Difference between revisions of "M1128"

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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The M1128 is best played as an ambush-sniper. Take full advantage of the vehicle's mobility to get to sniping positions first and avoid open areas when you can. With the M1128's unmanned turret, it is best used at a hull-down position. The M1128 is also vulnerable to the hulbreak mechanic and has inconsistent and poor armor which means that you should approach all enemies with caution. When the opportunity presents itself, it is always best to double back or reposition and fight your enemy in a position fight.  
+
The M1128 is best played as an ambush-sniper. Take full advantage of the vehicle's mobility to get to sniping positions first and avoid open areas when you can. With the M1128's unmanned turret, it is best used at a hull-down position. The M1128 is also vulnerable to the hull-break mechanic and has inconsistent and poor armour which means that you should approach all enemies with caution. When the opportunity presents itself, it is always best to double back or reposition and fight your enemy in a position fight.
  
 
'''Urban combat'''
 
'''Urban combat'''
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* Can fire smoke grenades three times, four grenades each time (total of 12 smoke grenades).
 
* Can fire smoke grenades three times, four grenades each time (total of 12 smoke grenades).
 
* .50 calibre machine gun can be used against low-flying aerial targets and lightly armoured ground vehicles.
 
* .50 calibre machine gun can be used against low-flying aerial targets and lightly armoured ground vehicles.
* Second highest top speed in the game, just after the the Type 93
+
* Second highest top speed in the game, just after the the Type 93.
* On road acceleration is good
+
* On road acceleration is good.
  
 
'''Cons:'''
 
'''Cons:'''
  
* 7 second reload is longer than for many vehicles with a 105 mm gun and an expert or ace crew
+
* 7 second reload is longer than for many vehicles with a 105 mm gun and an expert or ace crew.
 
* Can only carry 18 rounds of ammunition, which may not always be enough.
 
* Can only carry 18 rounds of ammunition, which may not always be enough.
 
* Thin armour can only protect against machine gun rounds; it is not able to protect against autocannons.
 
* Thin armour can only protect against machine gun rounds; it is not able to protect against autocannons.
 
* It has a very large profile, making it an easy target.
 
* It has a very large profile, making it an easy target.
* Suffers mildly from hullbreak mechanic
+
* Suffers mildly from hullbreak mechanic.
 
* Horsepower to ton ratio of ~15 hp/t results in low acceleration.
 
* Horsepower to ton ratio of ~15 hp/t results in low acceleration.
 
* Can not neutral steer and the off-road mobility is poor because of the wheeled design.
 
* Can not neutral steer and the off-road mobility is poor because of the wheeled design.

Revision as of 17:39, 27 January 2021

Rank VII | Premium | Golden Eagles
Challenger DS Pack
M1128
us_m1128_mgs.png
GarageImage M1128.jpg
M1128
AB RB SB
9.7 10.3 10.3
Class:
Research:260 000 Specs-Card-Exp.png
Purchase:710 000 Specs-Card-Lion.png
Show in game

Description

The M1128 is a rank VII American tank destroyer with a battle rating of 9.7 (AB) and 10.3 (RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull12 / 12 / 12
Turret12 / 12 / 12
Crew3 people
Visibility167 %

Armour type:

  • High Hardness Rolled Armour - Hull and turret
  • MEXAS 2C - Applique armour on hull and lower turret
Armour Front (Slope angle) Sides Rear Roof
Hull 12.7 mm (70°) + 25.4 mm MEXAS 2C Upper Glacis
12.7 mm (1°-3°) + 25.4 mm MEXAS 2C Middle Plate
12.7 mm (54°) + 25.4 mm MEXAS 2C Lower Glacis
12.7 mm + 25.4 mm MEXAS 2C 12.7 mm + 25.4 mm MEXAS 2C Door
12.7 mm Hull Rear
12.7 mm + 25.4 mm MEXAS 2C
Turret 12.7 mm Upper Part
12.7 mm + 25.4 mm MEXAS 2C Lower Part
12.7 mm Upper Part
12.7 mm + 25.4 mm MEXAS 2C Lower Part
12.7 mm Upper Part
12.7 mm + 25.4 mm MEXAS 2C Lower Part
12.7 mm - 15 mm Upper Part
12.7 mm + 25.4 mm MEXAS 2C Lower Part
Cupolas 12.7 mm 12.7 mm 12.7 mm 12.7 mm

Notes:

  • .50 cal machine gun shield has 12.7 mm of armour protection.
  • Wheels provide 10 mm of protection.
  • Vehicle is vulnerable to hull break.

Additional Armour

Armour Location
Spaced Armour Between engine compartment and the crew compartment

Between hull front and driver

Slat Armour All four sides of the hull
Sideskirts Over the wheels
Notes:
  • Sideskirts: 6.35 mm High Hardness Rolled Armour + 6.35 mm High Hardness Rolled Armour + 50 mm Composite Screen
  • Spaced Armour: 5 mm Rolled Homogeneous Armour
  • Slat Armour: 10 mm

Mobility

 
Controlled suspension
It is possible to adjust the ground clearance or more complex suspension positions
Speedforward / back
AB108 / 14 km/h
RB and SB97 / 13 km/h
Number of gears12 forward
2 back
Weight18.7 t
Engine power
AB668 hp
RB and SB350 hp
Power-to-weight ratio
AB35.7 hp/t
RB and SB18.7 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 108 14 18.7 497 668 26.58 35.72
Realistic 97 13 310 350 16.58 18.72

Modifications and economy

Repair costBasic → Reference
AB2 981 → 5 780 Sl icon.png
RB2 895 → 5 613 Sl icon.png
SB3 886 → 7 534 Sl icon.png
Total cost of modifications214 100 Rp icon.png
354 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 170 / 220 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
330 Ge icon.png
Mods new car suspension.png
Suspension
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods new tank break.png
Brake System
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods new tank filter.png
Filters
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods new tank engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 700 Rp icon.png
Cost:
14 000 Sl icon.png
330 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods tank additional armor.png
Slat armour
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
330 Ge icon.png
Mods tank ammo.png
105mm_NATO_APDS_FS_ammo_pack
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
330 Ge icon.png
Mods thermal sight.png
NVD
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
330 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods airstrike.png
Airstrike
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
360 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods scouting.png
Improved optics
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods art support.png
Artillery Support
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png
Mods tank ammo.png
105mm_usa_M900_APDS_FS_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
400 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition18 rounds
First-order8 rounds
Reload7.5 s
Vertical guidance-5° / 15°
Main article: M68A1E8 (105 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

105 mm M68A1E8 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 18 -5°/+15° ±180° Two-plane __._ __._ __._ __._ __._ 7.50 7.50 7.50 7.50
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M456A2 HEATFS 400 400 400 400 400 400
C76A1 APFSDS 334 330 323 314 306 297
M900 APFSDS 522 519 513 504 495 486
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M456A2 HEATFS 1,173 10.5 0.05 0.1 1,270 65° 72° 77°
C76A1 APFSDS 1,509 3.6 N/A N/A N/A 78° 80° 81°
M900 APFSDS 1,505 3.85 N/A N/A N/A 78° 80° 81°

Ammo racks

Ammo racks of the M1128
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
18 (+9) (+17) No

Machine guns

Ammunition400 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate575 shots/min
Vertical guidance-5° / 30°
Horizontal guidance-5° / 70°
Ammunition3 400 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate941 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 400 (200) 577 -5°/+30° -5°/+70°
7.62 mm M240
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,400 (200) 941 N/A N/A

Usage in battles

The M1128 is best played as an ambush-sniper. Take full advantage of the vehicle's mobility to get to sniping positions first and avoid open areas when you can. With the M1128's unmanned turret, it is best used at a hull-down position. The M1128 is also vulnerable to the hull-break mechanic and has inconsistent and poor armour which means that you should approach all enemies with caution. When the opportunity presents itself, it is always best to double back or reposition and fight your enemy in a position fight.

Urban combat

The M1128 performs rather poorly in urban combat since it is a large vehicle. Although it has an excellent turret traverse speed, close-quarters fighting is not advised as the tank is vulnerable to all kinds of fire. The M1128's reload rate is decent for its BR and is able to quickly dispatch multiple enemies. Therefore, you should avoid close-quarters engagements and try to reposition when possible.

Rural Combat

The M1128 excels in large, open maps. Taking full advantage of its mobility and firepower, it is best to reach advantageous positions early in the game. Using the high-resolution thermal sights, it is easy to spot enemies and quickly neutralize them.

Pros and cons

Pros:

  • High resolution thermal gunner and commander optics, as well as low resolution driver thermal optics.
  • Has access to the M900 high penetration APFSDS round when spaded.
  • Autoloader allows a 7 second reload no matter the amount of crew members left or their health.
  • Can put another shell in the autoloader in only 6 seconds; it is not affected by crew skill.
  • High turret traverse speed (60°/sec with an ace crew) allows great reactionary ability.
  • Unmanned turret can protect the crew from harm thanks to their location in the hull.
  • Can fire smoke grenades three times, four grenades each time (total of 12 smoke grenades).
  • .50 calibre machine gun can be used against low-flying aerial targets and lightly armoured ground vehicles.
  • Second highest top speed in the game, just after the the Type 93.
  • On road acceleration is good.

Cons:

  • 7 second reload is longer than for many vehicles with a 105 mm gun and an expert or ace crew.
  • Can only carry 18 rounds of ammunition, which may not always be enough.
  • Thin armour can only protect against machine gun rounds; it is not able to protect against autocannons.
  • It has a very large profile, making it an easy target.
  • Suffers mildly from hullbreak mechanic.
  • Horsepower to ton ratio of ~15 hp/t results in low acceleration.
  • Can not neutral steer and the off-road mobility is poor because of the wheeled design.
  • The fencing around the vehicle is quite inconsistent with stopping HEAT/HEAT-FS shells.

History

Development

The XM1128 MGS was designed by General Dynamics Land Systems (GDLS) - Canada to meet the US Army's Mobile Gun System (MGS) requirement, a requirement for an airmobile infantry support platform that could double in the anti-tank role. The first XM1128 prototype was completed in 1999, and after being chosen as the winner of the competition, eight pre-production units began delivery in 2002 after being redesignated as the M1128 Stryker MGS. The M1128 Stryker entered service with the US Army in 2007.

The M1128 Stryker uses the chassis of the GDLS-Canada Stryker - which is based on the LAV-III. The General Dynamics Low-Profile Turret (LPT) is used, which is a modified version of the turret from the Expeditionary Tank. It is designed to be light enough to easily be transported by air. In 2005, after issues with the autoloading mechanism, the autoloader was changed.

Design

The driver sits in the front left part of the hull, next to the engine on the right side. The driver can access his position through a hinged, one piece folding hatch or through the crew compartment. Three M17 day periscopes are located in the driver's hatch; the first one can be replaced by an image intensifier for night operations. A thermal viewer can be fitted in front of the driver as well.

The LPT is located towards the rear of the hull, with the commander sitting on the right and the gunner on the left, rounding off the crew of three. The LPT is significantly lighter than a conventional turret, whilst also presenting a smaller target to the enemy.

The main armament is a 105 mm M68A1E4 gun. It has 360° of traverse and elevation angles of -8° to +18°. The turret uses electrical controls, but manual controls are available for emergency situations. Both the gunner and commander can control the turret and fire the main gun. The main gun has a fire rate of 10 rounds per minute.

The main gun is fed by an automatic loading system, replacing a human loader. The automatic loading system contains eight rounds, and ten more rounds are carried in the hull for a total of 18 rounds of 105 mm ammunition. The autoloading mechanism can be refilled automatically with only six seconds per shell.

The M1128 is capable of firing M900 APFSDS anti-tank rounds, M456A2 HEAT anti-tank and anti-infantry rounds, M394A3 HEP (also known as HESH) rounds for bunker-busting, and M1040 canister rounds for anti-infantry duty.

The gunner has a single piece hatch with three M27 day periscopes. He also has access to a roof-mounted day/thermal sighting system with a laser rangefinder. The commander's one piece hatch has six M27 day periscopes and on production vehicles also has a panoramic viewer with day and thermal capability. As a backup to the main winner's sight, a x7 magnification day sight is provided for both the gunner and commander.

A 7.62 mm machine gun is located coaxially to the left of the main gun. Additionally, a 12.7 mm machine gun is available for use by the commander. On pre-production units the .50 cal machine gun was pintle-mounted, but it was mounted on a skate rail on production vehicles. Smoke grenade launchers are mounted on each side of the turret, with the amount and location depending on the model (prototype, pre-production, or production). The production version has two banks of four smoke grenades on the left (gunner's) side and one bank of four on the right (commander's) side, for a total of 12 smoke grenades.

The main gun and coaxial machine gun are fully stabilized, as are the gunner and commander's sights. The General Dynamics fire-control computer is used as the fire-control system (FCS).

The M1128 utilizes welded steel armour, with a layer of ceramic applique armour bolted to the exterior as standard. A small liner is fitted to specific areas of the interior to minimize the damage of a penetration.

An armour package consisting of slat, also known as bar, armour can be fitted. This prematurely detonated rocket propelled grenades, preventing penetration. To further enhance protection, composite screens can be added to protect the wheels.

The powerpack is located in the front of the hull, to the right of the driver. It consists of a Caterpillar 3126A diesel engine - producing 350 horsepower - and an Allison MD 3560 P automatic transmission. The transmission has six forward gears and one reverse gear. The maximum attainable speed is 100 kph, and it has a range of 530 km.

The M1128 has eight wheels and uses power-assisted steering, with the front two axles being engaged in steering. A central tire pressure regulation system is fitted to allow the adjustment of tire pressure as needed.

The M1128 Stryker MGS is fitted with a heating and air conditioning system, vehicle and external communications system, an automatic fire detection and suppression system, and a GPS. A nuclear, biological, chemical (NBC) protection system is fitted for the crew compartment.

An auxiliary power unit (APU) can be fitted, as can a hydraulic winch for self-recovery or for moving of other vehicles or obstacles.

Production and Service

The XM1128 prototype was first built in 1999, and eight pre-production vehicles were built by 2002. The Army originally planned to purchase 204 M1128 Strykers, but only ended up buying 142 in total, due to issues with the turret and autoloader.

In 2013, there were 27 M1128 Strykers assigned to each Stryker Brigade, but the number was then reduced to ten. The M1128 Stryker MGS is - and was always intended to be - used to support the infantry. Despite having anti-tank capability, anti-tank operations are a secondary role for the Stryker MGS, with infantry support being the primary role.

The platform is still in service with the US Army as of 2020. A platoon of three Stryker MGS is attached to each Stryker infantry company, one MGS supporting each Stryker infantry platoon.

Three M1128 Strykers have been lost to combat in the Middle East.

Devblog

Following the end of the Cold War, leading U.S. Army theorists believed that the armoured branch of the armed forces was no longer suitably equipped to perform future operations, projected to be "low-intensity" operations. As a result, the need for a new vehicle, which would bridge the gap between heavily and lightly armoured units, became increasingly apparent.

To address this, the Army issued a set of requirements for the new vehicle and invited close to a dozen manufacturers to design demonstrator vehicles to be tested in late 1999. Among them, General Dynamics Land Systems' LAV III-105 was eventually proclaimed the winner of the competition in November 2000. Shortly after, the LAV III-105 received the name 'Stryker' and plans were made to manufacture over 2,100 units.

In 2002, the XM-M1128 MGS was built, however technical difficulties and deficiencies in the design caused delays to the start of its production. By 2005, low rate production of the vehicle was approved, while new shortcomings in the design were found. Eventually, the vehicle received a significant redesign of certain elements in 2008, being later approved for full production in 2014.

During its early production phase, several Stryker MGS vehicles were sent overseas for combat trials in the Middle East of which 3 would be lost. At present, over 140 M1128 Stryker MGS' have been built and actively serve with the U.S. Army.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


General Dynamics Land Systems (GDLS)
MBTs  IPM1 Abrams · M1A1 · M1A1 HC · M1A2 Abrams · M1A2 SEP
Tank destroyers  M1128 Stryker MGS

USA tank destroyers
M10  M10 GMC
M36  M36 GMC · M36B2
T95  T28 · T95
M109  M109A1
ATGM  LOSAT · M901
Wheeled  M3 GMC · T55E1
Other  M8 HMC · M50 · M56
China  ▃LVT(A)(4) (ZIS-2)