Difference between revisions of "9K127 Vikhr"

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(Pros and cons: removed irrelevant con's)
(Pros and cons: removed irrelevant con's)
 
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Latest revision as of 12:07, 23 March 2020

Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.

Vehicles equipped with this weapon

General info

Tell us about the tactical and technical characteristics of the missile.

Effective damage

Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)

Comparison with analogues

Give a comparative description of missiles that have firepower equal to this weapon.

  • AGM114B Hellfire: While possessing a longer range, and a higher speed than the Hellfire, the Vikhr lacks the advanced Lock-On After Launch capability, requiring constant optical tracking and guidance.
  • PARS 3 LR: The PARS-3 very similar to the Hellfire in most ways, but has a shorter range, at 7.0km, and slower speed, at 290m/s.
  • HOT-3: It outdoes the HOT-3 in most fields, but is significantly outclassed in penetration potential, as well as post-penetration damage by the HOT-3.
  • BGM-71 TOW 2: It has comparatively lackluster capabilities, outranged by some 6.25km and with almost half the speed of the Vikhr. The TOW-2 only outdoes it in terms of availability, and the number which can be equipped at a time, the TOW-2 with 16 missiles, and the Vikhr with 12.
  • 9M120 Ataka: It is almost a direct upgrade in a sense. It is slightly faster, has a considerably longer range, and has 50 millimeters more penetration than the Ataka.

Usage in battles

Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)

This can be used to great effect at long distance against tanks, helicopters, and any other slow-moving targets. This missile also has an unlisted secondary ability; the proximity fuse.

The proximity fuse can make fighting other helicopters and some aircraft quite easy.

It can also be used in conjunction with the 9M39 Igla missile, to bait an attacking jet into evading your Igla, losing all of their energy, and then attacking with your Vikhr when they are vulnerable. This tactic can also be used against helicopters, as they tend to have flares or IRCMs, the Vikhr missile is not affected by either.

Pros and cons

Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.

Pros:

  • Maximum range of 10km
  • Very high speed relative to other missiles(600m/s)
  • Effectively a dual-purpose missile
  • Tandem-charge HEAT warhead
  • Proximity fuse allows for air-to-air engagements
  • Out-ranges almost all SAM systems, with the notable exception of the MIM146
  • Does not appear on radar warning receivers


Cons:

  • Lacks the more sophisticated laser-guidance systems of the Hellfire and PARS 3 missiles

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the weapon;
  • other literature.


Missiles
USA 
AAM  AIM-9B Sidewinder · AIM-9D Sidewinder · AIM-9E Sidewinder · AIM-9J Sidewinder · AIM-9L Sidewinder · AIM-92 Stinger
AGM  AGM-12B Bullpup · AGM-12C Bullpup · AGM-22 · AGM-114B Hellfire · AGM-114K Hellfire II · BGM-71 TOW · BGM-71 TOW-2
ATGM  BGM-71A TOW · BGM-71B TOW · BGM-71C I-TOW
SAM  MIM146
Germany 
AAM  AIM-9B FGW.2 Sidewinder
AGM  HOT-1 · HOT-3 · PARS 3 LR
ATGM  HOT-K3S
SAM  Roland
USSR 
AAM  9M39 Igla · R-3S · R-13M · R-60 · R-60M
AGM  9K127 Vikhr · 9M17M Falanga · 9M17P Falanga-PV · 9M120 Ataka · 9M120M Ataka
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123
SAM  9M311
Britain 
AAM  Fireflash · Firestreak · Red Top · SRAAM
ATGM  BAe Swingfire · MILAN · MILAN 2
SAM  Starstreak
Japan 
ATGM  Type 64 MAT · Type 79
SAM  Type 91
China 
AAM  PL-2
Italy 
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R530E · Matra R550 Magic 1 · Mistral · Shafrir
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · HOT-1 · HOT-3
ATGM  HOT · SS.11
SAM  Roland
Sweden 
AAM  RB24 · RB24J
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile