Difference between revisions of "Akebono"

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{{Specs-Card
 
{{Specs-Card
 
|code=jp_escort_akebono_class
 
|code=jp_escort_akebono_class
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''' (あけぼの, [[Abbreviations#.28JP.29_Naval|namesake]]: Daybreak) is a premium rank {{Specs|rank}} Japanese frigate {{Battle-rating}}. It was introduced in [[Update "Raining Fire"]].
{{Break}}
+
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese gunboat {{Battle-rating}}. It was introduced in [[Update "Raining Fire"]].
+
The Akebono destroyer escort is one of the first domestic ship classes built by Japan after WW2. Very similar to the frigate [[Ikazuchi]], it has more crew and is faster. The Akebono has high survivability owing to its large complement, and its autoloading 76 mm cannons allow for fast destruction of smaller vessels.
  
 
== General info ==
 
== General info ==
Line 14: Line 14:
 
{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
+
The Akebono is quite tough, having a large crew of 193 sailors, more than even the reserve destroyers. It can shrug off most fire from smaller ships and even take a good beating from destroyers, though it is not recommended to fight them as they easily outgun you. As with any frigate, torpedoes are a big threat, and just one is usually enough to sink it.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
+
The Akebono is quite fast for a frigate, being able to reach 52 km/h in RB, unfortunately that still puts it behind MTBs and destroyers, meaning that it will usually lose a race for a cap zone. It is also rather sluggish at turning, meaning it can be extremely hard to dodge a salvo of torpedoes aimed at it.
  
 
{{NavalMobility}}
 
{{NavalMobility}}
Line 32: Line 32:
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|3-inch Mk.34 (76 mm)}}
 
{{main|3-inch Mk.34 (76 mm)}}
 +
The Akebono is armed with 2 x 76 mm guns that both have 360° of rotation, they have a high rate of fire and can fire HE, APHE, and HE-VT shells. the HE can be used to quickly destroy any coastal boat, the APHE to pierce armour and fight larger ships, and HE-VT to destroy planes. The guns unfortunately overheat quickly under sustained fire, and take some time to cool down, meaning that you have to be careful with your shots when fighting groups of ships.
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
{{:3-inch Mk.34 (76 mm)/Ammunition|76 mm HC Mk.27, 76 mm APHE, 76 mm HE-VT}}
 
 
 
=== Secondary armament ===
 
=== Secondary armament ===
 
{{Specs-Fleet-Secondary}}
 
{{Specs-Fleet-Secondary}}
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|Bofors L/60 Mark 1 (40 mm)}}
 
{{main|Bofors L/60 Mark 1 (40 mm)}}
 +
The Akebono is also fitted with a duel 40 mm bofors AA gun at the rear, its high rate of fire can be used to destroy planes or quickly dispatch any boats coming in behind you. It can also be used when you're waiting for your main guns to cool down.
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
+
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 
+
* '''40 mm HE clips:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
=== Special armament ===
+
* '''40 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
{{Specs-Fleet-Special}}
 
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
{{main|Mk.6 depth charge|Mk.10 Hedgehog mortar|Mk.6 mortar depth charge}}
 
 
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
 
  
 +
{{:Bofors L/60 Mark 1 (40 mm)/Ammunition|HEFI-T, AP-T}}
 
=== Additional armament ===
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
{{Specs-Fleet-Additional}}
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
+
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 
+
{{main|Mk.6 depth charge|Mk.10 Hedgehog mortar|Mk.6 mortar depth charge}}
''If there is no additional armament, remove this section.''
+
The Akebono is also armed with a large variety of depth charges, 24 forward-facing Hedgehog Mortars, 20 Mk.6 mortar depth charges, 10 on each side, and 12 mk.6 depth charges dropped from the rear. While these have limited combat value, it can be used to take out a small boat that has gotten a little too close to you.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
The Akebono is quite a tough ship, at the same BR as the reserve destroyers, it will be facing many smaller vessels that can barely scratch it, while being able to quickly dispatch them with its fast firing 76 mm cannons. It has a large crew that helps it absorb damage, and can even simply sit in a cap zone fighting off any boats that approach it. The biggest threat to the Akebono from these smaller boats are torpedoes, as the sluggish movement can make it hard to dodge a well placed torpedo salvo.
  
=== Modules ===
+
When facing destroyers though, the Akebono starts to suffer, its lack of torpedoes and small calibre guns means that it will always be outgunned, the best strategy to use the fast rate of fire to disable the enemy's weapons, and then either retreat or try to take out the ship piece by piece.
{| class="wikitable"
 
! Tier
 
!Seakeeping
 
! colspan="2" |Unsinkability
 
! colspan="3" | Firepower
 
|-
 
| I
 
|Dry-Docking
 
|Tool Set
 
|
 
|76 mm APHE
 
|40 mm HE clips
 
|
 
|-
 
| II
 
|Rudder Replacement
 
|Fire Protection System
 
|Smokescreen
 
|76 mm HE-VT
 
|40 mm AP clips
 
|Auxiliary Armament Targeting
 
|-
 
| III
 
|Propeller Replacement
 
|Shrapnel Protection
 
|Ventilation
 
|Improved Rangefinder
 
|Depth Charges
 
|Primary Armament Targeting
 
|-
 
| IV
 
|Engine Maintenance
 
|New Pumps
 
|Ammo Wetting
 
|
 
|Bomb mortar
 
|
 
|-
 
! colspan="7" | This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
 
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Decent firepower:
 +
** Fast firing 76 mm guns
 +
** Guns have 360° of rotation
 +
** Search and tracking radar allows for easy spotting of enemy targets
 +
** HE-VT shells are effective at swatting planes out of the sky
 +
** Secondary Bofors are effective at fighting boats and planes
 +
* Good speed for a frigate
 +
* Large crew and size means it can tank a lot of shots
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Guns overheat rather quickly
 +
* Firepower doesn't hold up against destroyers
 +
* Somewhat sluggish at turning
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
=== [[wt:en/news/6828-development-akebono-destroyer-escort-en|Devblog]] ===
 +
Following the end of WWII, Japan was prohibited from having its own military. However, with the advent of the Cold War in the years following the end of WWII, Japan was once again permitted to raise a small force for self-defense purposes. As a result, the Japanese Maritime Self-Defense Force (JMSDF) was formed in 1954.
 +
 
 +
However, the newly formed Navy needed new ships to be able to conduct its tasks effectively and to gain experience for the construction of subsequent ships in the future. As a result, already in 1953 plans were being laid down for the construction of three new destroyer escorts, with two separate designs differing primarily in the propulsion system used. The Akebono, as the single ship of the batch to use traditional steam propulsion, was laid down in December 1954 and was commissioned in March 1956, becoming among the first domestically produced Japanese military vessels to enter service after WWII.
 +
 
 +
The Akebono served for 20 years with the JMSDF before being decommissioned in 1976. In 1981, the ship was taken apart from scrap and officially stricken from the naval register in 1986.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_escort_akebono_class Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed" caption="Akebono Devblog Images" heights="200">
 +
File:Akebono Class WTWallpaper 001.jpg|
 +
File:Akebono Class WTWallpaper 002.jpg|
 +
File:Akebono Class WTWallpaper 003.jpg|
 +
File:Akebono Class WTWallpaper 004.jpg|
 +
File:Akebono Class WTWallpaper 005.jpg|
 +
File:Akebono Class WTWallpaper 006.jpg|
 +
</gallery>
  
 
== See also ==
 
== See also ==
Line 126: Line 107:
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the ship;''
+
;Similar Ships
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[Ikazuchi]] - related design with similar characteristics
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
 
* [[wt:en/news/6828-development-akebono-destroyer-escort-en|[Devblog] Akebono destroyer escort]]
 
* [[wt:en/news/6828-development-akebono-destroyer-escort-en|[Devblog] Akebono destroyer escort]]
  
{{Japan boats}}
+
{{ShipManufacturer Ishikawajima-Harima Heavy Industries Co.}}
 +
{{Japan frigates}}
 
{{Japan premium ships}}
 
{{Japan premium ships}}

Latest revision as of 18:48, 7 May 2023

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
Akebono
jp_escort_akebono_class.png
GarageImage Akebono.jpg
ArtImage Akebono.png
Akebono
AB RB SB
3.3 3.3 3.3
Purchase:2 980 Specs-Card-Eagle.png
Show in game

Description

The Akebono-class, Akebono (DE-201) (あけぼの, namesake: Daybreak) is a premium rank IV Japanese frigate with a battle rating of 3.3 (AB/RB/SB). It was introduced in Update "Raining Fire".

The Akebono destroyer escort is one of the first domestic ship classes built by Japan after WW2. Very similar to the frigate Ikazuchi, it has more crew and is faster. The Akebono has high survivability owing to its large complement, and its autoloading 76 mm cannons allow for fast destruction of smaller vessels.

General info

Survivability and armour

Armourfront / side / back
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement1 456 t
Crew193 people

The Akebono is quite tough, having a large crew of 193 sailors, more than even the reserve destroyers. It can shrug off most fire from smaller ships and even take a good beating from destroyers, though it is not recommended to fight them as they easily outgun you. As with any frigate, torpedoes are a big threat, and just one is usually enough to sink it.

Mobility

Speedforward / back
AB73 / 38 km/h
RB52 / 27 km/h

The Akebono is quite fast for a frigate, being able to reach 52 km/h in RB, unfortunately that still puts it behind MTBs and destroyers, meaning that it will usually lose a race for a cap zone. It is also rather sluggish at turning, meaning it can be extremely hard to dodge a salvo of torpedoes aimed at it.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 73 38
RB/SB Stock ___ ___
Upgraded 52 27

Modifications and economy

Repair cost
AB3 689 Sl icon.png
RB5 306 Sl icon.png
Crew training10 000 Sl icon.png
Experts360 000 Sl icon.png
Aces820 Ge icon.png
Research Aces870 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 260 / 420 / 50 % Sl icon.png
Talisman.png 2 × 160 / 160 / 160 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods apcbc tank.png
76mm_usa_mk34_navy_AP_ammo_pack
Mods ammo.png
40 mm HE clips
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods he frag proxi fuze ship.png
76 mm HE-RF
Mods ammo.png
40 mm AP clips
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods depth charge.png
Depth Charges
Mod arrow 0.png
Mods ship mortar.png
Bomb mortar

Armament

Primary armament

2 х Turret3-inch/50 Mk.34 gun
Ammunition1500 rounds
Belt capacity150 rounds
Fire rate50 shots/min
Vertical guidance-15° / 85°
Main article: 3-inch Mk.34 (76 mm)

The Akebono is armed with 2 x 76 mm guns that both have 360° of rotation, they have a high rate of fire and can fire HE, APHE, and HE-VT shells. the HE can be used to quickly destroy any coastal boat, the APHE to pierce armour and fight larger ships, and HE-VT to destroy planes. The guns unfortunately overheat quickly under sustained fire, and take some time to cool down, meaning that you have to be careful with your shots when fighting groups of ships.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
HC Mk.27 HE 8 8 8 8 8 8
APHE APHE 121 98 77 61 49 39
HE-VT HE-VT 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HC Mk.27 HE 823 5.9 0 0.1 500 79° 80° 81°
APHE APHE 823 5.9 3 10 63.7 47° 60° 65°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HE-VT HE-VT 823 5.85 0 0.1 548 15 352.8 79° 80° 81°

Secondary armament

Turret2 x 40 mm Bofors L/60 Mark 1 gun
Ammunition4000 rounds
Belt capacity4 rounds
Fire rate156 shots/min

The Akebono is also fitted with a duel 40 mm bofors AA gun at the rear, its high rate of fire can be used to destroy planes or quickly dispatch any boats coming in behind you. It can also be used when you're waiting for your main guns to cool down.

  • Universal: AP-T · HEFI-T
  • 40 mm HE clips: HEFI-T · HEFI-T · HEFI-T · AP-T
  • 40 mm AP clips: AP-T · AP-T · AP-T · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T 3 3 3 3 3 3
AP-T 81 78 68 58 49 41
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T 874 0.9 0 0.1 67.13 79° 80° 81°
AP-T 874 0.89 - - - 47° 60° 65°

Additional armament

Setup 112 x Mk.6 depth charge
Setup 224 x Mk.10 Hedgehog mortar
4 x Mk.6 mortar depth charge
Setup 324 x Mk.10 Hedgehog mortar
4 x Mk.6 mortar depth charge
12 x Mk.6 depth charge

The Akebono is also armed with a large variety of depth charges, 24 forward-facing Hedgehog Mortars, 20 Mk.6 mortar depth charges, 10 on each side, and 12 mk.6 depth charges dropped from the rear. While these have limited combat value, it can be used to take out a small boat that has gotten a little too close to you.

Usage in battles

The Akebono is quite a tough ship, at the same BR as the reserve destroyers, it will be facing many smaller vessels that can barely scratch it, while being able to quickly dispatch them with its fast firing 76 mm cannons. It has a large crew that helps it absorb damage, and can even simply sit in a cap zone fighting off any boats that approach it. The biggest threat to the Akebono from these smaller boats are torpedoes, as the sluggish movement can make it hard to dodge a well placed torpedo salvo.

When facing destroyers though, the Akebono starts to suffer, its lack of torpedoes and small calibre guns means that it will always be outgunned, the best strategy to use the fast rate of fire to disable the enemy's weapons, and then either retreat or try to take out the ship piece by piece.

Pros and cons

Pros:

  • Decent firepower:
    • Fast firing 76 mm guns
    • Guns have 360° of rotation
    • Search and tracking radar allows for easy spotting of enemy targets
    • HE-VT shells are effective at swatting planes out of the sky
    • Secondary Bofors are effective at fighting boats and planes
  • Good speed for a frigate
  • Large crew and size means it can tank a lot of shots

Cons:

  • Guns overheat rather quickly
  • Firepower doesn't hold up against destroyers
  • Somewhat sluggish at turning

History

Devblog

Following the end of WWII, Japan was prohibited from having its own military. However, with the advent of the Cold War in the years following the end of WWII, Japan was once again permitted to raise a small force for self-defense purposes. As a result, the Japanese Maritime Self-Defense Force (JMSDF) was formed in 1954.

However, the newly formed Navy needed new ships to be able to conduct its tasks effectively and to gain experience for the construction of subsequent ships in the future. As a result, already in 1953 plans were being laid down for the construction of three new destroyer escorts, with two separate designs differing primarily in the propulsion system used. The Akebono, as the single ship of the batch to use traditional steam propulsion, was laid down in December 1954 and was commissioned in March 1956, becoming among the first domestically produced Japanese military vessels to enter service after WWII.

The Akebono served for 20 years with the JMSDF before being decommissioned in 1976. In 1981, the ship was taken apart from scrap and officially stricken from the naval register in 1986.

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See also

Similar Ships
  • Ikazuchi - related design with similar characteristics

External links


Ishikawajima-Harima Heavy Industries Co. (石川島播磨重工業株式会社)
Destroyer Escorts (DE) 
Unique Ships  Akebono

Japan frigates
  IJN
Escort  IJN Syonan
  JMSDF
Destroyer Escort  JDS Akebono · JDS Ikazuchi · JDS Isuzu · JDS Chikugo
Destroyer  JDS Ayanami


Japan premium ships
Motor torpedo boats  Type T-14 (mod. 1) · Type T-51a
Motor gun boats  Type 4 (Mod 4) · PG 02
Sub-chasers  Type K-8 No.13
Frigates  Akebono
Destroyers  IJN Satsuki · IJN Nenohi · IJN Hayanami · IJN Kiyoshimo · IJN Yuudachi · JDS Yūgure (DD-184)
Light cruisers  IJN Yubari · IJN Mikuma
Heavy cruisers  IJN Myoko
Battleships  IJN Yamashiro