https://wiki.warthunder.com/api.php?action=feedcontributions&user=U53103311&feedformat=atomWar Thunder Wiki - User contributions [en]2024-03-28T10:21:16ZUser contributionsMediaWiki 1.30.0https://wiki.warthunder.com/index.php?title=Spitfire_F_Mk_IX&diff=24846Spitfire F Mk IX2019-05-20T00:13:32Z<p>U53103311: Typo</p>
<hr />
<div>{{Specs-Card|code=spitfire_ix_early}}<br />
{{About<br />
| about = British fighter '''{{PAGENAME}}'''<br />
| usage = other uses<br />
| link = Spitfire (Family)<br />
}}<br />
<br />
== Description ==<br />
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--><br />
<br />
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]<br />
{{break}}<br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}} This fighter was introduced in [[Update 1.35]].<br />
<br />
Because the muzzle velocity of both the Hispanos (muzzle velocity: 870 m/s) and the MGs (muzzle velocity: 854 m/s) is practically the same you could put tracers on the MGs and air belt on the Hispanos. This is a great way for players to get a feel of where to aim in RB and it's easier to hit your shots maximizing your efficiency and potentially saving ammo. A downside to this is that the element of surprise is short lived as your enemy will see the tracers flying past him and he will quickly react. Another thing is that short bursts are required with the cannons especially without the cannon upgrades as they overheat (and thus jam) very quickly.<br />
<br />
== General info ==<br />
=== Flight Performance ===<br />
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--><br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="8" | Characteristics<br />
|-<br />
! colspan="8" | ''Stock''<br />
|-<br />
! colspan="2" | Max Speed<br>(km/h at 8,537 m)<br />
! rowspan="2" | Max altitude<br>(meters)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(meters/second)<br />
! rowspan="2" |Take-off run<br>(meters)<br />
|-<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
|-<br />
| 622 || 609 || 11,500 || 18.4 || 18.7 || 15.8 || 15.8 || 380<br />
|-<br />
! colspan="8" | ''Upgraded''<br />
|-<br />
! colspan="2" | Max Speed<br>(km/h at 8,537 m)<br />
! rowspan="2" |Max altitude (meters)<br />
! colspan="2" | Turn time (seconds)<br />
! colspan="2" | Rate of climb<br>(meters/second)<br />
! rowspan="2" |Take-off run (meters)<br />
|-<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
|-<br />
| 677 || 650 || 11,500 || 16.3 || 17.2 || 27.9 || 19.5 || 380<br />
|-<br />
|}<br />
<br />
====Details====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="5" | Features<br />
|-<br />
! Combat flap<br />
! Take-off flap<br />
! Landing flap<br />
! Air brakes<br />
! Arrestor gear<br />
|-<br />
| ✓ || ✓ || ✓ || X || X <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="5" | Limits<br />
|-<br />
! rowspan="2" | Wing-break speed<br>(km/h)<br />
! rowspan="2" | Gear limit<br>(km/h)<br />
! rowspan="2" | Combat flap<br> (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! +<br />
! -<br />
|-<br />
| 774 || 260 || ??? || ~12 || ~7<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities<br />
|-<br />
! Ailerons<br>(km/h)<br />
! Rudder<br>(km/h)<br />
! Elevators<br>(km/h)<br />
! Radiator<br>(km/h)<br />
|-<br />
| < 321 || < 400 || < 450 || > 250<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Compressor (RB/SB)<br />
|-<br />
! colspan="3" | Setting 1<br />
|-<br />
! Optimal altitude<br />
! 100% Engine power<br />
! WEP Engine power<br />
|-<br />
| 4,200 m || 1,300 hp || 1,543 hp <br />
|-<br />
! colspan="3" | Setting 2<br />
|-<br />
! Optimal altitude<br />
! 100% Engine power<br />
! WEP Engine power<br />
|-<br />
| 7,500 m || 1,150 hp || 1,334 hp <br />
|-<br />
<!--! colspan="3" | Setting 3<br />
|-<br />
! Optimal altitude<br />
! 100% Engine power<br />
! WEP Engine power<br />
|-<br />
| ?,??? m || ?,??? hp || ?,??? hp <br />
|- --><br />
|}<br />
<br />
=== Survivability and armour ===<br />
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--><br />
<br />
* 38 mm Bulletproof glass - Armored windscreen<br />
* 3 mm Steel - Armor plate on top of fuel tanks<br />
* 4 mm Steel - Armor plate on pilot's seat. Behind pilot is another 6-7 mm steel plate<br />
* 3 mm Steel - Armor plates around ammunition<br />
<br />
== Armaments ==<br />
=== Offensive armament ===<br />
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--><br />
{{main|Browning .303 (7.7 mm)|Hispano Mk.II (20 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* 2 x 20 mm Hispano Mk.II cannon, wing-mounted (120 rpg = 240 total)<br />
* 4 x 7.7 mm Browning machine gun, wing-mounted (350 rpg = 1,400 total)<br />
<br />
=== Suspended armament ===<br />
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--><br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''<br />
<br />
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:<br />
<br />
* Without load<br />
* 1 x G.P. 250 lb Mk.IV bomb (250 lb total)<br />
<!--<br />
=== Defensive armament ===<br />
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''<br />
--><br />
<br />
== Usage in the battles ==<br />
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--><br />
<br />
===Manual Engine Control===<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="7" | MEC elements<br />
|-<br />
! rowspan="2" |Mixer<br />
! rowspan="2" |Pitch<br />
! colspan="3" |Radiator<br />
! rowspan="2" |Supercharger<br />
! rowspan="2" |Turbocharger<br />
|-<br />
! Oil<br />
! Water<br />
! Type <br />
|-<br />
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable<br />
|-<br />
|}<br />
<br />
===Modules===<br />
{| class="wikitable"<br />
! colspan="1" | Tier<br />
! colspan="2" | Flight performance<br />
! colspan="1" | Survivability<br />
! colspan="2" | Weaponry<br />
|-<br />
| I<br />
| Fuselage Repair<br />
| Radiator<br />
| <br />
| Offensive 7 mm<br />
| Offensive 20 mm<br />
|-<br />
| II<br />
| <br />
| Compressor<br />
| Airframe<br />
| New 7 mm MGs<br />
| New 20 mm Cannons<br />
|-<br />
| III<br />
| Wings Repair<br />
| Engine<br />
| <br />
| SBC mark 25<br />
| Mk.II year 1942<br />
|-<br />
| IV<br />
| <br />
| Engine Injection<br />
| Cover<br />
| <br />
| Mk.II year 1943<br />
|-<br />
|}<br />
<br />
=== Pros and cons ===<br />
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--><br />
<br />
'''Pros:'''<br />
<br />
* Great manoeuvrability<br />
* Good roll rate<br />
* Good low-level performance<br />
* Larger ammo supply of 120 RPG for the 20 mm cannons, compared to some predecessors with 60 RPG<br />
* Machine gun ammo pool of 350 RPG makes for good, prolonged backup weapons<br />
* Faster than previous Spitfire versions due to a newer engine<br />
* Performing quick negative G manoeuvres will not shut off the engine (RB/SB)<br />
* You can actually use tracers belts for machine guns, which means this aircraft can help new RB player with shooting<br />
<br />
'''Cons:'''<br />
<br />
* Ammunition pool for 20 mm still relatively small, must be conservative when shooting<br />
* Cannons overheat and jam quickly, especially when in stock configuration<br />
* When 20 mm runs out or jams, the plane is left with only four rather underwhelming 7.7 mm machine guns<br />
* Poor high altitude performance<br />
* Poor acceleration<br />
* Roll rate starts stiffening at ~400 kph<br />
* Liquid-cooled engines mean one hit to the cooling system can force a return to the airfield for repairs (RB/SB)<br />
* Very difficult to attack bombers, as the engine is very susceptible to damage from enemy gunners<br />
<br />
== History ==<br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''<br />
<br />
=== In-game description ===<br />
"The Supermarine Spitfire was a British single-engine, all-metal, low-wing monoplane fighter. While the Mk VII and Mk VIII variants was being designed, a Spitfire Mk III was tested in September 1941 with the new Rolls Royce 60 in the hopes of developing an interim fighter to use as a stop gap measure. The new Spitfire performed exceptionally well, and was rushed into production as the Mk IX. The Air Fighting Development Unit described the Mk IX as ‘outstandingly better than the Mk V especially at heights above 20,000 feet’ and even though it was not fitted with the modified control surfaces under development for the Mk VII and Mk VIII, the Mk IX was more than capable of meeting the Focke-Wulf FW190 on favourable terms. The Mk IX was fitted with the Type C ‘universal’ wing and originally carried the tried and tested combination of two 20mm cannon and four 0.303 inch machine guns, but in later versions the four 0.303 machine guns were replaced with two .50 calibre guns.<br />
<br />
A total of 5,665 Mk IX were produced and 262 more Mk Vs were converted to Mk IX. Intended as a transitional stop-gap measure for the Mk VII and Mk VIII, the variant remained in production until the end of the war, ultimately becoming the most mass-produced Spitfire version. This mark was also used as a fighter-bomber and as a reconnaissance aircraft. Further modifications were incorporated into the Mk IX throughout its service life, such as a gyroscopic gunsight, bubble canopy and modified engine intercooler. Widely considered to be the most capable fighter in the world at the time of its introduction, it would take the introduction of the Rolls Royce Griffon engine to push the Spitfire into its next stage of evolution.<br />
"<br />
<br />
== Media ==<br />
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''<br />
<br />
== Read also ==<br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''<br />
<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<!--''ETC.''--><br />
<br />
== Sources ==<br />
''Paste links to sources and external resources, such as:''<br />
<br />
* ''topic on the official game forum;''<br />
* ''page on aircraft encyclopedia;''<br />
* ''other literature.''<br />
<br />
{{Britain fighters}}</div>U53103311https://wiki.warthunder.com/index.php?title=Spitfire_F_Mk_XVI&diff=24845Spitfire F Mk XVI2019-05-20T00:11:04Z<p>U53103311: Fixed some typos and added information about cockpit.</p>
<hr />
<div>{{Specs-Card|code=spitfire_xvi}}<br />
{{About<br />
| about = British fighter '''{{PAGENAME}}'''<br />
| usage = other uses<br />
| link = Spitfire (Family)<br />
}}<br />
<br />
== Description ==<br />
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''--><br />
<br />
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]<br />
{{break}}<br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. This fighter has been in the game since the start of the Open Beta Test prior to Update 1.29.<br />
<br />
The Spitfire F Mk XVI is a very unique plane with an awkwardly unique role and design. Virtually identical to the Spitfire LF Mk.IX, aside from the clipped wings and bubble cockpit, the Mk XVI combines the low-altitude capabilities of the aforementioned fighter with the fantastic roll, dive, and speed capabilities of the German Focke-Wulfe 190 series.<br />
<br />
The Mk XVI possesses all the characteristics of the LF Mk. IX regarding armament and performance at low-altitude. Low-altitude climb acceleration is fantastic, the climb rate is very good, and armament is extremely effective. The main distinguishing feature of the XVI is its clipped wings. These wings give the Mk XVI some distinct advantages- a great roll rate and amazing dive and level speed and acceleration. The roll rate makes evasion a very easy task- rolling manoeuvres can easily evade most tail-end attacks by any fighter in the 4.5-5.5 BR range. Even more, the clipped wings of the XVI provide for very good low-altitude speed and acceleration performance- this fighter climbs like a rocket and dives like a hornet '''below''' 1500 m.<br />
<br />
However, the clipped wings can provide some significant disadvantages to flying, as well. Compared to similar Merlin Spitfires the turn rate is far worse, higher-altitude performance is abysmal, and climb performance is worse, though marginally. <br />
<br />
Weaponry is standard, except for the 2 x Browning M2 12.7 mm HMGs that replace the standard 4 x Browning .303 machine guns. As a matter of fact, the two M2s provide a significant increase in firepower. When equipped with Omni or Stealth they provide excellent "soft" ground target dispatching performance while proving effective as a last-ditch weapon. As with most of the Spitfire line, the XVI possesses 2 x Hispano-Suiza Mk.II 20 mm cannons which are highly effective against most fighters, especially when utilizing the "Air Targets" belt.<br />
<br />
Thus, the Spit F Mk. XVI is not a suitable Boom & Zoom nor high-altitude fighter; it works best as a low-altitude fighter-bomber that can effectively take out ground targets while providing good fighter cover. Boom and Run is by far the best-recommended tactic.<br />
<br />
== General info ==<br />
=== Flight Performance ===<br />
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''--><br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="8" | Characteristics<br />
|-<br />
! colspan="8" | ''Stock''<br />
|-<br />
! colspan="2" | Max Speed<br>(km/h at 6,098 m)<br />
! rowspan="2" | Max altitude<br>(meters)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(meters/second)<br />
! rowspan="2" |Take-off run<br>(meters)<br />
|-<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
|-<br />
| 621 || 603 || 11,000 || 21.3 || 21.8 || 17.5 || 17.5 || 390<br />
|-<br />
! colspan="8" | ''Upgraded''<br />
|-<br />
! colspan="2" | Max Speed<br>(km/h at 6,098 m)<br />
! rowspan="2" |Max altitude (meters)<br />
! colspan="2" | Turn time (seconds)<br />
! colspan="2" | Rate of climb<br>(meters/second)<br />
! rowspan="2" |Take-off run (meters)<br />
|-<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
! AB<br />
! RB<br />
|-<br />
| ? || ? || 11,000 || ??.? || ??.? || ?.? || ?.? || 390<br />
|-<br />
|}<br />
<br />
====Details====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="5" | Features<br />
|-<br />
! Combat flap<br />
! Take-off flap<br />
! Landing flap<br />
! Air brakes<br />
! Arrestor gear<br />
|-<br />
| ✓ || ✓ || ✓ || X || X <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="5" | Limits<br />
|-<br />
! rowspan="2" | Wing-break speed<br>(km/h)<br />
! rowspan="2" | Gear limit<br>(km/h)<br />
! rowspan="2" | Combat flap<br> (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! +<br />
! -<br />
|-<br />
| 770 || 260 || ??? || ~14 || ~7<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities<br />
|-<br />
! Ailerons<br>(km/h)<br />
! Rudder<br>(km/h)<br />
! Elevators<br>(km/h)<br />
! Radiator<br>(km/h)<br />
|-<br />
| < 321 || < 400 || < 450 || > 250<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Compressor (RB/SB)<br />
|-<br />
! colspan="3" | Setting 1<br />
|-<br />
! Optimal altitude<br />
! 100% Engine power<br />
! WEP Engine power<br />
|-<br />
| 3,200 m || 1,380 hp || 1,766 hp <br />
|-<br />
<!--! colspan="3" | Setting 2<br />
|-<br />
! Optimal altitude<br />
! 100% Engine power<br />
! WEP Engine power<br />
|-<br />
| 6,200 m || 1,310 hp || 1,677? hp <br />
|-<br />
<!--! colspan="3" | Setting 3<br />
|-<br />
! Optimal altitude<br />
! 100% Engine power<br />
! WEP Engine power<br />
|-<br />
| ?,??? m || ?,??? hp || ?,??? hp <br />
|- --><br />
|}<br />
<br />
=== Survivability and armour ===<br />
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--><br />
<br />
* 38 mm Bulletproof glass - Armored windscreen<br />
* 4 mm Steel plate in pilot's seat<br />
* 3-7 mm Steel plate behind the pilot<br />
* 6 mm Steel plate in front of liquid cooling system<br />
* 1 mm Steel plate in front of fuel tanks<br />
* 3 mm Steel boxes around wing ammunition<br />
<br />
== Armaments ==<br />
=== Offensive armament ===<br />
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--><br />
{{main|Hispano Mk.II (20 mm)|Browning M2 (12.7 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* 2 x 20 mm Hispano Mk.II cannons, wing-mounted (135 rpg = 270 total)<br />
* 2 x 12.7 mm Browning M2 machine guns, wing-mounted (260 rpg = 520 total)<br />
<br />
=== Suspended armament ===<br />
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--><br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''<br />
<br />
The '''''{{PAGENAME}}''''' has two options for external ordinance:<br />
<br />
* Without load<br />
* 2 x G.P. 250 lb Mk.IV bombs (500 lb total)<br />
<!--<br />
=== Defensive armament ===<br />
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''<br />
--><br />
<br />
== Usage in the battles ==<br />
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--><br />
<br />
===Manual Engine Control===<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="7" | MEC elements<br />
|-<br />
! rowspan="2" |Mixer<br />
! rowspan="2" |Pitch<br />
! colspan="3" |Radiator<br />
! rowspan="2" |Supercharger<br />
! rowspan="2" |Turbocharger<br />
|-<br />
! Oil<br />
! Water<br />
! Type <br />
|-<br />
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable<br />
|-<br />
|}<br />
<br />
===Modules===<br />
{| class="wikitable"<br />
! colspan="1" | Tier<br />
! colspan="2" | Flight performance<br />
! colspan="1" | Survivability<br />
! colspan="2" | Weaponry<br />
|-<br />
| I<br />
| Fuselage Repair<br />
| Radiator<br />
| <br />
| Offensive 12 mm<br />
| Offensive 20 mm<br />
|-<br />
| II<br />
| <br />
| Compressor<br />
| Airframe<br />
| New 12 mm MGs<br />
| New 20 mm Cannons<br />
|-<br />
| III<br />
| Wings Repair<br />
| Engine<br />
| <br />
| SBC mark 25<br />
| Mk.II year 1942<br />
|-<br />
| IV<br />
| <br />
| Engine Injection<br />
| Cover<br />
| <br />
| Mk.II year 1943<br />
|-<br />
|}<br />
<br />
=== Pros and cons ===<br />
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--><br />
<br />
'''Pros:'''<br />
<br />
* Good climb speed, albeit lower than non-clipped wing variants<br />
* New M2 HMGs are far more effective than the Browning .303s<br />
* Great roll rate<br />
* Good guns<br />
* Great dive acceleration<br />
* Better dive speed than other Merlin Spitfires<br />
* Better turning that most of its German and American counterparts<br />
* Ability to mount bombs for a decent late-game ground attack option<br />
* Slightly better simulator visibility due to its bubble cockpit<br />
* Stock parts are not as bad as some other T4-5 planes, such as the P-51D-5, Ki-84 and Late Bf109s<br />
<br />
'''Cons:'''<br />
<br />
* Worse turning than all other Merlin Spitfires<br />
* Worse dive speed than its German and American counterparts<br />
* Poor performance at altitude<br />
* Relatively low rip speed (650 kph)<br />
* The RAF M2 HMGs are not as good as their American counterpart, the M2 Early/Late<br />
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== History ==<br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''<br />
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=== In-game description ===<br />
"The Supermarine Spitfire was a British single-engine, all-metal, low-wing monoplane fighter. Various modifications served as fighters, interceptors, high-altitude fighters, fighter-bombers and reconnaissance aircraft. <br />
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The Mk XVI variant was very similar to the Mk IX; however, it was powered by a US-manufactured Packard Merlin 266 engine. A total of 1,054 Spitfires of this variant were produced. All production variants had the distinguishing feature of low-altitude clipped wings and a cut down rear fuselage and bubble canopy for increased visibility. The clipped wings increased the roll rate and top speed due to a reduction in drag, but sacrificed some of the fighter’s rate of climb. This, coupled with an engine optimised for efficiency in denser air made the Mk XVI ideally suited to combat at lower altitudes."<br />
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== Media ==<br />
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''<br />
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== Read also ==<br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''<br />
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* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
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== Sources ==<br />
''Paste links to sources and external resources, such as:''<br />
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* ''topic on the official game forum;''<br />
* ''page on aircraft encyclopedia;''<br />
* ''other literature.''<br />
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{{Britain fighters}}</div>U53103311