Difference between revisions of "Warrior"
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=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | !colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | !colspan="1" | Add-on Armour<br>weight (tons) | ||
+ | !colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | |rowspan="2" | 22.5 || colspan="1" rowspan="2" | 1.0 || colspan="1" | 83 (AB) | ||
+ | |- | ||
+ | |75 (RB/SB) | ||
+ | |- | ||
+ | !colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |852 | ||
+ | |___ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |486 | ||
+ | |___ | ||
+ | |- | ||
+ | !colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |37.87 | ||
+ | |__.__ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |21.60 | ||
+ | |__.__ | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|L21A1 (30 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | [[L21A1 (30 mm)|30 mm L21A1]] | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="3" | 222 (6) || -10°/+45° || ±180° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 57.10 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 57.10 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 1.30 || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | Default || AP-I/HEI-T* || 60 || 53 || 40 || 33 || 28 || 19 | ||
+ | |- | ||
+ | | 30x170 APDS-T || APDS || 110 || 101 || 95 || 69 || 52 || 41 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Belt types ===== | ||
+ | {|class="wikitable" | ||
+ | | '''Belts''' || '''Shell composition''' || '''Combat usage''' | ||
+ | |- | ||
+ | |align="left"|'''''Default''''' ||align="left"| APHE / FI-T <br>(Armour Piercing High Explosive –Fragmentation Incendiary tracer) shell ||align="left"| This belt is useful against lightly armoured open-topped tank destroyers, or bombers. Against other SPAA this belt can reliably take out crew, armament, ammo and engine. | ||
+ | |- | ||
+ | |align="left"|'''''Sprgr. 18''''' ||align="left"| FI-T <br>(Fragmentation Incendiary Tracer) shell ||align="left"| Versus planes and open combat compartment vehicles. Lighter aircraft will often go down by a single hit. | ||
+ | |- | ||
+ | |align="left"|'''''PzGr''''' ||align="left"| APHE <br>(Armour Piercing High Explosive) shell ||align="left"| Ammo against tanks. It has comparable power to regular Rank I tanks, but combined with the Insane RoF, can be very deadly. It even has the HE filler, 3-4 well aimed penetrating hits can disable any tank. | ||
+ | |- | ||
+ | |align="left"|'''''M.Gr.18''''' ||align="left"| FI-T <br>(Fragmentation Incendiary Tracer) shell ||align="left"| Versus planes and open combat compartment vehicles. Lighter aircraft will often go down by a single hit. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''XX''' || XX ''(+XX)'' || XX ''(+XX)'' || XX ''(+XX)'' || XX ''(+XX)'' || style="text-align:center" | | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Turret empty: 62 ''(+3)'' <br> Front empty: 33 ''(+32)'' | ||
+ | |||
=== Additional armament === | === Additional armament === | ||
− | ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' | + | <!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | 103 mm MILAN ATGM | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Flight <br> speed (m/s) | ||
+ | ! rowspan="1" | Range (m) | ||
+ | |- | ||
+ | | colspan="3" | 8 || N/A || 200 || 2,000 | ||
+ | |- | ||
+ | ! colspan="6" | 115 mm MILAN 2 ATGM | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Flight <br> speed (m/s) | ||
+ | ! rowspan="1" | Range (m) | ||
+ | |- | ||
+ | | colspan="3" | 8 || N/A || 200 || 2,000 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | MILAN || ATGM || 580 || 580 || 580 || 580 || 580 || 580 | ||
+ | |- | ||
+ | | MILAN 2 || ATGM || 730 || 730 || 730 || 730 || 730 || 730 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | MILAN || ATGM || 200 || 6.6 || 0.0 || 0.1 || 1,400 || +0° || 80° || 82° || 90° | ||
+ | |- | ||
+ | | MILAN || ATGM || 200 || 7.0 || 0.0 || 0.1 || 1,800 || +0° || 80° || 82° || 90° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''8''' || XX ''(+XX)'' || XX ''(+XX)'' || XX ''(+XX)'' || style="text-align:center" | | ||
+ | |- | ||
+ | |} | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--> |
+ | {{main|L94A1 (7.62 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | [[L94A1 (7.62 mm)|7.62 mm L94A1]] | ||
+ | |- | ||
+ | ! colspan="7" | ''Coaxial mount'' | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | |- | ||
+ | | colspan="4" | 2,000 (2,00) || 600 || N/A || N/A | ||
+ | |- | ||
+ | |} | ||
+ | |||
== Usage in the battles == | == Usage in the battles == | ||
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* Can stop pushes if manages to get to good cover. | * Can stop pushes if manages to get to good cover. | ||
* Can survive direct hit by a miracle and even brawl with MBT's if armour mod is installed. | * Can survive direct hit by a miracle and even brawl with MBT's if armour mod is installed. | ||
− | * The only British light tank | + | * The only British light tank beyond rank 1. |
'''Cons:''' | '''Cons:''' |
Revision as of 23:41, 31 December 2018
Contents
Description
The Combat Vehicle, Personnel, Tracked, 30mm Gun, Warrior FV510 (or just the Warrior) is a Rank VI British light tank
with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.81 "The Valkyries".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?
If necessary use a visual template to indicate the most secure and weak zones of the armour.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armour weight (tons) |
Max speed (km/h) |
22.5 | 1.0 | 83 (AB) |
75 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 852 | ___ |
Realistic/Simulator | 486 | ___ |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 37.87 | __.__ |
Realistic/Simulator | 21.60 | __.__ |
Armaments
Main armament
30 mm L21A1 | |||||
---|---|---|---|---|---|
Capacity (Belt capacity) | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
222 (6) | -10°/+45° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 57.10 | __.__ | __.__ | __.__ | __.__ |
Realistic | 57.10 | __.__ | __.__ | __.__ | __.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
1.30 | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
Default | AP-I/HEI-T* | 60 | 53 | 40 | 33 | 28 | 19 |
30x170 APDS-T | APDS | 110 | 101 | 95 | 69 | 52 | 41 |
Belt types
Belts | Shell composition | Combat usage |
Default | APHE / FI-T (Armour Piercing High Explosive –Fragmentation Incendiary tracer) shell |
This belt is useful against lightly armoured open-topped tank destroyers, or bombers. Against other SPAA this belt can reliably take out crew, armament, ammo and engine. |
Sprgr. 18 | FI-T (Fragmentation Incendiary Tracer) shell |
Versus planes and open combat compartment vehicles. Lighter aircraft will often go down by a single hit. |
PzGr | APHE (Armour Piercing High Explosive) shell |
Ammo against tanks. It has comparable power to regular Rank I tanks, but combined with the Insane RoF, can be very deadly. It even has the HE filler, 3-4 well aimed penetrating hits can disable any tank. |
M.Gr.18 | FI-T (Fragmentation Incendiary Tracer) shell |
Versus planes and open combat compartment vehicles. Lighter aircraft will often go down by a single hit. |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
XX | XX (+XX) | XX (+XX) | XX (+XX) | XX (+XX) |
Turret empty: 62 (+3)
Front empty: 33 (+32)
Additional armament
103 mm MILAN ATGM | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Flight speed (m/s) |
Range (m) | ||
8 | N/A | 200 | 2,000 | ||
115 mm MILAN 2 ATGM | |||||
Capacity | Vertical guidance |
Flight speed (m/s) |
Range (m) | ||
8 | N/A | 200 | 2,000 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
MILAN | ATGM | 580 | 580 | 580 | 580 | 580 | 580 |
MILAN 2 | ATGM | 730 | 730 | 730 | 730 | 730 | 730 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
MILAN | ATGM | 200 | 6.6 | 0.0 | 0.1 | 1,400 | +0° | 80° | 82° | 90° |
MILAN | ATGM | 200 | 7.0 | 0.0 | 0.1 | 1,800 | +0° | 80° | 82° | 90° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
8 | XX (+XX) | XX (+XX) | XX (+XX) |
Machine guns
7.62 mm L94A1 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
2,000 (2,00) | 600 | N/A | N/A |
Usage in the battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Extremely powerful ATGM with 8 missiles.
- Can stop pushes if manages to get to good cover.
- Can survive direct hit by a miracle and even brawl with MBT's if armour mod is installed.
- The only British light tank beyond rank 1.
Cons:
- Can be destroyed by other light tanks easily, especially if you don't pay attention.
- Any properly landed turret shot will end you, no way to survive, if it also was HE.
- Many will be disheartened by main gun's performance, especially in a duel with other light tanks.
- Add-on armour does less than you may expect from it, it's not clear when you survived by sheer luck or because of armour plates.
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main
template. Be sure to include links to sources at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
ETC.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Britain light tanks | |
---|---|
A13 | A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939 |
A15 | Crusader II · Crusader "The Saint" · Crusader III |
A17 | Tetrarch I |
IFV | Warrior · Desert Warrior (Kuwait) |
Wheeled | Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11 |
Other | VFM5 |
South Africa | |
SARC | SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr) |
Ratel | Ratel 90 · Ratel 20 |
Rooikat | Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD |
Other | Concept 3 · Eland 90 Mk.7 |
USA | Stuart I · Stuart III |