Difference between revisions of "T-34-85 (S-53) (China)"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
(Add some things. Mayby i will add some things in future. Please correct grammar mistakes)
(49 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{About
+
{{Specs-Card|code=cn_t_34_85_d_5t}}
| about = medium tank '''{{PAGENAME}}'''
 
| usage = other versions
 
| link = T-34 (Family)
 
}}
 
{{Specs-Card
 
|code=cn_t_34_85_d_5t
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''T-34-85 (S-53) Model 1944''' is a remodelling of the late-production T-34-85 variant with the introduction of an 85 mm Zavod imeni Stalina (ZiS) S-53 tank gun. Being the sixth variant of the [[T-34 (Family)|T-34 medium tank family]], it features an easier-to-reload ZiS S-53 tank gun, a radio relocated from the hull into a turret with an improved layout, and an improved gunner's sight. The T-34-85 (S-53) arrived in China as part of a Soviet military assistance package. With the start of the Korean War, China received 300 T-34-85 medium tanks, along with many trucks and other support vehicles. A total of more than 2,000 military vehicles, as well as three large and medium-sized repair factories and various ammunition, were transferred to China. The T-34-85 (S-53) was the main armoured backbone of the Chinese People's Volunteer Army during the Korean War, performing various missions ranging from tank-to-tank combat to infantry support.
+
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
+
{{break}} -->
Introduced in [[Update 1.91 "Night Vision"]], the T-34-85's firepower is significantly increased over the previous [[T-34 (1943) (China)|T-34 (1943)]], thanks to the ZiS S-53 tank gun. The sloped armour provides adequate protection, but players should not rely on it to exchange fire with enemy tanks because most adversaries at this rank will easily penetrate the tank. It lacks a turret-roof-mounted heavy machine gun as compared to American tanks. However, this is included in the [[T-34-85 Gai]] (improved) version of the T-34-85 (S-53).
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Tank-Armour}}
+
The armor on the T-34/85(S-53) is quite good when downtiert, but useless in Rank IV+Matches. The 45mm of RHA on the UFP have about 75-80mm of effective thickness.
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
The armour layout of the T-34-85 (S-53) is virtually identical to the [[T-34-85]]. The hull armour, while well angled, is very thin for its rank and can be penetrated by nearly any tank cannon. Creative use of angling can still lead to the occasional bounce. The 90 mm thick turret is also thin for its rank, but the good sloping on the sides can also lead to bounces with some luck.
 
  
The T-34-85 has very poor survivability due to the fact that all 5 crew members are packed close to each other. A hull penetration will likely knock out all of them. However, inexperienced players that face this tank will often shoot the lower hull part of the driver hatch, which is infamous for being surprisingly resilient.
+
Sometimes it bounce some shots, but at this BR you can't relie on that.
  
Any enemy vehicle around the T-34-85's BR bracket can destroy it if it can get a solid shot on the hull armour. Beware when exposing hull when coming out to take a shot on an enemy, someone is bound to be watching for the T-34-85 and they won't be afraid to plant a shell into the 45 mm hull armour.
+
The armor on the turret is about 90mm, but due to the angeles it goes up to over 100mm on some points. This is still not enough in Rank-IV matches.  
  
'''Armour type:'''
+
[[File:T-34-85 ZiS S53.png|thumb|Armor values on the UFP.The turret front is armored with 90mm RHA.
 
 
* Rolled homogeneous armour (Hull, Turret roof)
 
* Cast homogeneous armour (Turret, Cupola, Driver's hatch, Machine gun port)
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 45 mm (60°) ''Front glacis'' <br> 45 mm (60°) ''Lower glacis'' <br> 75 mm (60°) ''Driver's hatch'' <br> 65 mm (30°) ''Machine gun port'' || 45 mm (39-40°) ''Top'' <br> 45 mm ''Bottom'' || 45 mm (47-49°) ''Top'' <br> 45 mm (46°) ''Bottom'' || 20 mm
 
|-
 
| Turret || 90 mm (1-69°) ''Turret front'' <br> 90 + 40 mm (8-61°) ''Gun mantlet'' || 75 mm (19-22°) ''Front 2/3rd'' <br> 52 mm (13-19°) ''Rear 1/3rd'' || 52 mm (9°) || 20 mm
 
|-
 
| Cupola || 90 mm || 90 mm || 90 mm || 20 mm
 
|-
 
|}
 
'''Notes:'''
 
  
* The gun mantlet has 90 mm in front with additional 40 mm plates on the sides of the gun.  
+
Take note that the drivers hatch is 75mm thick.]] 
* Suspensions wheels are 20 mm thick and tracks are 18 mm thick
 
  
 
=== Mobility ===
 
=== Mobility ===
{{Specs-Tank-Mobility}}
 
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
 
{{tankMobility|abMinHp= 775|rbMinHp= 442|AoAweight= 0.2}}
 
{{tankMobility|abMinHp= 775|rbMinHp= 442|AoAweight= 0.2}}
 
The T-34-85 (S-53) has excellent mobility for a medium tank, as expected of a T-34. It can reach high speeds both on and off-road thanks to its wide tracks. The reverse speed is not exactly great, but it is significantly better than those of comparable Shermans, Panthers, and early T-34s (76 mm, 57 mm variants).
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Tank-Armaments}}
 
 
=== Main armament ===
 
=== Main armament ===
{{Specs-Tank-Weapon|1}}
+
The T-34/85(S-53) is equipped with the fantastic ZiS-S-53 cannon, with penetrates about 145mm on close range with the stock BR465K round. This might not be enough to fight Tiger IIs frontaly, but it works perfectly with other tanks, which are less armored or you  can engage them from the side.
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|ZIS-S-53 (85 mm)}}
 
  
The {{PAGENAME}} is equipped with the fantastic ZiS-S-53 cannon, which penetrates about 145 mm in close range engagements with the stock BR-365K round. This might not be enough to fight Tiger IIs frontally, but it works perfectly with other tanks which are less armoured, or you can engage them from the side. The gun depression is like on many other Soviet vehicles quite poor, with only 5° there are no hull-down manoeuvres possible.
+
The gun depression is like on many other soviet(based) vehicles quite poor, with only 5° there are no hulldown manouvers possible.
  
{| class="wikitable" style="text-align:center" width="100%"
+
To the ammunition:
|-
 
! colspan="5" | [[ZIS-S-53 (85 mm)|85 mm ZIS-S-53]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | 60 || rowspan="2" | -5°/+22° || rowspan="2" | ±180° || rowspan="2" | N/A || 23.80 || 32.94 || 40.00 || 44.24 || 47.06 || rowspan="2" | 9.62 || rowspan="2" | 8.51 || rowspan="2" | 7.84 || rowspan="2" | 7.40
 
|-
 
! ''Realistic''
 
| 14.88 || 17.50 || 21.25 || 23.50 || 25.00
 
|-
 
|}
 
  
==== Ammunition ====
+
The stock round is the BR365K which has 148mm of penetration on close range. The APHE round has a very good oneshot-potential with 48g of A-IX-2(73,92g of TNT equivalent).
The stock round is the BR-365K which has 148 mm of penetration on close range. The APHE round has a very good post-penetration damage with its explosive filler. It's a decent stock shell that can take out most enemies with a single shot.
 
  
The second round, the BR-365A, only has about 135 mm penetration point-blank, in exchange for improved penetration against sloped armour. This makes it more effective than the BR365K when shooting angled M4A3E2 Jumbos and Panthers. It also has a larger explosive filler, increasing substantively the post-penetration damage, resulting in a higher probability to knock enemies out with a single shot.  
+
The second round, the BR365A ,,only" has about 135mm penetration on point blank. But instead of having 48g it has 164g TNT of explosives inside the shell. This increases the post-penetration effect dramaticly.
  
The BR-365P APCR shot is also available, penetrating about 195 mm of RHA when at close range. Keep in mind that it does not perform well against sloped armour and has very poor post-penetration damage. You should only use it as a last resort when you're absolutely certain that it can penetrate and that your other shells won't work.
+
APCR is also aviable, but keep in mind that it hates sloped armor and it has very poor post-penetretion damage.  
  
The O-365K HE shell, with its large explosive filler, performs pretty well against trucks, half-tracks and other unarmoured targets. Carry some HE shells just in case, as this tank lacks a large-calibre machine gun to deal with soft targets.
+
This BR365-P penetrates about 195mm of RHA on close range.
  
{{:ZIS-S-53 (85 mm)/Ammunition|BR-365K, BR-365A, BR-365P, O-365K}}
+
The HE-shell is called O-365K. With 660g of TNT inside it performs pretty good against trucks&halftrucks.
  
==== [[Ammo racks]] ====
+
{| class="wikitable"
[[File:Ammoracks_T-34-85.png|right|thumb|x250px|[[Ammo racks]] of the T-34-85]]
+
!Distance(Metres)
<!-- '''Last updated: 2.7.0.208''' -->
+
!0
{| class="wikitable" style="text-align:center"
+
!100
 +
!500
 +
!1000
 +
!1500
 +
!2000
 +
!Ricochet angels/ 0%
 +
!50%
 +
!100%
 
|-
 
|-
! Full<br>ammo
+
|BR365K
! 1st<br>rack empty
+
|148
! 2nd<br>rack empty
+
|143
! 3rd<br>rack empty
+
|126
! 4th<br>rack empty
+
|106
! 5th<br>rack empty
+
|90
! 6th<br>rack empty
+
|77
 +
|47°
 +
|60°
 +
|65°
 
|-
 
|-
| '''60''' || 57&nbsp;''(+3)'' || 55&nbsp;''(+5)'' || 54&nbsp;''(+6)'' || 48&nbsp;''(+12)'' || 43&nbsp;''(+17)'' || 37&nbsp;''(+23)''
+
|BR365A
 +
|135
 +
|133
 +
|125
 +
|115
 +
|106
 +
|97
 +
|48°
 +
|63°
 +
|71°
 
|-
 
|-
! 7th<br>rack empty
+
|BR365P
! 8th<br>rack empty
+
|195
! 9th<br>rack empty
+
|187
! 10th<br>rack empty
+
|154
! 11th<br>rack empty
+
|120
! Visual<br>discrepancy
+
|94
!
+
|74
|-
+
|66°
| 31&nbsp;''(+29)'' || 25&nbsp;''(+35)'' || 19&nbsp;''(+41)'' || 17&nbsp;''(+43)'' || 1&nbsp;''(+59)'' || No
+
|70°
!
+
|72°
 
|-
 
|-
 +
|O-365K
 +
|10
 +
|10
 +
|10
 +
|10
 +
|10
 +
|10
 +
|79°
 +
|80°
 +
|81°
 
|}
 
|}
'''Notes''':
 
  
* Shells are modelled individually and disappear after having been shot or loaded.
+
{| class="wikitable"
* Rack 11 is a first stage ammo rack. It totals 16 shells and gets filled first when loading up the tank.
+
!Ammunition
* This rack is also emptied early: the rack depletion order at full capacity is: 11 - 1 - 2 - etc. until 10.
+
!Type of shell
* If you pack 17&nbsp;''(+43)'' shells, it will keep the hull empty of ammo.
+
!TNT-Equivalent
* Simply not firing when the gun is loaded will move ammo from racks 1 to 10 into rack 11. Firing will interrupt the restocking of the ready racks.
+
!Explosive mass
 
 
=== Machine guns ===
 
{{Specs-Tank-Weapon|2}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|DT (7.62 mm)}}
 
 
 
The MG on the T-34-85, the 7.62 mm DT, is quite ineffective in most scenarios due to its poor penetration. It can only disable completely exposed crews on vehicles like M16. When it comes to lightly armoured tanks (e.g. M18, Sd.kfz.234/2) this MG will struggle to pierce even their thin armour plates.
 
 
 
{| class="wikitable" style="text-align:center" width="50%"
 
 
|-
 
|-
! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
+
|BR365K
 +
|APHE
 +
|73,92g
 +
|48g A-IX-2
 
|-
 
|-
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
+
|BR365A
 +
|APCBC-HE
 +
|164gr
 +
|164g TNT
 
|-
 
|-
| Coaxial || 1,890 (63) || 600 || N/A || N/A
+
|B365P
 +
|APCR
 +
| -------------
 +
| --------------
 
|-
 
|-
 +
|O-365K
 +
|HE-FRAG
 +
|660
 +
|660g TNT
 
|}
 
|}
  
== Usage in battles ==
+
=== Machine guns ===
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
This T-34/85 is equipped with the 7.62x54R DT MG, thats good enough to deal with AA trucks.
  
While the T-34-85 is a fairly well-rounded tank, its poor armour and high speed mean that one should play it more like a light tank than a medium. The gun is very lethal but the penetration is not particularly good, so it is better to flank and go for side shots, which can instantly knock out all but the largest and most spacious opponents. During frontal engagements, [[Tiger E|Tiger I]]s should be shot in the flat portions of the hull (avoiding the driver's port), [[Panzer V Panther (Family)|Panthers]] should be shot in the turret (in the less curved portion of the mantlet) or possibly in the lower glacis, and [[M4 Sherman (Family)|non-Jumbo Shermans]] can generally be shot anywhere. The [[Tiger II (P)]] is only vulnerable in a small portion of the turret cheeks and the [[Tiger II (H)]] is essentially frontally immune, so for these kinds of targets, circle around to get a good shot at the hull sides and let the slope modifiers take care of the rest. Watch out for American tanks like the [[M4A3 (76) W]] and [[T25]], as they have vertical stabilizers and can often shoot first if they are aware of you.
+
Take note that it looses fast penetration over distance.
  
In AB, you should play this tank like any other T-34. Push because you have a pretty well-rounded tank and will generally be able to adapt to whatever situation that develops. The AB meta generally favours more heavily armed and armoured tanks due to the presence of markers, making flanking and ambushes more difficult, so play carefully and take advantage of your high mobility.
+
== Usage in battles ==
 +
You are fast, but not the fastest. That means, with upgraded Engine&Transmission(and Filter) it is possible to rech the cap first if there are no light tanks.
  
In RB, play this tank offensively yet carefully. Use your speed and keep up with your teammates, or alternatively play it like a light tank and go on long flanks. Be aware of other enemy flankers like the infamous [[M18 GMC|M18 Hellcat]] or [[R3 T20 FA-HS]] which you may encounter. Ambushing enemies works particularly well in this tank due to the high mobility, decent gun, and low profile (especially when compared to other tanks like the Sherman and panther series).
+
On the road you easily outrun most other mediums. You are as fast as a Panther D, but off-road the T-34 has a advantage with 16hp/ton instead of 14hp/ton.
  
In SB, play this tank very cautiously because the optics aren't that good and most of the time you will face tanks from pretty far distances. Panthers generally have better optics than you so try to avoid encounters with Panthers or Tigers.
+
Keep in mind that 16hp/ton are good, but not perfect. Your acceleration is not the best of all medium tanks.
  
'''Enemies worth noting:'''
+
Still, the T-34/85 S-53 is more mobile than his counterparts, like the M4A3 or the Pz4s.
  
[[Panther A]]/[[Panther D|D]], [[Tiger II (P)]] - The Panthers are one of the most common tanks around BR 5.7, and they pose a great threat with their deadly long 75 mm cannon, thick frontal armour and adequate speed. You want to avoid engaging them at long range as the T-34 has only x3.5 scope magnification, making long-range shooting super hard. Engage the Panthers within 500 m and avoid shooting their frontal hull. Their biggest weak spot is the gun mantlet, which is only 100 mm thick and has a flat part in the middle. That is where you want to aim at, the T-34's APHE has sufficient damage to instantly destroy the Panther even from its turret. The second weak spot is the sides, which more often than not instantly destroys the vehicle. Generally, APHE is enough to deal with the Panthers, and no APCR is needed. The APHE shell loves to chew through the Panther's thin side armour, even if it's angled. For the Tiger II P, aim at the vertical area of the frontal turret which is also 100 mm. The best tactic is still to flank it, however.
+
Try to don't get shot; your sloped armor might bounces a few shots but dont rely on that.
  
[[Tiger H1]]/[[Tiger E|E]] - The Tiger's weak spots are the opposite with the Panthers. Their hull is unsloped and rather thin, while the gun mantlet is weirdly shaped and can absorb quite some shells. The best engaging range remains the same, within 500 m. If the Tiger is angling, aim at the turret ring to disable the gunner and destroy the turret traverse, or aim at the hull side below the side skirt, which is only 60 mm. If it is not angling, aim between the driver's vision port and the MG for an instant kill. Avoid shooting at these two parts as they tend to bounce/absorb shells. For the Tiger E, don't shoot at the lower glacis as there will be add-on tracks installed there, making it harder to penetrate.
+
If possible, hide the hull and only show the turret towards your enemys.
 
 
[[Ho-Ri Production|Ho-Ri]] - In a frontal engagement, APCR is required as the APHE shells don't have enough penetration. With APCR loaded, aim at the further sides of the fighting compartment, away from the gun, because the further from the gun, the thinner the armour gets, with the thinnest part being around 160 mm unsloped. Penetrating there will knock out its loader, gunner or commander, or detonate the ammo. Of course, the best way is still side-shooting with APHE.
 
 
 
[[Panzer IV/70(V)]], [[Jagdpanzer 38(t)]] - These small tank destroyers with their well-angled frontal armour can be quite a problem from a distance. With APHE, you can disable their transmission by shooting at their lower glacis. Now if you can, flank them. The 85 mm APHE does a great job at penetrating sloped, thin armour, so you don't have to get to their absolute sides. For the Pz IV/70, you can also aim at the downward part of the gun mantlet since the shell might ricochet downwards into the hull, knocking out every crew member. The Jagdpanzer 38(t) doesn't have this problem, so side-shooting is required to destroy it effectively.
 
 
 
[[M4A3E2]] Jumbo - This is another common enemy. It is recommended to use the BR-365A, the one with less penetration but more explosive filler. The reason is that it is better at penetrating sloped armour, which the Jumbo has. With that shell, you can easily destroy an M4A3E2 who's not angling. If it is, aim at the hull side just above the tracks, or load APCR and shoot straight at its gun mantlet. Against a 75 mm M4A3E2, you can relax a bit as it will struggle to penetrate your armour, but your cupola is a rather large weak spot and a shot through there can knock out the T-34. Be more careful with the M4A3E2 76 W, as they can easily pierce through your armour.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Good gun with adequate penetration and post-penetration damage
+
* Excellent gun with adequate penetration, destructive damage and good reload rate
 
* 56 km/h top speed and great manoeuvrability allows it to reposition easily
 
* 56 km/h top speed and great manoeuvrability allows it to reposition easily
* 5-man crew increases survivability
+
* 5-man crew increases survivalility
* Access to APCR to effectively penetrate tough tanks up close (M4A3E2s, Tigers & Panthers)
+
* Access to BR-365P APCR to effectively penetrate tough tanks up cloes (M4A3E2s, Tigers & Panthers)
* Has two types of AP for players to choose: BR-365K with a higher penetration but less TNT, and BR-365A with a lesser penetration but plenty of TNT
+
* Has two types of AP for players to choose: BR-365K with higher pen but less TNT, and BR-365A with less pen but plenty of TNT
* Similar playstyle with the previous T-34s which is rather beginner-friendly
+
* Similar playstyle with the previous T-34s which is beginner-friendly
 
* Fast turret traverse to easily deal with targets from multiple directions
 
* Fast turret traverse to easily deal with targets from multiple directions
* Sloped hull and round frontal turret might bounce small calibre shells
+
* Sloped hull and round frontal turret might bounce small caliber shells
  
 
'''Cons:'''
 
'''Cons:'''
  
* Armour is extremely thin, providing very limited protection against common guns (American 76 mm, British 17-pdr, German 75 mm & 88 mm, etc.)
+
* Armour is extremely thin, providing very limited protection against common guns (American 76mm, British 17pdr, German 75mm & 88mm, etc)
* Crew members are closely packed, a well-aimed shot tends to knock them out all at once
+
* Crews are closely packed, a well-aimed shot tend to kill them all
 
* 5 degrees gun depression is below average
 
* 5 degrees gun depression is below average
* Large turret profile makes it easier to get spotted and shot
+
* Large turret profile makes it easier to get spotted & shot
* No large-calibre machine gun
 
 
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
 
 
=== Aid from Soviet Union ===
 
In October 1950, the Chinese People's Volunteer Army began to fight in North Korea. The 13th Corps of the Volunteer Army, which was the first troop to go abroad to fight, and the following 9th Corps were mainly made up of infantry units. In October 1950, the 6th Guards Mechanized Army of the Soviet Transbaikal Military Region formed 10 tank and self-propelled gun regiments, each of which was equipped with 30 T-34s, 6 IS-2s, and 4 ISU-122s. In November, these 10 regiments entered China and handed over their equipment to help the PLA in forming 3 tank divisions, 3 independent tank regiments, and 1 tank training base. This was the first time that the Chinese People's Volunteer Army ever had access to Soviet-made medium tanks and self-propelled guns.
 
 
 
On March 31, 1951, the Volunteer Army Armored Corps forming the first echelon entered North Korea with the 1st and 2nd Regiment of the 1st Tank Division, the 3rd Regiment of the Tank 2nd Division, with an air defense battalion and one engineer battalion affiliated to these armoured units. A tank division in the early days of the Volunteer Army's entry into North Korea was made up of: 2 armoured regiments, 1 motorized infantry regiment, 1 reconnaissance battalion, an air defense battalion, and an engineer battalion. Each tank regiment consisted of 30 medium tanks, 6 heavy tanks, and 4 self-propelled guns.
 
 
 
=== Fight for freedom and independence ===
 
As the United Nation's armed forces had overwhelming air superiority over the Volunteer Army, these T-34/85 tanks generally adopted ambush tactics, and have repeatedly achieved significant victories over their rivals. The most legendary battle happened to the No. 215 T-34/85 tank commanded by Yang Aru, which destroyed 5 US M26 "Pershing" tanks in a roll! The only head-on confrontation between the Volunteer Army Armored Corps and the UN tanks took place on the Cheorwon Front in October, 1951. The Second Tank Regiment destroyed 9 Thai M24 light tanks at the 190.8th Heights without any casualties of their own. Throughout the entire war, the Chinese T-34/85 tanks destroyed 79 UN armoured vehicles and 432 emplacements (such as pillboxes and machine gun nests) with little casualties, which supported the infantry combat and contributed a lot to the victory.
 
 
 
The T-34/85 medium tanks and their domestic modification (the T-34/85 Gai) were in service in the PLA Army field troops until the 1990s, and there were still a small number of T-34/85 serving the Marine Corps in 2000. The No. 215 tank commanded by Yang Aru was awarded the title of "People's Heroic Tank" and is currently on public display in the Beijing Military Museum.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
https://youtu.be/PQ2rWmYDmp8  This review is for the soviet T-34/85. Due to both tanks are identical it doesn't matter
 
 
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_t_34_85_d_5t Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
[[T-34-85]]
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
 
 
;Other T-34-85 variants
 
  
* [[T-34-85 (D-5T)]]
+
[[T-34-85 (D-5T)]]
* [[T-34-85]]
 
* [[T-34-85E]]
 
* [[T-34-85 No.215]]
 
* [[Т-34-85 Gai]]
 
  
== External links ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
{{TankManufacturer Morozov}}
 
 
{{China medium tanks}}
 
{{China medium tanks}}

Revision as of 17:30, 29 April 2020

Rank VII | Premium | Golden Eagles
Challenger DS Pack
␗Т-34-85 (S-53)
cn_t_34_85_d_5t.png
␗Т-34-85 (S-53)
AB RB SB
5.7 5.7 5.7
Class:
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

The ␗Т-34-85 (S-53) is a rank IV Chinese medium tank with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

The armor on the T-34/85(S-53) is quite good when downtiert, but useless in Rank IV+Matches. The 45mm of RHA on the UFP have about 75-80mm of effective thickness.

Sometimes it bounce some shots, but at this BR you can't relie on that.

The armor on the turret is about 90mm, but due to the angeles it goes up to over 100mm on some points. This is still not enough in Rank-IV matches.

Armor values on the UFP.The turret front is armored with 90mm RHA. Take note that the drivers hatch is 75mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock AoA Stock Upgraded Stock Upgraded
Arcade 62 10 32 0.2 775 954 24.22 29.63
Realistic 55 9 442 500 13.81 15.53

Armaments

Main armament

The T-34/85(S-53) is equipped with the fantastic ZiS-S-53 cannon, with penetrates about 145mm on close range with the stock BR465K round. This might not be enough to fight Tiger IIs frontaly, but it works perfectly with other tanks, which are less armored or you can engage them from the side.

The gun depression is like on many other soviet(based) vehicles quite poor, with only 5° there are no hulldown manouvers possible.

To the ammunition:

The stock round is the BR365K which has 148mm of penetration on close range. The APHE round has a very good oneshot-potential with 48g of A-IX-2(73,92g of TNT equivalent).

The second round, the BR365A ,,only" has about 135mm penetration on point blank. But instead of having 48g it has 164g TNT of explosives inside the shell. This increases the post-penetration effect dramaticly.

APCR is also aviable, but keep in mind that it hates sloped armor and it has very poor post-penetretion damage.

This BR365-P penetrates about 195mm of RHA on close range.

The HE-shell is called O-365K. With 660g of TNT inside it performs pretty good against trucks&halftrucks.

Distance(Metres) 0 100 500 1000 1500 2000 Ricochet angels/ 0% 50% 100%
BR365K 148 143 126 106 90 77 47° 60° 65°
BR365A 135 133 125 115 106 97 48° 63° 71°
BR365P 195 187 154 120 94 74 66° 70° 72°
O-365K 10 10 10 10 10 10 79° 80° 81°
Ammunition Type of shell TNT-Equivalent Explosive mass
BR365K APHE 73,92g 48g A-IX-2
BR365A APCBC-HE 164gr 164g TNT
B365P APCR ------------- --------------
O-365K HE-FRAG 660 660g TNT

Machine guns

This T-34/85 is equipped with the 7.62x54R DT MG, thats good enough to deal with AA trucks.

Take note that it looses fast penetration over distance.

Usage in battles

You are fast, but not the fastest. That means, with upgraded Engine&Transmission(and Filter) it is possible to rech the cap first if there are no light tanks.

On the road you easily outrun most other mediums. You are as fast as a Panther D, but off-road the T-34 has a advantage with 16hp/ton instead of 14hp/ton.

Keep in mind that 16hp/ton are good, but not perfect. Your acceleration is not the best of all medium tanks.

Still, the T-34/85 S-53 is more mobile than his counterparts, like the M4A3 or the Pz4s.

Try to don't get shot; your sloped armor might bounces a few shots but dont rely on that.

If possible, hide the hull and only show the turret towards your enemys.

Pros and cons

Pros:

  • Excellent gun with adequate penetration, destructive damage and good reload rate
  • 56 km/h top speed and great manoeuvrability allows it to reposition easily
  • 5-man crew increases survivalility
  • Access to BR-365P APCR to effectively penetrate tough tanks up cloes (M4A3E2s, Tigers & Panthers)
  • Has two types of AP for players to choose: BR-365K with higher pen but less TNT, and BR-365A with less pen but plenty of TNT
  • Similar playstyle with the previous T-34s which is beginner-friendly
  • Fast turret traverse to easily deal with targets from multiple directions
  • Sloped hull and round frontal turret might bounce small caliber shells

Cons:

  • Armour is extremely thin, providing very limited protection against common guns (American 76mm, British 17pdr, German 75mm & 88mm, etc)
  • Crews are closely packed, a well-aimed shot tend to kill them all
  • 5 degrees gun depression is below average
  • Large turret profile makes it easier to get spotted & shot

Media

https://youtu.be/PQ2rWmYDmp8 This review is for the soviet T-34/85. Due to both tanks are identical it doesn't matter

See also

T-34-85

T-34-85 (D-5T)

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT-2000 · VT4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Bangladesh  T-69 II G
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
Pakistan  Al-Khalid-I
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545