Difference between revisions of "B6N1 Model 11"

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(Usage in battles)
(Usage in battles)
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* 1 x 7.7 mm Type 92 machine gun, turret (679 rpg)
 
* 1 x 7.7 mm Type 92 machine gun, turret (679 rpg)
  
== Usage in battles ==
+
* Usage in battles<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> ''Ammo Selection guide'' '''Bombs and Torpedoes:'''  
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
** The 800kg bomb will destroy 1 base, it's a good pick for maps with few ground targets!
''Ammo Selection guide''
+
** The 250kg bombs are great for destroying pillboxes and tanks, but you can only have two of them. Make sure to use a slight dive when bombing and use the      bombsight for increased accuracy!
 
+
** The 6x 60kg bombs are a great option for this plane. Since they weigh so little, you can be super accurate with these bombs, just aim the crosshair where you want the bomb to drop, and pull up. No need for a bomb sight!!! Use these bombs for light targets such as AAA, Vehicles, Armored Cars, Artillery, Howitzers, Machine Guns, and Bridges
'''Bombs and Torpedoes:'''  
+
** The torpedoes are not really useful for this plane in air battles, as ships only spawn in pacific maps, and this plane is at too low of a BR ton be put in a Pacific Theater battle. '''However, in Naval Battles, the TYPE 91 <u>MOD 3</u>''' '''torpedo will wreck the enemy team, due to its high drops speed, accuracy, and speed in the water. This is a great pick for naval battles.'''  '''Armament for the Guns:'''  Modules {| class="wikitable" ! Tier ! colspan="2" | Flight performance ! Survivability ! colspan="3" | Weaponry |- | I | Fuselage repair | Radiator | | Offensive 7 mm | | 17 3/4 in (mod45) |- | II | | Compressor | Airframe | | Turret 7 mm | Improved torpedo |- | III | Wings repair | Engine | | New 7 mm MGs | | 12 in (mod30) |- | IV | | Engine injection | Cover | | New 7 mm MGs (turret) | 14 in (mod35) |- |} Pros and cons<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> '''Pros:'''
 
+
** Regular Japanese navy torpedo bomber armaments  
* The 800kg bomb will destroy 1 base, it's a good pick for maps with few ground targets!
+
** Decent maneuverability for a bomber
* The 250kg bombs are great for destroying pillboxes and tanks, but you can only have two of them. Make sure to use a slight dive when bombing and use the      bombsight for increased accuracy!
+
** High top speed for a torpedo bomber
* The 6x 60kg bombs are a great option for this plane. Since they weigh so little, you can be super accurate with these bombs, just aim the crosshair where you want the bomb to drop, and pull up. No need for a bomb sight!!! Use these bombs for light targets such as AAA, Vehicles, Armored Cars, Artillery, Howitzers, Machine Guns, and Bridges
+
** Has offensive capabilities
* The torpedoes are not really useful for this plane in air battles, as ships only spawn in pacific maps, and this plane is at too low of a BR ton be put in a Pacific Theater battle
+
** Great engine power, produces 1660 hp, and an extra 200hp on takeoff! '''Cons:'''
 
+
** Single 7.7 mm in the left wing
=== Modules ===
+
** Turrets are all too familiar, poor fire rate, bad belts, jams quickly
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! colspan="3" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 7 mm
 
|  
 
| 17 3/4 in (mod45)
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
| Turret 7 mm
 
| Improved torpedo
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| New 7 mm MGs  
 
|
 
| 12 in (mod30)
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
|
 
| New 7 mm MGs (turret)
 
| 14 in (mod35)
 
|-
 
|}
 
 
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
 
 
'''Pros:'''
 
 
 
* Regular Japanese navy torpedo bomber armaments  
 
* Decent maneuverability for a bomber
 
* High top speed for a torpedo bomber
 
* Has offensive capabilities
 
* Great engine power, produces 1660 hp, and an extra 200hp on takeoff!
 
 
 
'''Cons:'''
 
 
 
* Single 7.7 mm in the left wing
 
* Turrets are all too familiar, poor fire rate, bad belts, jams quickly
 
  
 
== History ==
 
== History ==

Revision as of 15:19, 7 July 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
B6N1 Model 11
b6n1.png
B6N1 Model 11
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

GarageImage B6N1 Model 11.jpg


The B6N1 Model 11 is a rank I Japanese bomber with a battle rating of 1.7 (AB/RB) and 2.0 (SB). It was introduced in Update "Starfighters".

It is the sucsessor to the B5N, and if you liked the B5N2, you will LOVE the B6N! Simply put, the B6N is a faster, more well defended B5N, and it will prove useful in a combat situation.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 4,800 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 445 428 9400 21.4 22.3 7.7 7.7 270
Upgraded 484 464 20.8 21.0 15.3 11.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 310 380 380 280 ~11 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 300 < 300 < 310 > 300

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Main article: Type 97 navy (7.7 mm)

The B6N1 Model 11 is armed with:

  • 1 x 7.7 mm Type 97 navy machine gun, -mounted (400 rpg)

Suspended armament

The B6N1 Model 11 can be outfitted with the following ordnance:

  • 6 x 60 kg Navy Type 97 Number 6 bombs (360 kg total)
  • 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)
  • 1 x 800 kg Navy Type Number 80 Model 1 bomb (800 kg total)
  • 1 x 835 kg Type 91 Model 2 torpedo
  • 1 x 850 kg Type 91 Model 3 torpedo

Defensive armament

Main article: Type 92 (7.7 mm)

The B6N1 Model 11 is defended by:

  • 1 x 7.7 mm Type 92 machine gun, turret (679 rpg)
  • 1 x 7.7 mm Type 92 machine gun, turret (679 rpg)
  • Usage in battles Ammo Selection guide Bombs and Torpedoes:
    • The 800kg bomb will destroy 1 base, it's a good pick for maps with few ground targets!
    • The 250kg bombs are great for destroying pillboxes and tanks, but you can only have two of them. Make sure to use a slight dive when bombing and use the bombsight for increased accuracy!
    • The 6x 60kg bombs are a great option for this plane. Since they weigh so little, you can be super accurate with these bombs, just aim the crosshair where you want the bomb to drop, and pull up. No need for a bomb sight!!! Use these bombs for light targets such as AAA, Vehicles, Armored Cars, Artillery, Howitzers, Machine Guns, and Bridges
    • The torpedoes are not really useful for this plane in air battles, as ships only spawn in pacific maps, and this plane is at too low of a BR ton be put in a Pacific Theater battle. However, in Naval Battles, the TYPE 91 MOD 3 torpedo will wreck the enemy team, due to its high drops speed, accuracy, and speed in the water. This is a great pick for naval battles. Armament for the Guns: Modules {| class="wikitable" ! Tier ! colspan="2" | Flight performance ! Survivability ! colspan="3" | Weaponry |- | I | Fuselage repair | Radiator | | Offensive 7 mm | | 17 3/4 in (mod45) |- | II | | Compressor | Airframe | | Turret 7 mm | Improved torpedo |- | III | Wings repair | Engine | | New 7 mm MGs | | 12 in (mod30) |- | IV | | Engine injection | Cover | | New 7 mm MGs (turret) | 14 in (mod35) |- |} Pros and cons Pros:
    • Regular Japanese navy torpedo bomber armaments
    • Decent maneuverability for a bomber
    • High top speed for a torpedo bomber
    • Has offensive capabilities
    • Great engine power, produces 1660 hp, and an extra 200hp on takeoff! Cons:
    • Single 7.7 mm in the left wing
    • Turrets are all too familiar, poor fire rate, bad belts, jams quickly

History

An excellent replacement for the Nakajima B5N in the role of on-board torpedo aircraft, the B6N Tenzan entered service very late, after more than two years of testing. Named JILL in the Allied code, this large single-engine plane appeared as a prototype in spring 1941. The first tests revealed serious steering stability problems. Subsequently, there were difficulties in developing the engine and the need to reinforce the landing gear. After 133 units of the first version of the B6N1 were built, the second production model began to be delivered towards the end of 1943. A total of 1,268 units were built.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Nakajima Aircraft Company (中島飛行機株式会社 )
Fighters  Ki-27 otsu · Ki-27 otsu Tachiarai
  Ki-43-I · Ki-43-II · Ki-43-III otsu
  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
  Ki-84 ko · Ki-84 otsu · Ki-84 hei
  Ki-87
Hydroplanes  A6M2-N*
Interceptors  J1N1 · J5N1
Bombers  B5N2
  B6N1 Model 11 · B6N2 Model 12 · B6N2a Model 12Ko
  G5N1 · G8N1
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
Recon  E8N2
Jet Fighters  Kikka
Captured  ␗Ki-27 otsu · ▃Ki-43-II · ␗Ki-43-III ko · ␗Ki-44-II hei · ␗Ki-84 ko
  *Refit of the Mitsubishi A6M2 mod. 11
See also  Fuji Heavy Industries (1957-2017)

Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E