Difference between revisions of "T-126"
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== Usage in battles == | == Usage in battles == | ||
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
+ | |||
+ | === Modules === | ||
+ | {| class="wikitable" | ||
+ | !Tier | ||
+ | ! colspan="2" |Mobility | ||
+ | !Protection | ||
+ | ! colspan="3" |Firepower | ||
+ | |- | ||
+ | |I | ||
+ | |Tracks | ||
+ | | | ||
+ | |Parts | ||
+ | |BR-240SP | ||
+ | |Horizontal Drive | ||
+ | | | ||
+ | |- | ||
+ | |II | ||
+ | |Suspension | ||
+ | |Brake System | ||
+ | |FPE | ||
+ | | | ||
+ | |Adjustment of Fire | ||
+ | |Airstrike | ||
+ | |- | ||
+ | |III | ||
+ | |Filters | ||
+ | | | ||
+ | |Crew Replenishment | ||
+ | |BR-240P | ||
+ | |Elevation Mechanism | ||
+ | | | ||
+ | |- | ||
+ | |IV | ||
+ | |Transmission | ||
+ | |Engine | ||
+ | | | ||
+ | |Artillery Support | ||
+ | |Improved optics | ||
+ | | | ||
+ | |- | ||
+ | ! colspan="7" |This is a premium vehicle: all modifications are unlocked on purchase | ||
+ | |- | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === |
Revision as of 15:40, 5 June 2020
Contents
Description
The T-126(SP) is a premium rank II Soviet light tank
with a battle rating of 3.0 (AB/RB/SB). It was introduced in Update 1.47 "Big Guns". A premium version of the T-50, being its prototype design, it shares it similarities, but actually is better due to much thicker armour all around. An unfortunate side effect results in a decrease in top overall speed due to weight of added armor.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 55 mm (53-54°) Front glacis 45 mm (53°) Cheeks 45 mm (44°) Lower glacis |
45 mm (38-41°) Top 45 mm Bottom |
30 mm (56°) Top 30 mm (5-42°) Bottom |
15 mm |
Turret | 45 mm (6-72°) Turret front 40 mm (9-48°) Gun mantlet |
45 mm (24-27°) | 45 mm (24°) | 15 mm |
Notes
- Suspension wheels and tracks are 15 mm thick in armour.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 40 | 6 | 18.3 | 465 | 572 | 25.41 | 31.26 |
Realistic | 36 | 5 | 265 | 300 | 14.48 | 16.39 |
Armaments
Main armament
45 mm 20-K | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
150 | -8°/+25° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 7.62 | 10.54 | __.__ | __.__ | 15.06 |
Realistic | 4.76 | 5.6 | __.__ | __.__ | 8.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
3.48 | __.__ | __.__ | 2.90 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
BR-240 | APHEBC | 69 | 68 | 59 | 50 | 42 | 35 |
BR-240SP | AP | 73 | 71 | 62 | 52 | 44 | 37 |
BR-240P | APCR | 103 | 94 | 64 | 40 | 21 | 17 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
BR-240 | APHEBC | 760 | 1.43 | 1.2 | 15 | 29.26 | +4° | 48° | 63° | 71° |
BR-240SP | AP | 757 | 1.43 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
BR-240P | APCR | 985 | 0.85 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
150 | 121 (+29) | 91 (+59) | 61 (+89) | 31 (+119) | 1 (+149) | Yes |
Machine guns
7.62 mm DT | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
1,890 (63) | 600 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | BR-240SP | Horizontal Drive | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | Airstrike | |
III | Filters | Crew Replenishment | BR-240P | Elevation Mechanism | ||
IV | Transmission | Engine | Artillery Support | Improved optics | ||
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Up-armored angled front plate giving good protection
- Serviceable cannon at its rank
- Angled armour all around upper hull
- Decent mobility
Cons:
- Slow turret rotation
- Gun mantlet is a significant weakspot
- Struggles in an up-tiered battle
- Cheeks on the corner of the frontal armour, which results in massive weakspots if you are not facing enemies
- Limited gun depression
- 4-man crew extremely tightly packed - a penetrating APHE can easily knock out all 4
History
Development
The Spanish Civil War gave the Soviets insight on the future of tank warfare, and the knowledge led to an attempt to upgrade or replace their tank forces that consisted mainly of the T-26 light tanks. The development started in 1939 to create a replacement with for the T-26 and BT light tanks.
The project for the new tank began as the SP project, which is short for Soprovzhdeniya Pekhoty, which means "Infantry Support". The project was headed by the OKMO tank design bureau at the S.M. Kirov Factory No. 185 in Leningrad under the individuals L. Troyanov and I. Bushnevov. Two prototypes, the T-126 and the T-127 was built, and the T-126 was to be further developed into the finished design. The finished design would become the T-50 light tank, which was an intricate light tank for the Soviets at the time. The tank featured sloping armour, torsion bar suspension, diesel engine, three-man turret, and a commander's cupola, all of which were advanced features at the time.
Production
The tank would eventually be produced in 1941 during the German invasion in Operation Barbarossa. Only 69 T-50s were made before production ended in January 1942, the design suffered from being expensive, unreliable, and over-engineered. Today, two T-50 survive in intact condition, one normal variant in the Kubinka Tank Museum, and an up-armoured variant in Finland at a museum in Parola.
In-game description
The T-126 experimental light tank was built in the summer of 1940 at Leningrad Experimental Automobile Factory #185. The project was developed on the basis of combat experience in Spain with the goal of creating a tank suitable for the conditions of future wars. Only one model of the tank was ever built, and it was never used in combat.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
USSR light tanks | |
---|---|
T-26 | T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E |
BT | BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32) |
T-50 | T-126 · T-50 |
T-70 | T-70 · T-80 |
PT-76 | PT-76B · PT-76-57 · Object 906 |
BMP | BMP-1 · BMP-2 · BMP-2M · BMP-3 |
BMD | BMD-4 |
2S25 | 2S25 · 2S25M |
Wheeled | BA-11 · BTR-80A |
Other | T-60 · Object 685 · 2S38 |
China | ▂Type 62 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |