Assault Mode

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Assault Mode is a cooperative game mode for aircrafts, ground vehicles and helicopters where players fight against the AI. The main objective is to defend the base from several waves of enemies. Team can consist of up to 10 players. Rewards are based on how long the player survives the mission, also every day the first battle gives the player a special reward depending on the mission lenght (how many waves have been defeated).

Level in Assault Mode

Air Assault mode

Depending on the BR of the aircraft being used, there are five level in Air Assault battles:

  • The first level includes aircraft with a BR of between 1.0 and 2.3.
  • The second level includes aircraft with a BR of between 2.7 and 3.7.
  • The third level includes aircraft with a BR of between 4.0 and 5.0.
  • The fourth level includes aircraft with a BR of between 5.3 and 6.3.
  • The fifth level includes aircraft with a BR of between 6.7+.

Ground Assault mode

Depending on the BR of the ground vehicle or helicopter being used, there are six ranks in Ground Assault battles:

  • The first level includes tanks with a BR of between 1.0 and 2.3.
  • The second level includes tanks with a BR of between 2.7 and 3.7.
  • The third level includes tanks with a BR of between 4.0 and 5.0.
  • The fourth level includes tanks with a BR of between 5.3 and 6.3.
  • The fifth level includes tanks with a BR between 6.7 and 9.0.
  • The sixth level includes tanks and helicopters with a BR of 8.3+.

Players can still use aircrafts with Battle Rating lower than in indicated range. For example it is possible to play propeller driven fighters in the highest rank battles.

Air Assault

Variant for aircrafts where players are defending the base on the center of map which is located under the spawn zone, the AI can use three unit types, bombers, attackers and ground artillery units.

Objective

The mission objective is to prevent the enemy units from destroying the base. It can be attacked by three different unit types in 15 waves - bombers, attackers and ground artillery units. Bombers are spawning 20 kilometers away from the base position at 3000-4000m ALT and they are flying in a straight line towards their target. The other type of enemy units are attackers, they also spawn 20 kilometers from the base but at much lower altitude - 1500 meters, their behavious is slightly more advanced than that one of bombers, just before reaching the base they start to dive to drop their bombs, they still can be intercepted during that action. The number of active players affect sthe amount of AI units which is being spawned by the game, for example when there are only five players then the game should spawn only the half of normal amount of planes. The next wave appears when all planes are either destroyed or the time counter between waves reaches 0 (it is being reseted every time a new wave appears).

Waves composition

1. Bombers 2. Attackers 3. Random 4. Bombers 5. Attackers 6. Random 7. Bombers 8. Attackers 9. Random 10. Bombers 11. Attackers 12. Random 13. Attackers 14. Random 15. Bombers

Spawn of ground artillery units is random and can happen from the second wave, but its chance for spawn is getting higher every wave, then when they appear the game activates puts a cooldown on those units which lasts until 8th wave.

Random - bombers or attackers

Enemy types

Depending on level, the game spawns different units, the higher is the level of battle the harder they are to destroy.

Researchable vehicles Premium vehicles
MapIcon Air Berlin.jpg
MapIcon Air Norway.jpg
MapIcon Air Ruhr.jpg
MapIcon Air Sicily.jpg
MapIcon Air StalingradWinter.jpg
MapIcon Air Tunisia.jpg
MapIcon Air Zhengzhou.jpg
Level 1 - (1.0 - 2.3)
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SB 2M-103
sb_2m_103c.png
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Su-2 (M-82)
su-2_m82.png
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Hampden Mk I
hp52_hampden_mk1_late.png
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Beaufort Mk VIII
beaufort_mkviii.png
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B-18A
b_18a.png
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SBD-3
sbd-3.png
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F.222.2
f_222_2.png
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Potez 631
potez_631.png
Item own.png
Do 17 Z-2
do_17z_2.png
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Ju 87 B-2
ju-87b-2.png
Item own.png
B.R.20DR
br_20_dr.png
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Breda 88 (P.XI)
breda_88.png
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H6K4
h6k4.png
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Ki-21-Ia
ki_21_1ko.png
Level 2 - (2.7 - 3.7)
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IL-4
il-4.png
Item own.png
IL-2M (1943)
il_2m_1943.png
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Wellington Mk X
wellington_mk10.png
Item prem.png
▄Avenger Mk II
avenger_mk1.png
Item own.png
B-25J-1
b_25j_1.png
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A-20G-25
a-20g.png
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LeO 451 late
leo_451_late.png
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▄A-35B
a-35b.png
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Ju 88 A-4
ju-88a-4.png
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Bf 110 C-7
bf-110c-4.png
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S.M.79 B
sm_79_iar_italy.png
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▄Ju 87 D-3
ju-87d-3_italy.png
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H8K2
h8k2.png
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Ki-45 tei
ki-45_tei.png
Level 3 - (4.0 - 5.0)
Item own.png
Pe-8
pe-8_m82.png
Item own.png
Su-6 (AM-42)
su-6_am42.png
Item own.png
Lancaster B Mk I
lancaster_mk1.png
Item own.png
Typhoon Mk Ib/L
typhoon_mk1b_late.png
Item own.png
B-17E
b-17e.png
Item own.png
A-26B-10
a-26b_10.png
Item own.png
M.B.162
mb_162.png
Item own.png
▄SB2C-5
sb2c_5_france.png
Item own.png
Do 217 K-1
do_217k_1.png
Item own.png
Me 410 B-1
me-410b-1.png
Item own.png
Z.1007 bis serie 3
z_1007_bis_serie3.png
Item own.png
SM.91
sm_91.png
Item own.png
G5N1
g5n1.png
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P1Y1 mod. 11
p1y1_mod11.png
Level 4 - (5.3 - 6.3)
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Tu-2S
tu-2.png
Item own.png
IL-10
il-10.png
Item own.png
Lancaster B Mk III
lancaster_mk3.png
Item own.png
Spitfire F Mk 22
spitfire_f22.png
Item own.png
B-24D-25-CO
b_24d.png
Item own.png
A-26B-50
a-26b.png
Item own.png
M.B.162
mb_162.png
Item own.png
▄F8F-1B
f8f1b_france.png
Item own.png
He 177 A-5
he-177a-5.png
Item prem.png
Ju 288 C
ju-288c.png
Item own.png
P.108B serie 2
p_108b_serie2.png
Item own.png
G.56
g_56.png
Item own.png
G5N1
g5n1.png
Item own.png
Ki-67-I otsu
ki_67_1_otsu.png
Level 5 - (6.7+)
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Tu-4
tu_4.png
Item own.png
Su-6 (M-71F)
su-6_m71.png
Item own.png
Lincoln B Mk II
lincoln_b2.png
Item own.png
Canberra B Mk 2
canberra_bmk2.png
Item own.png
B-29A-BN
b-29.png
Item own.png
F3D-1
f3d_1.png
Item own.png
▄PB4Y-2
pb4y-2_france.png
Item prem.png
S.O.8000 Narval
so_8000_narval.png
Item own.png
He 177 A-5
he-177a-5.png
Item own.png
Do 217 M-1
do_217m_1.png
Item own.png
Z.1007 bis serie 3
z_1007_bis_serie3.png
Item own.png
▄Bf 109 G-14/AS
bf-109g-14as.png
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G8N1
g8n1.png
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Kikka
kitsuka.png