Difference between revisions of "P-51C-10"

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{{Specs-Card|code=p-51c-10-nt}}
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{{About
 +
| about = American fighter '''{{PAGENAME}}'''
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| usage = other versions
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| link = P-51 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=p-51c-10-nt
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''P-51C''' and the essentially identical P-51B were the first production P-51 Mustang models equipped with the famous British Rolls-Royce Merlin engine, license-produced in the United States as the Packard V-1650, significantly improving its high-altitude performance with its two-speed two-stage supercharger in conjunction with a new Rotol four-blade propeller. While not quite as famous as the later P-51D series with bubble canopies, these "razorback" Mustangs were produced in large numbers and served Allied forces well. This aircraft is by default painted in the livery of the 332nd Fighter Group, a distinguished all-African-American unit known as the "Red Tails".
{{Break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It was introduced in [[Update "Raining Fire"]].
+
Introduced in [[Update "Raining Fire"]], the P-51C-10 handles similarly to comparable Merlin-engined Mustangs like the [[P-51D-5]] and [[P-51D-20-NA]] and is slightly better than them in some respects. Its main weaknesses lie in its armament: only four wing-mounted M2 Browning machine guns leave something to be desired, though the access to late-war belts helps somewhat with damage output, and the suspended ordnance is nothing special. Overall, it is still a competitive aircraft and offers a good learning opportunity for later USAF propeller fighters.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
Unlike the predecessors, the P-51 and A-36, this plane performs well not only at low altitude but also above 3000 meters because of the changed engine (Merlin instead of Allison) and a two-staged supercharger instead of one in the Allison powered models. Level speed is exceptionally good at every altitude compared to the opposition at similar battle rating, it can reach 610 km/h at sea level (RB) and 705 km/h at 7300 meters alt, acceleration is also above the average, it can quite easily reach maximum level speed. Climb rate is good, especially when compared to the other American planes, at low altitude it is slightly 20 m/s and the place can reach ~6000m alt in ~7 minutes. Diving performance is great like in the previous models, its elevator and other control surfaces do not lock up even at 700-800 km/h IAS and can pull 9G at that speed. Medium and high speed maneuverability is good enough to keep up with the BF-109G and other fighters with similar turn for a while, overall it's very similar to the A-36 Apache, but since it has a way better engine with better supercharger and their mass is almost the same the P-51C's sustained turn rate has been improved a lot, low speed maneuverability is mediocre. The only issue can be its rudder which can lock up a lot above 300 km/h IAS. When flying with full realistic controls the plane requires some trimming, position for the elevator (+ 5-7) and rudder or ailerons to the right (but only below 600 km/h IAS) if you want to keep the plane straight in the level flight, when turning the plane tends to roll to the right side. Stall characteristics is very good, with the fuel set to 30 minutes it stalls out only when the elevator deflection reaches 90% the only issue being its high stalling speed (175 km/h and 155 km/h with deployed flaps).
+
Unlike its Rank II predecessors, the [[P-51]] and [[A-36]], this plane performs well not only at low altitudes but also above 3,000 m because of the new Merlin engine and two-stage supercharger instead of one in the Allison powered models. Level speed is exceptionally good at all altitudes compared to the opposition at similar battle ratings. In Realistic Battles, it can reach 610 km/h at sea level and 705 km/h at 7,300 m of altitude. Acceleration is also above average in level flight. The climb rate is good, especially when compared to the other American planes, and is noticeably better than the P-51D-5 and P-51D-20. At low altitude, it is slightly above 20 m/s and the plane can reach 6,000 m alt in about 7 minutes. Diving performance is great as usual, its elevator and other control surfaces do not lock up even at 700-800 km/h IAS and can pull 9G at that speed. Medium and high speed manoeuvrability is good enough to keep up with the Bf 109 G and similar fighters for a while, and the sustained turn rate has been improved over previous Mustangs. Horizontal energy retention is very good, vertical energy retention is good, but manoeuvring energy retention is somewhat below average (but only in RB because of how the instructor controls the plane). Low speed manoeuvrability is still mediocre. The main issue is its rudder, which can lock up above 300 km/h IAS, albeit not to the extent of the P-51D models since the "razorback" fuselage provides better directional stability. The roll rate is not exceptional, veering into poor territory at low speeds.
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 +
If using Manual Engine Controls, it is worth mentioning that the Meredith effect is modeled on Mustangs. The cooling system is designed to generate a slight thrust that partially compensates for the aerodynamic drag caused by the radiators. This means that opening up the radiators even to high percentages only causes little effect on energy retention and top speed while keeping the engine nice and cool on WEP settings. This is definitely convenient considering that many contemporary opponents like the [[Bf 109 F-4]] will cook their engines if they run WEP for more than brief periods of time and tend to have draggy radiators.
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When flying with full realistic controls, the plane requires some trimming, positive for the elevator (+ 5-7) and rudder or ailerons to the right (but only below 600 km/h IAS) if you want to keep the plane straight in the level flight, when turning the plane tends to roll to the right side. Stall characteristics are outstanding, and with the fuel set to 30 minutes, it stalls out only when the elevator deflection reaches 90%. However, it does have a high stalling speed at 175 km/h without flaps and 155 km/h with flaps.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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|-
 
|-
 
! Upgraded
 
! Upgraded
| 734 || 708 || 20.5 || 21.0 || 20.2 || 16.2
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| 734 || 708 || 20.1 || 21.0 || 20.2 || 16.2
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X   <!-- ✓ -->
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| ✓ || ✓ || ✓ || X || X     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 675 || 460 || 275 || ~11 || ~5
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 676 || 676 || 433 || ~11 || ~5
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
The survivability is similar to most other prop fighters. The engine is located in the nose, and the fuel tanks are located behind the pilot's seat and in the wing roots. There is significant armor protection for the pilot, but the pilot is still vulnerable from the top, bottom, and sides. The fuel tanks are also vulnerable, and so is the cooling system.
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The survivability is similar to most other prop fighters. The engine is located in the nose, and the fuel tanks are located behind the pilot's seat and in the wing roots. There is significant armour protection for the pilot, but the pilot is still vulnerable from the top, bottom, and sides. The fuel tanks are also vulnerable, as is the cooling system.
  
* 38 mm Bulletproof Glass - Windshield
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* 38 mm Bulletproof glass - Windshield
* 11.11 mm Steel - Behind Pilot's Seat
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* 11.11 mm Steel - Behind pilot's seat
* 6.35 mm Steel - Behind Engine, In Front of Oil Cooling System and Pilot
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* 6.35 mm Steel - Behind engine, in front of oil cooling system and pilot
* 6.35 mm Steel - In Front of Upper Engine
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* 6.35 mm Steel - In front of upper engine
* Self-Sealing Fuel Tanks
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* Self-sealing fuel tanks
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|M2 Browning (12.7 mm)}}
 
{{main|M2 Browning (12.7 mm)}}
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The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 12.7 mm M2 Browning machine guns, wing-mounted (300 rpg = 1,200 total)
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* 4 x 12.7 mm M2 Browning machine guns, wing-mounted (280 rpg outer + 350 rpg inner = 1,260 total)
 +
 
 +
As mentioned earlier, the P-51C-10's armament is not its strong suit. Four late-war M2 Brownings do not provide much burst mass, and the most reliable way of dispatching enemy aircraft is to set them on fire. For this purpose, the Tracer belt has pure M20 API-T rounds. Tougher targets like [[Fw 190 (Family)|Fw 190s]] can shrug off quite a few incoming rounds. Attackers, twin-engined fighters, and bombers with defensive armament tend to be durable and are also challenging to approach and destroy. Focus on knocking out defensive gunners and igniting engines for best results, though these targets are more easily dealt with by friendly [[P-61C-1|P-61 Black Widows]] and [[P-63 (Family)|P-63 Kingcobras]]. The ammunition supply of ~300 rounds per gun is good, allowing for some spray-and-pray.
 +
 
 +
Since the guns are mounted in the wings, gun convergence should be considered. Anywhere between 400-800 m should work well, but note that more distant convergence settings will make close range shooting more difficult, especially considering the low volume of fire.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)}}
 
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)}}
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* 2 x 250 lb AN-M57 bombs (500 lb total)
 
* 2 x 250 lb AN-M57 bombs (500 lb total)
 
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
 
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
 +
 +
The P-51C-10 has the same suspended ordnance as the [[A-36|A-36 Apache]], minus the infamous gunpods. The only loadout worth taking is the twin 500 lb bombs. They drop as a pair and have enough power to take out a target or two if dropped with some precision, though they are certainly less impressive than the twin 1,000 lb bombs carried by later Mustangs with their reinforced hardpoints. Do not engage other fighters while carrying bombs, as they are mounted on the wings and contribute significant amounts of drag, weight, and inertia.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
'''SB'''
+
The P-51C-10 has outstanding performance compared to other planes that can meet in the same bracket (Enduring Confrontation 3, BR 3.7-4.7). Level speed is higher at all altitudes than the vast majority of things that it can face, so it can easily escape from anything when it finds itself in trouble. This plane, like all other Mustangs, does not overheat when the radiator is set to 90-100%, it also does not slow down the plane, so it can always cruise with enabled WEP, which is not limited, always engage other planes with tremendous speed advantage and make use of very good mid and high-speed manoeuvrability. The sustained climb rate is worse than that of the [[Bf 109 F-4]] or [[Bf 109 G-2|G-2]] by 2-4 m/s. Escaping from them by climbing away should be avoided, but it still allows the plane to get to 3,000 to 5,000 m; also, the zoom climb is very good.
  
The P-51C-10 has outstanding performance compared to other planes that can meet in the same bracket (Enduring Confrontation 3, BR 3.7-4.7), level speed is higher at all altitudes than anything that it can face, so it can easily escape from anything when it finds itself in a trouble, climb rate is also very good and allows it to quickly get to the 3000-5000m alt.
+
One issue that the plane has is quite disappointing armament. It takes some time to shoot down the enemy fighters. It is even worse against bombers and attackers with higher durability, but attacking with a speed advantage and surprising the enemy should solve it.
This plane like all other Mustangs does not overheat when the radiator is set to 90-100%, it also does not slow down the plane, so it can always cruise with enabled WEP which is not limited, always engage other planes with humongous speed advantage and make use of very good mid and high speed maneuverability.
 
Sustained climb rate is worse than that one of the BF-109F-4, or G-2 by 2-4 m/s, escaping from them by climbing away should be avoided, but still allows the plane to get pretty quick to 3000-5000m alt, also the zoom climb is very good.
 
<br>One of issues that the plane has is quite disappointing armament, sometimes it takes some time to shot down the enemy fighters and it is even worse against the bombers and attackers with higher durability, but attacking with a speed advantage and surprising the enemy should solve it.
 
<br>The other issue is unsatisfactory turn rate at low speed, engaging other fighters in dogfight should be avoided (instantaneous turn rate is actually good when the plane has lots of energy to spare), especially the BF-109F-4, G.55s or Yaks and anything that can turn better than them, the speed advantage should be used instead to beat them.
 
<br>Because of these points, the preferable tactics for this plane should be Boom and Zoom and other maneuvers that do not purely depend on turn rate and more on the plane's speed. Dogfighting can work to some extent and against some planes like the Fw-190A (which does not really stand a chance against the razorback Mustang) but to that the player will be forced to sacrifice speed advantage and make the plane vulnerable to attack from slower planes with a way better turn rate.
 
<br>The plane when it is upgraded can also used as a starter plane in the higher bracket (Enduring Confrontation 4, BR 5.0-6.3) where it should not have any issues with beating tier 4 German, Japanese and Italian fighters, most of them that can be meet there have very similar performance and the P-51C is even better than the D-5 version in some ways.
 
  
=== Modules ===
+
The other issue is the unsatisfactory turn rate at low speed, engaging other fighters in dogfight should be avoided (instantaneous turn rate is reasonable when the plane has lots of energy to spare), especially the Bf 109 F-4, [[G.55 sottoserie 0|G.55]] or Yaks, and anything that can turn better than them, the speed advantage should be used instead to beat them.
{| class="wikitable"
+
 
! Tier
+
Because of these points, the preferable tactics for this plane should be Boom and Zoom and other manoeuvres that do not purely depend on turn rate and more on the plane's speed. Dogfighting can work to some extent and against some planes like the [[Fw 190 (Family)|Fw 190 A]] (which does not really stand a chance against the razorback Mustang) but while doing that the player will be forced to sacrifice speed advantage and make the plane vulnerable to attacks from slower planes with far better turn rates. A common mistake that many new P-51C-10 players do is that they always assume they can just climb away after a Boom and Zoom attack. Zoom climbing should only be done when you are 100% sure that you have a very large energy advantage over your opponent. If the enemy's energy is somewhat equal, you should use the speed you gained from the dive to run away because your speed will stay almost unrivaled in a straight line. After getting some separation, you can then proceed to climb back to safety.
! colspan="2" | Flight performance
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! Survivability
+
The plane, when it is upgraded, can also be used as a starter plane in the higher bracket (Enduring Confrontation 4, BR 5.0-6.3), where it should not have any issues with beating tier 4 German, Japanese and Italian fighters, most of them that can be meet there have very similar performance and the P-51C is even better than the D-5 version in some ways.
! colspan="2" | Weaponry
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 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
| I
+
! colspan="7" | MEC elements
|Fuselage Repair
 
|Radiator
 
|
 
|Offensive 12 mm
 
|
 
 
|-
 
|-
| II
+
! rowspan="2" | Mixer
|
+
! rowspan="2" | Pitch
|Compressor
+
! colspan="3" | Radiator
|Airframe
+
! rowspan="2" | Supercharger
|
+
! rowspan="2" | Turbocharger
|FSBC mk.1
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
|Wings Repair
 
|Engine
 
|
 
|New 12 mm MGs
 
|FSBC mk.5
 
 
|-
 
|-
| IV
+
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>2 gears || Not controllable
|
 
|Engine Injection
 
|Cover
 
|
 
|FMBC mk.1
 
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
  
 +
* Very fast at all altitudes, especially in a shallow dive
 +
* Fantastic top speed and acceleration
 
* Outstanding Boom & Zoom capability
 
* Outstanding Boom & Zoom capability
 
* Great performance at altitude
 
* Great performance at altitude
* Very fast at all altitudes, especially with a leveling-out dive
+
* Very agile at high speeds
* Due to wing shape, very agile at high speeds
+
* Decent cockpit visibility
* Quite good cockpit visibility
 
 
* Large fuel capacity (1 hour 45 minutes maximum flight time)
 
* Large fuel capacity (1 hour 45 minutes maximum flight time)
* Fantastic top speed and acceleration
 
* Very good sustained climb rate
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Only four 12.7mm M2 Browning machine guns with mid-war belts which don't do much damage
+
* 4x 12.7mm M2 Browning machine guns with late war belts, while generally adequate, may sometimes be lacking, especially against armored or large aircraft
* High stall speed and mediocre low speed maneuverability
+
* High stall speed and mediocre medium to low speed manoeuvrability
* Not so great at ground pounding, only a few loadout options
+
* Roll rate, while not terrible, is not sufficient enough to shake enemy planes off or force overshoots
 +
* Rolls off center when performing dives, very hard to aim when Boom and Zooming a maneuvering fighter
 +
* Only light bomb options; not very good at ground attack
 +
* Not very durable
 +
* The climb rate is not the best compared to other planes at the same BR
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
{{main|P-51 (Family)|l1=History of the P-51 Mustang}}
 +
 
 +
The Rolls-Royce Merlin engine was successfully tested on a P-51 Mustang in late 1942, resulting in the production of P-51B Mustangs fitted with the Packard V-1650, a license-produced Merlin. North American Aviation's (NAA) plant in Inglewood, California, was maxing out production of the P-51B, so a new plant was opened up in Dallas, Texas, to increase production. The Mustangs produced in the Dallas plant were designated as the P-51C even though they were identical in all other regards to the P-51B. It was decided during the P-51B and C production run that the aircraft would no longer leave the factory with an olive drab paint, but would instead leave in the unpainted metal finish.
 +
 
 +
Deliveries of the P-51C to the US Army Air Force (USAAF) began in August 1943, much later than those of the P-51B due to the Dallas plant being in the construction process when the P-51B entered production at Inglewood. A total of 1,750 P-51C Mustangs were built by NAA during the war.
 +
 
 +
P-51B and C Mustangs began arriving in Europe in August and October of 1943, equipping fifteen fighter groups of the 8th and 9th Air Forces in England as well as the 15th Air Force in Italy. P-51C Mustangs, along with their P-51B brethren, were used by the USAAF 8th Air Force to escort B-17 Flying Fortress bombers on daylight raids across the English Channel: the long range of the P-51B/C Mustang made it ideal for that type of mission. The 9th Air Force used them in the fighter-bomber role. In addition to European operations, P-51C Mustangs were used in the China Burma India Theater (CBI). Even by the end of the war many of the P-51s still in service with the USAAF were of the P-51B and C models, not having been fully replaced by the P-51D and K models but instead only supplemented.
 +
 
 +
In addition to serving with the USAAF, 636 P-51B and C Mustangs were used by the British Royal Air Force (RAF) during the war, where they were designated as the Mustang Mk.III. P-51C Mustangs were also used by the Republic of China Air Force (ROCAF) during the Second World War.
 +
 
 +
=== P-51C Variants ===
 +
'''Combat Variants: 1,750 built'''
 +
 
 +
* P-51C-1-NT - Original production model with V-1650-3 engine; 350 built.
 +
* P-51C-3-NT - Added an 85 gallon fuel tank behind the pilot's seat; unknown number converted from P-51C-1-NT.
 +
* P-51C-5-NT - Used the more powerful V-1650-7 engine; 450 built.
 +
* P-51C-10-NT - 823 built.
 +
* [[P-51C-11-NT (Japan)|P-51C-11-NT]] - 127 built.
 +
 
 +
'''Non Combat Variants'''
 +
 
 +
* [[F-6C-10-NA|F-6C-NT]] - Reconnaissance conversion with added cameras, armament retained; 20 converted from P-51C-10-NT.
 +
* TP-51C - Two-seat trainer conversion; 5 converted during WW2, 1 converted in 2000s.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=p-51c-10-nt Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.'' -->
+
* ''links to approximate analogues of other nations and research trees.''
* [[P-51 (Family)]]
 
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
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* ''topic on the official game forum;''
 
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{{AirManufacturer NAA}}
 
{{USA fighters}}
 
{{USA fighters}}

Latest revision as of 03:57, 4 October 2024

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This page is about the American fighter P-51C-10. For other versions, see P-51 (Family).
P-51C-10
p-51c-10-nt.png
GarageImage P-51C-10.jpg
ArtImage P-51C-10.png
P-51C-10
AB RB SB
3.7 3.7 4.0
Class:
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
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Description

The P-51C and the essentially identical P-51B were the first production P-51 Mustang models equipped with the famous British Rolls-Royce Merlin engine, license-produced in the United States as the Packard V-1650, significantly improving its high-altitude performance with its two-speed two-stage supercharger in conjunction with a new Rotol four-blade propeller. While not quite as famous as the later P-51D series with bubble canopies, these "razorback" Mustangs were produced in large numbers and served Allied forces well. This aircraft is by default painted in the livery of the 332nd Fighter Group, a distinguished all-African-American unit known as the "Red Tails".

Introduced in Update "Raining Fire", the P-51C-10 handles similarly to comparable Merlin-engined Mustangs like the P-51D-5 and P-51D-20-NA and is slightly better than them in some respects. Its main weaknesses lie in its armament: only four wing-mounted M2 Browning machine guns leave something to be desired, though the access to late-war belts helps somewhat with damage output, and the suspended ordnance is nothing special. Overall, it is still a competitive aircraft and offers a good learning opportunity for later USAF propeller fighters.

General info

Flight performance

Max speed
at 7 300 m708 km/h
Turn time21 s
Max altitude12 800 m
EnginePackard V-1650-7
TypeInline
Cooling systemWater
Take-off weight5 t

Unlike its Rank II predecessors, the P-51 and A-36, this plane performs well not only at low altitudes but also above 3,000 m because of the new Merlin engine and two-stage supercharger instead of one in the Allison powered models. Level speed is exceptionally good at all altitudes compared to the opposition at similar battle ratings. In Realistic Battles, it can reach 610 km/h at sea level and 705 km/h at 7,300 m of altitude. Acceleration is also above average in level flight. The climb rate is good, especially when compared to the other American planes, and is noticeably better than the P-51D-5 and P-51D-20. At low altitude, it is slightly above 20 m/s and the plane can reach 6,000 m alt in about 7 minutes. Diving performance is great as usual, its elevator and other control surfaces do not lock up even at 700-800 km/h IAS and can pull 9G at that speed. Medium and high speed manoeuvrability is good enough to keep up with the Bf 109 G and similar fighters for a while, and the sustained turn rate has been improved over previous Mustangs. Horizontal energy retention is very good, vertical energy retention is good, but manoeuvring energy retention is somewhat below average (but only in RB because of how the instructor controls the plane). Low speed manoeuvrability is still mediocre. The main issue is its rudder, which can lock up above 300 km/h IAS, albeit not to the extent of the P-51D models since the "razorback" fuselage provides better directional stability. The roll rate is not exceptional, veering into poor territory at low speeds.

If using Manual Engine Controls, it is worth mentioning that the Meredith effect is modeled on Mustangs. The cooling system is designed to generate a slight thrust that partially compensates for the aerodynamic drag caused by the radiators. This means that opening up the radiators even to high percentages only causes little effect on energy retention and top speed while keeping the engine nice and cool on WEP settings. This is definitely convenient considering that many contemporary opponents like the Bf 109 F-4 will cook their engines if they run WEP for more than brief periods of time and tend to have draggy radiators.

When flying with full realistic controls, the plane requires some trimming, positive for the elevator (+ 5-7) and rudder or ailerons to the right (but only below 600 km/h IAS) if you want to keep the plane straight in the level flight, when turning the plane tends to roll to the right side. Stall characteristics are outstanding, and with the fuel set to 30 minutes, it stalls out only when the elevator deflection reaches 90%. However, it does have a high stalling speed at 175 km/h without flaps and 155 km/h with flaps.

Characteristics Max Speed
(km/h at 7,300 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 685 666 12800 22.0 22.6 12.9 12.9 300
Upgraded 734 708 20.1 21.0 20.2 16.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
853 287 676 676 433 ~11 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 500 < 300 < 550 > 400

Survivability and armour

Crew1 person
Speed of destruction
Structural853 km/h
Gear287 km/h

The survivability is similar to most other prop fighters. The engine is located in the nose, and the fuel tanks are located behind the pilot's seat and in the wing roots. There is significant armour protection for the pilot, but the pilot is still vulnerable from the top, bottom, and sides. The fuel tanks are also vulnerable, as is the cooling system.

  • 38 mm Bulletproof glass - Windshield
  • 11.11 mm Steel - Behind pilot's seat
  • 6.35 mm Steel - Behind engine, in front of oil cooling system and pilot
  • 6.35 mm Steel - In front of upper engine
  • Self-sealing fuel tanks

Modifications and economy

Repair costBasic → Reference
AB650 → 816 Sl icon.png
RB1 395 → 1 752 Sl icon.png
SB2 110 → 2 650 Sl icon.png
Total cost of modifications10 310 Rp icon.png
13 670 Sl icon.png
Talisman cost750 Ge icon.png
Crew training6 300 Sl icon.png
Experts22 000 Sl icon.png
Aces250 Ge icon.png
Research Aces220 000 Rp icon.png
Reward for battleAB / RB / SB
40 / 90 / 200 % Sl icon.png
124 / 124 / 124 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
690 Rp icon.png
Cost:
910 Sl icon.png
105 Ge icon.png
Mods radiator.png
Radiator
Research:
690 Rp icon.png
Cost:
910 Sl icon.png
105 Ge icon.png
Mods compressor.png
Compressor
Research:
780 Rp icon.png
Cost:
1 000 Sl icon.png
115 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
650 Rp icon.png
Cost:
860 Sl icon.png
100 Ge icon.png
Mods new engine.png
Engine
Research:
650 Rp icon.png
Cost:
860 Sl icon.png
100 Ge icon.png
Mods metanol.png
Engine injection
Research:
1 100 Rp icon.png
Cost:
1 500 Sl icon.png
165 Ge icon.png
Mods armor frame.png
Airframe
Research:
780 Rp icon.png
Cost:
1 000 Sl icon.png
115 Ge icon.png
Mods armor cover.png
Cover
Research:
1 100 Rp icon.png
Cost:
1 500 Sl icon.png
165 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
690 Rp icon.png
Cost:
910 Sl icon.png
105 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
FSBC mk.1
Research:
780 Rp icon.png
Cost:
1 000 Sl icon.png
115 Ge icon.png
Mod arrow 0.png
Mods weapon.png
bmg50_new_gun
Research:
650 Rp icon.png
Cost:
860 Sl icon.png
100 Ge icon.png
Mods pilon bomb.png
FSBC mk.5
Research:
650 Rp icon.png
Cost:
860 Sl icon.png
100 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
FMBC mk.1
Research:
1 100 Rp icon.png
Cost:
1 500 Sl icon.png
165 Ge icon.png

Armaments

Offensive armament

Ammunition1 260 rounds
Fire rate750 shots/min
Main article: M2 Browning (12.7 mm)

The P-51C-10 is armed with:

  • 4 x 12.7 mm M2 Browning machine guns, wing-mounted (280 rpg outer + 350 rpg inner = 1,260 total)

As mentioned earlier, the P-51C-10's armament is not its strong suit. Four late-war M2 Brownings do not provide much burst mass, and the most reliable way of dispatching enemy aircraft is to set them on fire. For this purpose, the Tracer belt has pure M20 API-T rounds. Tougher targets like Fw 190s can shrug off quite a few incoming rounds. Attackers, twin-engined fighters, and bombers with defensive armament tend to be durable and are also challenging to approach and destroy. Focus on knocking out defensive gunners and igniting engines for best results, though these targets are more easily dealt with by friendly P-61 Black Widows and P-63 Kingcobras. The ammunition supply of ~300 rounds per gun is good, allowing for some spray-and-pray.

Since the guns are mounted in the wings, gun convergence should be considered. Anywhere between 400-800 m should work well, but note that more distant convergence settings will make close range shooting more difficult, especially considering the low volume of fire.

Suspended armament

List of setups (3)
Setup 12 x 100 lb AN-M30A1 bomb
Setup 22 x 250 lb AN-M57 bomb
Setup 32 x 500 lb AN-M64A1 bomb

The P-51C-10 can be outfitted with the following ordnance:

  • Without load
  • 2 x 100 lb AN-M30A1 bombs (200 lb total)
  • 2 x 250 lb AN-M57 bombs (500 lb total)
  • 2 x 500 lb AN-M64A1 bombs (1,000 lb total)

The P-51C-10 has the same suspended ordnance as the A-36 Apache, minus the infamous gunpods. The only loadout worth taking is the twin 500 lb bombs. They drop as a pair and have enough power to take out a target or two if dropped with some precision, though they are certainly less impressive than the twin 1,000 lb bombs carried by later Mustangs with their reinforced hardpoints. Do not engage other fighters while carrying bombs, as they are mounted on the wings and contribute significant amounts of drag, weight, and inertia.

Usage in battles

The P-51C-10 has outstanding performance compared to other planes that can meet in the same bracket (Enduring Confrontation 3, BR 3.7-4.7). Level speed is higher at all altitudes than the vast majority of things that it can face, so it can easily escape from anything when it finds itself in trouble. This plane, like all other Mustangs, does not overheat when the radiator is set to 90-100%, it also does not slow down the plane, so it can always cruise with enabled WEP, which is not limited, always engage other planes with tremendous speed advantage and make use of very good mid and high-speed manoeuvrability. The sustained climb rate is worse than that of the Bf 109 F-4 or G-2 by 2-4 m/s. Escaping from them by climbing away should be avoided, but it still allows the plane to get to 3,000 to 5,000 m; also, the zoom climb is very good.

One issue that the plane has is quite disappointing armament. It takes some time to shoot down the enemy fighters. It is even worse against bombers and attackers with higher durability, but attacking with a speed advantage and surprising the enemy should solve it.

The other issue is the unsatisfactory turn rate at low speed, engaging other fighters in dogfight should be avoided (instantaneous turn rate is reasonable when the plane has lots of energy to spare), especially the Bf 109 F-4, G.55 or Yaks, and anything that can turn better than them, the speed advantage should be used instead to beat them.

Because of these points, the preferable tactics for this plane should be Boom and Zoom and other manoeuvres that do not purely depend on turn rate and more on the plane's speed. Dogfighting can work to some extent and against some planes like the Fw 190 A (which does not really stand a chance against the razorback Mustang) but while doing that the player will be forced to sacrifice speed advantage and make the plane vulnerable to attacks from slower planes with far better turn rates. A common mistake that many new P-51C-10 players do is that they always assume they can just climb away after a Boom and Zoom attack. Zoom climbing should only be done when you are 100% sure that you have a very large energy advantage over your opponent. If the enemy's energy is somewhat equal, you should use the speed you gained from the dive to run away because your speed will stay almost unrivaled in a straight line. After getting some separation, you can then proceed to climb back to safety.

The plane, when it is upgraded, can also be used as a starter plane in the higher bracket (Enduring Confrontation 4, BR 5.0-6.3), where it should not have any issues with beating tier 4 German, Japanese and Italian fighters, most of them that can be meet there have very similar performance and the P-51C is even better than the D-5 version in some ways.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Very fast at all altitudes, especially in a shallow dive
  • Fantastic top speed and acceleration
  • Outstanding Boom & Zoom capability
  • Great performance at altitude
  • Very agile at high speeds
  • Decent cockpit visibility
  • Large fuel capacity (1 hour 45 minutes maximum flight time)

Cons:

  • 4x 12.7mm M2 Browning machine guns with late war belts, while generally adequate, may sometimes be lacking, especially against armored or large aircraft
  • High stall speed and mediocre medium to low speed manoeuvrability
  • Roll rate, while not terrible, is not sufficient enough to shake enemy planes off or force overshoots
  • Rolls off center when performing dives, very hard to aim when Boom and Zooming a maneuvering fighter
  • Only light bomb options; not very good at ground attack
  • Not very durable
  • The climb rate is not the best compared to other planes at the same BR

History

The Rolls-Royce Merlin engine was successfully tested on a P-51 Mustang in late 1942, resulting in the production of P-51B Mustangs fitted with the Packard V-1650, a license-produced Merlin. North American Aviation's (NAA) plant in Inglewood, California, was maxing out production of the P-51B, so a new plant was opened up in Dallas, Texas, to increase production. The Mustangs produced in the Dallas plant were designated as the P-51C even though they were identical in all other regards to the P-51B. It was decided during the P-51B and C production run that the aircraft would no longer leave the factory with an olive drab paint, but would instead leave in the unpainted metal finish.

Deliveries of the P-51C to the US Army Air Force (USAAF) began in August 1943, much later than those of the P-51B due to the Dallas plant being in the construction process when the P-51B entered production at Inglewood. A total of 1,750 P-51C Mustangs were built by NAA during the war.

P-51B and C Mustangs began arriving in Europe in August and October of 1943, equipping fifteen fighter groups of the 8th and 9th Air Forces in England as well as the 15th Air Force in Italy. P-51C Mustangs, along with their P-51B brethren, were used by the USAAF 8th Air Force to escort B-17 Flying Fortress bombers on daylight raids across the English Channel: the long range of the P-51B/C Mustang made it ideal for that type of mission. The 9th Air Force used them in the fighter-bomber role. In addition to European operations, P-51C Mustangs were used in the China Burma India Theater (CBI). Even by the end of the war many of the P-51s still in service with the USAAF were of the P-51B and C models, not having been fully replaced by the P-51D and K models but instead only supplemented.

In addition to serving with the USAAF, 636 P-51B and C Mustangs were used by the British Royal Air Force (RAF) during the war, where they were designated as the Mustang Mk.III. P-51C Mustangs were also used by the Republic of China Air Force (ROCAF) during the Second World War.

P-51C Variants

Combat Variants: 1,750 built

  • P-51C-1-NT - Original production model with V-1650-3 engine; 350 built.
  • P-51C-3-NT - Added an 85 gallon fuel tank behind the pilot's seat; unknown number converted from P-51C-1-NT.
  • P-51C-5-NT - Used the more powerful V-1650-7 engine; 450 built.
  • P-51C-10-NT - 823 built.
  • P-51C-11-NT - 127 built.

Non Combat Variants

  • F-6C-NT - Reconnaissance conversion with added cameras, armament retained; 20 converted from P-51C-10-NT.
  • TP-51C - Two-seat trainer conversion; 5 converted during WW2, 1 converted in 2000s.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


North American Aviation
Fighters 
P-51A  P-51 · P-51A
P-51C  P-51C-10
P-51D  P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30
P-51H  P-51H-5-NA
Twin-engine fighters  F-82E
Jet fighters  F-86A-5 · F-86F-2 · F-86F-25 · F-86F-35 · F-100D
Strike aircraft  A-36 · PBJ-1H · PBJ-1J
  FJ-4B · FJ-4B VMF-232
Bombers  B-25J-1 · B-25J-20
Export/Licence  ▂B-25J-30 · ␗B-25J-30
  ▄Mustang Mk IA · F-6C-10-NA · ␗P-51C-11-NT · ␗P-51D-20 · J26 David · J26 · P-51D-20-NA · ␗P-51K
  F-86F-30 ▅ · ␗F-86F-30 · F-86F-40 ▅ · F-86F-40 JASDF▅ · ␗F-86F-40
  ◄F-86K · ▄F-86K (Italy) · ▄F-86K (France)
  ␗F-100A · ▄F-100D · ␗F-100F
Captured  ▅P-51C-11-NT
  Canadair Limited license-built the F-86 as the CL-13 for use in Canada and export to Europe.
  Fiat license-built the F-86K for the Italian Air Force though another 120 NAA built F-86Ks were also sold to the Italians.
See Also  Mitsubishi Heavy Industries · Canadair Limited · Fiat Aviation

USA fighters
P-26 Peashooter  P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35
P-36 Hawk  P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G
P-39 Airacobra  P-400 · P-39N-0 · P-39Q-5
P-40  P-40C · P-40E-1 · P-40E-1 TD · P-40F-10
P-43 Lancer  P-43A-1
P-47 Thunderbolt  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
P-51 Mustang  P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA
P-63 Kingcobra  P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra
Prototypes  XP-55
F2A Buffalo  F2A-1 · Thach's F2A-1 · F2A-3
BF2C  BF2C-1
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
F4U Corsair  F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1
F6F Hellcat  F6F-5 · F6F-5N
F8F Bearcat  F8F-1 · F8F-1B
Other countries  ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc