|This page is about the aircraft A-26B-50. For other uses, see A-26 (Disambiguation)|
- 1 Description
- 2 General info
- 3 Armaments
- 4 Usage in battles
- 5 History
- 6 Media
- 7 See also
- 8 External links
The A-26B-50 is a Rank IV American attacker with a battle rating of 5.3 (AB/RB) and 5.7 (SB). It was introduced in Update 1.67 "Assault".
The A-26B-50 "Invader" is an excellent ground attack aircraft, with an impressive armament of 14 forward-facing M2 Browning .50 cal machine guns, as well as a potential secondary armament of up to 4,000 lbs worth of bombs (4 x 1,000 lbs) or 14 HVAR rockets. The Invader also boasts two dual-M2 Browning machine gun turrets, remote controlled by a gunner located in the rear section of the aircraft.
The Invader's strength over many similar dual-engine aircraft is its powerful armament. The A-26B-50, compared to the A-26C-45DT, has an additional 8 M2 Browning .50 cal machine guns mounted in the nose, making it a terrifying opponent to anything unfortunate enough to end up in front of it's nose.
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
| Max Speed
(km/h at 5,473 m)
| Max altitude
| Turn time
| Rate of climb
| Max Speed
(km/h at 5,473 m)
|Max altitude (meters)||Turn time (seconds)|| Rate of climb
|Take-off run (meters)|
|Combat flap||Take-off flap||Landing flap||Air brakes||Arrestor gear|
| Wing-break speed
| Gear limit
| Combat flap
|Max Static G|
|< ???||< ???||< ???||> ???|
|Optimal altitude||100% Engine power||WEP Engine power|
|?,??? m||??? hp||?,??? hp|
Survivability and armour
- 12.7 mm Steel - Nose plate
- 8 mm Steel - Under engine armor plate (each nacelle)
- 12.7 mm Steel - Fore/aft nacelle fuel protection plates x 2 (each nacelle)
- 12.7 mm Steel - Fore cockpit armor plate
- 9.5 mm Steel - Cockpit tub
- 9 mm Steel - Pilot/Co-pilot's seat backs
- 12.7 mm Steel - Gunner aft armor plate
- 12.7 mm Steel - Gunner lower armor plate
- 12.7 mm Steel - Aircraft tail armor plate
- 60 mm Bulletproof glass - Pilot
The A-26B-50 is armed with:
- 8 x 12.7 mm Browning M2 machine gun, nose-mounted (360 rpg = 2,880 total)
- 6 x 12.7 mm Browning M2 machine gun, wing-mounted (300 rpg = 1,800 total)
The A-26B-50 can be outfitted with the following ordinance:
- 16 x 100 lb AN-M30A1 bombs (1,600 lb total)
- 8 x 250 lb AN-M57 bombs (2,000 lb total)
- 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
- 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
- 14 x 127 mm HVAR rockets
The A-26B-50 is defended by:
- 2 x 12.7 mm Browning M2 machine gun, beam turret (500 rpg = 1,000 total)
- 2 x 12.7 mm Browning M2 machine gun, ventral turret (500 rpg = 1,000 total)
Usage in battles
Though the Invader will suffer in combat versus more nimble single-engine fighters, it still has some tricks it can employ to eek out a victory in the skies. Due to the incredible 14 M2 Browning machine guns mounted within the nose and on the wings of the aircraft, the A-26B-50 is able to destroy greedy opponents in head-on engagements, even if they are armed with cannons. The A-26B-50 is a very resilient aircraft, similar to other dual-engine aircraft like the Beaufighter Mk 21. Because of this, the pilot of the Invader can allow his opponent to land some hits in exchange for coming in view of either the A-26's forward facing armaments, or of its two rear-facing turrets. Though M2 Brownings lack the stopping power of cannons such as the 23 mm NS-23 cannon, they are still capable of inflicting immense damage to enemy aircraft, lighting up fuel tanks and disabling key components like control surfaces. This can buy the pilot some breathing room, by forcing enemy fighters to return to base after coming under fire from the Invader's guns.
As a ground attack aircraft, the pilot should seek to employ the A-26B-50's varied payload to full use to ensure his team's victory on the ground. On maps such as Ruhr or Krymsk, the pilot can choose to take out 8 250 lb bombs, or 6 500 lb bombs to take out enemy Light Pillboxes and Pillboxes, and use the numerous M2 Brownings located around the aircraft to strafe AAA emplacements or artillery batteries. When the map lacks ground targets that the Invader can destroy, namely on Norway, the pilot can instead take out the plane's full bomb load of 4 1000 lb bombs, enough to take out bombing targets normally reserved for the team's Heavy Bombers (eg. B17E/L)
The final factor to note is that, whilst it is by no means the fastest at its battle rating, the A-26B-50 is quite fast for an aircraft of the attacker role. Though single-engine fighters will catch up to the Invader, it can delay this process by simply opening the throttle and flying directly away from them. This may buy time for allied aircraft to intervene, a safety that other American attackers like the PBJ-1J before it may not be able to rely on.
Specific enemies worth noting
While the A-26 Invader is rather fast for its battle rating of 5.3, it will still be able to be intercepted by almost any late models of aircraft such as the Bf-109 "Gustav" series, the Bf 109 K-4, the Fw 190 A-5, Fw 190 A-8 and any of the Focke Wulf Ta-152s. Any of these aircraft will be able to intercept, and most likely destroy the A-26B, as the majority of them sport the "Minengeschoß" rounds that will tear the aircraft apart.
Manual Engine Control
|Controllable||Not controllable||Not controllable||Not controllable||Separate||Not controllable||Not controllable|
|I||Fuselage Repair||Radiator||Offensive 12 mm||SBC-25|
|II||Compressor||Airframe||New 12 mm MGs||SBC mk.1|
|III||Wing Repair||Engine||Turret 12 mm||MBC mk.I|
|IV||Engine Injection||Cover||New 12 mm MGs (turret)||FRC mk.5|
Though speed is a factor in survival for the Invader, it should seek to first obtain its diverse payload to allow it to effectively fulfill its intended role. Start off researching the SBC-25, then Fuselage Repair. Proceed to research SBC mk.I, the Compressor, and the Radiator. Once you have those three, go for MBC mk.I and Engine. From here-on out, it is personal preference. If you are skilled in using HVAR rockets, research FRC mk.5 at this point, otherwise take Engine Injection and Wings Repair first. Finally, finish off Airframe and Cover then upgrade your weaponry.
Pros and cons
- Impressive forward-facing armament.
- Diverse secondary armament.
- Highly durable.
- Decent climb rate for an attacker.
- Two remote-controlled turrets.
- Decent energy retention.
- Very fast at low altitudes
- Not very maneuverable.
- Is not mounted with any cannons.
- High repair cost for its battle rating.
- Large silhouette
- Gunner is easily knocked out
- Gunner controls both dorsal and ventral turret. Having him knocked out will result in losing control of both defensive turrets.
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== Encyclopedia Info ===, also if applicable).
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
|Douglas||A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4|
|North American||A-36 · PBJ-1H · PBJ-1J|
|Other||AM-1 · AU-1 · XA-38|