; capable of downing low-rank planes in seconds
* Machine guns are very powerful against reserve tier planes
+
* Both MGs have a lot of incendiary rounds; deadly against poorly armoured, fabric-covered low-BR planes
* Good bomb load
+
* Protected from some rear threats by the turret
* Protected from most rear threats by the turret
 
 
* Decent energy retention
 
* Decent energy retention
* Airspawn
+
* Gets an airspawn
 +
* 12.7 mm HMGs can take out light tanks from the rear and top, if aimed properly
 +
* The payload is effective against ground targets at this battle rating
  
 
'''Cons:'''
 
'''Cons:'''
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* Slow top speed and acceleration
 
* Slow top speed and acceleration
 
* Inferior turn rate compared to most monoplanes
 
* Inferior turn rate compared to most monoplanes
* Catches fire easily
 
* No armour or pilot protection
 
 
* Low survivability
 
* Low survivability
 +
** Catches fire easily
 +
** No armour or pilot protection
 +
** Relatively ineffective defensive armament
 +
* Poor payload, can only carry up to 400 kg
  
 
== History ==
 
== History ==
Line 192: Line 182:
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 +
;Images
 +
 +
<gallery mode="packed-hover" heights="x250px">
 +
File:ArtImage Ba.65 (K.14) L.png|<small>Closeup on Ba.65 (K.14) L fuselage</small>
 +
</gallery>
  
 
;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=aircraft&vehicleClass=assault&vehicle=ba_65_k14_l Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=ba_65_k14_l Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
Line 213: Line 209:
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
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{{AirManufacturer Breda}}
 
{{AirManufacturer Breda}}
{{Italy attackers}}
+
{{Italy strike aircraft}}

Latest revision as of 10:11, 1 October 2023

Rank 6 USA
F-5C Pack
Ba.65 (K.14) L
ba_65_k14_l.png
GarageImage Ba.65 (K.14) L.jpg
ArtImage2 Ba.65 (K.14) L.png
Ba.65 (K.14) L
AB RB SB
1.7 1.3 1.3
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The Ba.65 (K.14) L is a rank I Italian strike aircraft with a battle rating of 1.7 (AB) and 1.3 (RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

The Breda Ba.65 (K.14) L does its job well thanks to a high ammo count and the fact that it receives an air spawn in Realistic Battles (which makes up for the slow top speed). In Realistic, most of the time you will be flying against Soviet planes or on some maps, Americans and British. Your tail gunner, which is armed with a 7.7 mm machine gun, will do medium to high amounts of damage if armed with Universal belts. The 7.7 mm machine gun is more dangerous the closer the enemy gets. If you get a chance at a head-on, go for it because you will most likely win- the plane has very strong frontal armament for its tier.

The Ba.65 is able to utilize its flaps to gain combat advantages, which is an uncommon feature in low BR planes. You can use them to slow down during a strafing run to put more rounds into the target. Also, if you've mapped different keys for small calibre and large calibre guns, the 7.7 mm machine guns will be recognized as small calibre and the 12.7 mm machine guns will be recognized as large calibre, and the guns will be able to fire separately. As for payload options, the 4 x 50 kg bombs are much more useful against the light ground targets you will see at this battle rating.

General info

Flight performance

Max speed
at 5 600 m490 km/h
Turn time29 s
Max altitude9 800 m
EngineIsotta Fraschini K-14fc
TypeRadial
Cooling systemAir
Take-off weight4 t
Characteristics Max Speed
(km/h at 5,600 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 477 467 9800 29.9 30.9 5.9 5.7 730
Upgraded 501 490 28.2 29.0 9.4 7.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
590 400 490 451 250 ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 300 < 340 < 340 > 210

Survivability and armour

Crew2 people
Speed of destruction
Structural0 km/h
Gear400 km/h
Armour plates
  • The Ba.65 (K.14) L does not sport any armour plates or armoured glass.
Critical components
  • All critical components are located on the central airframe:
    • The engine and the oil cooling system are at the front of the plane.
    • Two self-sealing fuel tanks are located behind the pilot seat and one behind the rear gunner.
    • Traction cables of control surfaces are on the right side in the tail section.
  • Except for the armament and traction cables of control surfaces, there are no critical modules in the wings.
  • The wings can take a decent amount of damage from MGs, except the tip that is easily blown off.
  • However, 20 mm rounds will severe any wing clean.

Modifications and economy

Repair costBasic → Reference
AB113 → 152 Sl icon.png
RB108 → 145 Sl icon.png
SB175 → 235 Sl icon.png
Total cost of modifications2 960 Rp icon.png
900 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 20 / 40 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mods radiator.png
Radiator
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mods armor frame.png
Airframe
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods compressor.png
Compressor
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods new engine.png
Engine
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods armor cover.png
Cover
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods ammo.png
safat7_belt_pack
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
GP50
Research:
150 Rp icon.png
Cost:
45 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods weapon.png
safat7_new_gun
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods ammo.png
breda_turret_belt_pack
Research:
165 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mod arrow 1.png
Mods ammo.png
safat12_belt_pack
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
GP100
Research:
185 Rp icon.png
Cost:
55 Sl icon.png
55 Ge icon.png
Mods weapon.png
safat12_new_gun
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods turret gun.png
safat7_turret_new_gun
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png

Armaments

Offensive armament

Ammunition700 rounds
Fire rate700 shots/min
Ammunition1 000 rounds
Fire rate900 shots/min

The Ba.65 (K.14) L is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, wing-mounted (350 rpg = 700 total)
  • 2 x 7.7 mm Breda-SAFAT machine guns, wing-mounted (500 rpg = 1,000 total)

Suspended armament

List of setups (3)
Setup 14 x 50 kg GP 50 bomb
Setup 22 x 100 kg GP 100T bomb
Setup 34 x 100 kg SAP 100M bomb

The Ba.65 (K.14) L can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg GP 50 bombs (200 kg total)
  • 2 x 100 kg GP 100T bombs (200 kg total)
  • 4 x 100 kg SAP 100M bombs (400 kg total)

Defensive armament

Turret7.7 mm Breda-SAFAT machine gun
Ammunition500 rounds
Fire rate900 shots/min
Main article: Breda-SAFAT (7.7 mm)

The Ba.65 (K.14) L is defended by:

  • 1 x 7.7 mm Breda-SAFAT machine gun, dorsal turret (500 rpg)

Usage in battles

Although the Ba.65 is an attacker, it can be used in an anti-fighter role with much success. The plane receives an air-spawn which invariably allows it a significant altitude advantage over enemy fighters. Boom & Zoom tactics, therefore, become very effective against slow, climbing, enemies. The Ba.65 has very good armament for its battle rating, and they will be enough to destroy any enemy fighter with one precise diving attack.

Otherwise, the Ba.65 can also be used effectively in the intended ground attack role. Use its airspawn to gain speed in a dive and reach the target before enemy fighters arrive. Then, the plane's bomb load are able to take out armoured ground targets and its devastating frontal armament can kill many more lightly and non-armoured targets.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Powerful armament for its low rank position. consisting of 2 x 7.7 mm and 2 x 12.7 mm MGs; capable of downing low-rank planes in seconds
  • Both MGs have a lot of incendiary rounds; deadly against poorly armoured, fabric-covered low-BR planes
  • Protected from some rear threats by the turret
  • Decent energy retention
  • Gets an airspawn
  • 12.7 mm HMGs can take out light tanks from the rear and top, if aimed properly
  • The payload is effective against ground targets at this battle rating

Cons:

  • Slow top speed and acceleration
  • Inferior turn rate compared to most monoplanes
  • Low survivability
    • Catches fire easily
    • No armour or pilot protection
    • Relatively ineffective defensive armament
  • Poor payload, can only carry up to 400 kg

History

The Breda Ba.65 Nibbio (Kite) is an Italian interwar, twin seater combat aircraft that was designed with versatility in mind. The aircraft was intended to perform a multitude of combat tasks ranging from conventional ground attack to intercepting hostile aircraft. However, due to many shortcomings of the Ba.65, it was later confined to pure ground support roles, and at the end of the war, converted to a trainer aircraft. Contrary to the positive first impressions that the aircraft left on its maiden flight in 1935, is the relative unpopularity among its crew due to the difficulties they faced while operating it.

Nevertheless, over 200 Ba.65 aircraft were built between 1935 and 1939. The aircraft fought on several theatres of war such as in Spain and North Africa, whilst some versions were also exported to Chile and Iraq.

- From the Devblog

Media

Images
Skins
Videos

See also

Aircraft of comparable role, configuration and era

External links


Italian Society Ernesto Breda (Società Italiana Ernesto Breda)
Attackers  Ba.65 (K.14) L · Breda 88 (P.XI)

Italy strike aircraft
  Ba.65 (K.14) L · Breda 88 (P.XI) · F.C.20 Bis · P.108A serie 2
  Ro.57 Quadriarma · SM.91 · SM.92
Hungary  ◐Bf 110 G-4 · ◔IL-10
Romania  Hs 129 B-2 (Romania)