Difference between pages "M42 (Japan)" and "M4A4 (1st PTG) (China)"

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(Mobility: Updated to new mobility template)
 
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{{Specs-Card|code=jp_m42_duster}}
+
{{Specs-Card|code=cn_m4a4_sherman_1st_ptg}}
{{About
 
| about = SPAA '''{{PAGENAME}}'''
 
| other
 
| usage-1 = the version in the USA tree
 
| link-1 = M42
 
| usage-2 = the Italian SPAA with a similar name
 
| link-2 = M42 (Italy)
 
}}
 
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{break}} -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese self-propelled anti-aircraft gun {{Battle-rating}}. It was introduced along with the entire Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]].
+
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
 
The {{PAGENAME}} is identical in characteristics as the American [[M42]]. Its two 40 mm Bofors gun and exposed crew make the M42 quite a mediocre anti-aircraft vehicle, with a relatively slow-firing gun that makes it hard to quickly get a hit, and low protection that any aircraft can strafe the M42 to pieces. However, this SPAA is quite fast and can relocate and get to a different position quite quickly.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''-->
+
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
  
Armour may as well be non-existent on the M42. Built off the chassis of the [[M41A1_(Japan)|M41 Walker Bulldog]], the SPAA can be penetrated by anything in the game, except for those few tanks armed with only machine guns, of course. In this tank, speed is your armour. A stationary Duster is a scrapped Duster unless you're firing on an aircraft, in which you should stop behind some cover.
+
The hull is very similar to the American [[M4|M4 Sherman]], with a 50.8 mm thick upper glacis and protruding hatches interrupting the glacis ( augmented with applique armour). Weak spots here include the machine gun port and ventilator on the right side. The hull sides feature applique armour plates covering the ammunition storage racks. The turret is also very similar but lacks the applique armour on the right cheek, leaving a small weakened zone in that area. Frontal protection is quite good for its rank and shots from smaller anti-tank guns can generally be shrugged off, particularly when hull down. However more powerful guns such as the [[Pz.IV F2|Panzer IV F2's]] long 75 mm can destroy the tank easily, so care should be taken.
 +
 
 +
Guns with good penetration against sloped armour, such as those on the [[YaG-10 (29-K)]] and [[SU-85]] are particularly threatening as they are more than capable of penetrating your frontal armour without much issue. There are also a number of weak spots, notably, the flatter armor in front of the driver and machine gunner, the hull machine gun, the round section of armor in front of the right ammo rack, the rounded area in front of the transmission, and a thin square-shaped section of armor on the front of the turret to the right of the main gun. The side armour is only 38.1 mm thick and can be easily penetrated by just about any anti-tank gun, even many anti-aircraft guns, but the applique armour on this model can help if the tank is angled.
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 710|rbMinHp= 442}}
+
{{tankMobility|abMinHp= 620|rbMinHp= 354}}
 
 
This tank can go about 72 km/h forwards and -20 km/h backwards. Either way, it's fast. Being built with neutral steering and lighter than the M41A1. It should take no difficulty to get out of a situation in a pinch.
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
{{main|Bofors (40 mm)}}
+
{{main|M3 (75 mm)}}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" |[[M3 (75 mm)|75 mm M3]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" |Vertical
 +
guidance
 +
! rowspan="1" |Horizontal
 +
guidance
 +
! rowspan="1" |Stabilizer
 +
|-
 +
| colspan="3" |97||-10°/+25°||±180°||Vertical
 +
|-
 +
! colspan="6" |Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
|''Arcade''||22.85||31.62||38.40||__.__||45.18
 +
|-
 +
|''Realistic''||14.28||16.80||20.4||22.60||24.00
 +
|-
 +
! colspan="4" |Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
|6.50||5.75||5.30||5.00
 +
|-
 +
|}
 +
===== Ammunition=====
 +
{| class="wikitable sortable" width="100%" style="text-align:center"
 +
! colspan="8" |Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" |Ammunition
 +
! rowspan="2" class="unsortable" |Type of
 +
warhead
 +
! colspan="6" |'''Penetration''' ''in mm'' '''@ 0° Angle of Attack'''
 +
|-
 +
!10m
 +
!100m
 +
!500m
 +
!1000m
 +
!1500m
 +
!2000m
 +
|-
 +
|M72 shot||AP||90||88||78||66||57||49
 +
|-
 +
|M61 shot||APCBC||101||99||88||76||66||57
 +
|-
 +
|M48 shell||HE||10||10||10||10||10||10
 +
|-
 +
|}
 +
{| class="wikitable sortable" width="100%" style="text-align:center"
 +
! colspan="10" |Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" |Ammunition
 +
! rowspan="2" |Velocity
 +
in m/s
 +
! rowspan="2" |Projectile
 +
Mass in kg
 +
! rowspan="2" |''Fuse delay''
 +
''in m:''
 +
! rowspan="2" |''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" |''Explosive Mass in g'' ''(TNT equivalent):''
 +
! rowspan="2" |''Normalization At 30°''
 +
''from horizontal:''
 +
! colspan="3" |''Ricochet:''
 +
|-
 +
!0%
 +
!50%
 +
!100%
 +
|-
 +
|M72 shot||619||6.3||N/A||N/A||N/A||-1°||47°||60°||65°
 +
|-
 +
|M61 shot||618||6.79||1.2||20||63.7||+4°||48°||63°||71°
 +
|-
 +
|M48 shell||463||6.3||0.4||0.5||666||+0°||79°||80°||81°
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" |Smoke characteristic
 +
|-
 +
!Ammunition
 +
!Velocity
 +
in m/s
 +
!Projectile
 +
Mass in kg
 +
!''Screen radius''
 +
''in m''
 +
!''Screen time''
 +
''in s''
 +
!''Screen hold time''
 +
''in s:''
 +
!''Explosive Mass in g'' ''(TNT equivalent):''
 +
|-
 +
|M89||259||3||13||5||20||50
 +
|-
 +
|}[[Ammo racks|'''Ammo racks''']] 
 +
 
 +
=== Machine guns ===
 +
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 +
{{main|Browning M2HB (12.7 mm)|M1919A4 (7.62 mm)}}
  
The M42 Duster is armed with two [[Bofors (40 mm)]] anti-aircraft guns. They have a decent rate of fire and you will seldom have to stop and wait for a reload - more likely, you'll have to wait for the gun barrel to cool down. Against aircraft, these guns are deadly. A shot or two will be more than enough to shoot down an enemy. They are also quite deadly against lightly armoured vehicles, such as enemy SPAAs or light tanks such as the [[Ru 251|Spähpanzer Ru 251]] or [[M41A1_(Japan)|M41 Walker Bulldog]], and you can pen the side of [[Panther A|Panthers]], too. However, they require direct hits. Against the Soviet heavy or British medium tanks you are likely to encounter, however these guns will do nothing for you. You will rarely get an opportunity to use the Bofors on another tank, as they simply lack the penetration to do so - 68mm doesn't get you very far at Rank IV. It's part of what makes the Rank IV Japanese experience so painful. If you can get the guns to hit, you should have no trouble knocking aircraft out of the sky.
+
The M4A4 is armed with both a pintle-mounted 12.7 mm M2HB .50 cal machine gun and a coaxial 7.62 mm M1919A4 .30 cal machine gun. The latter is useful as a secondary machine gun to supplement the larger 12.7 mm machine gun, both increasing the volume of fire you can put out in a burst of your machine guns and providing a backup machine gun in case your .50 cal gunner runs out of ammo or is knocked out. The 12.7 mm machine gun is more useful as it does more damage and has more penetration. It can swivel independently of the main gun, but not a full 360 degrees around so you will still need to traverse the turret to follow moving targets. Both can be used to shoot at aircraft and unarmored spots on enemy vehicles, and the .50 cal specifically is capable of damaging vehicles with very light armour due to the penetration.
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" |[[Browning M2HB (12.7 mm)|12.7 mm M2HB]]
 +
|-
 +
! colspan="7" |''Pintle mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" |Fire rate
 +
(shots/minute)
 +
! rowspan="1" |Vertical
 +
guidance
 +
! rowspan="1" |Horizontal
 +
guidance
 +
|-
 +
| colspan="4" |600 (200)||576||-10°/+25°||±60°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" |[[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
 +
|-
 +
! colspan="7" |''Coaxial mount''
 +
|-
 +
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 +
! rowspan="1" |Fire rate
 +
(shots/minute)
 +
! rowspan="1" |Vertical
 +
guidance
 +
! rowspan="1" |Horizontal
 +
guidance
 +
|-
 +
| colspan="4" |3,000 (250)||500||N/A||N/A
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
This tank has no armour, but a lot of speed and guns that do nothing against anything with actual armour. Refrain from attacking enemies that can take a hit from you, unless you like getting "Hit +10SL +5RP". You can roam around the battlefield with your insane speed and act as a scout. Ironically, shooting enemies you know will bounce, you have a reason for it because it makes them show up on the mini-map for all players to see, although it will also expose you. However, you could stay with your teammates and shoot down planes that will be harassing them - they will see you, with your open-top and exposed crew, and think of you as an easy target. They know the danger of the Bofors guns but for some pilots that is a gamble, they are willing to take. A good way to lure planes toward you is the act like you don't see them - shoot off at some distant (ground) target, at which the plane will notice you are "distracted" and dive to attack you, where you can show them the error of their ways in the form of the 40mm Bofors cannon.
+
=== Pros and cons ===
 +
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
  
* Powerful 40mm Bofors guns are dangerous - both to aircraft and lightly-armoured vehicles
+
* Good armour and mobility, quite versatile
* Good top speed due to using the M41 Walker Bulldog chassis
+
* Vertical gun stabilizer is helpful for landing the first shot
* Very quick reload speed
+
* Excellent gun depression
 +
* Gun has good penetration and post-penetration damage when using M61 shells
 +
* Pintle mounted HMG is useful against soft targets and aircraft
 +
* Fast reload for its rank
 +
* Premium vehicle, bonuses to research and Silver Lion gain
  
 
'''Cons:'''
 
'''Cons:'''
  
* Light armour makes it vulnerable
+
* High profile
* Susceptible to the Hull Break mechanic
+
* Has a number weak points in its armour, the front has areas with less slope and sides are thin
* Ammo racks everywhere; can be detonated by even strafing aeroplanes
+
* Armour is much less effective against guns with good angled penetration
* Prolonged firing can eat through the ammo fairly quick
+
* Decorative designs and inscriptions on the tank can make it slightly easier to spot
* Exposed crew vulnerable to planes
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''-->
 +
===Vehicle background===
 +
The M4A4 (1st PTG) was one of many M4 medium tanks armed with a 75 mm gun provided by the U.S to China through the lend-Lease program in April 1944. It saw service during  World War 2 (1939-45) in China against the Japanese and went on to serve in the China civil war (1946-49) where it was destroyed by China communist forces in 1949. The tank had a "Tiger face" painted on it's manlet and "claws" painted on the armoured plate in front of the driver. The top of the tank was painted yellow in order for it to be recognized by the allied air unit.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
Line 74: Line 212:
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on tank;''
+
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
{{Japan anti-aircraft vehicles}}
+
{{China medium tanks}}
 +
{{China premium ground vehicles}}

Revision as of 20:16, 22 March 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
␗M4A4 (1st PTG)
cn_m4a4_sherman_1st_ptg.png
␗M4A4 (1st PTG)
AB RB SB
3.7 3.7 3.7
Purchase:1 300 Specs-Card-Eagle.png
Show in game

Description

The ␗Medium Tank M4A4 Sherman (1st PTG) is a gift rank II Chinese medium tank with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

The hull is very similar to the American M4 Sherman, with a 50.8 mm thick upper glacis and protruding hatches interrupting the glacis ( augmented with applique armour). Weak spots here include the machine gun port and ventilator on the right side. The hull sides feature applique armour plates covering the ammunition storage racks. The turret is also very similar but lacks the applique armour on the right cheek, leaving a small weakened zone in that area. Frontal protection is quite good for its rank and shots from smaller anti-tank guns can generally be shrugged off, particularly when hull down. However more powerful guns such as the Panzer IV F2's long 75 mm can destroy the tank easily, so care should be taken.

Guns with good penetration against sloped armour, such as those on the YaG-10 (29-K) and SU-85 are particularly threatening as they are more than capable of penetrating your frontal armour without much issue. There are also a number of weak spots, notably, the flatter armor in front of the driver and machine gunner, the hull machine gun, the round section of armor in front of the right ammo rack, the rounded area in front of the transmission, and a thin square-shaped section of armor on the front of the turret to the right of the main gun. The side armour is only 38.1 mm thick and can be easily penetrated by just about any anti-tank gun, even many anti-aircraft guns, but the applique armour on this model can help if the tank is angled.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 45 6 32.2 620 811 19.25 25.19
Realistic 41 5 354 425 10.99 13.2

Armaments

Main armament

Main article: M3 (75 mm)
75 mm M3
Capacity Vertical

guidance

Horizontal

guidance

Stabilizer
97 -10°/+25° ±180° Vertical
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 22.85 31.62 38.40 __.__ 45.18
Realistic 14.28 16.80 20.4 22.60 24.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
6.50 5.75 5.30 5.00
 Ammunition
Penetration statistics
Ammunition Type of

warhead

Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M72 shot AP 90 88 78 66 57 49
M61 shot APCBC 101 99 88 76 66 57
M48 shell HE 10 10 10 10 10 10
Shell details
Ammunition Velocity

in m/s

Projectile

Mass in kg

Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g (TNT equivalent): Normalization At 30°

from horizontal:

Ricochet:
0% 50% 100%
M72 shot 619 6.3 N/A N/A N/A -1° 47° 60° 65°
M61 shot 618 6.79 1.2 20 63.7 +4° 48° 63° 71°
M48 shell 463 6.3 0.4 0.5 666 +0° 79° 80° 81°
Smoke characteristic
Ammunition Velocity

in m/s

Projectile

Mass in kg

Screen radius

in m

Screen time

in s

Screen hold time

in s:

Explosive Mass in g (TNT equivalent):
M89 259 3 13 5 20 50
Ammo racks 

Machine guns

The M4A4 is armed with both a pintle-mounted 12.7 mm M2HB .50 cal machine gun and a coaxial 7.62 mm M1919A4 .30 cal machine gun. The latter is useful as a secondary machine gun to supplement the larger 12.7 mm machine gun, both increasing the volume of fire you can put out in a burst of your machine guns and providing a backup machine gun in case your .50 cal gunner runs out of ammo or is knocked out. The 12.7 mm machine gun is more useful as it does more damage and has more penetration. It can swivel independently of the main gun, but not a full 360 degrees around so you will still need to traverse the turret to follow moving targets. Both can be used to shoot at aircraft and unarmored spots on enemy vehicles, and the .50 cal specifically is capable of damaging vehicles with very light armour due to the penetration.

12.7 mm M2HB
Pintle mount
Capacity (Belt capacity) Fire rate

(shots/minute)

Vertical

guidance

Horizontal

guidance

600 (200) 576 -10°/+25° ±60°
7.62 mm M1919A4
Coaxial mount
Capacity (Belt capacity) Fire rate

(shots/minute)

Vertical

guidance

Horizontal

guidance

3,000 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Good armour and mobility, quite versatile
  • Vertical gun stabilizer is helpful for landing the first shot
  • Excellent gun depression
  • Gun has good penetration and post-penetration damage when using M61 shells
  • Pintle mounted HMG is useful against soft targets and aircraft
  • Fast reload for its rank
  • Premium vehicle, bonuses to research and Silver Lion gain

Cons:

  • High profile
  • Has a number weak points in its armour, the front has areas with less slope and sides are thin
  • Armour is much less effective against guns with good angled penetration
  • Decorative designs and inscriptions on the tank can make it slightly easier to spot

History

Vehicle background

The M4A4 (1st PTG) was one of many M4 medium tanks armed with a 75 mm gun provided by the U.S to China through the lend-Lease program in April 1944. It saw service during World War 2 (1939-45) in China against the Japanese and went on to serve in the China civil war (1946-49) where it was destroyed by China communist forces in 1949. The tank had a "Tiger face" painted on it's manlet and "claws" painted on the armoured plate in front of the driver. The top of the tank was painted yellow in order for it to be recognized by the allied air unit.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa · T-69 II G
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT2000 · VT-4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545

China premium ground vehicles
Light tanks  T-26 No.531 · ␗M3A3 (1st PTG) · ␗M41A3 · M64 · WMA301
Medium tanks  ␗M4A4 (1st PTG) · T-34-85 No.215 · Т-62 №545 · ZTZ59A · Type 69-IIa · T-69 II G · ZTZ96A (P)
Heavy tanks  IS-2 No.402