https://wiki.warthunder.com/api.php?hidebots=1&urlversion=1&days=7&limit=50&target=AMX-13-90&action=feedrecentchanges&feedformat=atomWar Thunder Wiki - Changes related to "AMX-13-90" [en]2024-03-28T16:42:19ZRelated changesMediaWiki 1.30.0https://wiki.warthunder.com/index.php?title=LVT-4/40&diff=184133&oldid=167216LVT-4/402024-03-26T18:37:50Z<p><span dir="auto"><span class="autocomment">Description: </span> New Description Project</span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced during [[Update "Direct Hit"]] as a reward for [[Battle Pass: Season V, "River Hunter"]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French light tank {{Battle-rating}}. <ins class="diffchange diffchange-inline">After the end of WWII, France used its relatively large stockpile of US military vehicles obtained through aid to rebuild its military until domestic vehicles could be available and produced. The LVT series of amphibious armored vehicles was part of the vehicles sent to France as military aid by the US. France used this vehicle, modified with a 40mm Bofors autocannon that proved to be more effective against enemies in Indochina than the original 37mm cannons with its superior firepower, but specially its superior fire rate.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>It was introduced during [[Update "Direct Hit"]] as a reward for [[Battle Pass: Season V, "River Hunter"]]<ins class="diffchange diffchange-inline">. With access to a 40mm Bofors cannon, its firepower is much better when compared to the original LVT-4. The survivability however, is rather poor, being placed at a much higher BR than the original LVT-4, the vehicle is not well armored at all and can be penetrated by autocannon fire, it might be able to resist under fire for some time, but this is due to its large crew</ins>.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;Related development</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;Related development</div></td></tr>
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</table>U120313908https://wiki.warthunder.com/index.php?title=AMX-50_(TOA100)&diff=184096&oldid=184029AMX-50 (TOA100)2024-03-26T00:12:30Z<p>New Description Project / First paragraph trimmed for ease of reading</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">France after World War 2 was quite ambitious with its tank development. There was a perceived need for an indigenous tank development capability, even as the war was still raging on near Germany, and these early developments led to the [[ARL-44]], France's first indigenous tank after WW2. While not an amazingly capable design, the vehicle was still self-produced and served as the basis for future domestic tank developments, which the AMX-50 (TOA100) is a part of. </del>The <del class="diffchange diffchange-inline">requirements for a new tank to supersede the ARL-44 were already under way even as the tank was rolling off production lines, and the </del>AMX 50 project started life as a 30-ton weight class project requirement as NOM 141 (Project 141) in 1945. The familiar oscillating turret on all AMX 50s were introduced in 1949 equipped with a 90 mm gun, which we are all familiar with as the [[AMX M4]]<del class="diffchange diffchange-inline">. However</del>, at this stage, the French Army was no longer content with the 90 mm gun, and the AMX M4 was canceled to make way for a new turret that housed a 100 mm cannon instead<del class="diffchange diffchange-inline">, which became the AMX-50 (TOA100) we know today</del>. Two prototypes were produced, one which was modified from an AMX M4 and one which was built from the ground up as an AMX-50 (TOA100)<del class="diffchange diffchange-inline">. Outside of minor differences in the turret's shape, the prototype based on the AMX M4 did not have return rollers, but the new AMX-50 did come equipped with them</del>. Unfortunately for the AMX-50 (TOA100), the tank's protracted development meant the Army now wanted a 120 mm cannon instead of the 100 mm, and as at this point the hull was grossly underarmored and was lacking in many other technical areas as well, development of the AMX-50 shifted to what would now be known as the [[AMX-50 Surblinde]] instead.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The AMX 50 project started life as a 30-ton weight class project requirement as NOM 141 (Project 141) in 1945<ins class="diffchange diffchange-inline">, as the prospective next generation domestic French tank after the [[ARL-44]]</ins>. The familiar oscillating turret on all AMX 50s were introduced in 1949<ins class="diffchange diffchange-inline">, </ins>equipped with a 90 mm gun, which we are all familiar with as the [[AMX M4]] <ins class="diffchange diffchange-inline">- however</ins>, at this stage, the French Army was no longer content with the 90 mm gun, and the AMX M4 was canceled to make way for a new turret that housed a 100 mm cannon instead. Two prototypes <ins class="diffchange diffchange-inline">of this new standard </ins>were produced, one which was modified from an AMX M4 and one which was built from the ground up as an AMX-50 (TOA100). Unfortunately for the AMX-50 (TOA100), the tank's protracted development meant the Army now wanted a 120 mm cannon instead of the 100 mm, and as at this point the hull was grossly underarmored and was lacking in many other technical areas as well, development of the AMX-50 shifted to what would now be known as the [[AMX-50 Surblinde]] instead.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}, introduced in [[Update 1.75 "La Résistance"]]. It features the same armament and turret as the [[Lorraine 40t]] on a more robust chassis, similar to that of the [[AMX M4]]. The AMX-50 (TOA100) is functionally not too different from the [[Lorraine 40t]] in terms of gameplay - it's a mobile hull with a fast-reloading gun, which doesn't fire APHE but still spalls adequately due to the French AP shell cap. The vehicle, as it is an oscillating turret design with a drum-feed autoloader, cannot fire when it runs out of ammo in the ready rack, and also cannot elevate too high due to how the turret is placed on its oscillating hinge. Armorwise the vehicle isn't particularly well protected, with thin armor all around, but you may be able to survive some lower caliber shots or autocannon fire if you're lucky. Play around the flanks, preferably around slight hills or ridges you can peek around sideways, and you can penetrate most enemies without issue. If you see an enemy you can't penetrate frontally or aren't confident, you can always shoot the barrel then use the extra time to shoot a very specific weakspot. A good example would be seeing something like an [[IS-3]] or [[IS-6]], while you could simply shoot the weakspots such as the front armour weld on the IS-3 or the mantlet/unangled upper plate of the IS-6, you could shoot their barrels out then take a careful shot if you're not feeling it then.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}, introduced in [[Update 1.75 "La Résistance"]]. It features the same armament and turret as the [[Lorraine 40t]] on a more robust chassis, similar to that of the [[AMX M4]]. The AMX-50 (TOA100) is functionally not too different from the [[Lorraine 40t]] in terms of gameplay - it's a mobile hull with a fast-reloading gun, which doesn't fire APHE but still spalls adequately due to the French AP shell cap. The vehicle, as it is an oscillating turret design with a drum-feed autoloader, cannot fire when it runs out of ammo in the ready rack, and also cannot elevate too high due to how the turret is placed on its oscillating hinge. Armorwise the vehicle isn't particularly well protected, with thin armor all around, but you may be able to survive some lower caliber shots or autocannon fire if you're lucky. Play around the flanks, preferably around slight hills or ridges you can peek around sideways, and you can penetrate most enemies without issue. If you see an enemy you can't penetrate frontally or aren't confident, you can always shoot the barrel then use the extra time to shoot a very specific weakspot. A good example would be seeing something like an [[IS-3]] or [[IS-6]], while you could simply shoot the weakspots such as the front armour weld on the IS-3 or the mantlet/unangled upper plate of the IS-6, you could shoot their barrels out then take a careful shot if you're not feeling it then.  </div></td></tr>
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</table>U91965995https://wiki.warthunder.com/index.php?title=T-55AMD-1&diff=184040&oldid=181926T-55AMD-12024-03-25T04:39:48Z<p><span dir="auto"><span class="autocomment">Description: </span> new description, fixed some discrepancies elsewhere</span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 04:39, 25 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''{{Specs|name}}''' <del class="diffchange diffchange-inline">is </del>a <del class="diffchange diffchange-inline">rank {{Specs|rank}} Soviet medium </del>tank <del class="diffchange diffchange-inline">{{Battle</del>-<del class="diffchange diffchange-inline">rating}}</del>. <del class="diffchange diffchange-inline">It </del>was <del class="diffchange diffchange-inline">introduced </del>in <del class="diffchange diffchange-inline">[[Update "Wind </del>of <del class="diffchange diffchange-inline">Change"]]</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The '''{{Specs|name}}''' <ins class="diffchange diffchange-inline">was </ins>a <ins class="diffchange diffchange-inline">further development of the ubiquitous T-55 main battle </ins>tank<ins class="diffchange diffchange-inline">, outfitted with the Drozd hard-kill active protection system (APS) as a countermeasure against anti</ins>-<ins class="diffchange diffchange-inline">tank guided missiles (ATGMs)</ins>. <ins class="diffchange diffchange-inline">Originally, the Drozd APS </ins>was <ins class="diffchange diffchange-inline">developed by the Soviet military </ins>in <ins class="diffchange diffchange-inline">the late 1970s to provide protection for their T-55 and T-62 tanks against the growing threat </ins>of <ins class="diffchange diffchange-inline">portable ATGMs and handheld unguided anti-tank rocket launchers. Around 250 T-55A tanks were subsequently converted to the T-55AD standard, with the Drozd APS installed</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">The </del>T-55AMD-1 is a <del class="diffchange diffchange-inline">modification </del>of the premium [[T-55AM-1]] <del class="diffchange diffchange-inline">at the same battle rating</del>. It has the same upgrades to the firepower, fire control system, engine, and hull armour <del class="diffchange diffchange-inline">compared to </del>the <del class="diffchange diffchange-inline">original </del>[[T-55A]]<del class="diffchange diffchange-inline">. However, what sets </del>it <del class="diffchange diffchange-inline">apart is </del>the <del class="diffchange diffchange-inline">"Drozd" hard</del>-<del class="diffchange diffchange-inline">kill active protection system</del>, <del class="diffchange diffchange-inline">a first for Soviet tanks. It replaces </del>the add-on "brow" composite armour <del class="diffchange diffchange-inline">and intercepts </del>incoming ATGMs with <del class="diffchange diffchange-inline">explosive charges. Because </del>the turret <del class="diffchange diffchange-inline">is no longer capable of resisting </del>contemporary tank guns, the T-55AMD-1 <del class="diffchange diffchange-inline">effectively trades turret armour for vastly improved protection against ATGMs</del>, <del class="diffchange diffchange-inline">making it easier to counter IFVs and helicopters</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Introduced in Update "Wind of Change" as a rank VI Soviet medium tank, the </ins>T-55AMD-1 is <ins class="diffchange diffchange-inline">essentially </ins>a <ins class="diffchange diffchange-inline">side-grade </ins>of the premium [[T-55AM-1]]. It has the same upgrades to the firepower, fire control system, engine, and hull armour <ins class="diffchange diffchange-inline">made on </ins>the [[T-55A]] <ins class="diffchange diffchange-inline">to bring </ins>it <ins class="diffchange diffchange-inline">up to </ins>the <ins class="diffchange diffchange-inline">T-55AM</ins>-<ins class="diffchange diffchange-inline">1 standard</ins>, <ins class="diffchange diffchange-inline">but the T-55AMD-1 trades </ins>the add-on "brow" composite armour <ins class="diffchange diffchange-inline">for the Drozd APS, which can effectively intercept </ins>incoming ATGMs <ins class="diffchange diffchange-inline">within a 80° frontal arc. This makes the T-55AMD-1 better equipped to deal </ins>with <ins class="diffchange diffchange-inline">ATGM-equipped IFVs, tank destroyers, and helicopters than the T-55AM-1, though </ins>the turret <ins class="diffchange diffchange-inline">armour cannot reliably resist penetration from </ins>contemporary tank guns<ins class="diffchange diffchange-inline">. The T-55AMD-1 retains the potent 100mm D-10T2S cannon with access to various ammunition types, including APFSDS, APHE, and ATGMs. Its mobility</ins>, <ins class="diffchange diffchange-inline">while not exceptional, is adequate for its role. The combination of the versatile D-10T2S gun with competent mobility allows </ins>the T-55AMD-1 <ins class="diffchange diffchange-inline">to perform well</ins>, <ins class="diffchange diffchange-inline">even in situations where the Drozd APS is irrelevant</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l49" >Line 49:</td>
<td colspan="2" class="diff-lineno">Line 49:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Tracks and suspension wheels are 20 mm thick</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Tracks and suspension wheels are 20 mm thick</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The armour is not <del class="diffchange diffchange-inline">legendary</del>, <del class="diffchange diffchange-inline">it </del>will rarely block <del class="diffchange diffchange-inline">a serious shot</del>. However, <del class="diffchange diffchange-inline">it </del>is <del class="diffchange diffchange-inline">very thorough, with no real </del>weak spots. <del class="diffchange diffchange-inline">The </del>T-55AMD-1 can take a frontal beating from larger autocannons without losing <del class="diffchange diffchange-inline">anything important</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The armour <ins class="diffchange diffchange-inline">of the T-55AMD-1 </ins>is not <ins class="diffchange diffchange-inline">infallible</ins>, <ins class="diffchange diffchange-inline">and </ins>will rarely block <ins class="diffchange diffchange-inline">fatal shots</ins>. However, <ins class="diffchange diffchange-inline">the armour scheme </ins>is <ins class="diffchange diffchange-inline">comprehensive and lacks serious </ins>weak spots. <ins class="diffchange diffchange-inline">While vulnerable in tank-on-tank engagements, the </ins>T-55AMD-1 can <ins class="diffchange diffchange-inline">typically </ins>take a frontal beating from larger autocannons without <ins class="diffchange diffchange-inline">being penetrated or </ins>losing <ins class="diffchange diffchange-inline">critical components</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The turret armour is <del class="diffchange diffchange-inline">not sufficient at this rank</del>, <del class="diffchange diffchange-inline">nor at any rank from even rank IV upwards. The </del>composite armour <del class="diffchange diffchange-inline">seen in </del>the [[T-55AM-1]]'s turret has been completely removed<del class="diffchange diffchange-inline">, however this grants access </del>to the 'Drozd' hard-kill Active Protection System. The <del class="diffchange diffchange-inline">gun shield itself mostly offers a </del>110-160 mm protection, <del class="diffchange diffchange-inline">which is mediocre at the battle rating</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The turret armour is <ins class="diffchange diffchange-inline">unimpressive</ins>, <ins class="diffchange diffchange-inline">as the </ins>composite armour <ins class="diffchange diffchange-inline">on </ins>the [[T-55AM-1]]'s turret has been completely removed to <ins class="diffchange diffchange-inline">make room for </ins>the 'Drozd' hard-kill Active Protection System<ins class="diffchange diffchange-inline">. APDS, APFSDS, and HEAT rounds found around the T-55AM-1's battle rating have no difficulty penetrating the turret from the front if shots are aimed around the gun, though exceptionally poorly-aimed shots can still bounce off the rounded sides and roof of the turret</ins>. The <ins class="diffchange diffchange-inline">mantlet has </ins>110-160 mm <ins class="diffchange diffchange-inline">of </ins>protection <ins class="diffchange diffchange-inline">which</ins>, <ins class="diffchange diffchange-inline">while impotent against tank rounds, will stop autocannon fire easily</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The frontal <del class="diffchange diffchange-inline">glacis is in </del>two <del class="diffchange diffchange-inline">parts, the upper area that is </del>100 mm <del class="diffchange diffchange-inline">RHA </del>sloped at <del class="diffchange diffchange-inline">59 degrees </del>and <del class="diffchange diffchange-inline">the </del>lower <del class="diffchange diffchange-inline">one being 100 mm RHA </del>sloped at 56 degrees. <del class="diffchange diffchange-inline">Both </del>the <del class="diffchange diffchange-inline">upper </del>and <del class="diffchange diffchange-inline">lower plates will not stop anything but SPAA munitions at </del>the <del class="diffchange diffchange-inline">battle rating</del>. The <del class="diffchange diffchange-inline">lower glacis plate is not as strong since it is not sloped as much as </del>the <del class="diffchange diffchange-inline">front plate</del>, <del class="diffchange diffchange-inline">but penetrating this plate will often result in colossal damage</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The frontal <ins class="diffchange diffchange-inline">hull protection consists of </ins>two 100 mm <ins class="diffchange diffchange-inline">plates; an upper front plate </ins>sloped at <ins class="diffchange diffchange-inline">59°, </ins>and <ins class="diffchange diffchange-inline">a </ins>lower <ins class="diffchange diffchange-inline">front plate </ins>sloped at 56 degrees. <ins class="diffchange diffchange-inline">The UFP is additionally protected by add-on composite armour composed of 30 mm of RHA sandwiching a 120 mm metal-polymer block against </ins>the <ins class="diffchange diffchange-inline">basic 100 mm of the UFP. The add-on composite armour offers good protection against chemical energy penetrators such as HEATFS, ATGMs </ins>and <ins class="diffchange diffchange-inline">anti-tank grenades, with a protection of roughly 400 mm. This allows the tank to resist hits of almost all HEATFS of </ins>the <ins class="diffchange diffchange-inline">BR (most of them penetrate between 320 mm to 430 mm) and even some ATGMs (between 400 mm to 650 mm)</ins>. The <ins class="diffchange diffchange-inline">hull can be angled to increase the effectiveness of the frontal protection, which can increase </ins>the <ins class="diffchange diffchange-inline">effective armour up to 703 mm against CE penetrators. Moreover</ins>, <ins class="diffchange diffchange-inline">the good 80 mm side armour allows angling to be performed without excessive fear of side penetration</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Hull additional armour remains with its effectiveness against chemical munitions. The hull, however, is unlikely to stop penetration of most ATGMs. Also, it is </del>noted that there is a fuel tank in the front of the tank <del class="diffchange diffchange-inline">protecting the ammo rack</del>, <del class="diffchange diffchange-inline">which </del>sometimes penetrating rounds will just set <del class="diffchange diffchange-inline">afire</del>. <del class="diffchange diffchange-inline">The difference compared to its counterparts is that </del>this rack is the first-stage rack, <del class="diffchange diffchange-inline">meaning </del>there is no way to empty it to increase survivability. This is one of the main problems of post-war era Soviet MBTs<del class="diffchange diffchange-inline">. The composite armour offers a really good protection for chemical energy penetrators such as HEATFS, ATGMs and anti-tank grenades, having a protection of roughly 400 mm. This makes the tank capable of withstanding hits of almost all HEATFS of the BR (most of them penetrate between 320 mm to 430 mm) and even some ATGMs (between 400 mm to 650 mm). It is also able to reduce the penetration or stop ATGM like the [[9M113 Konkurs]] (ATGM of the [[BMP-2]]) and 9M112 (ATGM of the [[T-64B]]) although do not expect it to happen all the time, it depends on your angling and where the missile impacts. The chassis should be angled most of the time to maximise the effectiveness with the 100 mm thick steel plate, capable of making the armour reach 703 mm of effective armour against CE penetrators</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">It should be </ins>noted that there is a fuel tank in the front of the tank <ins class="diffchange diffchange-inline">that protects some stowed ammunition</ins>, <ins class="diffchange diffchange-inline">and </ins>sometimes penetrating rounds will just set <ins class="diffchange diffchange-inline">the fuel tank on fire instead of detonating the ammunition</ins>. <ins class="diffchange diffchange-inline">Unfortunately, </ins>this rack is the first-stage rack, <ins class="diffchange diffchange-inline">so </ins>there is no way to empty it to increase survivability. This is one of the main problems of post-war era Soviet MBTs.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== 'Drozd' Active Protection System ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== 'Drozd' Active Protection System ===</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:Druzd block 1.png|thumb|417x417px|T-55AMD-1 neutralizing missile from Type 60 ATM]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:Druzd block 1.png|thumb|417x417px|T-55AMD-1 neutralizing missile from Type 60 ATM]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The T-55AMD-1 has access to a [[Active protection systems|hard-kill protection system]], the Drozd APS. It is a constantly active APS which provides protection against a wide variety of threats. It is composed of three major pieces: a Doppler radar array for target detection, eight launchers (four per side) on the sides of the turret, and an electronics piece on the turret's rear. It detects targets inside a <del class="diffchange diffchange-inline">60° </del>frontal arc and engages them inside a 7 m distance. The main disadvantage of this system is that it follows the direction of the turret, meaning it can only successfully destroy targets that are in the line of sight.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The T-55AMD-1 has access to a [[Active protection systems|hard-kill protection system]], the Drozd APS. It is a constantly active APS which provides protection against a wide variety of threats. It is composed of three major pieces: a Doppler radar array for target detection, eight launchers (four per side) on the sides of the turret, and an electronics piece on the turret's rear. It detects targets inside a <ins class="diffchange diffchange-inline">80° </ins>frontal arc and engages them inside a 7 m distance. The main disadvantage of this system is that it follows the direction of the turret, meaning it can only successfully destroy targets that are in the line of sight.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Drozd can be used while on the move (although the turret must be facing the target <del class="diffchange diffchange-inline">as stated before</del>). While on the move (especially horizontally), the detected ATGM has a risk of escaping the activation range of the Drozd. When moving towards an enemy <del class="diffchange diffchange-inline">who </del>fired an ATGM, it will be affected by the APS but <del class="diffchange diffchange-inline">due to momentum, </del>the ATGM can still damage the T-55 <del class="diffchange diffchange-inline">if </del>when destroyed. <del class="diffchange diffchange-inline">Drozd must have a clear line</del>-<del class="diffchange diffchange-inline">of</del>-<del class="diffchange diffchange-inline">sight with </del>the <del class="diffchange diffchange-inline">enemy threat (at least APS must be exposed)</del>. The T-55AMD-1 has no access to a Laser Warning Receiver (LWR), so the player must rely on visual contact with the ATGM and the launcher (no LWR makes the helicopter lock-on invisible). Thankfully, the usual attack angle of enemy projectiles are inside the protection arc when in LOS.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Drozd can be used while on the move (although the turret <ins class="diffchange diffchange-inline">still </ins>must be facing the target). While on the move (especially horizontally), the detected ATGM has a risk of escaping the activation range of the Drozd. When moving towards an enemy <ins class="diffchange diffchange-inline">that </ins>fired an ATGM, it will be affected by the APS but the ATGM can still damage the T-55 when destroyed <ins class="diffchange diffchange-inline">due to momentum</ins>. <ins class="diffchange diffchange-inline">Moreover, exceptionally high</ins>-<ins class="diffchange diffchange-inline">penetrating ATGMs like the HJ</ins>-<ins class="diffchange diffchange-inline">9 can still penetrate </ins>the <ins class="diffchange diffchange-inline">tank even if intercepted by Drozd</ins>. The T-55AMD-1 has no access to a Laser Warning Receiver (LWR), so the player must rely on visual contact with the ATGM and the launcher (no LWR makes the helicopter lock-on invisible). Thankfully, the usual attack angle of enemy projectiles are inside the protection arc when in LOS.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Mobility ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Mobility ===</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l150" >Line 150:</td>
<td colspan="2" class="diff-lineno">Line 150:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Usage in battles ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Usage in battles ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Do not be afraid to trust your armour, particularly when hull-down or against autocannons. However, avoid straying from your allies, as your reload can mean that a missed or poor shot is fatal. Do not count on knocking out crew to cripple opponents as your reload is long enough for knocked out members to be replaced. If you are reloading while under fire, remember to keep your gun moving to evade shots at it. The combination of APS and reliable armour means that IFVs such as the Begleitpanzer, Bradley, and Marder can do little to you without catching you off guard or getting a luck shot on your gun.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Do not be afraid to trust your armour, particularly when hull-down or against autocannons. However, avoid straying from your allies, as your <ins class="diffchange diffchange-inline">slow </ins>reload can mean that a missed or poor shot is fatal. Do not count on knocking out crew to cripple opponents as your reload is long enough for knocked out members to be replaced. If you are reloading while under fire, remember to keep your gun moving to evade shots at it. The combination of APS and reliable armour means that IFVs such as the Begleitpanzer, Bradley, and Marder can do little to you without catching you off guard or getting a luck shot on your gun.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Notable opponents'''</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Notable opponents'''</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l166" >Line 166:</td>
<td colspan="2" class="diff-lineno">Line 166:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Very resistant to autocannons</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Very resistant to autocannons</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Drozd APS to block missiles</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Drozd APS to block missiles</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* APS has <del class="diffchange diffchange-inline">plenty of </del>charges</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* APS has <ins class="diffchange diffchange-inline">several </ins>charges</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Adequate penetration on APDS and APFSDS rounds</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Adequate penetration on APDS and APFSDS rounds</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Access to APHE with fantastic post-penetration damage</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Decent mobility</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Decent mobility</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l173" >Line 173:</td>
<td colspan="2" class="diff-lineno">Line 174:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Below average reload time  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Below average reload time  </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Low post-penetration damage</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Low <ins class="diffchange diffchange-inline">APFSDS </ins>post-penetration damage</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Slow gun and turret traverse</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Slow gun and turret traverse</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Disappointing gun depression</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Disappointing gun depression</div></td></tr>
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</table>U72092444https://wiki.warthunder.com/index.php?title=AMX-50_(TOA100)&diff=184029&oldid=166843AMX-50 (TOA100)2024-03-25T01:05:08Z<p>New Description Project edit</p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 01:05, 25 March 2024</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l11" >Line 11:</td>
<td colspan="2" class="diff-lineno">Line 11:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}. It was introduced in [[Update 1.75 "La Résistance"]]. It features the same armament and turret as the [[Lorraine 40t]] on a more robust chassis, similar to that of the [[AMX M4]], in sum, it is a fusion of the former's firepower and the latter's mobility and protection. It is the logical next step to the French rank IV medium tech tree.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">The lower part resembles that of </del>a [[<del class="diffchange diffchange-inline">Panther D|Panther</del>]]'s <del class="diffchange diffchange-inline">hull with its overlapping metal road wheels</del>, <del class="diffchange diffchange-inline">its two large fans over </del>the <del class="diffchange diffchange-inline">engine deck</del>, <del class="diffchange diffchange-inline">its sloped front </del>and <del class="diffchange diffchange-inline">back armour and its high profile</del>. <del class="diffchange diffchange-inline">There </del>are a <del class="diffchange diffchange-inline">few things </del>that <del class="diffchange diffchange-inline">distinguishes it from its predecessor: there is not longer </del>a <del class="diffchange diffchange-inline">"flat" portion between </del>the <del class="diffchange diffchange-inline">LFP and UFP </del>and the <del class="diffchange diffchange-inline">two fan casings have been removed</del>. <del class="diffchange diffchange-inline">As for </del>the turret, <del class="diffchange diffchange-inline">it is quite a classical post</del>-<del class="diffchange diffchange-inline">war French design: an oscillating turret fitted </del>with <del class="diffchange diffchange-inline">an autoloader mechanism</del>, a <del class="diffchange diffchange-inline">long gun </del>and <del class="diffchange diffchange-inline">turret bulge </del>and <del class="diffchange diffchange-inline">a thick turret ring</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">France after World War 2 was quite ambitious with its tank development. There was </ins>a <ins class="diffchange diffchange-inline">perceived need for an indigenous tank development capability, even as the war was still raging on near Germany, and these early developments led to the </ins>[[<ins class="diffchange diffchange-inline">ARL-44</ins>]]<ins class="diffchange diffchange-inline">, France</ins>'s <ins class="diffchange diffchange-inline">first indigenous tank after WW2. While not an amazingly capable design, the vehicle was still self-produced and served as the basis for future domestic tank developments</ins>, <ins class="diffchange diffchange-inline">which the AMX-50 (TOA100) is a part of. The requirements for a new tank to supersede the ARL-44 were already under way even as </ins>the <ins class="diffchange diffchange-inline">tank was rolling off production lines</ins>, and <ins class="diffchange diffchange-inline">the AMX 50 project started life as a 30-ton weight class project requirement as NOM 141 (Project 141) in 1945</ins>. <ins class="diffchange diffchange-inline">The familiar oscillating turret on all AMX 50s were introduced in 1949 equipped with a 90 mm gun, which we </ins>are <ins class="diffchange diffchange-inline">all familiar with as the [[AMX M4]]. However, at this stage, the French Army was no longer content with the 90 mm gun, and the AMX M4 was canceled to make way for </ins>a <ins class="diffchange diffchange-inline">new turret </ins>that <ins class="diffchange diffchange-inline">housed </ins>a <ins class="diffchange diffchange-inline">100 mm cannon instead, which became </ins>the <ins class="diffchange diffchange-inline">AMX-50 (TOA100) we know today. Two prototypes were produced, one which was modified from an AMX M4 </ins>and <ins class="diffchange diffchange-inline">one which was built from </ins>the <ins class="diffchange diffchange-inline">ground up as an AMX-50 (TOA100)</ins>. <ins class="diffchange diffchange-inline">Outside of minor differences in </ins>the turret<ins class="diffchange diffchange-inline">'s shape</ins>, <ins class="diffchange diffchange-inline">the prototype based on the AMX M4 did not have return rollers, but the new AMX</ins>-<ins class="diffchange diffchange-inline">50 did come equipped </ins>with <ins class="diffchange diffchange-inline">them. Unfortunately for the AMX-50 (TOA100)</ins>, <ins class="diffchange diffchange-inline">the tank's protracted development meant the Army now wanted </ins>a <ins class="diffchange diffchange-inline">120 mm cannon instead of the 100 mm, </ins>and <ins class="diffchange diffchange-inline">as at this point the hull was grossly underarmored </ins>and <ins class="diffchange diffchange-inline">was lacking in many other technical areas as well, development of the AMX-50 shifted to what would now be known as the [[AMX-50 Surblinde]] instead</ins>.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">The '''{{Specs|name}}''' is a rank {{Specs|rank}} French medium tank {{Battle-rating}}, introduced in [[Update 1.75 "La Résistance"]]. It features the same armament and turret as the [[Lorraine 40t]] on a more robust chassis, similar to that of the [[AMX M4]]. The AMX-50 (TOA100) is functionally not too different from the [[Lorraine 40t]] in terms of gameplay - it's a mobile hull with a fast-reloading gun, which doesn't fire APHE but still spalls adequately due to the French AP shell cap. The vehicle, as it is an oscillating turret design with a drum-feed autoloader, cannot fire when it runs out of ammo in the ready rack, and also cannot elevate too high due to how the turret is placed on its oscillating hinge. Armorwise the vehicle isn't particularly well protected, with thin armor all around, but you may be able to survive some lower caliber shots or autocannon fire if you're lucky. Play around the flanks, preferably around slight hills or ridges you can peek around sideways, and you can penetrate most enemies without issue. If you see an enemy you can't penetrate frontally or aren't confident, you can always shoot the barrel then use the extra time to shoot a very specific weakspot. A good example would be seeing something like an [[IS-3]] or [[IS-6]], while you could simply shoot the weakspots such as the front armour weld on the IS-3 or the mantlet/unangled upper plate of the IS-6, you could shoot their barrels out then take a careful shot if you're not feeling it then. </ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Survivability and armour ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Survivability and armour ===</div></td></tr>
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</table>U91965995https://wiki.warthunder.com/Battle_ratingsBattle ratings2024-03-22T17:27:13Z<p><a href="/User:U44629479" class="mw-userlink" title="User:U44629479"><bdi>U44629479</bdi></a> set <a href="https://wiki.warthunder.com/index.php?title=Battle_ratings&oldid=183779">183779</a> as the approved revision for "<a href="/Battle_ratings" title="Battle ratings">Battle ratings</a>"</p>
U44629479https://wiki.warthunder.com/index.php?title=Battle_ratings&diff=183779&oldid=175724Battle ratings2024-03-22T16:44:05Z<p><span dir="auto"><span class="autocomment">General Information: </span>I just changed the sentence that says the max br from 12.3 to 12.7.</span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 16:44, 22 March 2024</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Battle rating does not correspond with real-life introduction dates, but rather, the vehicle's in-game performance.''' Even if major technological imbalances existed among the vehicles in real life, the battle rating system allows War Thunder to remain balanced at all ranks by only matching vehicles with similar in-game performance against each other.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Battle rating does not correspond with real-life introduction dates, but rather, the vehicle's in-game performance.''' Even if major technological imbalances existed among the vehicles in real life, the battle rating system allows War Thunder to remain balanced at all ranks by only matching vehicles with similar in-game performance against each other.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Battle ratings exists in steps of 0.3 or 0.4 starting from 1.0 and ending at 12.<del class="diffchange diffchange-inline">3 </del>(i.e. 1.0, 1.3, 1.7, 2.0, 2.3, 2.7, etc.).</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Battle ratings exists in steps of 0.3 or 0.4 starting from 1.0 and ending at 12.<ins class="diffchange diffchange-inline">7 </ins>(i.e. 1.0, 1.3, 1.7, 2.0, 2.3, 2.7, etc.).</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Notice|Matchmaking is based solely on battle rating; the rank of a vehicle is irrelevant.}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Notice|Matchmaking is based solely on battle rating; the rank of a vehicle is irrelevant.}}</div></td></tr>
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</table>U137606876