Difference between revisions of "ASU-57"
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− | {{Specs-Card|code=ussr_asu_57}} | + | {{Specs-Card |
+ | |code=ussr_asu_57 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.59 "Flaming Arrows"]]. It was designed as an airborne self-propelled gun to provide fire support and anti-tank capability for the VDV (''Vozdushno-Desantnye Voyska''), the Soviet airborne forces. | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.59 "Flaming Arrows"]]. It was designed as an airborne self-propelled gun to provide fire support and anti-tank capability for the VDV (''Vozdushno-Desantnye Voyska''), the Soviet airborne forces. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
Due to the weight restrictions necessary for air portability, the ASU-57 has nearly no armour to speak of, and the side armour can be penetrated by even rifle-calibre machine guns. It has no armoured roof, and is thus extremely vulnerable to strafing runs by aircraft. | Due to the weight restrictions necessary for air portability, the ASU-57 has nearly no armour to speak of, and the side armour can be penetrated by even rifle-calibre machine guns. It has no armoured roof, and is thus extremely vulnerable to strafing runs by aircraft. | ||
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=== Mobility === | === Mobility === | ||
+ | {{Specs-Tank-Mobility}} | ||
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While the ASU-57 has a top speed below 50 km/h, it has an excellent power/weight ratio that allows the vehicle to accelerate very quickly to reach its top speed. It is thus very mobile and turns very quickly. However, it has a poor reverse speed of only 5 km/h, which makes it hard to back up into cover or away from a threat. | While the ASU-57 has a top speed below 50 km/h, it has an excellent power/weight ratio that allows the vehicle to accelerate very quickly to reach its top speed. It is thus very mobile and turns very quickly. However, it has a poor reverse speed of only 5 km/h, which makes it hard to back up into cover or away from a threat. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Tank-Armaments}} | ||
=== Main armament === | === Main armament === | ||
+ | {{Specs-Tank-Weapon|1}} | ||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|Ch-51M (57 mm)}} | {{main|Ch-51M (57 mm)}} | ||
The ASU-57 is armed with the '''57 mm Ch-51M''', a derivative of the 57 mm ZiS-2 anti-tank gun encountered previously on the [[ZiS-30]]. The mounting has a very limited amount of gun depression and traverse due to the small size of the ASU-57. The gun itself has a fairly fast reload, which is a good thing since it is not uncommon for the first penetrating hit to not completely destroy the target. | The ASU-57 is armed with the '''57 mm Ch-51M''', a derivative of the 57 mm ZiS-2 anti-tank gun encountered previously on the [[ZiS-30]]. The mounting has a very limited amount of gun depression and traverse due to the small size of the ASU-57. The gun itself has a fairly fast reload, which is a good thing since it is not uncommon for the first penetrating hit to not completely destroy the target. | ||
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{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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==== Ammunition ==== | ==== Ammunition ==== | ||
+ | |||
+ | * '''BR-271SP''': APBC; a solid shot with a good penetration but no explosive filler. It is your stock shell, use it until you unlock the BR-271M. | ||
+ | * '''BR-271M''': APCBC; an armour-piercing round with ballistic cap and explosive filler. It will punch through most targets frontally and its explosive filler will take out most targets in a single shot. This should be your main shell once you unlock it. | ||
+ | * '''BR-271N''': APCR; a composite round with a slightly increased penetration but no explosive filler and will only penetrate flat vertical surfaces. The small added penetration (a few mm) does not make a viable ammo choice to deal with heavily armoured targets. | ||
+ | * '''O-271''': HE; a slow round with a high explosive mass useful for taking out the crew of open-topped vehicles. As it won't consistently kill SPAAGs due to the small calibre and low explosive mass, don't try to hunt these vehicles as they will kill you much faster than you will. | ||
+ | |||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
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|- | |- | ||
|} | |} | ||
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{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="10" | Shell details | ! colspan="10" | Shell details | ||
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The ASU-57 is best used as an ambusher/flanker, executing surprise attacks from unexpected locations other vehicles would struggle or be unable to reach. The ASU-57 is incredibly short, and by driving up next to an enemy it can render the enemy tank completely helpless, as almost no vehicle has enough gun depression to reach it. For this reason, it is recommended to only go after isolated vehicles, as an enemy teammate will be able to assist their ally by destroying the ASU-57. For the maximum efficiency of this tactic, knock out the driver of the enemy vehicle, then rush up to their side before they can bring their gun to bear. | The ASU-57 is best used as an ambusher/flanker, executing surprise attacks from unexpected locations other vehicles would struggle or be unable to reach. The ASU-57 is incredibly short, and by driving up next to an enemy it can render the enemy tank completely helpless, as almost no vehicle has enough gun depression to reach it. For this reason, it is recommended to only go after isolated vehicles, as an enemy teammate will be able to assist their ally by destroying the ASU-57. For the maximum efficiency of this tactic, knock out the driver of the enemy vehicle, then rush up to their side before they can bring their gun to bear. | ||
− | + | Sniping can also be a very good tactic, thanks to the amazing velocity of BR-271M (over 1,000 m/s) and consequently penetration, also thanks to your very low profile you are very hard to spot/hit at far range. Be careful though when engaging American vehicles as they can just spray their .50 cals at you, knocking your crew out even at long range. | |
− | + | Note that the ASU-57 is the lowest ranked vehicle in the game with access to night vision devices, a useful feature in night battles. | |
− | + | ||
− | + | ;Enemies worth noting: | |
− | + | ||
− | + | As the ASU-57 can be easily knocked out by most enemies, it does not makes sense to list all opponents. However, some foes more dangerous than others as they may survive your shots. | |
− | + | ||
− | + | * [[Panther D]], [[Tiger H1]]: in uptiers you can see those two big cats. The Panther's UFP is immune to all your rounds, so better aim for the gun mantlet. For the Tiger, aim for the front hull if it is not angled as you can punch right through. If it is angled, in this situation it is better to just retreat and relocate. | |
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=== Pros and cons === | === Pros and cons === | ||
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* Virtually no armour, can be hull-broken, and 12.7 mm will chew right through it | * Virtually no armour, can be hull-broken, and 12.7 mm will chew right through it | ||
+ | * Even 7.62 machine guns can penetrate the armor at close range. | ||
* Low ammunition capacity | * Low ammunition capacity | ||
* Extremely vulnerable to aircraft | * Extremely vulnerable to aircraft | ||
* 57 mm gun rarely destroys vehicles with one shot | * 57 mm gun rarely destroys vehicles with one shot | ||
− | |||
* Zero stabilisation and extremely bouncy suspension, making quick shoot and scoots difficult | * Zero stabilisation and extremely bouncy suspension, making quick shoot and scoots difficult | ||
* Poor gun depression and horizontal traverse | * Poor gun depression and horizontal traverse | ||
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;Skins | ;Skins | ||
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* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=ussr_asu_57 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=ussr_asu_57 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
;Videos | ;Videos | ||
− | {{Youtube-gallery|YuBjyMQLRy0|'''Airmobile tanks''' discusses the {{PAGENAME}} at 1:18 - ''War Thunder Official Channel''|i-V5rB5UOgA|'''ASU-57 Soviet Airborne Tank Destroyer''' - ''yolkhere''}} | + | {{Youtube-gallery|YuBjyMQLRy0|'''Airmobile tanks''' discusses the {{PAGENAME}} at 1:18 - ''War Thunder Official Channel''|W1VPU4wqfkI|'''{{PAGENAME}} Tank Review''' - ''NUSensei''|i-V5rB5UOgA|'''ASU-57 Soviet Airborne Tank Destroyer''' - ''yolkhere''}} |
== See also == | == See also == | ||
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;Other vehicles of similar configuration and role | ;Other vehicles of similar configuration and role | ||
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* [[SU-57B]] | * [[SU-57B]] | ||
* [[ASU-85]] | * [[ASU-85]] | ||
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* ''other literature.'' --> | * ''other literature.'' --> | ||
Revision as of 20:21, 5 May 2021
Contents
Description
The ASU-57 is a rank III Soviet tank destroyer with a battle rating of 3.7 (AB) and 4.3 (RB/SB). It was introduced in Update 1.59 "Flaming Arrows". It was designed as an airborne self-propelled gun to provide fire support and anti-tank capability for the VDV (Vozdushno-Desantnye Voyska), the Soviet airborne forces.
General info
Survivability and armour
Due to the weight restrictions necessary for air portability, the ASU-57 has nearly no armour to speak of, and the side armour can be penetrated by even rifle-calibre machine guns. It has no armoured roof, and is thus extremely vulnerable to strafing runs by aircraft.
Armour type:
- Rolled homogeneous armour
Armour | Front (Slope angle) | Sides | Rear (Slope angle) | Roof | Belly |
---|---|---|---|---|---|
Body | 6 mm (21-65°) Front Plate 6 mm (38°) Lower glacis |
4 mm | 6 mm (9°) | 5 mm | 6 mm |
Notes:
- Suspension wheels are 10 mm thick, tracks are 15 mm thick
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 50 | 6 | 3.4 | 78 | 105 | 22.94 | 30.88 |
Realistic | 46 | 6 | 49 | 55 | 14.41 | 16.18 |
While the ASU-57 has a top speed below 50 km/h, it has an excellent power/weight ratio that allows the vehicle to accelerate very quickly to reach its top speed. It is thus very mobile and turns very quickly. However, it has a poor reverse speed of only 5 km/h, which makes it hard to back up into cover or away from a threat.
Modifications and economy
Armaments
Main armament
The ASU-57 is armed with the 57 mm Ch-51M, a derivative of the 57 mm ZiS-2 anti-tank gun encountered previously on the ZiS-30. The mounting has a very limited amount of gun depression and traverse due to the small size of the ASU-57. The gun itself has a fairly fast reload, which is a good thing since it is not uncommon for the first penetrating hit to not completely destroy the target.
57 mm Ch-51M | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 30 | -5°/+12° | ±8° | N/A | 10.57 | 14.63 | 17.76 | 19.64 | 20.89 | 6.50 | 5.75 | 5.30 | 5.00 |
Realistic | 7.14 | 8.40 | 10.20 | 11.28 | 12.00 |
Ammunition
- BR-271SP: APBC; a solid shot with a good penetration but no explosive filler. It is your stock shell, use it until you unlock the BR-271M.
- BR-271M: APCBC; an armour-piercing round with ballistic cap and explosive filler. It will punch through most targets frontally and its explosive filler will take out most targets in a single shot. This should be your main shell once you unlock it.
- BR-271N: APCR; a composite round with a slightly increased penetration but no explosive filler and will only penetrate flat vertical surfaces. The small added penetration (a few mm) does not make a viable ammo choice to deal with heavily armoured targets.
- O-271: HE; a slow round with a high explosive mass useful for taking out the crew of open-topped vehicles. As it won't consistently kill SPAAGs due to the small calibre and low explosive mass, don't try to hunt these vehicles as they will kill you much faster than you will.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
BR-271SP | APBC | 142 | 139 | 126 | 111 | 98 | 87 |
BR-271M | APCBC | 155 | 151 | 135 | 118 | 102 | 89 |
O-271 | HE | 5 | 5 | 5 | 5 | 5 | 5 |
BR-271N | APCR | 159 | 155 | 140 | 123 | 108 | 94 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
BR-271SP | APBC | 975 | 3.14 | N/A | N/A | N/A | 48° | 63° | 71° |
BR-271M | APCBC | 1,020 | 2.8 | 1.2 | 9 | 20.02 | 48° | 63° | 71° |
O-271 | HE | 695 | 3.72 | 0.4 | 0.01 | 220 | 79° | 80° | 81° |
BR-271N | APCR | 1,125 | 2.4 | N/A | N/A | N/A | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
30 | 25 (+5) | 19 (+11) | 1 (+29) | No |
Right side empty: 19 (+11)
Usage in battles
One of the smallest tracked vehicles in the game, weighing only 3.3 tons, the ASU-57's complete lack of armour makes it extremely vulnerable. Its only defense is its small size, making it extremely difficult to notice, let alone hit. It accelerates quickly and is very nimble for a turretless tank destroyer.
The ASU-57 is very difficult but can be very rewarding and fun to play. It is not recommended for arcade battles, as its primary advantage, stealth, is lost. The ASU-57 is a master of stealth, famed and beloved by the community for its ability to sneak up on tanks using its extremely small size. When using the ASU-57, objects that other tanks would ignore or simply drive over are capable of completely hiding the vehicle, making ambushes and surprise attacks the specialty of the ASU-57. This size comes at a cost, however, as the ASU-57 is extremely vulnerable to almost anything that can shoot at it. Aircraft are especially dangerous due to the open crew compartment.
The ASU-57 is best used as an ambusher/flanker, executing surprise attacks from unexpected locations other vehicles would struggle or be unable to reach. The ASU-57 is incredibly short, and by driving up next to an enemy it can render the enemy tank completely helpless, as almost no vehicle has enough gun depression to reach it. For this reason, it is recommended to only go after isolated vehicles, as an enemy teammate will be able to assist their ally by destroying the ASU-57. For the maximum efficiency of this tactic, knock out the driver of the enemy vehicle, then rush up to their side before they can bring their gun to bear.
Sniping can also be a very good tactic, thanks to the amazing velocity of BR-271M (over 1,000 m/s) and consequently penetration, also thanks to your very low profile you are very hard to spot/hit at far range. Be careful though when engaging American vehicles as they can just spray their .50 cals at you, knocking your crew out even at long range.
Note that the ASU-57 is the lowest ranked vehicle in the game with access to night vision devices, a useful feature in night battles.
- Enemies worth noting
As the ASU-57 can be easily knocked out by most enemies, it does not makes sense to list all opponents. However, some foes more dangerous than others as they may survive your shots.
- Panther D, Tiger H1: in uptiers you can see those two big cats. The Panther's UFP is immune to all your rounds, so better aim for the gun mantlet. For the Tiger, aim for the front hull if it is not angled as you can punch right through. If it is angled, in this situation it is better to just retreat and relocate.
Pros and cons
Pros:
- Tiny size; difficult to spot and hit
- Smallest of bushes are able to hide the tank
- Armour is too thin to trigger APHE fuses
- Excellent mobility
- Most powerful 57 mm gun in the game
- Lowest ranked vehicle that has access to NVDs
- Given all the abilities of a light tank (scouting, help repair)
- Very short; so most tanks can't kill it with their main gun up close
Cons:
- Virtually no armour, can be hull-broken, and 12.7 mm will chew right through it
- Even 7.62 machine guns can penetrate the armor at close range.
- Low ammunition capacity
- Extremely vulnerable to aircraft
- 57 mm gun rarely destroys vehicles with one shot
- Zero stabilisation and extremely bouncy suspension, making quick shoot and scoots difficult
- Poor gun depression and horizontal traverse
- Gun located at the bottom of the vehicle, meaning in order to fire the whole tank must be exposed
- NVDs are only available in 3rd person or in the Commander's view
History
Development
In mid-1940s, sometime either late in World War II or post-war, a proposal was made to develop a vehicle for the airborne troops. The vehicle was to be a lightweight assault gun able to support the paratroopers by being transportable by air. The task was given to two design bureaus, OKB-40 headed by Nikolaj Astrov in Mytischi and the other to Anatoly Karvtsev in Moscow. Astrov designed his vehicle as the ASU-76, armed with a 76 mm D-56T gun. The design ended up being too heavy and its armour way too thin for adequate protection and was cancelled. Kartsev's project was the K-73 which was amphibious and used a 57 mm Ch-51 anti-tank gun as its armament. This was even more thinly armoured than the ASU-76 and was also cancelled.
In 1949, Astrov was able to continue work on his design, but with specifications that the vehicle be made lighter and use the 57 mm Ch-51 gun instead due to its anti-tank performances. The redesigned vehicle was labeled Object 572 and passed the test phases in 1949. It was formally accepted for service as the ASU-57 in 1951 and production lasted from 1950 to 1952 with amounts produced up to a thousand.
Usage
The ASU-57, as an airborne vehicle, was made to be air-dropped from planes and land via a rocket-assisted parachute. It was then crewed by its airborne crew and support the airborne troops in their operation. Each airborne division had 54 vehicles at its disposal. It proved successful despite its weak armour and small caliber as this type of vehicle was invaluable in the hands of airborne troops, able to use a mobile artillery vehicle behind enemy lines. The ASU-57 stayed in service in the Soviet Airborne Forces for around 20 years before being replaced by the ASU-85.
The ASU-57 was also given out to the Soviet Union's allies from 1960s to 70s. Such included Egypt, East Germany, North Korea, Poland, Sahrawi Republic, Vietnam, Yugoslavia, and Ethiopia.
Media
- Skins
- Videos
See also
- Other vehicles of similar configuration and role
External links
USSR tank destroyers | |
---|---|
SU-76M | SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A |
SU-57B | SU-57B · SU-76D |
T-34 Derivatives | SU-122 · SU-85 · SU-85M · SU-100 · SU-122P |
Heavy Tank Derivatives | SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 |
SU-100P and Derivatives | SU-100P · Object 120 |
Wheeled | YaG-10 (29-K) |
Airborne | ASU-57 · ASU-85 |
Rocket | BM-8-24 · BM-13N · BM-31-12 |
ATGM | IT-1 · Shturm-S · Object 775 · Khrizantema-S |
Artillery | 2S1 · 2S3M |
Other | SU-5-1 · ZiS-30 · SU-122-54 |
USA | SU-57 |