BMP-2
Contents
This page is about the Soviet light tank BMP-2. For the version equipped with a 73 mm cannon, see BMP-1. |
Description
The BMP-2 is a Rank VI Soviet light tank
with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.81 "The Valkyries".
General info
Survivability and armour
BMP-2, just like the predecessor, has spaced armour, module placement and low profile as key defensive features. Just like before, it's very hard to hit BMP, when only turret is pulled outside of cover. In case, if enemy attacks from the front or rear, it can hit radiators, engine, and even the log, used as counterweight, instead of crew. Hitting engine and radiators with ATGM does not cause hull break.
Additional armour can be installed, allowing BMP-2 to resist 12,7 mm machineguns, but making it unable to swim.
Mobility
Mobility is decent for a light tank, top speed forward being 65\72 (RB\AB), but it can only drive backwards with speed of about 10m/s.
BMP-2 can swim with speed of about 7 m/s, but only without additional armour.
Armaments
Main armament
The Shipunov 2A42 30 mm Autocannon is a very effective weapon not only for tanks but for planes and helicopters too.
The APDS belts have enough penetration to obliterate lighter tanks such as Leopard A1A1s, AMX-30B2 BRENUS and Warrior frontally, however, when engaging other larger targets it's only possible to completely defeat them from the side, though you can still cripple enemy tanks frontally by shooting cannon barrels and breaches.
Its gun also serves as a very effective Anti-Aircraft gun, its 30mm shells shred apart helicopters and planes alike and with vertical guidance of +74 degrees, this is a very versatile weapon system. Its reload rate for the belts is quite fast at 1.15 seconds and it gets a choice of HE, APT, and APDS.
The main concern with this powerful main weapon is the ammo capacity. Gun has two firing modes - relatively slow (~200/minute) and extremely fast (~550/minute), while your ammo capacity is 500. To not run out of ammo during battle, one should use full auto mode only when facing certain doom, or sitting in ambush position against unknown enemy.
Additional armament
BMP-2 also has ATGM launcher. It's guidance system is semi-automatic, so it's easier to use in RB, than stock BMP-1 ATGM. ATGM is able to penetrate most tanks BMP-2 can meet at it's BR, However, you only have 4 of them. Use them wisely.
Machine guns
7.62 mm PKT is only used by BMP-2, when it wants to destroy some small fence in it's way, since it makes less noise. Alternatively, it can be used to mark or annoy enemy in Realistic battle. Using it for anything else is pointless, since main gun does everything better.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Has more than enough tools to destroy other light vehicles
- Can get away with risky jump attacks on almost any opponent
- Like BMP-1 can seemingly appear out of nowhere, by crossing rivers and other aquatic barriers
- Can be used as SPAA
Cons:
- Main gun and ATGM have slightly less penetration than adversaries, which leads to trouble against vehicles on high ground
- It's easy to run out of ammo, if not specifically managing it
- Still has hull break, though some modules can prevent it
- Can be easily destroyed by heavy machine guns at close range, if not carrying additional armour
History
The arrival of the BMP-1 infantry combat vehicle in the Soviet Army greatly increased the firepower and mobility of infantry formations on the battlefield. However, there were also significant shortcomings, mainly in the armament department. The 73 mm Grom gun, which was installed on the BMP-1 wasn't particularly efficient against infantry units, tanks and low flying air targets. In addition to this, the flight of the trajectory became impossible to predict if even a small crosswind was present. To account for these issues, a decision was made to create a new vehicle based on the BMP-1 with the automatic rifled gun. Among the several projects carried out, the vehicle designed by Kurganmashzavod engineers was acknowledged to be superior to the rest. The BMP-2, which was put into service in 1977, had a similar design to the BMP-1 in terms of the layout and general configuration. However, the turret underwent significant changes. It now had space for two crew members – the gunner and the commander, and the automatic 30 mm 2A42 gun became its primary armament. Just like its predecessor, the BMP-2 was fitted with a launcher capable of firing either the Konkurs or Fagot anti-tank guided missiles, which the vehicle could deploy when engaging tank units. The vehicle was regarded as fairly successful, and over the years of its service, the BMP-2 underwent a series of modernizations and modifications directed at improving the vehicle’s defences and increasing its destructive capability. The BMP-2 remains in service till now and is in great demand abroad.
- From Devblog
Media
Skins and camouflages for the BMP-2 from live.warthunder.com.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR light tanks | |
---|---|
T-26 | T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E |
BT | BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32) |
T-50 | T-126 · T-50 |
T-70 | T-70 · T-80 |
PT-76 | PT-76B · PT-76-57 · Object 906 |
BMP | BMP-1 · BMP-2 · BMP-2M · BMP-3 |
BMD | BMD-4 |
2S25 | 2S25 · 2S25M |
Wheeled | BA-11 · BTR-80A |
Other | T-60 · Object 685 · 2S38 |
China | ▂Type 62 |