AMX-30

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
AMX-30
fr_amx_30.png
AMX-30
AB RB SB
8.0 8.0 8.0
Purchase:7 480 Specs-Card-Eagle.png
Show in game
This page is about the premium AMX-30. For other uses, see AMX-30 (Family).

Description

GarageImage AMX-30.jpg


The AMX-30 is a premium rank V French medium tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update 1.77 "Advancing Storm" as a bundle vehicle, but was discontinued from the store after the 7th Anniversary sale. It was later re-released as a premium purchaseable for Golden Eagles Ge icon.png after the 8th Anniversary sale.

General info

Survivability and armour

The armour only reaches 190 mm at some angled parts of the front, the turret goes 100mm at best, some rank I vehicles like the Panzer IV E could take you on frontally and easily win.

Be wary, also, of your ridiculously tall cupola, you can be destroyed even if you are behind cover just because of it.

Survivability and armour

Armour type:

  • Cast homogeneous armour (front glacis, turret, cupola)
  • Rolled homogeneous armour (hull sides, rear & roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 50 mm (76-79°) Upper glacis - Top
79 mm (68°) Upper glacis - Bottom
79 mm (45°) Lower glacis - Top
30 mm (75°) Lower glacis - Bottom
57 mm (35°) Hull over the tracks
35 mm Top - Front
57 mm (35°) Top - Hull widening
35 mm (35°) Top - Centre
35 mm Top - Rear
30 mm Bottom
25 mm (70°) Belly
30 mm (10°) Upper plate
30 mm Hull over the tracks
30 mm Lower plate
25 mm (70°) Belly
79 mm (22°) Front glacis - Front
50 mm (11-14°) Front glacis - Rear
15 mm Rear
8 mm Radiator vents
Turret 50-150 mm (spherical) Gun mantlet
30 mm (61-75°) Turret front top
41.5 mm (19-47°)
41.5 mm (8°) Cupola well
30 mm (spherical)
20 mm (54-64°) Turret underside
30 mm (13°) Gun mantlet
30 mm (19°) Turret - Front
20 mm Turret - Centre
20 mm (14-26°) Turret - Rear
Cupola 60 mm (cylindrical) 60 mm Outer ring
20 mm Centre

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 73 73 36 1,116 1,374 31 38.17
Realistic 66 66 637 720 17.69 20

The mobility, which is good but unexceptional, can be both a blessing and a curse since you will not be able to shoot accurately while on the move due to the proper lack of stabilizer.

Armaments

Main armament

Main article: CN-105-F1 (105 mm)

The AMX-30 is a similar tank to its younger counterpart, the AMX-30 (1972), with the 20 mm coaxial autocannon replaced by a 12.7 mm heavy machinegun, still able to deal with lightly armoured targets such as SPAA, but doesn't deal the extra punch of an autocannon.

Like the AMX-30 (1972), it lacks a stabilizer and has incredibly weak side armour, but the excellent HEAT shell, comparable to other nations' HEATFS shells, the reasonable front armour (most tanks will still one-shot you though) and the good mobility make up for it.

The HEAT shell is comparable to other nations' HEATFS shells, and has a good penetration amount (400 mm flat), but will often bounce on angled surfaces. When the shell penetrates, it usually causes enough shrapnel to one-shot a tank. In a fight against lightly armoured vehicles, like SPAA, the HEAT round will often cause hull breaks.

105 mm CN-105-F1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -8°/+20° ±180° N/A 28.6 39.5 47.0 51.5 56.5 8.71 7.70 7.10 6.70
Realistic 17.9 21.0 25.7 28.4 30.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OCC 105 F1 HEAT 400 400 400 400 400 400
OE 105 F1 Mle.60 HE 25 25 25 25 25 25
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OCC 105 F1 HEAT 1,000 10.95 0.05 0.1 1,020 62° 69° 73°
OE 105 F1 Mle.60 HE 700 12.1 0 0.1 2,000 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
OFPH 105 F1 700 11.4 20 5 25 50

Ammo racks

Ammo racks of the AMX-30
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
50 23 (+27) 22 (+28) 19 (+31) (+41) (+49) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Rack 2, 3, 4 and 5 are first stage ammo racks. They total 22 shells.
  • These racks get filled first when loading up the tank and are also emptied first.
  • The depletion order at full capacity is: 2 - 3 - 4 - 5 - 1.
  • Simply not firing when the gun is loaded will move ammo from rack 1 into rack 5 then 4, 3 and 2. Firing will interrupt the restocking of the ready racks.

Optics and night vision

AMX-30 Optics
Type of optic Magnification Night Vision Devices
Image Intensifier Thermal Imager
Resolution
Notes
Resolution Light Mult Noise Level
Gunner's Sight X6.8 - X8.0 800 x 600 8.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)
Commander's View X6 800 x 600 8.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)
Driver's View X1 800 x 600 5.0 High Not Fitted Image intensifier unlocked by "NVD" modification (tier 4)

Machine guns

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 748 (200) 577 0°/+20° N/A
7.62 mm A-A-F1N
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 2,050 (100) 900 -10°/+45° ±120°

Usage in battles

This tank cannot stand a fight on its own, therefore, only two tactics are viable.

First (the most dangerous), you can try getting behind the enemy lines and attacking the SPAA, you will often get hull breaks thanks to the HEAT round, be wary of bushes however, they will stop your HEAT shells, you can attempt to take on enemy tanks, provided it is from the side, and you can hit the ammunition (HEAT will rarely cause fire, and the weak shrapnel makes it hard to take out entire crews).

Second, stay with your team, ideally behind another tank (do not lead the formation, it'll paint a target onto the tank), use your HEAT shells to disable tracks or take out one or two crew members and ease the task of your teammates.

Compared to the vehicles it will face, the AMX-30 ranges from Inferior to Harmless, every enemy vehicle should be regarded the same way, as major threats that will destroy it in a couple of hits at best. Aiming for the ammunition is the only way for you.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire OFPH 105 F1
III Filters Crew Replenishment Elevation Mechanism Smoke grenade
IV Transmission Engine Artillery Support Rangefinder NVD
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Moderate front armour
  • Fuel tank armour surrounding frontal ammo rack, much like Cold War Russian tanks
  • The HEAT shell is comparable to other HEATFS shells of contemporary tanks and can theoretically penetrate up to 400 mm on flat armour
  • Fairly good mobility

Cons:

  • No kinetic ammunition
  • Very tall cupola
  • Only 30-35 mm thick side armour
  • Does not have a stabilizer
  • Lacks the 20 mm autocannon of its tree counterpart, the AMX-30 (1972)
  • Rear turret bustle is pretty much lathered with ammunition when filled
  • Fuel tanks everywhere in hull, front and sides, likely to cause a fire
  • HEAT shell will be stopped by any kind of obstacle, which includes (but is not limited to) bushes, trees, fences, wooden houses, etc.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


France medium tanks
M4 Derivatives  M4A1 (FL10) · M4A4 (SA50)
AMX-50  AMX M4 · AMX-50 (TOA100) · AMX-50 (TO90/930)
AMX-30  AMX-30 · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 ACRA · AMX-30 Super
AMX-32/40  AMX-32 · AMX-32 (105) · AMX-40
Leclerc  Leclerc · Leclerc S2 · Leclerc SXXI · Leclerc AZUR
Other  D2 · S.35 · Lorraine 40t
Germany  Panther "Dauphiné"
USA  ▄M4A1 · ▄M4A3 (105) · ▄M4A4 · ▄M26

France premium ground vehicles
Light tanks  AMD.35 (SA35) · H.39 "Cambronne" · LVT-4/40 · AMX-13 (SS.11) · AMX-13-M24 · E.B.R. (1954) · E.B.R. (1963) · VBCI-2 (MCT30)
Medium tanks  M4A1 (FL10) · Panther "Dauphiné" · AMX-30 · AMX-30 Super · AMX-50 (TO90/930)
Heavy tanks  B1 ter · 2C bis · Somua SM
Tank destroyers  Lorraine 155 Mle.50