Difference between revisions of "B-17E (Japan)"

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{{Specs-Card|code=b-17e_japan}}
 
 
{{About
 
{{About
|about=aircraft '''{{PAGENAME}}'''
+
|about=premium Japanese bomber '''{{PAGENAME}}'''
|usage=other uses
+
|usage=other versions
 
|link=B-17 (Family)
 
|link=B-17 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=b-17e_japan
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese bomber {{Battle-rating}}. It was introduced in [[Update 1.43]].
[[File:GarageImage_B-17E_Japan.jpg|420px|thumb|left]]
 
{{break}}
 
The '''{{Specs|name}}''' is a premium Rank {{Specs|rank}} Japanese heavy bomber {{Battle-rating|3}}. It was introduced in [[Update 1.43]].
 
  
 
The B-17E Flying Fortress, as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields, military bases, factories, and other infrastructure crucial to winning the war. Despite its large bomb-load, it is not recommended to target moving ground targets, such as tank formations, unless they are the only targets. This is because of the inaccuracy of the bombs at such high altitude, and since columns will simply disperse when they sight bombs falling. When using the B-17E, it is always best to group up with others in a wedge-like formation for optimal defense against air targets and climb to an altitude of, at least, 4,000 m. A few fighter escorts, would ensure the survival of friendly bombers, only if they adopt fighter-sweep tactics to hunt down enemy fighters converging on the formation.
 
The B-17E Flying Fortress, as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields, military bases, factories, and other infrastructure crucial to winning the war. Despite its large bomb-load, it is not recommended to target moving ground targets, such as tank formations, unless they are the only targets. This is because of the inaccuracy of the bombs at such high altitude, and since columns will simply disperse when they sight bombs falling. When using the B-17E, it is always best to group up with others in a wedge-like formation for optimal defense against air targets and climb to an altitude of, at least, 4,000 m. A few fighter escorts, would ensure the survival of friendly bombers, only if they adopt fighter-sweep tactics to hunt down enemy fighters converging on the formation.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 7,680 m)
 
! colspan="2" | Max Speed<br>(km/h at 7,680 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 497 || 483 || {{Specs|ceiling}} || 36.9 || 37.9 || 5.8 || 5.6 || 600
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 7,680 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 497 || 483 || rowspan="2" | {{Specs|ceiling}} || 36.9 || 37.9 || 5.8 || 5.6 || rowspan="2" | 600
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 523 || 510 || {{Specs|ceiling}} || 35.1 || 36.0|| 8.7 || 7.2 || 600
+
! Upgraded
 +
| 523 || 510 || 35.1 || 36.0 || 8.7 || 7.2
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
Line 74: Line 49:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 383 || 361 || 249 || ~3 || ~2
 
|-
 
|-
 
|}
 
|}
Line 92: Line 66:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 360 || < 300 || < 323 || > 210
+
| < 330 || < 310 || < 270 || > 300
 
|-
 
|-
 
|}
 
|}
Line 113: Line 84:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 6,180 || 4,000 hp || 4,708 hp  
+
| 6,180 || 4,000 hp || 4,708 hp
 
|-
 
|-
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 
* 6.35 mm Steel plate behind nose gunner
 
* 6.35 mm Steel plate behind nose gunner
 
* 6.35 mm Steel plates behind pilots
 
* 6.35 mm Steel plates behind pilots
Line 141: Line 98:
 
* 6.35 mm Steel plates in front of tail gunner
 
* 6.35 mm Steel plates in front of tail gunner
 
* 38 mm Bulletproof glass in front of tail gunner
 
* 38 mm Bulletproof glass in front of tail gunner
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
 
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
  
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=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
{{Specs-Avia-Defensive}}
{{main|Browning M2 (12.7 mm)}}
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|M2 Browning (12.7 mm)|Browning (7.62 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
  
* 1 x 12.7 mm Browning M2 machine gun, nose turret (500 rpg)
+
* 2 x 12.7 mm M2 Browning machine guns, front dorsal turret (500 rpg = 1,000 total)
* 2 x 12.7 mm Browning M2 machine gun, front dorsal turret, (500 rpg = 1000 total)
+
* 2 x 12.7 mm M2 Browning machine guns, ventral turret (500 rpg = 1,000 total)
* 2 x 12.7 mm Browning M2 machine gun, rear dorsal turret (500 rpg)
+
* 2 x 12.7 mm M2 Browning machine guns, tail turret (500 rpg = 1,000 total)
* 1 x 12.7 mm Browning M2 machine gun, 2 x beam turret (400 rpg = 800 total)
+
* 1 x 12.7 mm M2 Browning machine gun, rear dorsal turret (500 rpg)
* 2 x 12.7 mm Browning M2 machine gun, tail turret (500 rpg = 1,000 total)
+
* 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (400 rpg)
 +
* 1 x 7.62 mm Browning machine gun, nose turret (500 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Generally, the plane's role should not diverge from this norm, as it is ineffective and costly as a low altitude bomber. Survival is an utmost importance to be remembered when using this plane. While one target may be missed, there will always be another opportunity to make another pass once reloaded and repaired. The few M2 machine guns in the nose cannot protect the most vulnerable part of any B-17 - the nose. Protected only by a layer of Plexiglas and almost no armor (Excluding the frontal bulkhead, which only covers the pilot/co-pilot's torso), most of the crew critical in the success of the mission, including the pilot, co-pilot, bombardier and navigator would be knocked-out instantly. If targeted by German cannons, most notably, the [[MK_108 (30 mm)|Mk 108]]. Just a burst of 30 mm MK 108 placed anywhere on the aircraft , would compromise the crew's survival and even the aircraft's structural integrity.  
+
Generally, the plane's role should not diverge from this norm, as it is ineffective and costly as a low altitude bomber. Survival is an utmost importance to be remembered when using this plane. While one target may be missed, there will always be another opportunity to make another pass once reloaded and repaired. The few M2 machine guns in the nose cannot protect the most vulnerable part of any B-17 - the nose. Protected only by a layer of Plexiglas and almost no armour (excluding the frontal bulkhead, which only covers the pilot/co-pilot's torso), most of the crew critical in the success of the mission, including the pilot, co-pilot, bombardier and navigator would be knocked-out instantly. If targeted by German cannons, most notably, the [[MK_108 (30 mm)|Mk 108]]. Just a burst of 30 mm MK 108 placed anywhere on the aircraft , would compromise the crew's survival and even the aircraft's structural integrity.
  
 
When facing German fighters and interceptors in realistic battles', it is best to use Omni-purpose or Armour-piercing/Ground Targets ammunition belts for the Browning M2 .50 cal turret machine guns, which is likely to punch through their noses when tailing the B-17E. These ammunition belts are effective at tearing through the engine block of a [[Fw_190_D-9|Focke-Wulf Fw 190D]] or [[Bf_109_G-6|Messerschmitt Bf 109G]], hopefully resulting in an internal engine fire, a pilot snipe, or an inoperable engine for the opponent.
 
When facing German fighters and interceptors in realistic battles', it is best to use Omni-purpose or Armour-piercing/Ground Targets ammunition belts for the Browning M2 .50 cal turret machine guns, which is likely to punch through their noses when tailing the B-17E. These ammunition belts are effective at tearing through the engine block of a [[Fw_190_D-9|Focke-Wulf Fw 190D]] or [[Bf_109_G-6|Messerschmitt Bf 109G]], hopefully resulting in an internal engine fire, a pilot snipe, or an inoperable engine for the opponent.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Combined || Controllable<br>1 gear || Auto controlled
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "2"| Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Turret 7 mm
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 7 mm MGs (turret)
 
| SBC-17
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| Turret 12 mm
 
|
 
|-
 
| IV
 
|
 
|
 
| Cover
 
| New 12 mm MGs (turret)
 
| MBC-17
 
|-
 
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 +
 
* Large payload
 
* Large payload
 
* Powerful air defense capabilities
 
* Powerful air defense capabilities
Line 244: Line 168:
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
* Big target
 
* Big target
 
* Fairly Slow
 
* Fairly Slow
* Nose is extremely vulnerable, the only armor on the front is the front bulkhead, covering only the pilot and copilot's torso
+
* Nose is extremely vulnerable, the only armour on the front is the front bulkhead, covering only the pilot and copilot's torso
 
* Vulnerable to German "Minengeschoß" and > 20 mm gunfire
 
* Vulnerable to German "Minengeschoß" and > 20 mm gunfire
 
* Engine fires are common
 
* Engine fires are common
Line 253: Line 178:
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
In WW2 the Japanese army captured crashed B-17s in the Philippines and Netherlands East Indies. They were tested by the IJAAF Koku Gijutsu Kenkyujo (Air Technical Research Laboratory) at Tachikawa. Little is known about these B-17s, but their historical photographs are valuable to telling the story of the bombers.  
+
In WW2 the Japanese army captured crashed B-17s in the Philippines and Netherlands East Indies. They were tested by the IJAAF Koku Gijutsu Kenkyujo (Air Technical Research Laboratory) at Tachikawa. Little is known about these B-17s, but their historical photographs are valuable to telling the story of the bombers.
  
 
== Media ==
 
== Media ==

Revision as of 10:36, 17 February 2021

VTOL | Rank 5 USA
AV-8A Harrier Pack
This page is about the premium Japanese bomber B-17E (Japan). For other versions, see B-17 (Family).
▅B-17E
b-17e_japan.png
GarageImage B-17E (Japan).jpg
▅B-17E
Purchase:4 900 Specs-Card-Eagle.png
Show in game

Description

The ▅B-17E Flying Fortress is a premium rank IV Japanese bomber with a battle rating of 4.7 (AB/RB) and 5.7 (SB). It was introduced in Update 1.43.

The B-17E Flying Fortress, as the name suggests, is intended to be used as a high-altitude level bomber, designed to target enemy airfields, military bases, factories, and other infrastructure crucial to winning the war. Despite its large bomb-load, it is not recommended to target moving ground targets, such as tank formations, unless they are the only targets. This is because of the inaccuracy of the bombs at such high altitude, and since columns will simply disperse when they sight bombs falling. When using the B-17E, it is always best to group up with others in a wedge-like formation for optimal defense against air targets and climb to an altitude of, at least, 4,000 m. A few fighter escorts, would ensure the survival of friendly bombers, only if they adopt fighter-sweep tactics to hunt down enemy fighters converging on the formation.

General info

Flight performance

Max speed
at 7 680 m510 km/h
Turn time36 s
Max altitude11 156 m
Engine4 х Wright R-1820-65
Type
Cooling systemAir
Take-off weight31 t
Characteristics Max Speed
(km/h at 7,680 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 497 483 11156 36.9 37.9 5.8 5.6 600
Upgraded 523 510 35.1 36.0 8.7 7.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 290 383 361 249 ~3 ~2
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 330 < 310 < 270 > 300
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
6,180 4,000 hp 4,708 hp

Survivability and armour

Crew9 people
Speed of destruction
Structural0 km/h
Gear290 km/h
  • 6.35 mm Steel plate behind nose gunner
  • 6.35 mm Steel plates behind pilots
  • 6.35 mm Steel plates behind dorsal gunners
  • 6.35 mm Steel plates in front of beam gunners
  • 6.35 mm Steel plates in front of tail gunner
  • 38 mm Bulletproof glass in front of tail gunner

Modifications and economy

Repair cost
AB1 800 Sl icon.png
RB4 277 Sl icon.png
SB8 291 Sl icon.png
Crew training10 000 Sl icon.png
Experts290 000 Sl icon.png
Aces940 Ge icon.png
Research Aces960 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 110 / 270 / 500 % Sl icon.png
Talisman.png 2 × 166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods armor frame.png
Airframe
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods armor cover.png
Cover
Mods engine extinguisher.png
EFS
Mods ammo.png
bmg30_turret_belt_pack
Mod arrow 0.png
Mods turret gun.png
bmg30_turret_new_gun
Mods pilon bomb.png
SBC-17
Mod arrow 1.png
Mods ammo.png
bmg50_turret_belt_pack
Mod arrow 0.png
Mods turret gun.png
bmg50_turret_new_gun
Mods pilon bomb.png
MBC-17

Armaments

Suspended armament

List of setups (3)
Setup 18 x 500 lb AN-M64A1 bomb
Setup 212 x 500 lb AN-M64A1 bomb
Setup 36 x 1000 lb AN-M65A1 bomb

The B-17E (Japan) can be outfitted with the following ordnance:

  • 8 x 500 lb AN-M64A1 bombs (4,000 lb total)
  • 12 x 500 lb AN-M64A1 bombs (6,000 lb total)
  • 6 x 1,000 lb AN-M65A1 bombs (6,000 lb total)

Defensive armament

Ammunition1000 rounds
Fire rate750 shots/min
Ammunition500 rounds
Fire rate750 shots/min
Ammunition400 rounds
Fire rate750 shots/min
Ammunition500 rounds
Fire rate1000 shots/min

The B-17E (Japan) is defended by:

  • 2 x 12.7 mm M2 Browning machine guns, front dorsal turret (500 rpg = 1,000 total)
  • 2 x 12.7 mm M2 Browning machine guns, ventral turret (500 rpg = 1,000 total)
  • 2 x 12.7 mm M2 Browning machine guns, tail turret (500 rpg = 1,000 total)
  • 1 x 12.7 mm M2 Browning machine gun, rear dorsal turret (500 rpg)
  • 1 x 12.7 mm M2 Browning machine gun, 2 x beam turrets (400 rpg)
  • 1 x 7.62 mm Browning machine gun, nose turret (500 rpg)

Usage in battles

Generally, the plane's role should not diverge from this norm, as it is ineffective and costly as a low altitude bomber. Survival is an utmost importance to be remembered when using this plane. While one target may be missed, there will always be another opportunity to make another pass once reloaded and repaired. The few M2 machine guns in the nose cannot protect the most vulnerable part of any B-17 - the nose. Protected only by a layer of Plexiglas and almost no armour (excluding the frontal bulkhead, which only covers the pilot/co-pilot's torso), most of the crew critical in the success of the mission, including the pilot, co-pilot, bombardier and navigator would be knocked-out instantly. If targeted by German cannons, most notably, the Mk 108. Just a burst of 30 mm MK 108 placed anywhere on the aircraft , would compromise the crew's survival and even the aircraft's structural integrity.

When facing German fighters and interceptors in realistic battles', it is best to use Omni-purpose or Armour-piercing/Ground Targets ammunition belts for the Browning M2 .50 cal turret machine guns, which is likely to punch through their noses when tailing the B-17E. These ammunition belts are effective at tearing through the engine block of a Focke-Wulf Fw 190D or Messerschmitt Bf 109G, hopefully resulting in an internal engine fire, a pilot snipe, or an inoperable engine for the opponent.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Not controllable
Not auto controlled
Controllable
Auto control available
Combined Controllable
1 gear
Auto controlled

Pros and cons

Pros:

  • Large payload
  • Powerful air defense capabilities
  • Multiple engines, can fly on one if necessary (But with a great loss in altitude and speed)
  • Rugged design allows for soaking up damage
  • Mostly unaffected by light machine gun fire, and to an extent, heavy machine guns
  • Good speed for a bomber of its peers
  • Multiple turrets covering almost all angles
  • Can quite often return to base with extensive damage
  • Pilot and co-pilot, if one of them is knocked out, the B-17E can keep flying

Cons:

  • Big target
  • Fairly Slow
  • Nose is extremely vulnerable, the only armour on the front is the front bulkhead, covering only the pilot and copilot's torso
  • Vulnerable to German "Minengeschoß" and > 20 mm gunfire
  • Engine fires are common
  • Wings are big and thus commonly torn off by gunfire
  • Nose protection is extremely limited, try to avoid frontal attacks as much as possible

History

In WW2 the Japanese army captured crashed B-17s in the Philippines and Netherlands East Indies. They were tested by the IJAAF Koku Gijutsu Kenkyujo (Air Technical Research Laboratory) at Tachikawa. Little is known about these B-17s, but their historical photographs are valuable to telling the story of the bombers.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Boeing Aircraft
Aircraft 
Fighters  P-26A-33 · P-26A-34 M2 · P-26B-35
Bombers  B-17E · B-17E/L · B-17G-60-VE
  B-29A-BN
Export  P-26A-34 · B-17G
Captured  ▅B-17E
Helicopters 
Attack  AH-64A · AH-64D
Export / Licensed  AH-64A (GR) · ▃AH-64A Peten · AH-64A Peten · ▅AH-64DJP · ▄AH Mk.1 · AHS
See Also  Tupolev Design Bureau · Westland Helicopters · Fuji Heavy Industries
  For Boeing-built ships, see Boeing Marine Branch

Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E