Difference between revisions of "AGM-12B Bullpup"

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*Mass: 260 kg
 
*Mass: 260 kg
 
*Guidance: Manual (MCLOS)
 
*Guidance: Manual (MCLOS)
*Maximum speed: 245m/s
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*Maximum speed: 245 m/s
 
*Firing range: 8.00 km
 
*Firing range: 8.00 km
 
*Explosive type: TNT
 
*Explosive type: TNT
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=== Effective damage ===
 
=== Effective damage ===
''high explosive''
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''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''
 
 
splash damage
 
 
 
overpresure damage
 
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
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== Usage in battles ==
 
== Usage in battles ==
''any type of ground vehicles (both player controlled ad A.I. controlled (vehicle, pillbox, base, etc)''
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''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''
 
 
pillboxes
 
 
 
small naval targets
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
 
'''Pros:'''  
 
'''Pros:'''  
  
when fired travels in a straight and precise line if not controlled
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* Large radius of destruction
 
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* Long range
can destroy multiple targets if close enought
 
 
 
long range
 
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
hard to control
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* Hard to control
 
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* Hard to keep track of the missile at long range
hard to see at range
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* Heavy missile that will deteriorate your flight performance
 
 
heavy
 
 
 
*
 
  
 
== History ==
 
== History ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the article about the variant of the weapon;''
 
* ''reference to the article about the variant of the weapon;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
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<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the weapon;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  

Revision as of 13:12, 28 April 2021

Description

The AGM-12B Bullpup missile (scale is approximate)


The AGM-12B, also known as ASM-N-7a, was created in 1960 as an upgrade from the test series ASM-N-7 and was named officially as AGM-12B in 1962. The AGM was powered by a Thiokol LR58-RM-4 liquid propellent motor to produce a range of up to 11 km and produced a thrust of 12,000 pounds or 53 Kn. The production of AGM-12B ended in 1970 and 22,000 were produced.

Vehicles equipped with this weapon

General info

  • Mass: 260 kg
  • Guidance: Manual (MCLOS)
  • Maximum speed: 245 m/s
  • Firing range: 8.00 km
  • Explosive type: TNT
  • Explosive mass: 63.5 kg
  • Armour penetration: 93 mm at all distances and angles

Effective damage

Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)

Comparison with analogues

Give a comparative description of missiles that have firepower equal to this weapon.

Usage in battles

Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)

Pros and cons

Pros:

  • Large radius of destruction
  • Long range

Cons:

  • Hard to control
  • Hard to keep track of the missile at long range
  • Heavy missile that will deteriorate your flight performance

History

Development of the AGM-12 Bullpup began in the early 1950s, after the Korean War sparked a demand for more precise, guided, weapon systems that could hit targets which were usually more difficult to hit with conventional ordnance. Apart from that, the new weapon system ought to increase the safety of ground attack aircraft and their crews by keeping them further away from returning ground fire.

A competition was ran by the U.S. Navy and the Martin company was awarded a contract in 1954. Work on the new missile, designated ASM-N-7, began and after several years of development and testing, the new weapon system entered service with the Navy in April 1959.

The design of the American first air-to-ground missile was fairly simple - a 250lb (113 kg) warhead derived from an aerial bomb, mounted on a rocket-propelled, roll-stabilized body. The entire missile was manually guided via radio signal to its target, using direct vision. To aid with aiming, two bright flares would ignite on the missile's rear end upon launch. These would make it easier for the operator to keep track of the missile in flight as it would be more visible.

The Bullpup was first employed in combat during the Vietnam War, although only seeing limited success. This was due to the fact that in order to ensure the highest probability of a successful hit, the aircraft that launched the missile had to fly the same course as the missile until impact. This of course, exposed the aircraft to anti-air fire and severely limited the pilot/operator's situational awareness in the case of single-seat aircraft.

Nonetheless, the Bullpup was still mass-produced for both the U.S. Navy and Army, resulting in around 30,000 units made across all of the weapon's variants. Although the missile was starting to be replaced in the '70s by more advanced systems, it wasn't until the '80s when the Bullpup was finally retired from active service.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92)
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S
SAM  Roland
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E)
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM
AGM  AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-7 · PL-8 · TY-90
AGM  AKD-9 · AKD-10 · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A
AGM  CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR2MR
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M)
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3
ATGM  Spike-MR
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile