Difference between revisions of "Abandoned Factory"

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{{DISPLAYTITLE:Abandoned Factory}}
 
{{DISPLAYTITLE:Abandoned Factory}}
<div class="object-info clearfix" align="justify">
 
<div class="right-area">
 
        [[File:MapIcon Ground AbandonedFactory.jpg|center|408px|link=]]
 
  
{| class="catlist" align="center"
+
<div class="ttx">
|-
+
  <div class="ttx-image">[[File:MapIcon Ground AbandonedFactory.jpg]]</div>
!
+
<div class="ttx-table">
!
+
  <div class="ttx-table-line ttx-table-head">Possible Layouts</div>
! Game Modes
+
    <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Domination</span></div>
!
+
    <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Conquest</span></div>
!
+
    <div class="ttx-table-line"><span class="ttx-value">[[File:Icon GreenCheckmark.png|link=]]</span><span class="ttx-name">Battle</span></div>
|-
+
    <div class="ttx-table-line"><span class="ttx-value">[[File:Icon RedXCross.png|link=]]</span><span class="ttx-name">Break</span></div>
|<div style="width:110px; border-style:double">[[File:Icon GreenCheckmark.png|link=]] '''Battle''' </div>
+
    <div class="ttx-table-line"><span class="ttx-value">[[File:Icon RedXCross.png|link=]]</span><span class="ttx-name">Skirmish</span></div>
|<div style="width:110px; border-style:double">[[File:Icon GreenCheckmark.png|link=]] '''Domination''' </div>
+
  <div class="ttx-table-line ttx-table-head">Other Information</div>
|<div style="width:110px; border-style:double">[[File:Icon GreenCheckmark.png|link=]] '''Conquest''' </div>
+
    <div class="ttx-table-line"><span class="ttx-value">2 km x 2 km</span><span class="ttx-name">Full tank area size</span></div>
|<div style="width:110px; border-style:double">[[File:Icon RedXCross.png|link=]] '''Break''' </div>
+
    <div class="ttx-table-line"><span class="ttx-value">Russia [[File:CountryIcon SUN.png]]</span><span class="ttx-name">Real World Location</span></div>
|<div style="width:110px; border-style:double">[[File:Icon RedXCross.png|link=]] '''Skirmish'''</div>
+
  <div class="ttx-table-line ttx-table-head">Full Map</div>
|}
+
    <div class="ttx-image">[[File:MapLayout Ground AbandonedFactory.jpg]]</div>
 +
</div>
 +
</div>
 
    
 
    
 
__TOC__
 
__TOC__
  
 
==Overview==
 
==Overview==
[[File:MapLayout Ground AbandonedFactory.jpg|thumbnail|right|300px|Abandoned Factory Map]]
+
<!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the location and also about its features.''-->
 
'''Abandoned Factory''' is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle.
 
'''Abandoned Factory''' is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle.
  
The tank battles area is 2km x 2km (although the battle area may be restricted to less than that). The air battles area is 65km x 65km. Abandoned Factory was added in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]].
+
The tank battles area is 2km x 2km, see the below table for the exact size in each game mode. The air battles area is 65km x 65km. Abandoned Factory was added in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]].
  
===Game Description===
+
{| class="wikitable"
 +
|+ Battle area Size
 +
! Game Mode
 +
! AB
 +
! RB
 +
! SB
 +
|-
 +
| Domination
 +
| 1.2 km x 1.2 km
 +
| 1.2 km x 1.2 km
 +
| 1.95 km x 1.95 km
 +
|-
 +
| Conquest #1
 +
| 1.2 km x 1.2 km
 +
| 1.2 km x 1.2 km
 +
| 1.95 km x 1.95 km
 +
|-
 +
| Conquest #2
 +
| 1.2 km x 1.2 km
 +
| 1.2 km x 1.2 km
 +
| 1.95 km x 1.95 km
 +
|-
 +
| Conquest #3
 +
| 1.2 km x 1.2 km
 +
| 1.2 km x 1.2 km
 +
| 1.95 km x 1.95 km
 +
|-
 +
| Battle
 +
| 1.2 km x 1.2 km
 +
| 1.2 km x 1.2 km
 +
| 1.95 km x 1.95 km
 +
|}
 +
 
 +
<!--===Game Description===
 +
''Description in the map loading screen prior to joining the battle. Remove if non-existent.''-->
  
 
===Historical Background===
 
===Historical Background===
 
+
<!--''Describe historical context of the location.''-->
 
This map is based off of Stalingrad.
 
This map is based off of Stalingrad.
  
 
==Map configuration==
 
==Map configuration==
'''Domination'''<br />
+
<!--Under this heading is the box to change game mode-->
The Domination version of this map consists of 3 capture points running "vertically" down the center of the map, placing them a roughly equal distance from both teams spawns. Each team has a choice of two spawn points.
+
{| style="width:314; margin-left: auto; margin-right: auto; border: none;" class="wikitable"
[[File:MapLayout Domination AbandonedFactory.jpg|x300px|thumbnail|none|The Domination configuration of Abandoned Factory.]]<br />
+
! colspan="3" | Change Maps by Game Modes
'''Conquest'''<br />
+
|-
There are three Conquest configurations of this map. Each configuration uses a capture zone in the same place as one of the domination ones.
+
! <div class="ttx-switch-mode"><div class="ttx-switch-mode-button" id="ttx-ab-button">AB</div><div class="ttx-switch-mode-button" id="ttx-rb-button">RB</div><div class="ttx-switch-mode-button" id="ttx-sb-button" >SB</div></div>
[[File:MapLayout Conquest1 AbandonedFactory.jpg|x300px|thumbnail|none|The Conquest #1 configuration, with the south point.]]  
+
|}
[[File:MapLayout Conquest2 AbandonedFactory.jpg|x300px|thumbnail|none|The Conquest #2 configuration, with the middle point.]]
+
===Domination===
[[File:MapLayout Conquest3 AbandonedFactory.jpg|x300px|thumbnail|none|The Conquest #3 configuration, with the north point.]]<br />
+
<!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table-->
'''Battle'''<br />
+
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
 +
 
 +
{| style="width: 300px;" class="wikitable"
 +
! Domination Mode - Map Layouts
 +
|- align="center"
 +
|
 +
<div style="float: none;" class="ttx-ab">[[File:MapLayout Domination AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-rb">[[File:MapLayout Domination AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-sb">[[File:MapLayout Domination AbandonedFactory SB.jpg|300px]]</div>
 +
|- align="center"
 +
|  
 +
<span class="ttx-ab">1.2 km x 1.2 km</span>
 +
<span class="ttx-rb">1.2 km x 1.2 km</span>
 +
<span class="ttx-sb">1.95 km x 1.95 km</span>
 +
|-
 +
|
 +
<span class="ttx-ab">In AB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map.</span>
 +
<span class="ttx-rb">In RB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map.</span>
 +
<span class="ttx-sb">In SB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map.</span>
 +
|}
 +
 
 +
===Conquest===
 +
<!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table-->
 +
The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.
 +
 
 +
{| style="width: 900px;" class="wikitable"
 +
! colspan="3" | Conquest Mode - Map Layouts
 +
|-
 +
! Conquest #1
 +
! Conquest #2
 +
! Conquest #3
 +
|- align="center"
 +
|
 +
<div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest1 AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest1 AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest1 AbandonedFactory SB.jpg|300px]]</div>
 +
|
 +
<div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest2 AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest2 AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest2 AbandonedFactory SB.jpg|300px]]</div>
 +
|  
 +
<div style="float: none;" class="ttx-ab">[[File:MapLayout Conquest3 AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-rb">[[File:MapLayout Conquest3 AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-sb">[[File:MapLayout Conquest3 AbandonedFactory SB.jpg|300px]]</div>
 +
|- align="center"
 +
|
 +
<span class="ttx-ab">1.2 km x 1.2 km</span>
 +
<span class="ttx-rb">1.2 km x 1.2 km</span>
 +
<span class="ttx-sb">1.95 km x 1.95 km</span>
 +
|
 +
<span class="ttx-ab">1.2 km x 1.2 km</span>
 +
<span class="ttx-rb">1.2 km x 1.2 km</span>
 +
<span class="ttx-sb">1.95 km x 1.95 km</span>
 +
|
 +
<span class="ttx-ab">1.2 km x 1.2 km</span>
 +
<span class="ttx-rb">1.2 km x 1.2 km</span>
 +
<span class="ttx-sb">1.95 km x 1.95 km</span>
 +
|-
 +
|
 +
<span class="ttx-ab">In AB the capture point is in the rail yard in the south of the map.</span>
 +
<span class="ttx-rb">In RB the capture point is in the rail yard in the south of the map.</span>
 +
<span class="ttx-sb">In SB the capture point is in the rail yard in the south of the map.</span>
 +
|
 +
<span class="ttx-ab">In AB the capture point is in the centre of the map.</span>
 +
<span class="ttx-rb">In RB the capture point is in the centre of the map.</span>
 +
<span class="ttx-sb">In SB the capture point is in the centre of the map.</span>
 +
|
 +
<span class="ttx-ab">In AB the capture point is in the small complex in the north of the map.</span>
 +
<span class="ttx-rb">In RB the capture point is in the small complex in the north of the map.</span>
 +
<span class="ttx-sb">In RB the capture point is in the small complex in the north of the map.</span>
 +
|}
 +
 
 +
===Battle===
 +
<!--Put map screenshot, layout sizes and basic description (where each cap point is) in table using ttx-ab, ttx-rb &ttx-sb spans appropriately. If a more detailed description is desired then insert it as a paragraph of text above the table-->
 
In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map.
 
In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map.
[[File:MapLayout Battle AbandonedFactory.jpg|x300px|thumbnail|none|The Battle configuration, with the north point.]]<br />
+
 
 +
{| style="width: 300px;" class="wikitable"
 +
! Battle Mode - Map Layouts
 +
|- align="center"
 +
|
 +
<div style="float: none;" class="ttx-ab">[[File:MapLayout Battle AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-rb">[[File:MapLayout Battle AbandonedFactory ABRB.jpg|300px]]</div>
 +
<div style="float: none;" class="ttx-sb">[[File:MapLayout Battle AbandonedFactory SB.jpg|300px]]</div>
 +
|- align="center"
 +
|  
 +
<span class="ttx-ab">1.2 km x 1.2 km</span>
 +
<span class="ttx-rb">1.2 km x 1.2 km</span>
 +
<span class="ttx-sb">1.95 km x 1.95 km</span>
 +
|-
 +
|
 +
<span class="ttx-ab">In AB both capture points are near each other, in the center of the map.</span>
 +
<span class="ttx-rb">In RB both capture points are near each other, in the center of the map.</span>
 +
<span class="ttx-sb">In SB both capture points are near each other, in the center of the map.</span>
 +
|}
 +
 
 
==Strategy==
 
==Strategy==
 
+
''Describe what focus a team should have when spawning into the map (Seems dependent on spawn zones and map sizes - recommend delete section and instead focus this description on game mode map designs?)''
  
 
== Media ==
 
== Media ==

Revision as of 19:35, 21 March 2019


MapIcon Ground AbandonedFactory.jpg
Possible Layouts
Icon GreenCheckmark.pngDomination
Icon GreenCheckmark.pngConquest
Icon GreenCheckmark.pngBattle
Icon RedXCross.pngBreak
Icon RedXCross.pngSkirmish
Other Information
2 km x 2 kmFull tank area size
Russia CountryIcon SUN.pngReal World Location
Full Map
MapLayout Ground AbandonedFactory.jpg

Overview

Abandoned Factory is a ground forces map available in all modes. As the name suggests the map is set around an abandoned Factory complex; in general it offers somewhat all-around combat, but mainly close quarters. Wooden train cars provide excellent ambushing points in AB, as they can be shot through. The south of the map depicts a rail yard, with train cars that can be shot through, and a number of small buildings / storage tanks. The middle area of the map is the main factory complex with a series of large buildings, storage tanks, and pipes to fight around. The north of the map is more open, taking place outside of the main complex; it consists of open areas, with a smaller complex consisting of a few small buildings, in the middle.

The tank battles area is 2km x 2km, see the below table for the exact size in each game mode. The air battles area is 65km x 65km. Abandoned Factory was added in Update 1.65 "Way of the Samurai".

Battle area Size
Game Mode AB RB SB
Domination 1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km
Conquest #1 1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km
Conquest #2 1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km
Conquest #3 1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km
Battle 1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km


Historical Background

This map is based off of Stalingrad.

Map configuration

Change Maps by Game Modes
AB
RB
SB

Domination

The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.

Domination Mode - Map Layouts
MapLayout Domination AbandonedFactory ABRB.jpg
MapLayout Domination AbandonedFactory ABRB.jpg
MapLayout Domination AbandonedFactory SB.jpg

1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km

In AB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In RB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map. In SB point A is in the rail yard in the south of the map, point B is in the centre of the map, and C is in the small complex in the north of the map.

Conquest

The capture points are located in the same place in all three game modes, however the map area is increased in Simulator Battles.

Conquest Mode - Map Layouts
Conquest #1 Conquest #2 Conquest #3
MapLayout Conquest1 AbandonedFactory ABRB.jpg
MapLayout Conquest1 AbandonedFactory ABRB.jpg
MapLayout Conquest1 AbandonedFactory SB.jpg
MapLayout Conquest2 AbandonedFactory ABRB.jpg
MapLayout Conquest2 AbandonedFactory ABRB.jpg
MapLayout Conquest2 AbandonedFactory SB.jpg
MapLayout Conquest3 AbandonedFactory ABRB.jpg
MapLayout Conquest3 AbandonedFactory ABRB.jpg
MapLayout Conquest3 AbandonedFactory SB.jpg

1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km

1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km

1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km

In AB the capture point is in the rail yard in the south of the map. In RB the capture point is in the rail yard in the south of the map. In SB the capture point is in the rail yard in the south of the map.

In AB the capture point is in the centre of the map. In RB the capture point is in the centre of the map. In SB the capture point is in the centre of the map.

In AB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map. In RB the capture point is in the small complex in the north of the map.

Battle

In the Battle configuration there are two capture points, each belonging to one of the teams. Both capture points are near each other, in the center of the map.

Battle Mode - Map Layouts
MapLayout Battle AbandonedFactory ABRB.jpg
MapLayout Battle AbandonedFactory ABRB.jpg
MapLayout Battle AbandonedFactory SB.jpg

1.2 km x 1.2 km 1.2 km x 1.2 km 1.95 km x 1.95 km

In AB both capture points are near each other, in the center of the map. In RB both capture points are near each other, in the center of the map. In SB both capture points are near each other, in the center of the map.

Strategy

Describe what focus a team should have when spawning into the map (Seems dependent on spawn zones and map sizes - recommend delete section and instead focus this description on game mode map designs?)

Media

References


Read also

[Devblog] Abandoned Factory

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.