User contributions
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- 14:05, 5 October 2020 (diff | hist) . . (+467) . . m Type 60 ATM (This edit may seem petty, but it was always technically possible and though only very salty or very knowledgeable people abuse physics engine, i noneless managed to get pancaked during match on urban map. Other tanks usually just topple over (as a pro).)
- 12:20, 2 October 2020 (diff | hist) . . (+839) . . Merkava Mk.3D (USA) (→Pros and cons: Not sure about whole engine and APFSDS part, but i saw it not explode on direct hit and protection analysis says it can stop them, so i have to trust in that. Someone with practice should be able to tell better.)
- 10:00, 2 October 2020 (diff | hist) . . (+646) . . m IS-4M (→Pros and cons: elaborated armour a bit more, because it's not really its frontal armour alone, that causes people to religiously hate it, but it's actually the back armour. Also moved weakspot con higher, as its more important.)
- 14:26, 1 October 2020 (diff | hist) . . (+985) . . IT-1 (→Pros and cons: rewrote it to make more sense along ATGM tank logic and overall power balance. also i doubt the ammo rack can still be detonated, but i dunno, really.)
- 12:29, 1 October 2020 (diff | hist) . . (+512) . . m Challenger 2 (→Pros and cons: i'm not sure why, but in-game blow out panel is absolutely useless, so having inert ammo or no ammo in turret at all >>>>> blowout panel in my opinion. Feel free to correct me, if that's only a thing in AB and not in RB. idk.)
- 12:00, 1 October 2020 (diff | hist) . . (+70) . . m Striker (→Ammunition: the default ammo table does not display initial missile speed (important), nor acceleration (also kinda important but not for this tank, maybe). re-added velocity to notes instead)
- 08:17, 1 October 2020 (diff | hist) . . (-1) . . m BMP-2M (→Pros and cons: typo. i feel like i wrote this sentence in a bit awkward way, but i can't really tell.)
- 07:36, 1 October 2020 (diff | hist) . . (+551) . . m BMP-2M (→Pros and cons: wrote-up a pair of cons, which seem to be relevant for some people.)
- 09:13, 30 September 2020 (diff | hist) . . (-1) . . m Khrizantema-S (→Survivability and armour: typo)
- 23:38, 29 September 2020 (diff | hist) . . (+4,473) . . Khrizantema-S (anti-air properties. Someone would need to clarify if you can change ATGM types in single reload bundle. probably not possible. tried to fill radar info. i'm done since i dont own it and can't test it any further myself.)
- 16:39, 29 September 2020 (diff | hist) . . (+111) . . m Khrizantema-S (→Pros and cons: rewrote con to sound less engrish.)
- 15:54, 29 September 2020 (diff | hist) . . (+2,097) . . User talk:bangerland (→Copy and pasting from RU)
- 14:26, 29 September 2020 (diff | hist) . . (0) . . m Khrizantema-S (→Survivability and armour: typo in acronym)
- 14:16, 29 September 2020 (diff | hist) . . (+5,685) . . Khrizantema-S (Using various separate data, videos and WortexDaniel's text from .ru wiki to compile something semi-adequately showing the power of this tank. At the very least, fixing existing text is easier than nothing. i digress. Fact/grammar checking is needed,maybe)
- 06:59, 17 September 2020 (diff | hist) . . (+81) . . m Stormer HVM (→Pros and cons: I suppose in my ignorance i counted FAF missiles as radar seeking ones (the UI for them look awfully like locking on, so i guess that's why). These would be found on tiger-something helicopters. (UHT i think?))
- 06:15, 17 September 2020 (diff | hist) . . (-5) . . m Stormer HVM (→Main armament: if screenshots are to the side, then it should be like this, i suppose.)
- 11:12, 16 September 2020 (diff | hist) . . (+53) . . m Stormer HVM (→Pros and cons: i guess this would make more sense, since i built sentence in such way. Sorry for inconvenience.)
- 10:35, 16 September 2020 (diff | hist) . . (+797) . . Stormer HVM (→Pros and cons: added some last competetive pro/con i could find out using this vehicle and bullying various SAM in AB. The section kind of occured to be very big, does it need shortening?)
- 20:19, 15 September 2020 (diff | hist) . . (+7) . . m Type 60 ATM (→Main armament: logic consistency)
- 18:05, 15 September 2020 (diff | hist) . . (+26) . . m Type 60 ATM (→Main armament: i guess phrasing it this way should make it less confusing.)
- 17:57, 15 September 2020 (diff | hist) . . (0) . . File:Rooikat hullbreaks striker with 76mm APFSDS.jpg (U42773747 uploaded a new version of File:Rooikat hullbreaks striker with 76mm APFSDS.jpg) (current)
- 17:33, 15 September 2020 (diff | hist) . . (-156) . . m Rooikat Mk.1D (→Main armament: censored myself, this should make more sense together with picture (if ~25 words)?)
- 17:27, 15 September 2020 (diff | hist) . . (+181) . . User talk:patrioticalien (→Regarding the rooikat edit.) (current)
- 17:20, 15 September 2020 (diff | hist) . . (+1,099) . . User talk:bangerland (→Type 60 ATM edits)
- 14:13, 15 September 2020 (diff | hist) . . (+467) . . User talk:patrioticalien (→Regarding the rooikat edit.: new section)
- 08:32, 15 September 2020 (diff | hist) . . (+563) . . Ho-Ri Production (→Mobility: 180 spin tip)
- 08:03, 15 September 2020 (diff | hist) . . (+399) . . Striker (→Usage in battles: several minor fixes)
- 07:16, 15 September 2020 (diff | hist) . . (+1,539) . . Type 60 ATM (tried to update text towards current situation, or to elaborate some points i felt are too dull, but idk about that.)
- 06:35, 15 September 2020 (diff | hist) . . (+295) . . m Ho-Ri Production (→Usage in battles)
- 06:18, 15 September 2020 (diff | hist) . . (0) . . m Rooikat Mk.1D (fix to my own broken grammar.)
- 17:22, 14 September 2020 (diff | hist) . . (+393) . . Rooikat Mk.1D (→Main armament: mildly controversial screenshot to prove the power of 76 mm against light tanks. I do not mind if you fix wording in some way, but i think it needs to be known to properly gauge tank power at 8.3, where is a lot of light tanks.)
- 17:17, 14 September 2020 (diff | hist) . . (+141) . . N File:Rooikat hullbreaks striker with 76mm APFSDS.jpg (Self explanatory. The very corner of hull was hit, which is 12 mm of aluminium, which results in hull break. Category:In-game screenshots)
- 08:31, 14 September 2020 (diff | hist) . . (+95) . . m Talk:SPAA radars (→Chrizantema radar?) (current)
- 08:13, 14 September 2020 (diff | hist) . . (+360) . . Talk:SPAA radars (→Chrizantema radar?: new section)
- 01:03, 12 September 2020 (diff | hist) . . (+468) . . Chieftain Marksman (went out of my way to test if "otomatic" turret hull break was also applied to marksman. It was. I wonder if FV4005 also has hull break now, or even Conway.)
- 00:53, 12 September 2020 (diff | hist) . . (+242) . . N File:Chieftain marksman hullbreak.jpg (Object 120 hullbreaks Chieftain Marksman. No fatal damage was done to any components, which means, that hullbreak was triggered by just doing damage to turret. Seems to be a "feature" of update "raining fire". Category:In-game screenshots) (current)
- 20:37, 11 September 2020 (diff | hist) . . (-213) . . m Stormer HVM (not a thing.)
- 19:52, 11 September 2020 (diff | hist) . . (+11) . . m Warrior (→Survivability and armour)
- 19:36, 11 September 2020 (diff | hist) . . (-5) . . m Swingfire (→Optics and night vision: zoom was nerfed, appearantly.)
- 19:31, 11 September 2020 (diff | hist) . . (-132) . . m Striker (→Optics and night vision: upd on zoom level.)
- 19:19, 11 September 2020 (diff | hist) . . (0) . . m Type 89 (→Optics and night vision: zoom levels, source : x-ray, checked in test drive.)
- 12:22, 11 September 2020 (diff | hist) . . (+1,230) . . Warrior (→Survivability and armour: tried to rearrange and write-up defences to fit reality without damaging text style too much. Hopefully it's alright.)
- 10:07, 11 September 2020 (diff | hist) . . (+1,050) . . Talk:Warrior (→Incredibly weird hullbreak situation: re)
- 11:12, 10 September 2020 (diff | hist) . . (+1,963) . . N Talk:Warrior (→Incredibly weird hullbreak situation: new section)
- 11:29, 9 September 2020 (diff | hist) . . (-87) . . m Chieftain Mk 10 (→Usage in battles: such strong HEAT are no longer a thing.)
- 11:01, 9 September 2020 (diff | hist) . . (+487) . . Stormer HVM (i can't really make screenshots of LWS system, since i don't own any vehicles with it. Not sure if just pointing it at enemy is enough to trigger it or mush fire first.If someone knows it more in-depth, try to elaborate/fix/delete/whatever the statements.)
- 13:55, 24 July 2020 (diff | hist) . . (+1,887) . . Type 89 (Added some text on mobility (you might want to rewrite that to ab/rb spec.).Tried to make text more neutral and third-person'ish where found it applicable. Also due to some changes to HEAT mechanics some parts of text became redundant, so rewrote.)
- 10:42, 24 July 2020 (diff | hist) . . (+30) . . m Chieftain Mk 10 (→Pros and cons: fixed sentence sensibility, though it may need rewrite anyways.)
- 09:42, 24 July 2020 (diff | hist) . . (+71) . . m BMP-1 (Tried to fix tip on top of page about "other model", as , i.o.w., SPz BMP1. Retained link to BMP-2 by mimicking template from german page.)
- 09:26, 24 July 2020 (diff | hist) . . (+3) . . m Chieftain Mk 10 (→Pros and cons: typo.)
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