Difference between revisions of "A13 Mk.I (3rd RTR)"

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(Page is dead, but i'm pretty sure its near identical to normal one. Copy-paste weapon section for time being, just to have something on it.)
 
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Center hull empty: 41 ''(+46)''
 
Center hull empty: 41 ''(+46)''
  
=== Optics ===
+
===== Optics =====
  
 
''Explain how the optic's status can affect the tank's gameplay in any unique or meaningful way. A comparison to rival tanks of the rank is welcome.''
 
''Explain how the optic's status can affect the tank's gameplay in any unique or meaningful way. A comparison to rival tanks of the rank is welcome.''

Latest revision as of 11:22, 27 November 2019

Mark IV A13 Mk.I (3rd Royal Tank Regiment)
uk_a_13_mk1_3rd_rtr.png
AB
RB
SB
General characteristics
Brief
Detailed
1.0/1.0/1.0BR
4 peopleCrew
front / side / backArmour
14 / 14 / 14Hull
14 / 14 / 14Turret
Mobility
13.8 tWeight
53 km/h forward
6 km/h back
47 km/h forward
5 km/h back
Speed
Armament
40 mm QF 2-pounder cannonMain weapon
87 roundsAmmunition
-15° / 20°Vertical guidance
shoulderStabilizer
7.7 mm Vickers machine gunCoaxial weapon
3 500 roundsAmmunition
250 roundsBelt capacity
390 shots/minFire rate
Economy
250 Ge icon.pngPurchase
Sl icon.png220/190/150Repair
150 Sl icon.pngCrew training
1 000 Sl icon.pngExperts
20 Ge icon.pngAces
× (75 + 100 Talisman.png) % Rp icon.pngReward for battle
× 0.3 × 2 Talisman.png Sl icon.png× 0.2 × 2 Talisman.png Sl icon.png× 0.1 × 2 Talisman.png Sl icon.png
This page is about the light tank A13 Mk.I (3rd RTR). For other uses, see A13 (Family).

Description

The Mark IV A13 Mk.I (3rd Royal Tank Regiment) is a Rank I British light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced along with the initial British tree line in Update 1.55 "Royal Armour". At some point, it was given for free if you chose British faction, when you started the game at first.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Armaments

Main armament

40 mm OQF 2-pounder
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
87 -15°/+20° ±180° Vertical
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 15.23 21.08 _.__ _.__ _.__
Realistic 9.50 11.20 _.__ _.__ _.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
3.64 _.__ _.__ 2.8
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
Shot Mk.1 AP/T AP 71 68 52 37 27 19
Shot Mk.1 APCBC/T APCBC 88 83 64 46 33 24
Shot Mk.1 APHV/T AP 80 78 67 56 47 40
Shell Mk.1 AP/T APHE 65 62 49 36 26 20
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Shot Mk.1 AP/T AP 792 1.08 N/A N/A N/A -1° 47° 60° 65°
Shot Mk.1 APCBC/T APCBC 792 1.24 N/A N/A N/A +4° 48° 63° 71°
Shot Mk.1 APHV/T AP 853 1.08 N/A N/A N/A -1° 47° 60° 65°
Shell Mk.1 AP/T APHE 792 1.08 1.2 9 19 +4° 47° 60° 65°
Ammo racks

Last updated: 1.77.2.128

Ammo racks of the A13 Mk I.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
14th
rack empty
15th
rack empty
16th
rack empty
Visual
discrepancy
87 78 (+9) 75 (+12) 72 (+15) 69 (+18) 66 (+21) 62 (+25) 60 (+27) 56 (+31) 51 (+36) 47 (+40) 43 (+44) 41 (+46) 36 (+51) 31 (+56) 16 (+71) (+86) No

Center hull empty: 41 (+46)

Optics

Explain how the optic's status can affect the tank's gameplay in any unique or meaningful way. A comparison to rival tanks of the rank is welcome.

If you are having problems with it, refer to the optics gallery page for examples.

A13 Mk.I (3rd RTR) Optics
Which ones Default magnification Maximum magnification
Main Gun optics x1.85 x3.5
Comparable optics AMR.35 ZT3

Machine guns

Main article: Vickers (7.7 mm)
7.7 mm Vickers
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
3,500 (250) 390 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Britain light tanks
Armoured cars  Daimler Armoured Car Mk.II · AEC Mk.II
A13  Mark IV A13 Mk I · Mark IV A13 Mk.I (3rd Royal Tank Regiment) · Mark IV A13 Mk II · Mark IV A13 Mk II
A15  Crusader Mk II · Crusader Mk III
A17  Mark VII A17 Tetrarch Mk I
Post war  Combat Vehicle, Personnel, Tracked, 30mm Gun, Warrior FV510