https://wiki.warthunder.com/api.php?action=feedcontributions&user=U20043873&feedformat=atomWar Thunder Wiki - User contributions [en]2024-03-28T17:24:57ZUser contributionsMediaWiki 1.30.0https://wiki.warthunder.com/index.php?title=Carmi_(PC-466)&diff=158070Carmi (PC-466)2023-03-10T12:49:52Z<p>U20043873: made description inline with other pages, moved some of the historical stuff there to history</p>
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<div>{{Specs-Card<br />
|code=us_pc_466_carmi<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
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== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} American sub-chaser {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]]. <br />
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The Carmi is more specialized in long range fire support compared to the other early American sub-chasers, owing to her armaments of two 3-inch (76 mm) guns. As she is frequently matched against fast and manoeuvrable PT boats, these weapons can be quite hard to handle at first. However, as the guns pack considerable punch for their BR, along with her durable steel hull, she is capable of going toe-to-toe even against a much superior foe at higher BR when handled correctly.<br />
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== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
The Carmi is comparably similar to the [[PC-451]]. Her steel hull, armour, and large size provides good protection against machine guns and can resist 20 mm autocannons when angled properly. The Carmi is longer than the PC-451, which gives her more crew space to accommodate 65 sailors (19 men more than the PC-451) while also being a larger target. When used properly, the Carmi is able to hold on her own against coastal boats at higher ranks.<br />
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=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
As a larger sub-chaser, the Carmi's mobility isn't something to write home about. She is, however, quite manoeuvrable for her size. Allowing her captain to evade close range torpedoes if spotted early enough.<br />
{{NavalMobility<br />
|SpeedForwardStockAB = 42<br />
|SpeedBackStockAB = 20<br />
|SpeedForwardStockRB = 32<br />
|SpeedBackStockRB = 15<br />
}}<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
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== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|3-inch Mark 10 (76 mm)}}<br />
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The PC-466 Carmi has access to two 76 mm Mk 10 guns as its main armament. The Mk 10 gun is a great main gun for low tier naval battles, being capable of crippling or outright destroying many coastal ships with a single hit. However, this gun is an early version and lacks the full automatic fire of later American 76 mm cannons. The gun gets access to three shells - HE, AP and HE-VT. Of these shells, the HE shell is almost always the best choice, packing the largest punch against enemy boats. Despite this, it is wise to bring a bit of the other shells, for use against aircraft and armoured vessels.<br />
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{{:3-inch Mark 10 (76 mm)/Ammunition|76 mm HC Mk.27, 76 mm AP Mk.29, 76 mm HE-VT}}<br />
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=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|20 mm/70 Oerlikon Mk.II (20 mm)}}<br />
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The PC-466 Carmi has access to two single 20 mm Oerlikon cannons for anti-aircraft defence. The 20 mm Oerlikon cannon was the standard light anti-aircraft gun for several nations, including the United States, and replaced the prior AN/M2 Browning machine gun. This weapon is an effective short-range AA gun, and has great firing angles. The weapon has access to three belts - Default, AP and HE. Of these, the HE belt is by far the most effective against boats and aircraft due to its high explosive mass. As well, the guns fire from a drum magazine that will need to be reloaded. Because of the magazine design, the gun will not jam with continuous fire.<br />
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* '''Universal:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}<br />
* '''20 mm HE:''' {{Annotation|HEF-T|High-explosive fragmentation tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}<br />
* '''20 mm AP:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEF-I|High-explosive fragmentation incendiary}}<br />
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{{:20 mm/70 Oerlikon Mk.II (20 mm)/Ammunition|HEF-T, AP-T, HEF-I}}<br />
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=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|Mk.6 depth charge}}<br />
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This ship can be armed with depth charges, once they are researched. These come pre-armed with a 3-second fuse, and once dropped in the water will explode after this time. You can adjust the fuse time in the menu in the Battle Lobby when you select the ship. Depth charges can come in quite handy if you have a boat or ship close on your aft, and you can't turn around to shoot them. This type of situation comes up mainly at Capture Points when there are multiple enemy ships or boats trying to capture the point and destroy you. Just get pointed straight and drop 2-3 of them behind you. (Left-Ctrl by default). Even if the boat or ship is fast, the charge will either break their hull or cause significant damage to the vessel, allowing you to get away or turn around.<br />
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== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
The Carmi performs best at longer range (~2 km) where she can outrange most of the PT boats and is less vulnerable to flanking. Her 76 mm guns can be a bit tricky to use at first, especially against fast PT boats. But it does have great damage output. Situational awareness is a key of success of playing this boat, as knowing when to switch between the 76 mm and 20 mm guns can be rewarding.<br />
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=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
'''Pros:'''<br />
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* Two 76 mm guns pack a heavy punch for its rank<br />
* Good survivability for its BR<br />
* Decent traverse speed<br />
* High crew count of 65<br />
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'''Cons:'''<br />
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* Mediocre top speed<br />
* Very large target<br />
* 76 mm guns is somewhat harder to use against fast PT boats<br />
* Secondary 20 mm Oerlikon guns has limited coverage<br />
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== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
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The ''PC-461''-class submarine chasers were a class of 343 ships built for the United States Navy. Their design was primarily based on the experimental [[PC-451]] and PC-452 submarine chasers. The class saw extensive use in most theatres of World War II, either under the US flag or other Allied countries under the Lend-Lease program. While the class was not particularly successful in its intended role, being confirmed to have sunk only one submarine throughout the war, they found more success as a gunboat, as such were frequently deployed to support landing operations, including Normandy. After the war, the ships were later used by 22 countries around the world, primarily as coastal and riverine patrol vessels.<br />
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Carmi was laid down on September 1, 1941 by George Lawley and Sons in Neponset, Massachusetts. It was launched on April 29, 1942, and was originally named the '''USS PC-466'''. It was originally classified as a submarine chaser, but was re-designated as a control submarine chaser on August 20, 1945, and was named the USS PCC-466. During the Japanese surrender, the USS PCC-466 was present in Tokyo Bay, in September 1945. It was decommissioned on March 1, 1947 and was sent to the Pacific Reserve Fleet, Columbia River Group, in Astoria, Oregon. It was once more classified as a submarine chaser, PC-466, on October 27, 1955. It was named the '''Carmi''' on February 1, 1956, and was sold for scrap in 1960.<br />
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The ship had a displacement of 280 t, a length of 173 ft 8 in, a beam of 23 ft, and a draft of 10 ft 10 in. It was powered by two 1,440 bhp Fairbanks Morse 38D8 1/8 diesel engines, and featured a Westinghouse single reduction gear, and had two shafts. The armament consisted of one 3"/50 dual-purpose gun mount, one 40 mm gun mount, three 20 mm guns, two rocket launchers, four depth charge projectors, and two depth charge racks. The crew complement was 65 sailors and officers, and the maximum speed was 20.2 knots.<br />
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== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
<br />
;Skins<br />
<br />
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_pc_466_carmi Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]<br />
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== See also ==<br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
<br />
;Bibliography<br />
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* Priolo, Gary P. Carmi PC-466. NavSource Naval History. http://www.navsource.org/archives/12/010466.htm<br />
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{{ShipManufacturer George Lawley and Sons}}<br />
{{USA sub-chasers}}<br />
{{USA premium ships}}</div>U20043873https://wiki.warthunder.com/index.php?title=Kerch_(destroyer)&diff=137873Kerch (destroyer)2022-09-18T04:40:57Z<p>U20043873: added history, very short description</p>
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<div>{{About<br />
| about = premium Russian destroyer '''Kerch'''<br />
| usage = the Soviet light cruiser<br />
| link = Kerch (cruiser)<br />
}}<br />
{{Specs-Card<br />
|code=ussr_destroyer_kerch<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet destroyer {{Battle-rating}}. It was introduced in [[Update "New Power"]].<br />
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A Fidonisy-class destroyer from the imperial era, Kerch is very similar to the reserve [[Frunze]], mainly differing in its secondary weapons, where it has a somewhat more usable secondary battery but far worse torpedoes. <br />
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== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
As with other destroyers, Kerch is barely armoured. It mainly relies on its relatively small size and crew count to survive.<br />
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=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
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The mobility of the destroyer Kerch is not that good compared to its contemporaries, but it's quite manoeuvrable.<br />
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{{NavalMobility}}<br />
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=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
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== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|Pattern 1911 (102 mm)}}<br />
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Kerch has 4 x 102 mm cannons as the main weapon. These guns have decent firepower and fire rate but are far from the best brawling weapons. The greatest advantage of these guns is the high accuracy which they have. As such, Kerch should be played as a sniper destroyer more so than a close-range brawler. The accuracy of these guns at long range far surpasses the other equivalent destroyers of other nations and can be used to shell enemies from far range with impunity from more inaccurate enemy fire.<br />
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Kerch also has the option of loading a unique shrapnel shell. While it is quite effective against any destroyer it might face due to increased fragmentation damage, it cannot set the enemy on fire (thus near useless against any destroyers that utilise anti-fragmentation armour), as well as cannot hull break any lightly-armoured PT boats (its greatest threats) it hits due to the shell over-penetrating and dealing little to no damage at all.<br />
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Another point worth mentioning is the fact that the arrangement of the guns is not exactly the best, with a single gun at the front and the 3 others all at the back. This means that you can only use a single gun against a target directly in front of you.<br />
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=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|2pdr QF Mk.IIc (40 mm)}}<br />
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The biggest difference between Kerch and the Frunze is that it's using two 40 mm Pom-Pom autocannons instead of a manually loaded 76 mm and 45 mm as secondary armaments. Despite only featured two single mounts at the aft and stern, these guns are quite reliable for AA defence due to wide coverage, and it's able to fend off PT boats at close distance.<br />
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=== Anti-aircraft armament ===<br />
{{Specs-Fleet-AA}}<br />
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --><br />
{{main|Maxim (7.62 mm)}}<br />
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Anti-air armaments of Kerch consisted of two severely outdated 7.62 mm Maxim machine guns that are pretty much useless except for spooking inbound aircraft to dodge relatively harmless shots.<br />
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=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|Pattern 1910 (450 mm)}}<br />
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Although Kerch has three more torpedo tubes than the Frunze, it utilizes incredibly weak torpedoes with only 100 kg of explosive (less than half of Frunze's). This means it often requires more than one hit to destroy enemy ships. Other than that, its range is also awfully short at only 3 kilometres, so it cannot attack enemy ships other than at near point blank range. Interestingly it also has two spare torpedoes, a rarity in Russian vessels.<br />
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== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
<br />
'''Pros:'''<br />
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* Main cannons are very accurate<br />
* Good crew count for reserve ship, can soak up a little more damage than some other reserves<br />
* Easy to control and manoeuvrable <br />
* Small superstructure makes it harder to hit<br />
* Pom-Pom autocannons are useful for fending off aircraft and boats<br />
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'''Cons:'''<br />
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* Cannons are mostly unprotected, even small-calibre machine guns can easily take them out<br />
* No access to contact-fuze HE shells, instead has a shrapnel shell that cannot set ships on fire<br />
* Horrible torpedoes with tiny warhead and short range<br />
* AA Machine Guns are mostly useless<br />
* One of the slowest reserve destroyers<br />
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== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
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Kerch was a Fidonisy-class destroyer laid down in 1915 for the Imperial Russian Navy. The class was the third series of the Novik-type ships. Kerch was only completed in 1917 and commissioned in the Black Sea Fleet, but took little part in the First World War, as only months later the Russian Civil War broke out. Kerch joined the Bolsheviks, and supported them in their attempt to control Crimea by bombarding White Russian forces. As the invading Germans advanced into Ukraine, Kerch retreated to Novorossiysk and was later scuttled to prevent it from being turned to the Germans after the Treaty of Brest-Litovsk. In 1929, the Soviet Navy attempted to raise the ship, but it broke apart and only the midship was salvaged, with its engines used in a power station at Tuapse.<br />
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== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
<br />
;Skins<br />
<br />
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_destroyer_kerch Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]<br />
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== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{ShipManufacturer Black Sea Shipyard}}<br />
{{USSR destroyers}}<br />
{{USSR premium ships}}</div>U20043873https://wiki.warthunder.com/index.php?title=Template:Italy_naval_cannons&diff=137213Template:Italy naval cannons2022-09-15T03:50:03Z<p>U20043873: </p>
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<div>{{Navigation-Start|Italy naval cannons}}<br />
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{{Navigation-First-Line|20 mm}}[[20 mm/65 Breda (20 mm)|20 mm/65 Breda]]{{-}}[[20 mm/70 Oerlikon 3S (20 mm)|20 mm/70 Oerlikon 3S]]{{-}}[[20 mm/70 Scotti-Isotta Fraschini mod.1939 (20 mm)|20 mm/70 Scotti-Isotta Fraschini mod.1939]]<br />
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{{Navigation-Line|37 mm}}[[37 mm/54 Breda Mod.32 (37 mm)|37 mm/54 Breda Mod.32]]{{-}}[[37 mm/54 Breda Mod.38 (37 mm)|37 mm/54 Breda Mod.38]]{{-}}[[37 mm/54 Breda Mod.39 (37 mm)|37 mm/54 Breda Mod.39]]<br />
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{{Navigation-Line|40 mm}}[[40 mm/39 Vickers-Terni mod.1915/1917 (40 mm)|40 mm/39 Vickers-Terni mod.1915/1917]]{{-}}[[40 mm/39 Vickers-Terni mod.1915/1917, Modif.1930 (40 mm)|40 mm/39 Vickers-Terni mod.1915/1917, Modif.1930]]{{-}}[[40 mm/70 Breda-Bofors type 107 (40 mm)|40 mm/70 Breda-Bofors type 107]]<br />
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{{Navigation-Line|65 mm}}[[65 mm/64 Ansaldo-Terni Mod.1939 (65 mm)|65 mm/64 Ansaldo-Terni Mod.1939]]<br />
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{{Navigation-Line|76 mm}}[[76 mm/40 Armstrong mod.1897/1910 (76 mm)|76 mm/40 Armstrong mod.1897/1910]]{{-}}[[76 mm/40 Armstrong mod.1897/1912 (76 mm)|76 mm/40 Armstrong mod.1897/1912]]{{-}}[[76 mm/40 Ansaldo mod.1917 (76 mm)|76 mm/40 Ansaldo mod.1917]]{{-}}[[76 mm/45 Schneider mod.1911 (76 mm)|76 mm/45 Schneider mod.1911]]{{-}}[[3 inch Mk.33 (76 mm)|76/50 Mk.33]]{{-}}[[76 mm/62 OTO-Melara Compact (76 mm)|76 mm/62 OTO-Melara Compact]]{{-}}[[76-mm/62 SMP 3 (76 mm)|76-mm/62 SMP 3]]<br />
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{{Navigation-Line|100 mm}}[[100 mm/47 O.T.O. Mod. 1928 (100 mm)|100 mm/47 O.T.O. Mod. 1928]]{{-}}[[100 mm/47 O.T.O. Mod. 1937 (100 mm)|100 mm/47 O.T.O. Mod. 1937]]<br />
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{{Navigation-Line|120 mm}}[[120 mm/45 Canet-Schneider-Armstrong mod.1918-19 (120 mm)|120 mm/45 Canet-Schneider-Armstrong mod.1918-19]]{{-}}[[120 mm/50 Armstrong model 1909 (120 mm)|120 mm/50 Armstrong model 1909]]{{-}}[[120 mm/45 O.T.O. Mod. 1926 (120 mm)|120 mm/45 O.T.O. Mod. 1926]]{{-}}[[120 mm/50 Ansaldo mod.1926 (120 mm)|120 mm/50 Ansaldo mod.1926]]{{-}}[[120 mm/50 O.T.O. Mod.1936 (120 mm)|120 mm/50 O.T.O. Mod.1936]]<br />
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{{Navigation-Line|127 mm}}[[5 inch/38 Mk.12 (127 mm)|127/38 Mk.12]]<br />
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{{Navigation-Line|135 mm}}[[135 mm/45 O.T.O. Mod. 1938 (135 mm)|135 mm/45 O.T.O. Mod. 1938]]<br />
<br />
{{Navigation-Line|152 mm}}[[152 mm/45 Schneider model 1911 (152 mm)|152 mm/45 Schneider mod.1911]]{{-}}[[152/53 mm Ansaldo mod.1926 (152 mm)|152/53 mm Ansaldo mod.1926]]{{-}}[[152/53 mm O.T.O. Mod.1929 (152 mm)|152/53 mm O.T.O. Mod.1929]]<br />
<br />
{{Navigation-Line|203 mm}}[[203 mm/50 Ansaldo mod.1924 (203 mm)|203 mm/50 Ansaldo mod.1924]]{{-}}[[203 mm/53 Ansaldo mod.1927 (203 mm)|203 mm/53 Ansaldo mod.1927]]<br />
<br />
{{Navigation-Line|305 mm}}[[305 mm/46 Armstrong model 1909 (305 mm)|305 mm/46 Armstrong model 1909]]{{-}}[[305 mm/46 Vickers model 1909 (305 mm)|305 mm/46 Vickers model 1909]]<br />
<br />
{{Navigation-First-Line|}}''Foreign:''<br />
<br />
{{Navigation-Line|20 mm}}[[2 cm/65 Flakvierling 38 (20 mm)|2 cm/65 Flakvierling 38]]&nbsp;<sup><small>(Germany)</small></sup><br />
<br />
{{Navigation-Line|40 mm}}[[Bofors L/60 Mark 3 (40 mm)|Bofors L/60 Mark 3]]&nbsp;<sup><small>(USA)</small></sup><br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:Navigation on armaments]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:USA_naval_cannons&diff=137212Template:USA naval cannons2022-09-15T03:43:31Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|USA naval cannons}}<br />
<br />
{{Navigation-First-Line|20 mm}}[[20 mm/70 Oerlikon Mk.II (20 mm)|20 mm/70 Oerlikon Mk.II]]{{-}}[[20 mm/70 Oerlikon Mark V (20 mm)|20 mm/70 Oerlikon Mark V]]{{-}}[[20 mm/70 Oerlikon Mark 24 (20 mm)|20 mm/70 Oerlikon Mark 24]]<br />
<br />
{{Navigation-Line|25 mm}}[[25-mm/87 mk.38 (25 mm)|25 mm/87 Mk.38]]<br />
<br />
{{Navigation-Line|28 mm}}[[1.1 inch/75 Mk.1 (28 mm)|1.1 inch/75 Mk.1]]<br />
<br />
{{Navigation-Line|37 mm}}[[AN-M4 (37 mm)|AN-M4]]<br />
<br />
{{Navigation-Line|40 mm}}[[Bofors L/60 Mark 1 (40 mm)|Bofors L/60 Mark 1]]{{-}}[[Bofors L/60 Mark 2 (40 mm)|Bofors L/60 Mark 2]]{{-}}[[Bofors L/60 Mark 3 (40 mm)|Bofors L/60 Mark 3]]<br />
<br />
{{Navigation-Line|76 mm}}[[3 inch/23 Mk.4 (76 mm)|3 inch/23 Mk.4]]{{-}}[[3-inch/50 Mk.10 (76 mm)|3-inch/50 Mk.10]]{{-}}[[3-inch/70 Mk.37 (76 mm)|3-inch/70 Mk.37]]{{-}}[[3-inch Mark 10 (76 mm)|3-inch Mark 10]]{{-}}[[3 inch Mk.33 (76 mm)|3 inch Mk.33]]{{-}}[[3-inch Mk.34 (76 mm)|3-inch Mk.34]]<br />
<br />
{{Navigation-Line|102 mm}}[[4 inch/50 Mk.9 (102 mm)|4 inch/50 Mk.9]]<br />
<br />
{{Navigation-Line|127 mm}}[[5 inch/25 Mk.11 (127 mm)|5 inch/25 Mk.11]]{{-}}[[5 inch/25 Mk.13 AA (127 mm)|5 inch/25 Mk.13 AA]]{{-}}[[5 inch/38 Mk.12 (127 mm)|5 inch/38 Mk.12]]{{-}}[[5-inch/50 Mk.5 (127 mm)|5-inch/50 Mk.5]]{{-}}[[5 inch/51 Mk.7 (127 mm)|5 inch/51 Mk.7]]{{-}}[[127 mm/54 Mark 18 (127 mm)|127 mm/54 Mark 18]]<br />
<br />
{{Navigation-Line|152 mm}}[[6 inch/47 Mk.16 (152 mm)|6 inch/47 Mk.16]]{{-}}[[6 inch/53 Mk.12 (152 mm)|6 inch/53 Mk.12]]<br />
<br />
{{Navigation-Line|203 mm}}[[8 inch/55 Mark 9 (203 mm)|8 inch/55 Mark 9]]{{-}}[[8 inch/55 Mark 12 (203 mm)|8 inch/55 Mark 12]]{{-}}[[8 inch/55 Mark 14 (203 mm)|8 inch/55 Mark 14]]<br />
<br />
{{Navigation-Line|305 mm}}[[12-inch/45 Mk.5 (305 mm)|12-inch/45 Mk.5]]{{-}}[[12 inch/50 Mk.7 (305 mm)|12 inch/50 Mk.7]]{{-}}[[12-inch/50 Mark 8 (305 mm)|12 inch/50 Mk.8]]<br />
<br />
{{Navigation-Line|365 mm}}[[14 inch/45 Mk.8 (365 mm)|14 inch/45 Mk.8]]<br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:Navigation on armaments]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:Germany_naval_cannons&diff=137211Template:Germany naval cannons2022-09-15T03:40:31Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Germany naval cannons}}<br />
<br />
{{Navigation-First-Line|15 mm}}[[MG 151 (15 mm)|MG 151]]<br />
<br />
{{Navigation-Line|20 mm}}[[2 cm/65 C/30 (20 mm)|2 cm/65 C/30]]{{-}}[[2 cm/65 C/38 (20 mm)|2 cm/65 C/38]]{{-}}[[2 cm/65 Flakzwilling 38 (20 mm)|2 cm/65 Flakzwilling 38]]{{-}}[[2 cm/65 Flakvierling 38 (20 mm)|2 cm/65 Flakvierling 38]]{{-}}[[MG 151 (20 mm)|MG 151/20]]<br />
<br />
{{Navigation-Line|30 mm}}[[MK103/38 (30 mm)|MK103/38]]<br />
<br />
{{Navigation-Line|37 mm}}[[3.7 cm FlaK-Lafette C/36 (37 mm)|3.7 cm FlaK-Lafette C/36]]{{-}}[[3.7 cm FlaK-Lafette LM/42 (37 mm)|3.7 cm FlaK-Lafette LM/42]]{{-}}[[3.7 cm SK C/30 (37 mm)|3.7 cm SK C/30]]{{-}}[[FlaK36 (37 mm)|FlaK.36]]{{-}}[[FlaK43 (37 mm)|FlaK43]]<br />
<br />
{{Navigation-Line|40 mm}}[[4 cm Bofors Flak 28 (40 mm)|4 cm Bofors Flak 28]]{{-}}[[40 mm/70 MEL58 (40 mm)|40 mm/70 MEL58]]<br />
<br />
{{Navigation-Line|52 mm}}[[SK L/55 (52 mm)|52 mm/55 SK L/55]]<br />
<br />
{{Navigation-Line|88 mm}}[[8.8 cm/76 SK C/32 (88 mm)|8.8 cm/76 SK C/32]]{{-}}[[8.8 cm S.K.C/35 (88 mm)|8.8 cm S.K.C/35]]{{-}}[[FlaK.18 (88 mm)|FlaK.18]]{{-}}[[Flak.36 (88 mm)|Flak.36]]{{-}}[[88 mm/45 AA SK L/45 (88 mm)|88 mm/45 AA SK L/45]]{{-}}[[88 mm/45 casemate SK L/45 (88 mm)|88 mm/45 casemate SK L/45]]<br />
<br />
{{Navigation-Line|100 mm}}[[100 mm/55 MLE model 53 (100 mm)|100 mm/55 MLE model 53]]<br />
<br />
{{Navigation-Line|105 mm}}[[10.5 cm SK C/32 (105 mm)|10.5 cm SK C/32]]{{-}}[[10.5 cm SK C/33 AA (105 mm)|10.5 cm SK C/33 AA]]<br />
<br />
{{Navigation-Line|120 mm}}[[L45 (120 mm)|L45]]<br />
<br />
{{Navigation-Line|127 mm}}[[12.7 cm SK C/34 (127 mm)|12.7 cm SK C/34]]<br />
<br />
{{Navigation-Line|150 mm}}[[150 mm/45 SK L/45 (150 mm)|150 mm/45 SK L/45]]{{-}}[[15 cm/48 KC/36 (150 mm)|15 cm/48 KC/36]]{{-}}[[15 cm/55 SK C/28 (150 mm)|15 cm/55 SK C/28]]{{-}}[[15 cm/60 SK C/25 (150 mm)|15 cm/60 SK C/25]]<br />
<br />
{{Navigation-Line|203 mm}}[[20.3 cm/60 SK C/34 (203 mm)|20.3 cm/60 SK C/34]]<br />
<br />
{{Navigation-Line|283 mm}}[[283 mm/45 SK L/45 (283 mm)|283 mm/45 SK L/45]]{{-}}[[283 mm/52 SK C/28 (283 mm)|283 mm/52 SK C/28]]{{-}}[[283-mm/54,5 SK C/34 (283 mm)|283-mm/54,5 SK C/34]]<br />
<br />
{{Navigation-Line|305 mm}}[[305 mm/50 SK L/50 (305 mm)|305 mm/50 SK L/50]]<br />
<br />
{{Navigation-Line|380 mm}}[[SK L/45 (380 mm)|38 cm SK L/45]]<br />
<br />
{{Navigation-First-Line|}}''Foreign:''<br />
<br />
{{Navigation-Line|30 mm}}[[AK-230 (30 mm)|AK-230]]&nbsp;<sup><small>(USSR)</small></sup><br />
<br />
{{Navigation-Line|37 mm}}[[V-11 (37 mm)|V-11]]&nbsp;<sup><small>(USSR)</small></sup><br />
<br />
{{Navigation-Line|76 mm}}[[76 mm/62 OTO-Melara Compact (76 mm)|76 mm/62 OTO-Melara Compact]]&nbsp;<sup><small>(Italy)</small></sup><br />
<br />
{{Navigation-Line|100 mm}}[[100 mm/56 B-34 (100 mm)|100 mm/56 B-34]]&nbsp;<sup><small>(USSR)</small></sup><br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:Navigation on armaments]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=SA.342L_Gazelle&diff=137104SA.342L Gazelle2022-09-14T20:39:17Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=sa_342l_china<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese utility helicopter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Heli-Flight}}<br />
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
|-<br />
! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}}<br />
|-<br />
! Upgraded<br />
| ___ || ___<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Heli-Armour}}<br />
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' --><br />
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Heli-Armaments}}<br />
=== Suspended armament ===<br />
{{Specs-Heli-Suspended}}<br />
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Aerospatiale}}<br />
{{China helicopters}}</div>U20043873https://wiki.warthunder.com/index.php?title=Z-10&diff=137103Z-102022-09-14T20:39:02Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=z_10<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese attack helicopter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Heli-Flight}}<br />
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max Speed<br>(km/h at 1,000 m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
|-<br />
! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}}<br />
|-<br />
! Upgraded<br />
| ___ || ___<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Heli-Armour}}<br />
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' --><br />
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Heli-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Heli-Offensive}}<br />
<!-- ''Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|Type 23L (23 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** 1 x 23 mm Type 23L cannon, nose turret (300 rpg)<br />
** 1 x 23 mm Type 23L cannon + 48 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Heli-Suspended}}<br />
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Changhe}}<br />
{{China helicopters}}</div>U20043873https://wiki.warthunder.com/index.php?title=Z-11WA&diff=137101Z-11WA2022-09-14T20:38:43Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=z_11wa<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese attack helicopter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Heli-Flight}}<br />
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max Speed<br>(km/h at 1,000 m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
|-<br />
! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}}<br />
|-<br />
! Upgraded<br />
| ___ || ___<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Heli-Armour}}<br />
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' --><br />
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Heli-Armaments}}<br />
=== Suspended armament ===<br />
{{Specs-Heli-Suspended}}<br />
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Changhe}}<br />
{{China helicopters}}</div>U20043873https://wiki.warthunder.com/index.php?title=Z-19&diff=137099Z-192022-09-14T20:38:32Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=z_19<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese attack helicopter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Heli-Flight}}<br />
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max Speed<br>(km/h at 1,000 m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
|-<br />
! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}}<br />
|-<br />
! Upgraded<br />
| ___ || ___<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Heli-Armour}}<br />
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' --><br />
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Heli-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Heli-Offensive}}<br />
<!-- ''Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** Without offensive armament<br />
** 48 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Heli-Suspended}}<br />
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Harbin}}<br />
{{China helicopters}}</div>U20043873https://wiki.warthunder.com/index.php?title=Z-9W&diff=137098Z-9W2022-09-14T20:38:28Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=z_9w<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese attack helicopter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Heli-Flight}}<br />
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max Speed<br>(km/h at 1,000 m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
|-<br />
! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}}<br />
|-<br />
! Upgraded<br />
| ___ || ___<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Heli-Armour}}<br />
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' --><br />
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Heli-Armaments}}<br />
=== Suspended armament ===<br />
{{Specs-Heli-Suspended}}<br />
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Harbin}}<br />
{{China helicopters}}</div>U20043873https://wiki.warthunder.com/index.php?title=Z-9WA&diff=137097Z-9WA2022-09-14T20:38:25Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=z_9wa<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese attack helicopter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Heli-Flight}}<br />
<!-- ''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max Speed<br>(km/h at 1,000 m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
|-<br />
! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}}<br />
|-<br />
! Upgraded<br />
| ___ || ___<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Heli-Armour}}<br />
<!-- ''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.'' --><br />
''Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Heli-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Heli-Offensive}}<br />
<!-- ''Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** Without offensive armament<br />
** 72 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Heli-Suspended}}<br />
<!-- ''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the helicopter;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Harbin}}<br />
{{China helicopters}}</div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_Harbin&diff=137096Template:AirManufacturer Harbin2022-09-14T20:37:44Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Harbin Aircraft Manufacturing Corporation <!--[[Harbin Aircraft Manufacturing Corporation]]-->(''哈尔滨飞机工业(集团)有限责任公司 '')}}<br />
<br />
{{Navigation-First-Line|'''Jet Bombers'''}}{{Specs-Link|il_28_china}}*<br />
{{Navigation-Line|'''Helicopters'''}}<br />
{{Navigation-Line|Z-9}}{{Specs-Link|z_9w}}{{-}}{{Specs-Link|z_9wa}}<br />
{{Navigation-Line|Z-19}}{{Specs-Link|z_19}}{{-}}{{Specs-Link|z_19e}}<br />
<br />
{{Navigation-First-Line|}}*<small>Unlicensed and modified copy of the [[IL-28]].</small><br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:China vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_Changhe&diff=137095Template:AirManufacturer Changhe2022-09-14T20:37:40Z<p>U20043873: Created page with "{{Navigation-Start|Changhe Aircraft Industries Corporation <!--Changhe Aircraft Industries Corporation-->(''昌河飞机工业集团'')}} {{Navigation-First-Line|'''Helic..."</p>
<hr />
<div>{{Navigation-Start|Changhe Aircraft Industries Corporation <!--[[Changhe Aircraft Industries Corporation]]-->(''昌河飞机工业集团'')}}<br />
<br />
{{Navigation-First-Line|'''Helicopters'''}}{{Specs-Link|z_10}}{{-}}{{Specs-Link|z_11wa}}<br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:China vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_Aerospatiale&diff=137094Template:AirManufacturer Aerospatiale2022-09-14T20:37:37Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Aérospatiale <!--[[Aerospatiale|Aérospatiale]]-->}}<br />
<br />
{{Navigation-First-Line|'''Utility'''}}{{Specs-Link|sa_313b_france}}{{-}}{{Specs-Link|sa_316b}}{{-}}{{Specs-Link|sa_341f}}{{-}}{{Specs-Link|sa_342m}}<br />
<br />
{{Navigation-First-Line|'''Export'''}}{{Specs-Link|sa_313b}}{{-}}{{Specs-Link|hkp2}}{{-}}{{Specs-Link|sa_342l_china}}<br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:China vehicles]]<br />
[[Category:France vehicles]]<br />
[[Category:Sweden vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_61_Communards&diff=137077Template:ShipManufacturer 61 Communards2022-09-14T20:29:17Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Shipyard named after 61 Communards <!--[[Shipyard named after 61 Communards]]--> (''{{Annotation|Судостроительный завод имени 61 коммунара|Sudostroitelniy zavod imeni 61 kommunara}}'')}}<br />
<br />
{{Navigation-First-Line|'''Destroyers'''}}<br />
{{Navigation-Line|{{Annotation|Storozhevoy-class|Project 7U}}}}{{Specs-Link|ussr_destroyer_7y}}<br />
<br />
{{Navigation-Line|{{Annotation|Ognevoy-class|Project 30}}}}{{Specs-Link|ussr_destroyer_pr30_ognevoy}}<br />
<br />
{{Navigation-Line|{{Annotation|Kotlin-class|Project 56PLO}}}}{{Specs-Link|ussr_destroyer_pr56_blagorodny}}<br />
<br />
{{Navigation-Line|'''Light Cruisers'''}}<br />
{{Navigation-Line|Admiral Nakhimov-class}}{{Specs-Link|ussr_cruiser_krasnyi_kavkaz}}<br />
<br />
{{Navigation-Line|'''Battleships'''}}<br />
{{Navigation-Line|Imperatritsa Mariya-class}}{{Specs-Link|ussr_battleship_imperatritsa_mariya}}*<br />
<br />
{{Navigation-First-Line|}}*Previously Russud (''Руссуд'')<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:USSR vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Mikhail_Kutuzov&diff=137063Mikhail Kutuzov2022-09-14T20:21:56Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=ussr_cruiser_mikhail_kutuzov<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet light cruiser {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|152 mm/57 B-38 (152 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|100 mm/70 SM-5-1 (100 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Anti-aircraft armament ===<br />
{{Specs-Fleet-AA}}<br />
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --><br />
{{main|V-11 (37 mm)|AK-230 (30 mm)}}<br />
<br />
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7824-development-mikhail-kutuzov-the-monument-to-the-big-ships-en|[Devblog] Mikhail Kutuzov: the monument to the big ships]]<br />
<br />
{{ShipManufacturer Black Sea Shipyard}}<br />
{{USSR light cruisers}}</div>U20043873https://wiki.warthunder.com/index.php?title=USS_Alaska&diff=137062USS Alaska2022-09-14T20:21:38Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=us_battlecruiser_alaska_class<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American battlecruiser {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|12-inch/50 Mark 8 (305 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|5 inch/38 Mk.12 (127 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Anti-aircraft armament ===<br />
{{Specs-Fleet-AA}}<br />
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --><br />
{{main|Bofors L/60 Mark 2 (40 mm)|20 mm/70 Oerlikon Mk.II (20 mm)}}<br />
<br />
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''<br />
<br />
=== Scout plane ===<br />
{{main|OS2U-1}}<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7814-development-uss-alaska-cb-1-en|[Devblog] USS Alaska (CB-1)]]<br />
<br />
{{ShipManufacturer New York Shipbuilding Corp.}}<br />
{{USA battlecruisers}}</div>U20043873https://wiki.warthunder.com/index.php?title=RN_Andrea_Doria&diff=137061RN Andrea Doria2022-09-14T20:21:17Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=it_battleship_andrea_doria<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian battleship {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|305 mm/46 Vickers model 1909 (305 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|152 mm/45 Schneider model 1911 (152 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Anti-aircraft armament ===<br />
{{Specs-Fleet-AA}}<br />
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --><br />
{{main|76 mm/40 Ansaldo mod.1917 (76 mm)|76 mm/45 Schneider mod.1911 (76 mm)|40 mm/39 Vickers-Terni mod.1915/1917, Modif.1930 (40 mm)}}<br />
<br />
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''<br />
<br />
=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|Whitehead A 110/450 (450 mm)}}<br />
<br />
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7842-development-andrea-doria-the-dreadnought-of-the-mediterranean-en|[Devblog] Andrea Doria: The Dreadnought of the Mediterranean]]<br />
<br />
{{ShipManufacturer La Spezia}}<br />
{{Italy battleships}}</div>U20043873https://wiki.warthunder.com/index.php?title=SMS_Elbing&diff=137058SMS Elbing2022-09-14T20:19:52Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=germ_cruiser_elbing<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light cruiser {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|150 mm/45 SK L/45 (150 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|SK L/55 (52 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|G6c (500 mm)}}<br />
<br />
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7866-development-sms-elbing-armor-inside-en|[Devblog] SMS Elbing: Armor Inside]]<br />
<br />
{{ShipManufacturer Schichau-Werke}}<br />
{{Germany light cruisers}}</div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_New_York_Shipbuilding_Corp.&diff=137057Template:ShipManufacturer New York Shipbuilding Corp.2022-09-14T20:19:26Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|New York Shipbuilding Corporation <!--[[New York Shipbuilding Corp.]]-->}}<br />
<br />
{{Navigation-First-Line|'''Gun Destroyers (DD)'''}}<br />
{{Navigation-Line|Porter-class}}{{Specs-Link|us_destroyer_porter_1941}}<br />
<br />
{{Navigation-Line|'''Cruiser, Light (CL)'''}}<br />
{{Navigation-Line|Cleveland-class}}{{Specs-Link|us_cruiser_cleveland_class_cleveland}}<br />
<br />
{{Navigation-Line|'''Large Cruiser (CB)'''}}<br />
{{Navigation-Line|Alaska-class}}{{Specs-Link|us_battlecruiser_alaska_class}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:USA vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_Schichau-Werke&diff=137056Template:ShipManufacturer Schichau-Werke2022-09-14T20:19:22Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|F. Schichau GmbH <!--[[F. Schichau GmbH]]-->}}<br />
<br />
{{Navigation-First-Line|'''Minesweepers'''}}<br />
{{Navigation-Line|M-class Type 1943}}{{Specs-Link|germ_escort_typem1943}}<br />
<br />
{{Navigation-Line|'''Torpedo Boats'''}}<br />
{{Navigation-Line|Type 1939}}{{Specs-Link|germ_destroyer_class1939_t22}}{{-}}{{Specs-Link|germ_destroyer_class1939_t31}}<br />
<br />
{{Navigation-Line|'''Light Cruisers'''}}<br />
{{Navigation-Line|Pillau-class}}{{Specs-Link|germ_cruiser_elbing}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:Germany vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_Bollinger_Shipyards&diff=137055Template:ShipManufacturer Bollinger Shipyards2022-09-14T20:19:18Z<p>U20043873: Created page with "{{Navigation-Start|Bollinger Shipyards <!--Bollinger Shipyards-->}} {{Navigation-First-Line|'''Coastal Patrol Ships (PC)'''}} {{Navigation-Line|Cyclone-class}}{{Specs-Lin..."</p>
<hr />
<div>{{Navigation-Start|Bollinger Shipyards <!--[[Bollinger Shipyards]]-->}}<br />
<br />
{{Navigation-First-Line|'''Coastal Patrol Ships (PC)'''}}<br />
{{Navigation-Line|Cyclone-class}}{{Specs-Link|us_cyclone_class_cyclone}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:USA vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_Cantieri_del_Quarnaro&diff=137054Template:ShipManufacturer Cantieri del Quarnaro2022-09-14T20:19:16Z<p>U20043873: Created page with "{{Navigation-Start|Cantieri del Quarnaro <!--Cantieri del Quarnaro-->}} {{Navigation-First-Line|'''Destroyers'''}} {{Navigation-Line|Navigatori-class}}{{Specs-Link|it_des..."</p>
<hr />
<div>{{Navigation-Start|Cantieri del Quarnaro <!--[[Cantieri del Quarnaro]]-->}}<br />
<br />
{{Navigation-First-Line|'''Destroyers'''}}<br />
{{Navigation-Line|Navigatori-class}}{{Specs-Link|it_destroyer_navigatori_class_verazzano}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:Italy vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_La_Spezia&diff=137053Template:ShipManufacturer La Spezia2022-09-14T20:19:11Z<p>U20043873: Created page with "{{Navigation-Start|Arsenale militare marittimo della Spezia <!--Arsenale militare marittimo della Spezia-->}} {{Navigation-First-Line|'''Battleships'''}} {{Navigation-Lin..."</p>
<hr />
<div>{{Navigation-Start|Arsenale militare marittimo della Spezia <!--[[Arsenale militare marittimo della Spezia]]-->}}<br />
<br />
{{Navigation-First-Line|'''Battleships'''}}<br />
{{Navigation-Line|Duilio-class}}{{Specs-Link|it_battleship_andrea_doria}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:Italy vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_Walkers&diff=137052Template:ShipManufacturer Walkers2022-09-14T20:19:08Z<p>U20043873: Created page with "{{Navigation-Start|Walkers Limited <!--Walkers Limited-->}} {{Navigation-First-Line|'''Patrol Boats'''}} {{Navigation-Line|Attack-class}}{{Specs-Link|uk_attack_class_arro..."</p>
<hr />
<div>{{Navigation-Start|Walkers Limited <!--[[Walkers Limited]]-->}}<br />
<br />
{{Navigation-First-Line|'''Patrol Boats'''}}<br />
{{Navigation-Line|Attack-class}}{{Specs-Link|uk_attack_class_arrow}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:Britain vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_Sasebo_Naval_Arsenal&diff=137051Template:ShipManufacturer Sasebo Naval Arsenal2022-09-14T20:19:05Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Sasebo Naval Arsenal <!--[[Sasebo Naval Arsenal]]--> (''{{Annotation|佐世保海軍工廠|Sasebo kaigun kōshō}}'')}}<br />
<br />
{{Navigation-First-Line|'''Destroyers'''}}<br />
{{Navigation-Line|[[Mutsuki (Family)|Mutsuki-class]]}}{{Specs-Link|jp_destroyer_mutsuki}}<br />
<br />
{{Navigation-Line|Hatsuharu-class}}{{Specs-Link|jp_destroyer_hatsuharu}}<br />
<br />
{{Navigation-Line|Shiratsuyu-class}}{{Specs-Link|jp_destroyer_yuudachi}}<br />
<br />
{{Navigation-Line|'''Light Cruisers'''}}<br />
{{Navigation-Line|Kuma-class}}{{Specs-Link|jp_cruiser_kuma}}<br />
<br />
{{Navigation-Line|Agano-class}}{{Specs-Link|jp_cruiser_agano}}<br />
<br />
{{Navigation-Line|Unique Ships}}{{Specs-Link|jp_cruiser_yubari}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:Japan vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_Rolandwerft&diff=137050Template:ShipManufacturer Rolandwerft2022-09-14T20:19:02Z<p>U20043873: Created page with "{{Navigation-Start|Rolandwerft <!--Rolandwerft--> }} {{Navigation-First-Line|'''Patrol Boats'''}} {{Navigation-Line|{{Annotation|KM-class|Küsten Minenleger (Coastal Mine..."</p>
<hr />
<div>{{Navigation-Start|Rolandwerft <!--[[Rolandwerft]]--> }}<br />
<br />
{{Navigation-First-Line|'''Patrol Boats'''}}<br />
{{Navigation-Line|{{Annotation|KM-class|Küsten Minenleger (Coastal Minelayer)}}}}{{Specs-Link|germ_km5}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:Germany vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:ShipManufacturer_Black_Sea_Shipyard&diff=137048Template:ShipManufacturer Black Sea Shipyard2022-09-14T20:18:49Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Black Sea Shipyard <!--[[Black Sea Shipyard]]--> (''{{Annotation|Черноморский судостроительный завод|Chernomorskiy sudostroitelniy zavod}}'')}}<br />
<br />
{{Navigation-First-Line|'''Destroyers'''}}<br />
{{Navigation-Line|Derzkiy-class}}{{Specs-Link|ussr_destroyer_frunze}}<br />
<br />
{{Navigation-Line|Fidonisy-class}}{{Specs-Link|ussr_destroyer_kerch}}<br />
<br />
{{Navigation-Line|{{Annotation|Leningrad-class|Project 1}}}}{{Specs-Link|ussr_destroyer_moskva}}<br />
<br />
{{Navigation-Line|'''Light Cruisers'''}}<br />
{{Navigation-Line|{{Annotation|Kirov-class|Project 26}}}}{{Specs-Link|ussr_cruiser_voroshilov}}<br />
<br />
{{Navigation-Line|{{Annotation|Sverdlov-class|Project 68A}}}}{{Specs-Link|ussr_cruiser_mikhail_kutuzov}}<br />
<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:USSR vehicles]]<br />
[[Category:Ship manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=KM-5&diff=137047KM-52022-09-14T20:18:40Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=germ_km5<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German motor torpedo boat {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|MG 151 (15 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|MG34 (7.92 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|LT 1A/1 (450 mm)}}<br />
<br />
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{ShipManufacturer Rolandwerft}}<br />
{{Germany boats}}<br />
{{Germany premium ships}}</div>U20043873https://wiki.warthunder.com/index.php?title=USS_Cyclone&diff=137046USS Cyclone2022-09-14T20:18:37Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=us_cyclone_class_cyclone<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor gun boat {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|25-mm/87 mk.38 (25 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|AN-M2 (12.7 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{ShipManufacturer Bollinger Shipyards}}<br />
{{USA boats}}</div>U20043873https://wiki.warthunder.com/index.php?title=Blagorodnyy&diff=137045Blagorodnyy2022-09-14T20:18:14Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=ussr_destroyer_pr56_blagorodny<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet destroyer {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|130 mm/58 SM-2-1 (130 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|45 mm/89 SM-20-ZIF (45 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Anti-aircraft armament ===<br />
{{Specs-Fleet-AA}}<br />
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --><br />
{{main|2M-3 (25 mm)}}<br />
<br />
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''<br />
<br />
=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|53-57 (533 mm)|RBU-2500|RKU-36U mortar}}<br />
<br />
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{ShipManufacturer 61 Communards}}<br />
{{USSR destroyers}}<br />
{{USSR premium ships}}</div>U20043873https://wiki.warthunder.com/index.php?title=HMAS_Arrow&diff=137044HMAS Arrow2022-09-14T20:18:11Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=uk_attack_class_arrow<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British motor gun boat {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|QF Mark VII (40 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|AN-M2 (12.7 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{ShipManufacturer Walkers}}<br />
{{Britain boats}}</div>U20043873https://wiki.warthunder.com/index.php?title=IJN_Hatsuharu&diff=137042IJN Hatsuharu2022-09-14T20:18:08Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=jp_destroyer_hatsuharu<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese destroyer {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|127 mm/50 3rd Year Type (127 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|40 mm/62 Vickers (40 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|Type 90 (610 mm)|Type 95 depth charge}}<br />
<br />
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{ShipManufacturer Sasebo Naval Arsenal}}<br />
{{Japan destroyers}}</div>U20043873https://wiki.warthunder.com/index.php?title=RN_Da_Verazzano&diff=137041RN Da Verazzano2022-09-14T20:18:04Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=it_destroyer_navigatori_class_verazzano<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian destroyer {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
{{Specs-Fleet-Armour}}<br />
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --><br />
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''<br />
<br />
=== Mobility ===<br />
{{Specs-Fleet-Mobility}}<br />
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --><br />
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''<br />
<br />
{{NavalMobility}}<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armament ==<br />
{{Specs-Fleet-Armaments}}<br />
=== Primary armament ===<br />
{{Specs-Fleet-Primary}}<br />
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' --><br />
{{main|120 mm/50 Ansaldo mod.1926 (120 mm)}}<br />
<br />
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''<br />
<br />
=== Secondary armament ===<br />
{{Specs-Fleet-Secondary}}<br />
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' --><br />
{{main|40 mm/39 Vickers-Terni mod.1915/1917 (40 mm)}}<br />
<br />
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''<br />
<br />
=== Anti-aircraft armament ===<br />
{{Specs-Fleet-AA}}<br />
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' --><br />
{{main|Breda Model 31 (13.2 mm)}}<br />
<br />
''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.''<br />
<br />
=== Additional armament ===<br />
{{Specs-Fleet-Additional}}<br />
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --><br />
{{main|S.I. 270/533,4X7,2 Tipo M (533 mm)}}<br />
<br />
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --><br />
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the ship;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{ShipManufacturer Cantieri del Quarnaro}}<br />
{{Italy destroyers}}</div>U20043873https://wiki.warthunder.com/index.php?title=Mirage_2000C-S5&diff=137026Mirage 2000C-S52022-09-14T20:09:50Z<p>U20043873: man I forgot how links worked</p>
<hr />
<div>{{Specs-Card<br />
|code=mirage_2000c_s5<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|DEFA 554 (30 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** 2 x 30 mm DEFA 554 cannons, belly-mounted (135 rpg = 270 total)<br />
** 2 x 30 mm DEFA 554 cannons + 90 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7856-development-mirage-2000c-s5-the-new-improved-classic-en|[Devblog] Mirage 2000C-S5: The New & Improved Classic]]<br />
<br />
{{AirManufacturer Dassault}}<br />
{{France jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Harrier_GR.7&diff=137024Harrier GR.72022-09-14T20:09:15Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=harrier_gr7<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British strike aircraft {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** Without offensive armament<br />
** 60 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7865-development-harrier-gr-7-next-gen-jump-jet-en|[Devblog] Harrier GR.7: Next Gen Jump Jet]]<br />
<br />
{{AirManufacturer BAe}}<br />
{{Britain jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Su-25&diff=137023Su-252022-09-14T20:09:03Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=su_25<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|GSh-30-2 (30 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** 1 x 30 mm GSh-30-2 cannon, chin-mounted (250 rpg)<br />
** 1 x 30 mm GSh-30-2 cannon + 256 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7846-development-su-25-and-su-25k-armor-pecking-rooks-en|Devblog Su-25 and Su-25K: Armor-pecking Rooks]]<br />
<br />
{{AirManufacturer Sukhoi}}<br />
{{USSR jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Su-25K&diff=137022Su-25K2022-09-14T20:08:47Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=su_25k<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|GSh-30-2 (30 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** 1 x 30 mm GSh-30-2 cannon, chin-mounted (250 rpg)<br />
** 1 x 30 mm GSh-30-2 cannon + 128 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [[https://warthunder.com/en/news/7846-development-su-25-and-su-25k-armor-pecking-rooks-en|Devblog Su-25 and Su-25K: Armor-pecking Rooks]]<br />
<br />
{{AirManufacturer Sukhoi}}<br />
{{USSR jet aircraft}}<br />
{{USSR premium aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Harrier_GR.7&diff=137020Harrier GR.72022-09-14T20:07:50Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=harrier_gr7<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British strike aircraft {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** Without offensive armament<br />
** 60 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [https://warthunder.com/en/news/7865-development-harrier-gr-7-next-gen-jump-jet-en|[Devblog] Harrier GR.7: Next Gen Jump Jet]<br />
<br />
{{AirManufacturer BAe}}<br />
{{Britain jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Mirage_2000C-S5&diff=137019Mirage 2000C-S52022-09-14T20:07:37Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=mirage_2000c_s5<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|DEFA 554 (30 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** 2 x 30 mm DEFA 554 cannons, belly-mounted (135 rpg = 270 total)<br />
** 2 x 30 mm DEFA 554 cannons + 90 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
* [https://warthunder.com/en/news/7856-development-mirage-2000c-s5-the-new-improved-classic-en|[Devblog] Mirage 2000C-S5: The New & Improved Classic]<br />
<br />
{{AirManufacturer Dassault}}<br />
{{France jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Su-25&diff=137015Su-252022-09-14T20:05:55Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=su_25<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|GSh-30-2 (30 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* A choice between two presets:<br />
** 1 x 30 mm GSh-30-2 cannon, chin-mounted (250 rpg)<br />
** 1 x 30 mm GSh-30-2 cannon + 256 x countermeasures<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Sukhoi}}<br />
{{USSR jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_Sukhoi&diff=137014Template:AirManufacturer Sukhoi2022-09-14T20:05:52Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Sukhoi Design Bureau <!--[[Sukhoi Design Bureau]]-->(''Сухого Опытное конструкторское бюро'')}}<br />
<br />
{{Navigation-First-Line|'''Jet fighters'''}}{{Specs-Link|su-9}}{{-}}{{Specs-Link|su-11}}<br />
<br />
{{Navigation-Line|'''Strike aircraft'''}}<br />
{{Navigation-Line|Su-2}}{{Specs-Link|bb-1}}{{-}}{{Specs-Link|su-2_m82}}{{-}}{{Specs-Link|su-2_mv5}}{{-}}{{Specs-Link|su-2_tss1}}<br />
<br />
{{Navigation-Line|Su-6}}{{Specs-Link|su_6_single}}{{-}}{{Specs-Link|su-6_am42}}{{-}}{{Specs-Link|su-6_m71}}<br />
<br />
{{Navigation-Line|Su-7}}{{Specs-Link|su-7b}}{{-}}{{Specs-Link|su-7bkl}}{{-}}{{Specs-Link|su-7bmk}}<br />
<br />
{{Navigation-Line|Su-17}}{{Specs-Link|su_17m2}}{{-}}{{Specs-Link|su_17m4}}{{-}}{{Specs-Link|su_22m3}}<br />
<br />
{{Navigation-Line|Su-25}}{{Specs-Link|su_25}}{{-}}{{Specs-Link|su_25k}}<br />
<br />
{{Navigation-First-Line|'''Export'''}}{{Specs-Link|su_22um3k}}<br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:Germany vehicles]]<br />
[[Category:USSR vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=MiG-23BN_(Germany)&diff=137013MiG-23BN (Germany)2022-09-14T20:05:45Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=mig_23bn<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German strike aircraft {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|GSh-23L (23 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* 1 x 23 mm GSh-23L cannon, belly-mounted (200 rpg)<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer MiG}}<br />
{{Germany jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_MiG&diff=137012Template:AirManufacturer MiG2022-09-14T20:05:41Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Mikoyan-Gurevich Design Bureau <!--[[Mikoyan-Gurevich Design Bureau]]-->(''Микоя́н и Гуре́вич Опытное конструкторское бюро'')}}<br />
<br />
{{Navigation-First-Line|'''Fighters'''}}{{Specs-Link|mig_3_series_1_15}}{{-}}{{Specs-Link|mig_3_series_1_15_bk_pod}}{{-}}{{Specs-Link|mig_3_series_34}}<br />
{{Navigation-Line|}}{{Specs-Link|i_225}}<br />
<br />
{{Navigation-Line|'''Jet fighters'''}}{{Specs-Link|mig-9}}{{-}}{{Specs-Link|mig-9_ussr}}<br />
{{Navigation-Line|}}{{Specs-Link|mig-15_ns23}}{{-}}{{Specs-Link|mig-15}}{{-}}{{Specs-Link|mig-15bis_ish}}<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig-17}}<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig-19pt}}<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig-21_f13}}{{-}}{{Specs-Link|mig-21_pfm}}{{-}}{{Specs-Link|mig-21_s}}{{-}}{{Specs-Link|mig-21_smt}}{{-}}{{Specs-Link|mig-21_bis}}<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig_23m}}{{-}}{{Specs-Link|mig_23mld}}<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig_27m}}{{-}}{{Specs-Link|mig_27k}}<br />
<br />
{{Navigation-First-Line|'''Export/Licensed'''}}{{Specs-Link|mig-9_china}}{{-}}{{Specs-Link|mig-9_late_china}}<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig-15bis_nr23_german}}{{-}}{{Specs-Link|mig-15bis_nr23_china}}*<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig-17_cuba}}{{-}}{{Specs-Link|mig-17_china}}*{{-}}{{Specs-Link|mig-17_f5}}*<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig-19s}}{{-}}{{Specs-Link|mig-19j_6a}}*<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig-21_sps_k}}{{-}}{{Specs-Link|mig-21_mf}}{{-}}{{Specs-Link|mig-21_bis_sau}}{{-}}{{Specs-Link|j_7_mk2}}**<br />
<br />
{{Navigation-Line|}}{{Specs-Link|mig_23bn}}{{-}}{{Specs-Link|mig_23mf_germany}}{{-}}{{Specs-Link|mig_23mla}}<br />
<br />
{{Navigation-First-Line|}}*<small>Licensed and domesticated with Chinese designations.</small><br />
{{Navigation-Line|}}**<small>Unlicensed, reverse-engineered and domesticated with Chinese designations.</small><br />
{{Navigation-First-Line|See Also}}[[Template:AirManufacturer_Shenyang|Shenyang]]{{-}}[[Template:AirManufacturer_Chengdu|Chengdu]]<br />
{{Navigation-End}}<noinclude><br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
{{Youtube-gallery|9-X9YgVk1G4|'''MiG Alert''' - ''War Thunder Official Channel''}}<br />
<br />
[[Category:Germany vehicles]]<br />
[[Category:USSR vehicles]]<br />
[[Category:China vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_BAe&diff=137011Template:AirManufacturer BAe2022-09-14T20:05:24Z<p>U20043873: Created page with "{{Navigation-Start|British Aerospace plc <!--British Aerospace plc-->}} {{Navigation-First-Line|'''Strike Aircraft'''}}{{Specs-Link|harrier_gr7}} {{Navigation-First-Line|..."</p>
<hr />
<div>{{Navigation-Start|British Aerospace plc <!--[[British Aerospace plc]]-->}}<br />
<br />
{{Navigation-First-Line|'''Strike Aircraft'''}}{{Specs-Link|harrier_gr7}}<br />
{{Navigation-First-Line|See also}}[[Template:AirManufacturer Hawker|Hawker Aircraft Limited]]<br />
{{Navigation-End}}<noinclude><br />
<br />
[[Category:Britain vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=G.91_Y&diff=137010G.91 Y2022-09-14T20:05:15Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=fiat_g91_y<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian jet fighter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|DEFA 552 (30 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* 2 x 30 mm DEFA 552 cannons, nose-mounted (125 rpg = 250 total)<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer Fiat}}<br />
{{Italy jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_Fiat&diff=137008Template:AirManufacturer Fiat2022-09-14T20:05:10Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Fiat Aviation <!--[[Fiat Aviation]]-->(''Fiat Aviazione'')}}<br />
<br />
{{Navigation-First-Line|'''Fighters'''}}{{Specs-Link|cr_32}}{{-}}{{Specs-Link|cr_32_bis}}{{-}}{{Specs-Link|cr_32_quater}}<br />
{{Navigation-Line|}}{{Specs-Link|fiat_cr42_italy}}{{-}}{{Specs-Link|fiat_cr42_marcolin_italy}}{{-}}{{Specs-Link|fiat_cr42_marcolin}}<br />
{{Navigation-Line|}}{{Specs-Link|fiat_g50_seria2_italy}}{{-}}{{Specs-Link|fiat_g50_seria7as_italy}}<br />
{{Navigation-Line|}}{{Specs-Link|g_55_serie1_ss0}}{{-}}{{Specs-Link|g_55_serie1}}{{-}}{{Specs-Link|g_55s}}<br />
{{Navigation-Line|}}{{Specs-Link|g_56}}<br />
<br />
{{Navigation-Line|'''Jet fighters'''}}{{Specs-Link|fiat_g91_ps}}{{-}}{{Specs-Link|fiat_g91_r1}}{{-}}{{Specs-Link|fiat_g91_y}}{{-}}{{Specs-Link|fiat_g91_ys}}<br />
{{Navigation-Line|}}{{Specs-Link|f-86k_late_italy}}*<br />
{{Navigation-Line|}}{{Specs-Link|f-104g_italy}}*{{-}}{{Specs-Link|f-104s}}*{{-}}{{Specs-Link|f-104s_asa}}*<br />
<br />
{{Navigation-Line|'''Strike Aircraft'''}}{{Specs-Link|fc_20_bis}}<br />
<br />
{{Navigation-Line|'''Bombers'''}}{{Specs-Link|br_20_dr}}{{-}}{{Specs-Link|br_20m_m1}}<br />
<br />
{{Navigation-First-Line|'''Export/Captured'''}}{{Specs-Link|fiat_cr42_j11}}{{-}}{{Specs-Link|fiat_cr42}}<br />
{{Navigation-Line|}}{{Specs-Link|fiat_g50_seria2}}{{-}}{{Specs-Link|fiat_g50_seria7as}}<br />
{{Navigation-Line|}}{{Specs-Link|fiat_g91_r3}}{{-}}{{Specs-Link|fiat_g91_r4_german}}{{-}}{{Specs-Link|fiat_g91_r4}}<br />
<br />
{{Navigation-First-Line|}}<small>*Licensed</small><br />
{{Navigation-First-Line|See also}}[[Template:AirManufacturer_NAA|North American Aviation]]{{-}}[[Template:AirManufacturer_Lockheed|Lockheed Martin]]<br />
{{Navigation-End}}<noinclude><br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
{{Youtube-gallery|K9nQGjk5g4M|'''FIAT Aircraft''' - ''War Thunder Official Channel''}}<br />
<br />
[[Category:Germany vehicles]]<br />
[[Category:Italy vehicles]]<br />
[[Category:Sweden vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=S.O.4050_Vautour_IIN_(late)&diff=137007S.O.4050 Vautour IIN (late)2022-09-14T20:04:37Z<p>U20043873: </p>
<hr />
<div>{{Specs-Card<br />
|code=so_4050_vautour_2n_late<br />
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}<br />
}}<br />
<br />
== Description ==<br />
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --><br />
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update "Drone Age"]].<br />
<br />
== General info ==<br />
=== Flight performance ===<br />
{{Specs-Avia-Flight}}<br />
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --><br />
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''<br />
<br />
{| class="wikitable" style="text-align:center" width="70%"<br />
! rowspan="2" | Characteristics<br />
! colspan="2" | Max speed<br>(km/h at _,___ m)<br />
! rowspan="2" | Max altitude<br>(metres)<br />
! colspan="2" | Turn time<br>(seconds)<br />
! colspan="2" | Rate of climb<br>(metres/second)<br />
! rowspan="2" | Take-off run<br>(metres)<br />
|-<br />
! AB !! RB !! AB !! RB !! AB !! RB<br />
|-<br />
! Stock<br />
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___<br />
|-<br />
! Upgraded<br />
| ___ || ___ || __._ || __._ || __._ || __._<br />
|-<br />
|}<br />
<br />
==== Details ====<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="6" | Features<br />
|-<br />
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute<br />
|-<br />
| _ || _ || _ || _ || _ || _ <!-- ✓ --><br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center" width="50%"<br />
|-<br />
! colspan="7" | Limits<br />
|-<br />
! rowspan="2" | Wings (km/h)<br />
! rowspan="2" | Gear (km/h)<br />
! colspan="3" | Flaps (km/h)<br />
! colspan="2" | Max Static G<br />
|-<br />
! Combat !! Take-off !! Landing !! + !! -<br />
|-<br />
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__<br />
|-<br />
|}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="4" | Optimal velocities (km/h)<br />
|-<br />
! Ailerons !! Rudder !! Elevators !! Radiator<br />
|-<br />
| < ___ || < ___ || < ___ || N/A<br />
|-<br />
|}<br />
<br />
==== Engine performance ====<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Engine<br />
! colspan="4" | Aircraft mass<br />
|-<br />
! colspan="2" | Engine name || Number<br />
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)<br />
|-<br />
| colspan="2" | _____ || _<br />
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup><br />
|-<br />
! colspan="3" | Engine characteristics<br />
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}<br />
|-<br />
! Weight (each) || colspan="2" | Type<br />
! _m fuel || __m fuel || __m fuel<br />
|-<br />
| ___ kg || colspan="2" | ___<br />
| _,___ kg || _,___ kg || _,___ kg || _,___ kg<br />
|-<br />
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}<br />
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)<br />
|-<br />
! Condition || 100% || ___%/WEP<br />
! _m fuel || __m fuel || __m fuel || MGW<br />
|-<br />
| ''Stationary'' || ___ kgf || ___ kgf<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)<br />
| _.__ || _.__ || _.__ || _.__<br />
|-<br />
|}<br />
<br />
=== Survivability and armour ===<br />
{{Specs-Avia-Armour}}<br />
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --><br />
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''<br />
<br />
=== Modifications and economy ===<br />
{{Specs-Economy}}<br />
<br />
== Armaments ==<br />
{{Specs-Avia-Armaments}}<br />
=== Offensive armament ===<br />
{{Specs-Avia-Offensive}}<br />
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --><br />
{{main|DEFA 552 (30 mm)}}<br />
<br />
The '''''{{PAGENAME}}''''' is armed with:<br />
<br />
* 4 x 30 mm DEFA 552 cannons, nose-mounted (100 rpg = 400 total)<br />
<br />
=== Suspended armament ===<br />
{{Specs-Avia-Suspended}}<br />
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --><br />
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''<br />
<br />
== Usage in battles ==<br />
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --><br />
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''<br />
<br />
=== Pros and cons ===<br />
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --><br />
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''<br />
<br />
'''Pros:'''<br />
*<br />
<br />
'''Cons:'''<br />
*<br />
<br />
== History ==<br />
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --><br />
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''<br />
<br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.'' --><br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the aircraft;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!-- ''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.'' --><br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{AirManufacturer SNCA SO}}<br />
{{France jet aircraft}}</div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_SNCA_SO&diff=137006Template:AirManufacturer SNCA SO2022-09-14T20:04:35Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|SNCA SO <!--[[SNCA SO]]-->(''Société nationale des constructions aéronautiques du sud-ouest'')}}<br />
<br />
{{Navigation-First-Line|'''Fighters'''}}{{Specs-Link|so_8000_narval}}<br />
<br />
{{Navigation-Line|'''Jet Fighters'''}}{{Specs-Link|so_4050_vautour_2n_late}}<br />
<br />
{{Navigation-Line|'''Jet Bombers'''}}{{Specs-Link|so_4050_vautour_2a}}{{-}}{{Specs-Link|so_4050_vautour_2b}}{{-}}{{Specs-Link|so_4050_vautour_2n}}<br />
<br />
{{Navigation-First-Line|'''Export'''}}{{Specs-Link|so_4050_vautour_2a_iaf}}{{-}}{{Specs-Link|so_4050_vautour_2a_israel_iaf}}{{-}}{{Specs-Link|so_4050_vautour_2n_iaf}}<br />
<br />
{{Navigation-End}}<noinclude><br />
[[Category:France vehicles]]<br />
[[Category:Israel vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873https://wiki.warthunder.com/index.php?title=Template:AirManufacturer_Dassault&diff=137005Template:AirManufacturer Dassault2022-09-14T20:04:11Z<p>U20043873: </p>
<hr />
<div>{{Navigation-Start|Dassault Aviation*}}<br />
<br />
{{Navigation-First-Line|'''Fighters'''}}{{Specs-Link|mb_152c1}}{{-}}{{Specs-Link|mb_157}}<br />
<br />
{{Navigation-Line|'''Bombers'''}}{{Specs-Link|mb_162}}{{-}}{{Specs-Link|mb_174_a3}}{{-}}{{Specs-Link|mb_175t}}<br />
<br />
{{Navigation-Line|'''Jet Aircraft'''}}<br />
{{Navigation-Line|M.D 450}}{{Specs-Link|md_450b_barougan}}{{-}}{{Specs-Link|md_450b_ouragan}}<br />
<br />
{{Navigation-Line|Mystère}}{{Specs-Link|md_452_mystere_2a}}{{-}}{{Specs-Link|md_452_mystere_2c_preproduction}}{{-}}{{Specs-Link|md_454_mystere_4a}}<br />
<br />
{{Navigation-Line|Super Mystère}}{{Specs-Link|md_460}}<br />
<br />
{{Navigation-Line|Étendard}}{{Specs-Link|etndard_4m}}<br />
<br />
{{Navigation-Line|Mirage}}{{Specs-Link|mirage_3c}}{{-}}{{Specs-Link|mirage_3e}}{{-}}{{Specs-Link|mirage_milan}}{{-}}{{Specs-Link|mirage_5f}}{{-}}{{Specs-Link|mirage_f1c}}{{-}}{{Specs-Link|mirage_f1ct}}{{-}}{{Specs-Link|mirage_2000c_s5}}<br />
<br />
{{Navigation-First-Line|'''Export'''}} <br />
{{Navigation-Line|M.D 450}}{{Specs-Link|md_450b_ouragan_iaf}}<br />
<br />
{{Navigation-Line|Mystere}}{{Specs-Link|md_454_mystere_4a_iaf}}<br />
<br />
{{Navigation-Line|Super Mystère}}{{Specs-Link|md_460_sambad}}{{-}}{{Specs-Link|md_460_saar}}**<br />
<br />
{{Navigation-Line|Mirage}}{{Specs-Link|mirage_3cj}}<br />
<br />
{{Navigation-First-Line|}}*<small>The company was named "Société des Avions Marcel Bloch" before being renamed in 1947</small><br />
<br />
{{Navigation-Line|}}**<small>Israeli Super Mystère refitted with new avionics and an American engine</small><br />
<br />
{{Navigation-End}}<noinclude><br />
== Media ==<br />
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --><br />
{{Youtube-gallery|wjj0N-PqHbU|'''Dassault Family''' - ''War Thunder Official Channel''}}<br />
<br />
[[Category:France vehicles]]<br />
[[Category:Israel vehicles]]<br />
[[Category:Aircraft manufacturers]]<br />
</noinclude></div>U20043873