Leopard 2A4M

From War Thunder Wiki
Revision as of 06:10, 24 June 2024 by Oxytal (talk | contribs) (Main armament: and Ammo racks)

Jump to: navigation, search
This page is about the Canadian MBT Leopard 2A4M. For other versions, see Leopard 2 (Family).
Leopard 2A4M
germ_leopard_2a4m_can.png
GarageImage Leopard 2A4M.jpg
Leopard 2A4M
AB RB SB
11.7 11.7 11.7
Show in game
STORE

Description

The Leopard 2A4M CAN is a premium gift rank VII German medium tank with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update "Seek & Destroy".

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull70 / 35 / 25
Turret65 / 45 / 52
Crew4 people
Visibility95 %

The Leopard 2A4M is an upgraded variant of the well known 2A4 found in many nations tech trees. The 2A4M is protected by an upgraded composite armour layout on the front of its turret, capable of protecting the tank from many rounds found at its BR. The upper front plate also has some extra protection against chemical munitions, and some KE projectiles at its tier. The sides of the turret and hull of the 2A4M are covered by composite screens that provide good protection against chemical energy threats, but will most likely not stop any KE rounds that make contact with them. Even with all the added armour, any projectile that penetrates the left side from the front of the tank will almost always knock out the driver, gunner, and commander leading to a crew knock out. The added turret face armour still has the common weak spots of all 2A4s such as the gunner sight, mantlet, and turret ring, which will knock out the gun and/or kill the gunner and commander (sometimes even the loader causing a crew knockout) causing the player to be unable to return fire. If the player decides to carry more than 16 pieces of ammo, it will begin to fill the hull ammo storage which is not protected by blowout panels, causing most penetrations here to ammo rack the tank, destroying it instantly.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB76 / 35 km/h
RB and SB69 / 31 km/h
Number of gears8 forward
4 back
Weight57.9 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB49.4 hp/t
RB and SB25.9 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock AoA Stock Upgraded Stock Upgraded
Arcade 76 35 57.9 2.4 2,032 2,862 35.09 47.46
Realistic 69 31 1,327 1,500 22.92 24.88

Modifications and economy

Repair cost
AB3 506 Sl icon.png
RB3 375 Sl icon.png
SB4 194 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 560 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces2 420 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 150 / 190 / 210 % Sl icon.png
Talisman.png 2 × 244 / 244 / 244 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank additional armor.png
Mine protection
Mods tank reinforcement ger.png
Crew Replenishment
Mods tank camouflage.png
Camouflage net
Mods tank additional armor.png
Slat armour
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
120mm_NATO_APDS_FS_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism
Mods smoke screen.png
Smoke grenade
Mods thermal sight.png
NVD
Mods art support.png
Artillery Support
Mods tank laser rangefinder.png
Laser rangefinder
Mods tank ammo.png
120mm_DM_APDS_FS_ammo_pack

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

120 mm Rh120 L/44 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition42 rounds
First-order15 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-9° / 20°
Main article: Rh120 L/44 (120 mm)

The shorter Rheinmetall L/44 120 mm cannon is retained for the upgraded 2A4M, borrowing the American export KE-W for its top round. The 2A4M also has DM12A1 and DM33 available to it, with all rounds available upon purchase. The KE-W round has superior penetrating performance over most MBTs' top rounds at its BR, which gives it an edge in peer-to-peer tank duels. DM12A1 can be brought to deal with lighter targets more efficiently than KE-W. DM33 can be brought over KE-W for its post-penetration damage due to the heavier weight at the cost of a significant amount of penetration.

120 mm Rh120 L/44 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -9°/+20° ±180° Two-plane 38.1 __._ __._ 70.8 74.3 7.8 _.__ 6.36 6.00
Realistic 23.8 __._ __._ 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12A1 HEATFS 480 480 480 480 480 480
DM33 APFSDS 481 478 470 461 450 440
KE-W APFSDS 583 579 569 556 542 528
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
DM12A1 HEATFS 1,140 13.5 0.05 0.1 2.15 65° 72° 77°
DM33 APFSDS 1,640 4.3 - - - 78° 80° 81°
KE-W APFSDS 1,585 4 - - - 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
42 16 (+26) (+41) No

Machine guns

Ammunition4 600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
Main article: C6 (7.62 mm)

The Leopard 2A4M is equipped with one pintle-mounted machine gun and one coaxial machine gun, both 7.62 mm C6 light machine guns. These can be used as an anti-air deterrent (shooting at planes, helicopters, or drones) or for clearing out light obstacles and crew from open vehicles.

7.62 mm C6
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,600 (200) ___ __° __°
Pintle 2,000 (200) ___ __° __°

Usage in battles

Similar to the Leopard 2 PSO, the Leopard 2A4M has added armour over the base 2A4, increasing its survivability substantially, which helps it take more aggressive positions or push dug-in positions more easily. However, it can feel sluggish with the add-on armour, so it is recommended to remove the "mine protection" and "slat armour" modules to lower the weight of the vehicle and increase its mobility.

Despite retaining the older 120 mm L/44 cannon, it is still great at destroying any vehicles with its competitive KE-W round. This makes it an excellent sniper at any range with its 3rd generation thermals and laser rangefinder. Coupled with the Leopard 2's great mobility, this allows it to do berm drills when behind a hill with ease while surviving some return fire due to the uparmored turret.

Pros and cons

Pros:

  • Access to 3rd generation thermals for both gunner and commander
  • Uses KE-W which has better performance over DM43 in the 120 mm L/44
  • Uparmoured turret can defeat KE threats with ~600 mm penetration, added side armour easily deflects autocannon rounds if angled
  • Removing armour slats and mine protection gives it greater mobility over uparmoured Leopard 2 variants
  • Camouflage net breaks up silhouette slightly at distance

Cons:

  • Retains gunner's optic, gun breach, and turret ring weakspots of the Leopard 2A4
  • Hull isn't uparmoured at the front which is easily defeated at its BR
  • Unprotected ammo rack at the front hull which can detonate when loaded
  • Full mine and slat protection provides only a marginal amount of protection while hampering its mobility
  • Lacks timed HE, proximity-fused rounds, or a medium-calibre machine gun to defeat low-flying air threats
  • Camouflage net almost completely blocks painted camouflage which can make it stand out in certain environments

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Devblog

The Leopard 2A4M CAN modification was developed to modernize 20 Canadian Army Leopard 2A4 tanks for use in combat operations in Afghanistan. They were equipped with additional composite armor packages, placed to protect the front and sides of the turret and hull, plus slat armor at the back of the turret and around the engine compartment to help protect against shaped charge ammunition. In addition to this, the fire control system was modernized with a brand-new thermal imager and commander sight. Due to the extra armor, the weight of the tank increased, which meant that the brakes and suspension were modified as well. Krauss-Maffei Wegmann (KMW) developed this modification and by 2010 all 20 tanks were modernized. Between 2010 and 2011, 5 Leopard 2A4M CAN tanks were deployed in Afghanistan.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser