Difference between revisions of "Category:Radars"
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Prior to Update 1.87, radars were depicted by a more simple mechanic exclusively for ground SPAA units. It allowed SPAA units that historically used radar to track targets to have a simple targeting reticle appear in Realistic and Simulator battles. However, with Update 1.87, this feature was added to both aircraft and ground vehicles that used radar to search, detect, and lock-on. | Prior to Update 1.87, radars were depicted by a more simple mechanic exclusively for ground SPAA units. It allowed SPAA units that historically used radar to track targets to have a simple targeting reticle appear in Realistic and Simulator battles. However, with Update 1.87, this feature was added to both aircraft and ground vehicles that used radar to search, detect, and lock-on. | ||
[[Category:Game_mechanics]] | [[Category:Game_mechanics]] | ||
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+ | ==Guides== | ||
+ | * [[Airborne radars]] - Overview for radar in aircraft | ||
+ | * [[SPAA radars]] - Overview for radar in ground vehicles |
Revision as of 16:20, 24 April 2019
Radars as a mechanic were added into War Thunder in Update 1.87 "Locked On".
Prior to Update 1.87, radars were depicted by a more simple mechanic exclusively for ground SPAA units. It allowed SPAA units that historically used radar to track targets to have a simple targeting reticle appear in Realistic and Simulator battles. However, with Update 1.87, this feature was added to both aircraft and ground vehicles that used radar to search, detect, and lock-on.
Guides
- Airborne radars - Overview for radar in aircraft
- SPAA radars - Overview for radar in ground vehicles
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Radars"
The following 13 pages are in this category, out of 13 total.