Difference between revisions of "B5N2"

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(Edits.)
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The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese naval bomber {{Battle-rating|2}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese naval bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.
  
 
When flying the Nakajima B5N2, always try to avoid enemy fighter aircraft as the defensive armament is very weak. Its a very capable naval bomber overall in the right hands as its very maneuverable.
 
When flying the Nakajima B5N2, always try to avoid enemy fighter aircraft as the defensive armament is very weak. Its a very capable naval bomber overall in the right hands as its very maneuverable.
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* No armour plating
 
* No armour plating
 
* No armour glazing
 
* No armour glazing
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
+
* Critical components located in front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near fuselage
 
* More fuel tanks located in wings near fuselage
  
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== Usage in the battles ==
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
The most important advantage in arcade is the ability to reload bombs and belts midair. This translates especially well with the B5N2. I'd advise against the 800 kg bombs, because the H6K can carry twice as many in exactly the same games. Instead, focus on the enemy ships or pillboxes. Make quick diving attacks, and retreat to the safety of your team's fighters to reload. Staying as low as possible can be a viable strategy, as it is difficult to safely conduct a diving attack on an enemy hugging the trees. If limited to 60 kg bombs, focus on enemy AAA.
+
The most important advantage in arcade is the ability to reload bombs and belts midair. This translates especially well with the B5N2. I'd advise against the 800 kg bombs because the H6K can carry twice as many in exactly the same games. Instead, focus on the enemy ships or pillboxes. Make quick diving attacks, and retreat to the safety of your team's fighters to reload. Staying as low as possible can be a viable strategy, as it is difficult to safely conduct a diving attack on an enemy hugging the trees. If limited to 60 kg of bombs, focus on enemy AAA.
  
Using the 250 kg bombs to destroy enemy ships, or the 60 kg bombs to target AAA is the most helpful thing you can do for the team. Try to distract any enemy that comes after you, or lead them into the guns of your allies. Every minute an enemy is focused on you is a minute your allies don't have to deal with it. Use the environment to hide your approach. Hills, mountains, and clouds are all great tools to hide from enemy fighters, or shield your approach on enemy AAA. If necessary, use the tail gunner to strafe light targets. Shoot any approaching fighter. They know you will probably fail, but they also know people can get lucky.
+
Using the 250 kg bombs to destroy enemy ships, or the 60 kg bombs to target AAA is the most helpful thing you can do for the team. Try to distract any enemy that comes after you, or lead them into the guns of your allies. Every minute an enemy is focused on you is a minute your allies don't have to deal with it. Use the environment to hide your approach. Hills, mountains, and clouds are all great tools to hide from enemy fighters or shield your approach on enemy AAA. If necessary, use the tail gunner to strafe light targets. Shoot any approaching fighter. They know you will probably fail, but they also know people can get lucky.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
Line 230: Line 230:
  
 
'''Pros:'''
 
'''Pros:'''
* Fast and maneuverable (powered by Nakajima Sakae 11 14 Cylinder Radial, same engine in the A6M)
+
* Fast and manoeuvrable (powered by Nakajima Sakae 11 14 Cylinder Radial, the same engine in the A6M)
 
* Excellent elevator and rudder authority
 
* Excellent elevator and rudder authority
* Wide variety of bombs and torpedoes + bomb sight for any kind of situation
+
* Wide variety of bombs and torpedoes + bombsight for any kind of situation
  
 
'''Cons:'''
 
'''Cons:'''
 
* Poor roll rate
 
* Poor roll rate
 
* No offensive armament
 
* No offensive armament
* Weak defense armament
+
* Weak defence armament
 
* No armour or bulletproof glass to protect the pilot or crew
 
* No armour or bulletproof glass to protect the pilot or crew
 
* Tremendous fuel load means this plane is prone to fuel tank fires especially any hits to the wing roots (where the fuel tanks are located)
 
* Tremendous fuel load means this plane is prone to fuel tank fires especially any hits to the wing roots (where the fuel tanks are located)
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<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 
The Nakajima B5N2 (Allied code name: Kate) was a plane first flown in January 1937 for the Imperial Japanese Navy. About ~1149 Nakajima B5N Torpedo bombers were made for the Japanese Navy. It would see service in World war 2 and was the Japanese Navy's primary torpedo bomber for the early part of World war 2. The Nakajima B5N Torpedo bomber was credited with the sinking of three US Carriers the USS Lexington CV-2, USS Yorktown CV-6 and USS Hornet CV-8.
 
The Nakajima B5N2 (Allied code name: Kate) was a plane first flown in January 1937 for the Imperial Japanese Navy. About ~1149 Nakajima B5N Torpedo bombers were made for the Japanese Navy. It would see service in World war 2 and was the Japanese Navy's primary torpedo bomber for the early part of World war 2. The Nakajima B5N Torpedo bomber was credited with the sinking of three US Carriers the USS Lexington CV-2, USS Yorktown CV-6 and USS Hornet CV-8.
 +
 +
=== In-game description ===
 +
 +
"Before the advent of the B5N, Japan used the B2M and B4Y as torpedo biplanes. However, the significant limitations of biplanes were obvious, so in 1935, inspired by the monoplane A5M fighter, the Imperial Japanese Navy developed the 10-Shi torpedo bomber specification.
 +
 +
Nakajima and Mitsubishi participated in the competition. Nakajima decided to incorporate many new ideas in their B5N design. The prototype had a hydraulic wing-folding system so that the plane could be stored on an aircraft carrier, and Fowler flaps were used to improve stability while landing. In addition, the B5N had a hydraulic retractable landing gear system.
 +
 +
Although Mitsubishi also received an order for production of its own B5M torpedo bomber, the Nakajima model won the contest and in 1937 was accepted as a production model carrier-based torpedo bomber.
 +
 +
To create a production model, however, some changes had to be made in the prototype’s design. The wing-folding system was changed to a manual one, and the flaps were replaced with conventional ones.
 +
 +
In 1939, the B5N2 was developed. It differed from its predecessor in its more powerful and reliable Sakae engine, which produced 1000 hp instead of the Hikari 3’s 770.
 +
 +
At the beginning of World War II, the B5N torpedo series had no worthy competitors among Allied aircraft and made a great showing in the attack on Pearl Harbor, as well as in subsequent operations, where B5N forces sank four U.S. aircraft carriers within one year.
 +
 +
A total of 5,928 B5Ns were built. "
  
 
== Media ==
 
== Media ==

Revision as of 15:51, 15 May 2019

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
B5N2
b5n2.png
B5N2
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

GarageImage B5N2.jpg


The B5N2 is a rank I Japanese naval bomber with a battle rating of 1.0 (AB), 1.3 (RB), and 1.7 (SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.

When flying the Nakajima B5N2, always try to avoid enemy fighter aircraft as the defensive armament is very weak. Its a very capable naval bomber overall in the right hands as its very maneuverable.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 3,600 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
361 348 8260 20.3 20.6 2.6 4.0 270
Upgraded
Max Speed
(km/h at 3,600 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
400 378 8260 18.6 19.4 12.1 6.5 270

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
555 450 420 ~11 ~4
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 320 < 320 < 350 > 210
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,500 m 950 hp 1,081 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located in front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

      Main article: Bombs, Torpedoes

The B5N2 can be outfitted with the following ordnance:

  • 6 x 60 kg Navy Type 97 Number 6 ground bombs (360 kg total)
  • 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)
  • 2 x 250 kg Type 98 bombs (500 kg total)
  • 1 x 800 kg Navy Type Number 80 Model 1 bomb (800 kg total)
  • 1 x 800 kg Navy Type 99 Number 80 AP bomb (800 kg total)
  • 1 x Type 91 Mod.2 torpedo
  • 1 x Type 91 Mod.3 torpedo

Defensive armament

Main article: Type 92 navy (7.7 mm)

The B5N2 is defended by:

  • 1 x 7.7 mm Type 92 machine gun, dorsal gun turret (1,000 rpg)

Usage in the battles

The most important advantage in arcade is the ability to reload bombs and belts midair. This translates especially well with the B5N2. I'd advise against the 800 kg bombs because the H6K can carry twice as many in exactly the same games. Instead, focus on the enemy ships or pillboxes. Make quick diving attacks, and retreat to the safety of your team's fighters to reload. Staying as low as possible can be a viable strategy, as it is difficult to safely conduct a diving attack on an enemy hugging the trees. If limited to 60 kg of bombs, focus on enemy AAA.

Using the 250 kg bombs to destroy enemy ships, or the 60 kg bombs to target AAA is the most helpful thing you can do for the team. Try to distract any enemy that comes after you, or lead them into the guns of your allies. Every minute an enemy is focused on you is a minute your allies don't have to deal with it. Use the environment to hide your approach. Hills, mountains, and clouds are all great tools to hide from enemy fighters or shield your approach on enemy AAA. If necessary, use the tail gunner to strafe light targets. Shoot any approaching fighter. They know you will probably fail, but they also know people can get lucky.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator 17 3/4 in (mod45)
II Compressor Airframe Turret 7 mm Improved Torpedo
III Wings Repair Engine 12 in (mod30)
IV Engine Injection Cover New 7 mm MGs (Turret) 14 in (mod35)
  • When upgrading this plane focus on getting the payload especially the torpedo modification. This is due to the high chance Japan has to get naval maps.

Pros and cons

Pros:

  • Fast and manoeuvrable (powered by Nakajima Sakae 11 14 Cylinder Radial, the same engine in the A6M)
  • Excellent elevator and rudder authority
  • Wide variety of bombs and torpedoes + bombsight for any kind of situation

Cons:

  • Poor roll rate
  • No offensive armament
  • Weak defence armament
  • No armour or bulletproof glass to protect the pilot or crew
  • Tremendous fuel load means this plane is prone to fuel tank fires especially any hits to the wing roots (where the fuel tanks are located)

History

The Nakajima B5N2 (Allied code name: Kate) was a plane first flown in January 1937 for the Imperial Japanese Navy. About ~1149 Nakajima B5N Torpedo bombers were made for the Japanese Navy. It would see service in World war 2 and was the Japanese Navy's primary torpedo bomber for the early part of World war 2. The Nakajima B5N Torpedo bomber was credited with the sinking of three US Carriers the USS Lexington CV-2, USS Yorktown CV-6 and USS Hornet CV-8.

In-game description

"Before the advent of the B5N, Japan used the B2M and B4Y as torpedo biplanes. However, the significant limitations of biplanes were obvious, so in 1935, inspired by the monoplane A5M fighter, the Imperial Japanese Navy developed the 10-Shi torpedo bomber specification.

Nakajima and Mitsubishi participated in the competition. Nakajima decided to incorporate many new ideas in their B5N design. The prototype had a hydraulic wing-folding system so that the plane could be stored on an aircraft carrier, and Fowler flaps were used to improve stability while landing. In addition, the B5N had a hydraulic retractable landing gear system.

Although Mitsubishi also received an order for production of its own B5M torpedo bomber, the Nakajima model won the contest and in 1937 was accepted as a production model carrier-based torpedo bomber.

To create a production model, however, some changes had to be made in the prototype’s design. The wing-folding system was changed to a manual one, and the flaps were replaced with conventional ones.

In 1939, the B5N2 was developed. It differed from its predecessor in its more powerful and reliable Sakae engine, which produced 1000 hp instead of the Hikari 3’s 770.

At the beginning of World War II, the B5N torpedo series had no worthy competitors among Allied aircraft and made a great showing in the attack on Pearl Harbor, as well as in subsequent operations, where B5N forces sank four U.S. aircraft carriers within one year.

A total of 5,928 B5Ns were built. "

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E