Difference between revisions of "140 mm/50 3rd Year Type (140 mm)"

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<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
 
<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
 
[[File:140-mm-50-3Type-Salvo-Fire.jpg|thumb|right|{{PAGENAME}} onboard {{Specs-Link|jp_cruiser_kuma|short}} firing at the enemy]]
 
[[File:140-mm-50-3Type-Salvo-Fire.jpg|thumb|right|{{PAGENAME}} onboard {{Specs-Link|jp_cruiser_kuma|short}} firing at the enemy]]
'''{{PAGENAME}}''' is a main gun type on an early Japanese Light Cruisers. It's a relatively competent weapon, offering good performance against enemy ships, however being unable to effectively engage hostile airplanes.
+
'''{{PAGENAME}}''' is a main gun-type on an early Japanese Light Cruisers. It's a relatively competent weapon, offering good performance against enemy ships, however, being unable to effectively engage hostile airplanes.
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
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== General info ==
 
== General info ==
 
<!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' -->
 
<!-- ''Tell us about the tactical and technical characteristics of the cannon or machine gun.'' -->
The cannon has the lowest calibre among its peers, what gives a significant disadvantage in a gunfire. It's not until unlocking the Type 1 SAP shells that the ship is in an absolute disadvantage against other light cruisers using equivalent shells.
+
The cannon has the lowest calibre among its peers, which gives a significant disadvantage in regards to gunfire. It's not until unlocking the Type 1 SAP shells that the ship is in an absolute disadvantage against other light cruisers using equivalent shells.
  
 
=== Available ammunition ===
 
=== Available ammunition ===
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=== Comparison with analogues ===
 
=== Comparison with analogues ===
 
<!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' -->
 
<!-- ''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.'' -->
Comparing to the primary weapons on the ships of the same BR 140 mm/50 3rd Year Type (140 mm) is grossly outmatched in terms of caliber, which results in low muzzle velocity, TNT equivalents, and penetration capabilities. Lacking firepower is not helped by the number of barrels available on the ships bearing the gun, offering at most 6 shells fired at the same time, which is about average for the BR. The only saving grace is its damage potential per minute with the Type 1 SAP shells, especially when firing from the first-stage stowage, where its damage potential can be theoretically higher than the one of its peers.
+
Comparing to the primary weapons on the ships of the same BR 140 mm/50 3rd Year Type (140 mm) is grossly outmatched in terms of calibre, which results in low muzzle velocity, TNT equivalents, and penetration capabilities. Lacking firepower is not helped by the number of barrels available on the ships bearing the gun, offering at most 6 shells fired at the same time, which is about average for the BR. The only saving grace is its damage potential per minute with the Type 1 SAP shells, especially when firing from the first-stage stowage, where its damage potential can be theoretically higher than the one of its peers.
  
 
Concluding, the 3rd Year Type can be considered the weakest cannon among its peers.
 
Concluding, the 3rd Year Type can be considered the weakest cannon among its peers.
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
 
<!-- ''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.'' -->
{{PAGENAME}} should be used in gunnery fights, preferably at ranges of ≈8&nbsp;km, in an attempt to outshoot the opponents thanks to a higher rate of fire than the peers. Due to slow shell speed shooting at targets beyond 11&nbsp;km is mostly in vain, though given a large supply of ammunition there is not much harm in trying to score lucky hits.  
+
{{PAGENAME}} should be used in gunnery fights, preferably at ranges of ≈8&nbsp;km, in an attempt to outshoot its opponents thanks to a higher rate of fire than the peers. Due to slow shell speed shooting at targets beyond 11&nbsp;km is mostly in vain, though given a large supply of ammunition there is not much harm in trying to score lucky hits.  
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
 
<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
  
{{PAGENAME}} (50口径三年式14cm砲) was introduced in 1916 and became the world's most common coastal defense gun during WW2, as well as being used on a number of pre-war capital ships.
+
{{PAGENAME}} (50口径三年式14cm砲) was introduced in 1916 and became the world's most common coastal defence gun during WW2, as well as being used on a number of pre-war capital ships.
  
It was conceived as a successor to the 15 cm/50 41st Year Type (50口径四十一式15cm砲), addressing the need for a quick-firing gun that could sustain a fire rate for longer periods of time. This lead to a decrease in caliber and as a result - 16% lower mass of the shells that were now easier to handle by the crew that had to manually load them into the breech. The first capital ship to bear the gun was the battleship Ise, completed in 1917, where the guns were put in casemate-style mountings. Gun was originally planned to be used on a number of light cruisers and capital ships, however, due to Washington Naval Treaty (1922), a number of constructions had to be canceled or modified, with the guns relegated to the coastal defense. Production was done in two gun factories - at Kure, including the mounts (neighbor city to the Hiroshima) and in the Muroran gun factory (on Hokkaido island), presumably only for coastal defense.<ref name="navweaps">[http://www.navweaps.com/Weapons/WNJAP_55-50_3ns.php Japan 14 cm/50 (5.5") 3rd Year Type - NavWeaps]</ref><ref>Japanese Naval Guns and Mounts, Article 1, Mounts under 18″, pg. 22</ref>
+
It was conceived as a successor to the 15 cm/50 41st Year Type (50口径四十一式15cm砲), addressing the need for a quick-firing gun that could sustain a fire rate for longer periods of time. This leads to a decrease in calibre and as a result - 16% lower mass of the shells that were now easier to handle by the crew that had to manually load them into the breech. The first capital ship to bear the gun was the battleship Ise, completed in 1917, where the guns were put in casemate-style mountings. Gun was originally planned to be used on a number of light cruisers and capital ships, however, due to Washington Naval Treaty (1922), a number of constructions had to be cancelled or modified, with the guns relegated to the coastal defence. Production was done in two gun factories - at Kure, including the mounts (neighbour city to the Hiroshima) and in the Muroran gun factory (on Hokkaido island), presumably only for coastal defence.<ref name="navweaps" /><ref name="JNGM" />
  
Throughout its operational history a number of shells were used that are not illustrated in the game. Notably anti-submarine projectiles that were introduced in 1943, the Type 3 Anti-Aircraft shells, better known as Sankaidan (三式彈), and the illumination rounds.<ref name="navweaps"/><ref>Handbook of Japanese Explosive Ordnance: Opnav 30-3M. 15 August 1945, pg. 186</ref>
+
Throughout its operational history, a number of shells were used that are not illustrated in the game. Notably, anti-submarine projectiles that were introduced in 1943, the Type 3 Anti-Aircraft shells, better known as Sankaidan (三式彈), and the illumination rounds.<ref name="navweaps" /><ref name="HJEO" />
  
 
Single-gun mounts that we can find in the game had a mass of 21 tonnes, 5.7 of which was the gun with the breech. The operation of the mount was fully manual, with both, horizontal and vertical targetting speed of 8°/s. Guns could be elevated down to -7° and up either 25° or 30°, depending on a specific mount. The maximum range of the weapon was 19 km at 30°.
 
Single-gun mounts that we can find in the game had a mass of 21 tonnes, 5.7 of which was the gun with the breech. The operation of the mount was fully manual, with both, horizontal and vertical targetting speed of 8°/s. Guns could be elevated down to -7° and up either 25° or 30°, depending on a specific mount. The maximum range of the weapon was 19 km at 30°.
 
===References===
 
<references />
 
  
 
== Media ==
 
== Media ==
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* [[Wikipedia:14_cm/50_3rd_Year_Type_naval_gun|[Wikipedia<nowiki>]</nowiki> 14 cm/50 3rd Year Type naval gun]]
 
* [[Wikipedia:14_cm/50_3rd_Year_Type_naval_gun|[Wikipedia<nowiki>]</nowiki> 14 cm/50 3rd Year Type naval gun]]
 
* [http://www.navweaps.com/Weapons/WNJAP_55-50_3ns.php Japan 14 cm/50 (5.5") 3rd Year Type - NavWeaps]
 
* [http://www.navweaps.com/Weapons/WNJAP_55-50_3ns.php Japan 14 cm/50 (5.5") 3rd Year Type - NavWeaps]
 +
 +
== References ==
 +
=== Citations ===
 +
<references>
 +
<ref name="navweaps">DiGiulian, T. (2020)</ref>
 +
<ref name="JNGM">United States Navy Technical Mission to Japan. (1945, 15 August)</ref>
 +
<ref name="HJEO">Navy Department. (1945, 15 August)</ref>
 +
</references>
 +
 +
=== Biblography ===
 +
* DiGiulian, Tony (2010). [http://www.navweaps.com/Weapons/WNJAP_55-50_3ns.php "5.5"/50 (14 cm) 3rd Year Type".] ''NavWeaps.com website'', On-line. Retrieved on 09 April 2020.
 +
* Bulletpicker.com. [https://bulletpicker.com/pdf/USNTMJ-200E-47N-1.pdf "Japanese Naval Guns and Mounts - Article 1 - Mounts Under 18”"] ''Bulletpicker.com website'', p.22, On-line.  Retrieved on 09 April 2020.
 +
* United States Navy. [https://books.google.com/books?id=b883AAAAMAAJ&printsec=frontcover&source=gbs_ge_summary_r&cad=0#v=onepage&q&f=false "Handbook of Japanese Ordnance"], ''OPNAV 30-3M'', p.186, On-line. Retrieved on 09 April 2020.
 +
  
 
{{Japan naval cannons}}
 
{{Japan naval cannons}}
  
 
[[Category:Naval cannons]]
 
[[Category:Naval cannons]]

Revision as of 23:51, 9 April 2020

Description

140 mm/50 3rd Year Type (140 mm) onboard IJN Kuma firing at the enemy

140 mm/50 3rd Year Type (140 mm) is a main gun-type on an early Japanese Light Cruisers. It's a relatively competent weapon, offering good performance against enemy ships, however, being unable to effectively engage hostile airplanes.

Vehicles equipped with this weapon

General info

The cannon has the lowest calibre among its peers, which gives a significant disadvantage in regards to gunfire. It's not until unlocking the Type 1 SAP shells that the ship is in an absolute disadvantage against other light cruisers using equivalent shells.

Available ammunition

Standard HE shell is a relatively good all-rounder, that should be taken to every match, it's useful primarily against Destroyers and Motor Torpedo Boats. Type 2 SAP (Tier I modification) shells are comparatively weak, with little direct damage and mediocre fragmentation damage, despite having larger explosive filler than its successor. Their usefulness is limited to taking down engines and transmissions. They are wholly superseded by Type 1 SAP (Tier III modification) that has both: higher damage upon piercing the component and higher fragmentation damage. Finally, the HE-DF shells (under the same designation as the regular HE shells - type 0 HE) are dedicated anti-air shells, however, due to poor vertical guidance (+20° or +30°, depending on the mount, compared to +75° on Type 3 guns) their effectiveness is severely limited. Note that HE-DF shells are inefficient even against wooden boats, as they will explode at a significant distance in front of the target, doing negligible damage to anything that is not moving >100 km/h towards the shell.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1000 m 2500 m 5000 m 7500 m 10000 m 15000 m
140 mm type 0 HE HE 35 35 35 35 35 35
140 mm type 2 SAP SAP 59 51 43 38 35 35
140 mm type 0 HE HE-DF 35 35 35 35 35 35
140 mm type 1 SAP SAPBC 112 97 81 70 62 54
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (kg)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
140 mm type 0 HE HE 840 37.87 0.4 0.1 3.15

79°

80°

81°

140 mm type 2 SAP SAP 701 37.9 6 5 2.96 +4° 47° 60° 65°
140 mm type 0 HE HE-DF 850 37.9 0.1 0.1 3.15

79°

80°

81°

140 mm type 1 SAP SAPBC 855 37.87 6 5 2.21 +4°

48°

63°

71°

Comparison with analogues

Comparing to the primary weapons on the ships of the same BR 140 mm/50 3rd Year Type (140 mm) is grossly outmatched in terms of calibre, which results in low muzzle velocity, TNT equivalents, and penetration capabilities. Lacking firepower is not helped by the number of barrels available on the ships bearing the gun, offering at most 6 shells fired at the same time, which is about average for the BR. The only saving grace is its damage potential per minute with the Type 1 SAP shells, especially when firing from the first-stage stowage, where its damage potential can be theoretically higher than the one of its peers.

Concluding, the 3rd Year Type can be considered the weakest cannon among its peers.

Type 0 HE

Cannon Shell Type of
warhead
Velocity
(m/s)
Explosive Mass
(TNT equivalent) (kg)
Explosive Mass (TNT eq.) per minute-gun (kg) Penetration @ 0° Angle of Attack (mm) Ricochet
First stage Sustained 1000 m 10,000 m 0% 100%
140 mm/50 3rd Year Type (140 mm) 140 mm type 0 HE HE 840 3.15 31.5 18.9 35mm 35mm

79°

81°

6 inch/53 Mk.12 (152 mm) 6 inch Mk.34 HC HE 914 5.88 41.16 35.28 49mm 49mm

79°

81°

15 cm/48 KC/36 (150 mm) 15 cm Spgr. L/4.5 Kz (m.Hb) HE 835 3.91 31.28 23.46 37mm 37mm

79°

81°

180 mm/60 B-1-K (180 mm) 180 mm OF-32 HE 920 12.17 48.68 36.51 65mm 65mm

79°

81°

6 inch/45 BL Mark XII (152 mm) 6 inch HE HE 853 6 42 30 50mm 50mm

79°

81°

Type 1 SAP

Cannon Shell Type of
warhead
Velocity
(m/s)
Explosive Mass
(TNT equivalent) (kg)
Explosive Mass (TNT eq.) per minute-gun (kg) Penetration @ 0° Angle of Attack (mm) Ricochet
First stage Sustained 1000 m 10,000 m 0% 100%
140 mm/50 3rd Year Type (140 mm) 140 mm type 1 SAP SAPBC 855 2.21 22.1 13.26 112mm 62mm

48°

71°

6 inch/53 Mk.12 (152 mm) 6 inch Mk.27 SC SP Common 914 0.97706 6.84 5.86 160mm 90mm

48°

71°

15 cm/48 KC/36 (150 mm) 15 cm Spgr. L/4.4 Bdz (m.Hb) SAPBC 960 3.32 26.56 19.92 141mm 79mm

48°

71°

15 cm/48 KC/36 (150 mm) 15 cm Spgr. L/3.7 (m.Hb) APCBC 960 1.32 10.56 7.92 281mm 157mm

48°

71°

180 mm/60 B-1-K (180 mm) 180 mm PB-32 SAPCBC 920 10.78 12.6 9.45 204mm 130mm

48°

71°

6 inch/45 BL Mark XII (152 mm) 6 inch CPBC SAPBC 853 3.4 22.05 15.75 133mm 74mm

48°

71°

Usage in battles

140 mm/50 3rd Year Type (140 mm) should be used in gunnery fights, preferably at ranges of ≈8 km, in an attempt to outshoot its opponents thanks to a higher rate of fire than the peers. Due to slow shell speed shooting at targets beyond 11 km is mostly in vain, though given a large supply of ammunition there is not much harm in trying to score lucky hits.

Pros and cons

Pros:

  • Good fire rate
  • Decent damage output per minute for the Type 1 SAP shells among peers

Cons:

  • Low damage output among all shell types when compared with the equivalents
  • Very low shell speed across the board
  • HE shell has the lowest explosive mass TNT equivalent among peers
  • Even the best AP shell has the lowest penetration among peers
  • Type 2 SAP shell is largely useless

History

140 mm/50 3rd Year Type (140 mm) (50口径三年式14cm砲) was introduced in 1916 and became the world's most common coastal defence gun during WW2, as well as being used on a number of pre-war capital ships.

It was conceived as a successor to the 15 cm/50 41st Year Type (50口径四十一式15cm砲), addressing the need for a quick-firing gun that could sustain a fire rate for longer periods of time. This leads to a decrease in calibre and as a result - 16% lower mass of the shells that were now easier to handle by the crew that had to manually load them into the breech. The first capital ship to bear the gun was the battleship Ise, completed in 1917, where the guns were put in casemate-style mountings. Gun was originally planned to be used on a number of light cruisers and capital ships, however, due to Washington Naval Treaty (1922), a number of constructions had to be cancelled or modified, with the guns relegated to the coastal defence. Production was done in two gun factories - at Kure, including the mounts (neighbour city to the Hiroshima) and in the Muroran gun factory (on Hokkaido island), presumably only for coastal defence.[1][2]

Throughout its operational history, a number of shells were used that are not illustrated in the game. Notably, anti-submarine projectiles that were introduced in 1943, the Type 3 Anti-Aircraft shells, better known as Sankaidan (三式彈), and the illumination rounds.[1][3]

Single-gun mounts that we can find in the game had a mass of 21 tonnes, 5.7 of which was the gun with the breech. The operation of the mount was fully manual, with both, horizontal and vertical targetting speed of 8°/s. Guns could be elevated down to -7° and up either 25° or 30°, depending on a specific mount. The maximum range of the weapon was 19 km at 30°.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links

References

Citations

  1. 1.0 1.1 DiGiulian, T. (2020)
  2. United States Navy Technical Mission to Japan. (1945, 15 August)
  3. Navy Department. (1945, 15 August)

Biblography


Japan naval cannons
20 mm  JM61 · Type 98
25 mm  25 mm/60 Type 96
37 mm  Type 4 · Type 11 pattern 1922
40 mm  40 mm/62 Vickers
57 mm  Type 97
75 mm  Type 88 AA
76 mm  3-inch/40 Type 41 · 8 cm/40 3rd Year Type · 8 cm/60 Type 98
100 mm  100/65 mm Type 98 mod A
120 mm  120 mm/45 3rd Year Type · 120 mm/45 10th year type
127 mm  5 inch/40 Type 89 · 127 mm/50 3rd Year Type
140 mm  140 mm/50 3rd Year Type
152 mm  6-inch/45 Type 41 · 15 cm/50 Type 41
155 mm  155 mm/60 3rd Year Type
200 mm  20 cm 3rd year type No.1
203 mm  20 cm/45 Type 41 · 20 cm/50 3rd year type No.2
356 mm  36 cm/45 Type 41
410 mm  410 mm/45 Type 3
  Foreign:
20 mm  20 mm/70 Oerlikon Mk.II (USA/Britain)
40 mm  Bofors L/60 Mark 1 (USA) · Bofors L/60 Mark 2 (USA) · Bofors L/60 Mark 3 (USA)
47 mm  3 pdr QF Hotchkiss (Britain)
76 mm  3-inch Mark 10 (USA) · 3 inch Mk.33 (USA) · 3-inch Mk.34 (USA)
120 mm  4,7-inch/40 Armstrong (Britain)
127 mm  5 inch/38 Mk.12 (USA)
305 mm  12-inch/45 Vickers (Britain) · 12-inch/50 Vickers (Britain)