Difference between revisions of "Active protection systems"

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m (MUSS: Added the PUMA VJTF to the list of vehicles equipped with the MUSS soft-kill active protection system.)
 
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==Introduction==
 
==Introduction==
 
{{main|:Category:Ground vehicles with active protection system|l1=Ground vehicles equipped with an active protection system}}
 
{{main|:Category:Ground vehicles with active protection system|l1=Ground vehicles equipped with an active protection system}}
[[Update "Wind of Change"]] added active protection systems ('''APS''') to the ground vehicles. These devices provide automatic defense against [[ATGM]]. It is possible to shoot down incoming ATGM manually but it is very hard. There a two categories of APS:  
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[[Update "Wind of Change"]] added active protection systems ('''APS''') to ground vehicles. These devices provide automatic defense against [[ATGM]]s or slow flying shells like HEAT-FS. While it is possible to shoot down incoming ATGMs manually, particularly using machine guns, this can be difficult against fast-moving or minimally visible missiles; thus, active protection systems provide an extra layer of security against ATGM threats. There are two categories of APS:
  
* '''Softkill''': A softkill system will not destroy the incoming projectile but disturb its guiding system so that it will miss the target.
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* A '''softkill''' system will not destroy the incoming projectile, but disturb its guiding system so that it will miss the target.
* '''Hardkill''': A hardkill system however tries to detect to projectile itself and destroy it by firing a defensinve system at the incoming projectile.
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* A '''hardkill''' system tries to detect and destroy the projectile itself by firing a defensive charge at the incoming projectile.
  
 
== Electro-optical APS ==
 
== Electro-optical APS ==
 
Electro-optical APS (also known as "soft-kill APS" or "infrared countermeasures" (IRCM)) are a group of active protection systems that utilise light emitters to disrupt the guidance of incoming missiles.
 
Electro-optical APS (also known as "soft-kill APS" or "infrared countermeasures" (IRCM)) are a group of active protection systems that utilise light emitters to disrupt the guidance of incoming missiles.
  
Electro-optical APS acts on SACLOS-guided missiles that do not feature an electronic counter-countermeasure (ECCM) system:<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
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Electro-optical APS acts on SACLOS-guided missiles that do not feature an electronic counter-countermeasure (ECCM) system:
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{{columns|3|
 
* [[3M7]] ([[IT-1]])
 
* [[3M7]] ([[IT-1]])
 
* [[9M14-2 Malyutka-2]] ([[IAR 316B]])
 
* [[9M14-2 Malyutka-2]] ([[IAR 316B]])
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* [[Type 79]], [[Type 79|Type 79 ASM]] ([[Type 89]])
 
* [[Type 79]], [[Type 79|Type 79 ASM]] ([[Type 89]])
 
* [[VT1]] ([[FlaRakRad]], [[ItO 90M]])
 
* [[VT1]] ([[FlaRakRad]], [[ItO 90M]])
</div>
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}}
  
 
Missiles that utilise a different guidance system (e.g. MCLOS, laser, TV) as well as SACLOS missiles with ECCM will be unaffected by the operation of an electro-optical system.
 
Missiles that utilise a different guidance system (e.g. MCLOS, laser, TV) as well as SACLOS missiles with ECCM will be unaffected by the operation of an electro-optical system.
  
 
=== AN/VLQ-8A ===
 
=== AN/VLQ-8A ===
It is a IRCM type jammer.
 
  
 
'''Vehicles equipped with AN/VLQ-8A:'''
 
'''Vehicles equipped with AN/VLQ-8A:'''
  
 
* [[M1A1 HC]]
 
* [[M1A1 HC]]
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* [[M1A1 Click-Bait]]
  
 
=== MUSS ===
 
=== MUSS ===
MUSS (Multifunktionales Selbstschutz-System, engl. Multifunction Self Protection System) is a IRCM softkill APS. When a laser is pointed at the vehicle MUSS will pop smoke grenades to make laser guidance harder. Against other ATGM it will use IR light to confuse the targeting system of the attacker.
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(Multifunktionales Selbstschutz-System, English: Multifunction Self Protection System)
  
 
'''Vehicles equipped with MUSS:'''
 
'''Vehicles equipped with MUSS:'''
  
 
* [[PUMA]]
 
* [[PUMA]]
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* [[PUMA VJTF]]
  
 
=== Shtora-1 ===
 
=== Shtora-1 ===
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== Hard-kill APS ==
 
== Hard-kill APS ==
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=== AMAP-ADS ===
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'''Vehicles equipped with AMAP-ADS:'''
 +
 +
* [[KF41]]
  
 
=== Drozd ===
 
=== Drozd ===
[[T-55AMD-1#.27Drozd.27_Active_Protection_System]]
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[[File:Drozd.jpg|thumb|Interface showing available amount of charges for the drozd APS.]]
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Drozd is a constantly active APS which provides protection against a wide variety of threats. It is composed of three major pieces: a Doppler radar array for target detection, charge launchers on the sides of the turret, and an electronics piece on the turret's rear. It detects targets in front and engages them inside a 7 m distance. The main disadvantage of this system is that it follows the direction of the turret, meaning it can only successfully destroy targets that in the line of sight.
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Drozd can be used while on the move (although the turret must be facing the target as stated before). While on the move (especially horizontally), the detected ATGM has a risk of escaping the activation range of the Drozd. When moving towards an enemy who fired an ATGM, it will be affected by the APS but due to momentum, the ATGM can still damage the tank even when destroyed. Drozd must have a clear line-of-sight with the enemy threat (at least APS must be exposed).
  
 
'''Vehicles equipped with Drozd:'''
 
'''Vehicles equipped with Drozd:'''
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=== Iron Fist ===
 
=== Iron Fist ===
Iron Fist uses a AESA Radar to find projectiles fired towards the vehicle and shoots a little bomb to deflect it.
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Iron Fist uses an AESA radar to find projectiles fired towards the vehicle and shoots an explosive interceptor to deflect or destroy it.
  
 
'''Vehicles equipped with Iron Fist:'''
 
'''Vehicles equipped with Iron Fist:'''
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== External Links ==
 
== External Links ==
[[Category:Game mechanics]]<!-- ''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
'''Devblogs'''
 
  
 
* [[wt:en/news/7606-development-hard-kill-active-protection-systems-in-war-thunder-en|[Devblog] Hard-kill active protection systems in War Thunder]]
 
* [[wt:en/news/7606-development-hard-kill-active-protection-systems-in-war-thunder-en|[Devblog] Hard-kill active protection systems in War Thunder]]
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* [[wikipedia:Active_protection_system|[Wikipedia] Active Protection System]]
  
'''Wikipedia'''
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[[Category:Game mechanics]]
 
 
[[wikipedia:Active_protection_system|Active Protection System]]
 

Latest revision as of 01:09, 29 September 2024

Introduction

Update "Wind of Change" added active protection systems (APS) to ground vehicles. These devices provide automatic defense against ATGMs or slow flying shells like HEAT-FS. While it is possible to shoot down incoming ATGMs manually, particularly using machine guns, this can be difficult against fast-moving or minimally visible missiles; thus, active protection systems provide an extra layer of security against ATGM threats. There are two categories of APS:

  • A softkill system will not destroy the incoming projectile, but disturb its guiding system so that it will miss the target.
  • A hardkill system tries to detect and destroy the projectile itself by firing a defensive charge at the incoming projectile.

Electro-optical APS

Electro-optical APS (also known as "soft-kill APS" or "infrared countermeasures" (IRCM)) are a group of active protection systems that utilise light emitters to disrupt the guidance of incoming missiles.

Electro-optical APS acts on SACLOS-guided missiles that do not feature an electronic counter-countermeasure (ECCM) system:

Missiles that utilise a different guidance system (e.g. MCLOS, laser, TV) as well as SACLOS missiles with ECCM will be unaffected by the operation of an electro-optical system.

AN/VLQ-8A

Vehicles equipped with AN/VLQ-8A:

MUSS

(Multifunktionales Selbstschutz-System, English: Multifunction Self Protection System)

Vehicles equipped with MUSS:

Shtora-1

Vehicles equipped with Shtora-1:

JD-3

Vehicles equipped with JD-3:

EIREL

Vehicles equipped with EIREL:

Hard-kill APS

AMAP-ADS

Vehicles equipped with AMAP-ADS:

Drozd

Interface showing available amount of charges for the drozd APS.

Drozd is a constantly active APS which provides protection against a wide variety of threats. It is composed of three major pieces: a Doppler radar array for target detection, charge launchers on the sides of the turret, and an electronics piece on the turret's rear. It detects targets in front and engages them inside a 7 m distance. The main disadvantage of this system is that it follows the direction of the turret, meaning it can only successfully destroy targets that in the line of sight.

Drozd can be used while on the move (although the turret must be facing the target as stated before). While on the move (especially horizontally), the detected ATGM has a risk of escaping the activation range of the Drozd. When moving towards an enemy who fired an ATGM, it will be affected by the APS but due to momentum, the ATGM can still damage the tank even when destroyed. Drozd must have a clear line-of-sight with the enemy threat (at least APS must be exposed).

Vehicles equipped with Drozd:

Iron Fist

Iron Fist uses an AESA radar to find projectiles fired towards the vehicle and shoots an explosive interceptor to deflect or destroy it.

Vehicles equipped with Iron Fist:

Trophy

Vehicles equipped with Trophy:

Media

Videos

External Links