Difference between revisions of "SMS Nassau"

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(Added some information to "Usage in battles" and Added to "Pros and cons")
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* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the ship;''
+
;[[Nassau (Family)|Related development]]
* ''links to approximate analogues of other nations and research trees.''
+
* [[SMS Westfalen]]
  
 
== External links ==
 
== External links ==

Latest revision as of 15:29, 30 December 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
SMS Nassau
germ_battleship_nassau.png
GarageImage SMS Nassau.jpg
SMS Nassau
AB RB SB
6.3 6.3 6.3
Purchase:8 380 Specs-Card-Eagle.png
Show in game

Description

The Nassau-class, SMS Nassau, 1910 is a premium rank V German battleship with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update "Sons of Attila".

General info

Survivability and armour

Armourfront / side / back
Citadel200 / 290 / 38 mm
Main fire tower280 / 280 / 280 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section9
Displacement20 535 t
Crew1 087 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB43 / 25 km/h
RB37 / 22 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 43 25
RB/SB Stock ___ ___
Upgraded 37 22

Modifications and economy

Repair cost
AB8 788 Sl icon.png
RB11 055 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 280 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces1 550 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 450 / 600 / 50 % Sl icon.png
Talisman.png 2 × 202 / 202 / 202 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods tank ammo.png
283mm_ger_skl45_pzgr_navy_apc_ammo_pack
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
150mm_ger_skl45_naval_sap_ammo_pack
Mods new main caliber turrets.png
Primary Armament Targeting
Mods tank ammo.png
150mm_ger_skl45_l_3_7_naval_ap_ammo_pack
Mods ship rangefinder.png
Improved Rangefinder

Armament

Primary armament

6 х Turret2 x 283 mm/45 SK L/45 cannon
Ammunition150 rounds
Vertical guidance-8° / 20°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Sprgr. L/3.6 Bdz SAP 359 312 248 199 162 120
Psgr. L/3.2 APC 469 408 324 260 212 157
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Sprgr. L/3.6 Bdz SAP 855 302 0.025 15 17 47° 60° 65°
Psgr. L/3.2 APC 855 302 0.025 15 8.95 48° 63° 71°

Secondary armament

12 х Turret150 mm/45 SK L/45 cannon
Ammunition150 rounds
16 х Turret88 mm/45 SK L/45 cannon
Ammunition200 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Sprgr. L/4.1 Kz HE 21 21 21 21 21 21
Sprgr. L/4.1 Bdz SAPBC 95 80 61 47 37 28
Psgr. L/3.7 APCBC 238 201 153 117 93 71
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Sprgr. L/4.1 Kz HE 835 45.3 0 0.1 1,600 79° 80° 81°
Sprgr. L/4.1 Bdz SAPBC 835 45.3 0.01 7 1,050 48° 63° 71°
Psgr. L/3.7 APCBC 835 45.3 0.015 7 990 48° 63° 71°

Additional armament

Setup 115 x 450 mm C/06D torpedo
Main article: C/06D (450 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

The Nassau is a fearsome opponent, when versing anything that is not a battleship of its BR. The Nassau is perfect, being able to almost two/three shot every ship it comes across. Some advice is to stay away from any large battleship at 6.7, as the Nassau's guns are Not the best for penetrating their armour, I would recommend trying your best to stay out of any engagement including anything above you, and Especially stay away from the Scharnhorst, with its fast reload, very thick armor and high penetration, you have little chance of survival. Because of the Nassau not having any Anti Aircraft armament, its a good idea to stay close to team mates.

(I will leave this here to assist anyone wanting to write later on)

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Good Armour, allowing good defence from almost anything
  • Good fire rate

Cons:

  • Only 20 knots (23 mp/h, 37 km/h)
  • No Anti aircraft
  • No high explosive for Main Armament
  • No launchable plane

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Kaiserliche Werft Wilhelmshaven
Battleships 
Nassau-class  SMS Nassau
Helgoland-class  SMS Ostfriesland
See also  (Reichsmarine-) Kriegsmarinewerft (1918 - 1945)

Germany battleships
Nassau-class  SMS Nassau · SMS Westfalen
Helgoland-class  SMS Helgoland · SMS Ostfriesland
Kaiser-class  SMS Kaiser
Bayern-class  SMS Bayern · SMS Baden · SMS Sachsen

Germany premium ships
Motor torpedo boats  LS 4 Esau · KM-5 · S-204 Lang · S-701
Minelayers  VS-8
Sub-chasers  M-802
Frigates  Lübeck
Destroyers  Jaguar · Luchs · T31 · Z20 Karl Galster · Z25 · Z47
Light cruisers  Karlsruhe
Heavy cruisers  Prinz Eugen
Battleships  SMS Nassau