Difference between revisions of "Ayit"

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(Flight performance)
m (History: Minor changes to the Ayit's history section)
(13 intermediate revisions by 8 users not shown)
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! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)
 
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)
 
|-
 
|-
| {{Cross}} || {{Cross}} || {{Cross}} || {{Tick}}
+
| {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}}
 
|-
 
|-
 
|}
 
|}
Line 135: Line 135:
 
* A choice between two presets:
 
* A choice between two presets:
 
** 2 x 30 mm DEFA 553 cannons, belly-mounted (150 rpg = 300 total)
 
** 2 x 30 mm DEFA 553 cannons, belly-mounted (150 rpg = 300 total)
** 2 x 30 mm DEFA 553 cannons (150 rpg = 300 total) + 60 x countermeasures
+
** 2 x 30 mm DEFA 553 cannons + 60 x countermeasures
  
 
=== Suspended armament ===
 
=== Suspended armament ===
Line 141: Line 141:
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}
 
{{main|LDGP Mk 81 (250 lb)|LDGP Mk 82 (500 lb)|M117 cone 45 (750 lb)|LDGP Mk 83 (1,000 lb)|LDGP Mk 84 (2,000 lb)}}
{{main|AGM-62A Walleye I ER (510 kg)|GBU-8 (2,000 lb)|AGM-65A|AIM-9D Sidewinder|Shafrir 2}}
+
{{main|AGM-62A Walleye I ER (510 kg)|GBU-8 (2,000 lb)|AGM-12B Bullpup|AGM-65A|BLU-27/B incendiary}}
{{main|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}
+
{{main|AIM-9D Sidewinder|Shafrir 2|FFAR Mighty Mouse|Zuni Mk32 Mod 0 ATAP|Mk 11 mod 5 (20 mm)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance presets:
  
 
* Without load
 
* Without load
* 18 x 250 lb LDGP Mk 81 bombs (4,500 lb total)
 
* 2 x AIM-9D Sidewinder missiles
 
 
* 2 x Shafrir 2 missiles
 
* 2 x Shafrir 2 missiles
 
* 4 x Shafrir 2 missiles
 
* 4 x Shafrir 2 missiles
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)
+
* 2 x AIM-9D Sidewinder missiles
* 1 x 20 mm Mk 11 mod 5 cannon (750 rpg) + 2 x AIM-9D Sidewinder missiles
+
* 171 x FFAR Mighty Mouse rockets
* 1 x 20 mm Mk 11 mod 5 cannon (750 rpg) + 2 x Shafrir 2 missiles
 
 
* 36 x Zuni Mk32 Mod 0 ATAP rockets
 
* 36 x Zuni Mk32 Mod 0 ATAP rockets
* 28 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9D Sidewinder missiles
+
* 4 x AGM-12B Bullpup missiles
* 28 x Zuni Mk32 Mod 0 ATAP rockets + 2 x Shafrir 2 missiles
+
* 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)
 
* 24 x Zuni Mk32 Mod 0 ATAP rockets + 1 x 750 lb M117 cone 45 bomb (750 lb total)
 
* 171 x FFAR Mighty Mouse rockets
 
* 133 x FFAR Mighty Mouse rockets + 2 x AIM-9D Sidewinder missiles
 
* 133 x FFAR Mighty Mouse rockets + 2 x Shafrir 2 missiles
 
* 114 x FFAR Mighty Mouse rockets + 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total)
 
* 114 x FFAR Mighty Mouse rockets + 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total)
 
* 114 x FFAR Mighty Mouse rockets + 1 x 750 lb M117 cone 45 bomb (750 lb total)
 
* 6 x 250 lb LDGP Mk 81 bombs + 24 x Zuni Mk32 Mod 0 ATAP rockets (1,500 lb total)
 
* 18 x 250 lb LDGP Mk 81 bombs + 2 x AIM-9D Sidewinder missiles (4,500 lb total)
 
* 18 x 250 lb LDGP Mk 81 bombs + 2 x Shafrir 2 missiles (4,500 lb total)
 
 
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)
 
* 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)
* 12 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9D Sidewinder missiles (6,000 lb total)
 
* 12 x 500 lb LDGP Mk 82 bombs + 2 x Shafrir 2 missiles (6,000 lb total)
 
 
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
 
* 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
* 3 x 750 lb M117 cone 45 bombs + 2 x AIM-9D Sidewinder missiles (2,250 lb total)
 
* 3 x 750 lb M117 cone 45 bombs + 2 x Shafrir 2 missiles (2,250 lb total)
 
 
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)
 
* 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)
* 3 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9D Sidewinder missiles (3,000 lb total)
+
* 3 x 2,000 lb LDGP Mk 84 bombs (6,000 lb total)
* 5 x 1,000 lb LDGP Mk 83 bombs + 2 x Shafrir 2 missiles (5,000 lb total)
+
* 5 x BLU-27/B incendiary bombs
* 1 x 2,000 lb LDGP Mk 84 bomb (2,000 lb total)
 
* 1 x 2,000 lb LDGP Mk 84 bomb + 2 x AIM-9D Sidewinder missiles (2,000 lb total)
 
* 1 x 2,000 lb LDGP Mk 84 bomb + 2 x Shafrir 2 missiles (2,000 lb total)
 
* 1 x 2,000 lb GBU-8 bomb (2,000 lb total)
 
* 1 x 2,000 lb GBU-8 bomb + 2 x AIM-9D Sidewinder missiles (2,000 lb total)
 
* 1 x 2,000 lb GBU-8 bomb + 2 x Shafrir 2 missiles (2,000 lb total)
 
 
* 2 x 510 kg AGM-62A Walleye I ER bombs (1,020 kg total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs (1,020 kg total)
* 2 x 510 kg AGM-62A Walleye I ER bombs + 2 x AIM-9D Sidewinder missiles (1,020 kg total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 2 x Shafrir 2 missiles (1,020 kg total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 6 x 500 lb LDGP Mk 82 bombs (5,249 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 1 x 750 lb M117 cone 45 bomb (2,999 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 3 x 1,000 lb LDGP Mk 83 bombs (5,249 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 6 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9D Sidewinder missiles (5,249 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 6 x 500 lb LDGP Mk 82 bombs + 2 x Shafrir 2 missiles (5,249 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 1 x 750 lb M117 cone 45 bomb + 2 x AIM-9D Sidewinder missiles (2,999 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 1 x 750 lb M117 cone 45 bomb + 2 x Shafrir 2 missiles (2,999 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 3 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9D Sidewinder missiles (5,249 lb total)
 
* 2 x 510 kg AGM-62A Walleye I ER bombs + 3 x 1,000 lb LDGP Mk 83 bombs + 2 x Shafrir 2 missiles (5,249 lb total)
 
 
* 3 x AGM-65A missiles
 
* 3 x AGM-65A missiles
* 3 x AGM-65A missiles + 2 x AIM-9D Sidewinder missiles
+
* 1 x 2,000 lb GBU-8 bomb (2,000 lb total)
* 3 x AGM-65A missiles + 2 x Shafrir 2 missiles
+
* 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)
* 3 x AGM-65A missiles + 4 x Shafrir 2 missiles
+
 
* 3 x AGM-65A missiles + 8 x 500 lb LDGP Mk 82 bombs (4,000 lb total)
+
==== Custom loadout options ====
* 3 x AGM-65A missiles + 2 x 750 lb M117 cone 45 bombs (1,500 lb total)
+
{| class="wikitable" style="text-align:center" width="100%"
* 3 x AGM-65A missiles + 2 x 1,000 lb LDGP Mk 83 bombs (2,000 lb total)
+
|-
* 3 x AGM-65A missiles + 6 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9D Sidewinder missiles (3,000 lb total)
+
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
* 3 x AGM-65A missiles + 6 x 500 lb LDGP Mk 82 bombs + 2 x Shafrir 2 missiles (3,000 lb total)
+
| rowspan="17" width="30%" | <div class="ttx-image">[[File:Hardpoints_A-4E_Early.png]]</div>
* 3 x AGM-65A missiles + 2 x 750 lb M117 cone 45 bombs + 2 x AIM-9D Sidewinder missiles (1,500 lb total)
+
|-
* 3 x AGM-65A missiles + 2 x 750 lb M117 cone 45 bombs + 2 x Shafrir 2 missiles (1,500 lb total)
+
! 20 mm Mk 11 mod 5 cannons (750 rpg)
* 3 x AGM-65A missiles + 2 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9D Sidewinder missiles (2,000 lb total)
+
| || 1 || 1 || 1 ||
* 3 x AGM-65A missiles + 2 x 1,000 lb LDGP Mk 83 bombs + 2 x Shafrir 2 missiles (2,000 lb total)
+
|-
 +
! 250 lb LDGP Mk 81 bombs
 +
| 1 || 6 || 6 || 6 || 1
 +
|-
 +
! 500 lb LDGP Mk 82 bombs
 +
| 1 || 3 || 6 || 3 || 1
 +
|-
 +
! 750 lb M117 cone 45 bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! 1,000 lb LDGP Mk 83 bombs
 +
| || 1 || 3 || 1 ||
 +
|-
 +
! 2,000 lb LDGP Mk 84 bombs
 +
| || 1 || 1 || 1 ||
 +
|-
 +
! 510 kg AGM-62A Walleye I ER bombs
 +
| || 1 || || 1 ||
 +
|-
 +
! 2,000 lb GBU-8 bombs
 +
| || || 1 || ||
 +
|-
 +
! BLU-27/B incendiary bombs
 +
| 1 || 1 || 1 || 1 || 1
 +
|-
 +
! FFAR Mighty Mouse rockets
 +
| 19 || 38 || 57 || 38 || 19
 +
|-
 +
! Zuni Mk32 Mod 0 ATAP rockets
 +
| 4 || 8 || 12 || 8 || 4
 +
|-
 +
! AGM-12B Bullpup missiles
 +
| 1 || 1 || || 1 || 1
 +
|-
 +
! AGM-65A missiles
 +
| || || 3 || ||
 +
|-
 +
! AIM-9D Sidewinder missiles
 +
| 1 || || || || 1
 +
|-
 +
! Shafrir 2 missiles
 +
| 1 || 1 || || 1 || 1
 +
|-
 +
| colspan="6" | Maximum permissible weight imbalance: 1,000 kg
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
Line 218: Line 228:
 
'''Pros:'''
 
'''Pros:'''
  
* Has access to a large variety of mixed loadouts, including the AGM-65 Mavericks
+
* Has access to a large variety of mixed loadouts, including AGM-65 Mavericks
* Has the strongest engine among all Skyhawks in-game
+
* Has the strongest engine among all Skyhawks in-game which allows it to accelerate very well
* Can carry the AIM-9D when most aircraft it faces have only AIM-9B or equivalent missiles
+
* Can carry the long range AIM-9D when most aircraft it faces have only AIM-9B or equivalent missiles
* Hard hitting DEFA 553 cannons with a lot of ammunition
+
* Hard-hitting DEFA 553 cannons with a lot of ammunition
 
* Excellent roll rate and turn rate
 
* Excellent roll rate and turn rate
* 60 countermeasure charges
+
* Has access to RWR, flares, and chaff
* Tail hook allows for landing on aircraft carriers
+
* Has a tough airframe that can take a surprising amount of punishment for its size and weight
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Wings tend to rip easily during High-G turns
 
* Wings tend to rip easily during High-G turns
* No CCIP for any weapon
+
* No CCIP for the gun or for rockets
* DEFA 553 cannon's ammunition is rather low velocity and harder to hit than most guns
+
* DEFA 553 cannons have rather low muzzle velocity, which makes it harder to aim than most guns
 
* Aircraft performance can become unresponsive when carrying heavy loadouts
 
* Aircraft performance can become unresponsive when carrying heavy loadouts
* Though it can act as a fighter, flight performance is outmatched by the typical enemy fighters encountered
+
* Very average top speed which quickly becomes outclassed in uptiers
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
In the years between 1972 and 1976, Israel received 117 upgraded A-4Ms called the A-4N. The A-4N ("Ayit" which means eagle) received many updated avionics over the standard A-4M while retaining the J52-P-408 engine. These updates included new computers, a heads-up display, a mapping, and range radar (AN/APQ-145), ECM homing and warning receiver (AN/APR-36/37), and more. The A-4N also received 2 DEFA 30 millimeter cannons, unlike the A-4M which had 2 20 millimeter cannons. In addition, the cockpit was revised for better visibility.
 +
 
 +
In 1968, Israel launched a program to upgrade the Super Mystere with the Pratt & Whitney J52 to replace the original Atar 101.   This program was launched in order to make the Super Mystere more similar to the A-4 Skyhawks Israel had at the time which also had the J52. In order to fit the J52, major structural redesigns were needed and one of these changes included an extension of the tailpipe. During the Yom Kippur War in 1973, a year after Israel started receiving A-4Ns, Israeli officials noticed that although the upgraded Super Mysteres and A-4Ns flew almost the exact same type of missions and faced the same type of enemies, fewer Super Mysteres were being lost to missiles than the A-4Ns. Further analysis proved that the extension of the tailpipe from the upgraded Super Mystere moved the missile's detonation further away from the aircraft, thus leading to less damage and a lower loss rate. The A-4N was recommended to receive a similar type of tailpipe which is why A-4Ns after 1973 have an extended tailpipe. Israel continued using the A-4N until it was fully retired in 2015, 43 years after it was introduced into service.
 +
 
 +
A few A-4Ns were acquired by Top Aces and Draken International. Draken International, a US-based company, provided training for the Air National Guard with their acquired A-4Ns. Top Aces has used A-4Ns for training the Canadian, Australian, and German armed forces.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=a_4n Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 246: Line 263:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[A-4 (Family)]]
  
 
== External links ==
 
== External links ==
Line 255: Line 272:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [https://forum.warthunder.ru/index.php?/topic/318989-a-4n-israel/ Official data sheet - more details about the performance | Russian forum only]
* ''other literature.''
 
  
 +
{{AirManufacturer Douglas}}
 
{{Israel jet aircraft}}
 
{{Israel jet aircraft}}

Revision as of 04:20, 14 May 2023

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
This page is about the strike aircraft Ayit. For other versions, see A-4 (Family).
a_4n.png
GarageImage Ayit.jpg
Ayit
Research:220 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

The A-4N Skyhawk II (Ayit) is a rank VI Israeli strike aircraft with a battle rating of 9.3 (AB/RB) and 9.7 (SB). It was introduced in Update "Winged Lions".

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 1 524 m1 105 km/h
Turn time32 s
Max altitude12 500 m
EnginePratt & Whitney J52-P-408
TypeJet
Cooling systemAir
Take-off weight11 t
Characteristics Max Speed
(km/h at 1,524 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,092 1,083 12500 32.5 33.8 51.4 50.7 1,000
Upgraded 1,117 1,105 31.5 32.0 83.8 67.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,167 437 592 563 410 ~8 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 450 < 700 < 490 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney J52-P-408 1 5,055 kg 311 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 10m fuel 20m fuel 30m fuel 36m fuel
1,052 kg Axial-flow turbojet 5,795 kg 6,421 kg 7,104 kg 7,523 kg 11,113 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 10m fuel 20m fuel 30m fuel 36m fuel MTOW
Stationary 4,516 kgf N/A 0.78 0.70 0.64 0.60 0.41
Optimal 4,516 kgf
(0 km/h)
N/A 0.78 0.70 0.64 0.60 0.41

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear437 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB2 972 → 4 038 Sl icon.png
RB9 190 → 12 489 Sl icon.png
SB10 319 → 14 023 Sl icon.png
Total cost of modifications198 000 Rp icon.png
306 600 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 330 / 600 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods booster.png
New boosters
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
420 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
400 Ge icon.png
Mods jet engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
630 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods armor frame.png
Airframe
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
420 Ge icon.png
Mods g suit.png
G-suit
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
400 Ge icon.png
Mods armor cover.png
Cover
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
630 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mod arrow 1.png
Mods agm missile.png
AGM-12B Bullpup
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
BLU-27/B
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mods pilon bomb.png
Mk82
Research:
5 600 Rp icon.png
Cost:
8 800 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
420 Ge icon.png
Mods optical guided bomb.png
AGM-62A
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
M117
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods gunpods.png
Gun pod Mk 4 Mod 0
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
400 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
400 Ge icon.png
Mods atgm heli preset.png
AGM-65A
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
400 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
Shafrir 2
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
400 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Mk83
Research:
7 000 Rp icon.png
Cost:
11 000 Sl icon.png
400 Ge icon.png
Mod arrow 0.png
Mods ammo.png
Mk11_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
630 Ge icon.png
Mods optical guided bomb.png
GBU-8
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
630 Ge icon.png
Mods air to air missile.png
AIM-9D
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
630 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
630 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
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Offensive armament

Main article: DEFA 553 (30 mm)

The Ayit is armed with:

  • A choice between two presets:
    • 2 x 30 mm DEFA 553 cannons, belly-mounted (150 rpg = 300 total)
    • 2 x 30 mm DEFA 553 cannons + 60 x countermeasures

Suspended armament

The Ayit can be outfitted with the following ordnance presets:

  • Without load
  • 2 x Shafrir 2 missiles
  • 4 x Shafrir 2 missiles
  • 2 x AIM-9D Sidewinder missiles
  • 171 x FFAR Mighty Mouse rockets
  • 36 x Zuni Mk32 Mod 0 ATAP rockets
  • 4 x AGM-12B Bullpup missiles
  • 20 x 250 lb LDGP Mk 81 bombs (5,000 lb total)
  • 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)
  • 3 x 750 lb M117 cone 45 bombs (2,250 lb total)
  • 5 x 1,000 lb LDGP Mk 83 bombs (5,000 lb total)
  • 3 x 2,000 lb LDGP Mk 84 bombs (6,000 lb total)
  • 5 x BLU-27/B incendiary bombs
  • 2 x 510 kg AGM-62A Walleye I ER bombs (1,020 kg total)
  • 3 x AGM-65A missiles
  • 1 x 2,000 lb GBU-8 bomb (2,000 lb total)
  • 3 x 20 mm Mk 11 mod 5 cannons (750 rpg = 2,250 total)

Custom loadout options

1 2 3 4 5
Hardpoints A-4E Early.png
20 mm Mk 11 mod 5 cannons (750 rpg) 1 1 1
250 lb LDGP Mk 81 bombs 1 6 6 6 1
500 lb LDGP Mk 82 bombs 1 3 6 3 1
750 lb M117 cone 45 bombs 1 1 1
1,000 lb LDGP Mk 83 bombs 1 3 1
2,000 lb LDGP Mk 84 bombs 1 1 1
510 kg AGM-62A Walleye I ER bombs 1 1
2,000 lb GBU-8 bombs 1
BLU-27/B incendiary bombs 1 1 1 1 1
FFAR Mighty Mouse rockets 19 38 57 38 19
Zuni Mk32 Mod 0 ATAP rockets 4 8 12 8 4
AGM-12B Bullpup missiles 1 1 1 1
AGM-65A missiles 3
AIM-9D Sidewinder missiles 1 1
Shafrir 2 missiles 1 1 1 1
Maximum permissible weight imbalance: 1,000 kg

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Has access to a large variety of mixed loadouts, including AGM-65 Mavericks
  • Has the strongest engine among all Skyhawks in-game which allows it to accelerate very well
  • Can carry the long range AIM-9D when most aircraft it faces have only AIM-9B or equivalent missiles
  • Hard-hitting DEFA 553 cannons with a lot of ammunition
  • Excellent roll rate and turn rate
  • Has access to RWR, flares, and chaff
  • Has a tough airframe that can take a surprising amount of punishment for its size and weight

Cons:

  • Wings tend to rip easily during High-G turns
  • No CCIP for the gun or for rockets
  • DEFA 553 cannons have rather low muzzle velocity, which makes it harder to aim than most guns
  • Aircraft performance can become unresponsive when carrying heavy loadouts
  • Very average top speed which quickly becomes outclassed in uptiers

History

In the years between 1972 and 1976, Israel received 117 upgraded A-4Ms called the A-4N. The A-4N ("Ayit" which means eagle) received many updated avionics over the standard A-4M while retaining the J52-P-408 engine. These updates included new computers, a heads-up display, a mapping, and range radar (AN/APQ-145), ECM homing and warning receiver (AN/APR-36/37), and more. The A-4N also received 2 DEFA 30 millimeter cannons, unlike the A-4M which had 2 20 millimeter cannons. In addition, the cockpit was revised for better visibility.

In 1968, Israel launched a program to upgrade the Super Mystere with the Pratt & Whitney J52 to replace the original Atar 101. This program was launched in order to make the Super Mystere more similar to the A-4 Skyhawks Israel had at the time which also had the J52. In order to fit the J52, major structural redesigns were needed and one of these changes included an extension of the tailpipe. During the Yom Kippur War in 1973, a year after Israel started receiving A-4Ns, Israeli officials noticed that although the upgraded Super Mysteres and A-4Ns flew almost the exact same type of missions and faced the same type of enemies, fewer Super Mysteres were being lost to missiles than the A-4Ns. Further analysis proved that the extension of the tailpipe from the upgraded Super Mystere moved the missile's detonation further away from the aircraft, thus leading to less damage and a lower loss rate. The A-4N was recommended to receive a similar type of tailpipe which is why A-4Ns after 1973 have an extended tailpipe. Israel continued using the A-4N until it was fully retired in 2015, 43 years after it was introduced into service.

A few A-4Ns were acquired by Top Aces and Draken International. Draken International, a US-based company, provided training for the Air National Guard with their acquired A-4Ns. Top Aces has used A-4Ns for training the Canadian, Australian, and German armed forces.

Media

Skins

See also

Related development

External links


Douglas Aircraft Company
Strike Aircraft  A-20G-25 · A-26B-10 · A-26B-50 · AD-2 · AD-4 · A-1H
Bombers  TBD-1 · B-18A · SBD-3 · BTD-1 · A-26C-45 · A-26C-45DT
Turboprops  A2D-1
Jet Aircraft  F3D-1 · F4D-1
A-4 Skyhawk  A-4B · A-4E Early
Export  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7 · ▂A-20G-30 · ▄AD-4 · ▄AD-4NA
A-4 Skyhawk  A-4H · A-4E Early (M) · Ayit · A-4E
  The Douglas Aircraft Company merged with McDonnell Aircraft Corporation in 1967 to form McDonnell Douglas.

Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz
F-16  Netz · Barak II