https://wiki.warthunder.com/api.php?action=feedcontributions&user=U1053537&feedformat=atomWar Thunder Wiki - User contributions [en]2024-03-29T15:22:49ZUser contributionsMediaWiki 1.30.0https://wiki.warthunder.com/index.php?title=M24_(Japan)&diff=34007M24 (Japan)2019-10-18T19:34:22Z<p>U1053537: /* Usage in battles */</p>
<hr />
<div>{{Specs-Card|code=jp_m24_chaffee}}<br />
{{About<br />
|about=light tank '''{{PAGENAME}}'''<br />
|usage=other uses<br />
|link=M24 (Family)<br />
}}<br />
<br />
== Description ==<br />
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--><br />
[[File:GarageImage_M24_Japan.jpg|420px|thumb|left]]<br />
{{break}}<br />
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese light tank {{Battle-rating}}. It was introduced along with the initial Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]]. This Japanese vehicle is identical to the American [[M24|M24 Chaffee]].<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?<br />
<br />
If necessary use a visual template to indicate the most secure and weak zones of the armour.--><br />
<br />
'''Armour type:''' <br />
*Rolled homogeneous armour<br />
*Cast homogeneous armour (Gun mantlet) <br />
{| class="wikitable"<br />
|-<br />
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof<br />
|-<br />
| Hull || 25.4 mm (60°) ''Front glacis'' <br> 25.4 mm (44°) ''Lower glacis'' || 25.4 mm (13°) ''Front'' <br> 12.7 mm (13°) ''Rear'' || 12.7 mm (71-74°) ''Top'' <br> 19 mm (1-43°) ''Bottom'' || 12.7 mm <br />
|-<br />
| Turret || 38.1 mm (8-40°) ''Turret front'' <br> 38.1 mm (1-45°) ''Gun mantlet'' || 25.4 mm (17-26°) || 25.4 mm || 12.7 mm <br />
|-<br />
! Armour !! Sides !! Roof <br />
|-<br />
| Cupola || 38.1 mm || 38.1 mm<br />
|-<br />
|}<br />
'''Notes:'''<br />
* Suspension wheels and tracks are 15 mm thick.<br />
* Belly armour is 12.7 mm thick.<br />
* Gun barrel is 20 mm thick.<br />
* Gun breech is 300 mm thick in structural steel<br />
<br />
=== Mobility ===<br />
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--><br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
!colspan="3" | Mobility characteristic<br />
|-<br />
! Weight (tons)<br />
!colspan="1" | Add-on Armor<br>weight (tons)<br />
!colspan="1" | Max speed (km/h)<br />
|-<br />
|rowspan="2" | 18.4 || colspan="1" rowspan="2" | N/A || colspan="1" | 63 (AB) <br />
|-<br />
|56 (RB/SB)<br />
|-<br />
!colspan="3" | Engine power (horsepower)<br />
|-<br />
!colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|459<br />
|565<br />
|-<br />
|''Realistic/Simulator''<br />
|262<br />
|296<br />
|-<br />
!colspan="3" | Power-to-weight ratio (hp/ton)<br />
|-<br />
!colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|24.94<br />
|30.71<br />
|-<br />
|''Realistic/Simulator''<br />
|14.24<br />
|16.09<br />
|-<br />
|}<br />
<br />
== Armaments ==<br />
=== Main armament ===<br />
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--><br />
{{main|M6 (75 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="6" | [[M6_(75_mm)|75 mm M6]]<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 48 || -10°/+15° || ±180° <br />
|-<br />
! colspan="6" | Turret rotation speed (°/s)<br />
|-<br />
! style="width:4em" |Mode<br />
! style="width:4em" |Stock<br />
! style="width:4em" |Upgraded<br />
! style="width:4em" |Prior + Full crew<br />
! style="width:4em" |Prior + Expert qualif.<br />
! style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| ''Arcade'' || 22.85 || 31.62 || 38.40 || 42.46 || 45.18<br />
|-<br />
| ''Realistic'' || 14.28 || 16.80 || 20.4 || 22.60 || 24.00<br />
|-<br />
! colspan="4" | Reloading rate (seconds)<br />
|-<br />
! colspan="1" style="width:4em" |Stock<br />
! colspan="1" style="width:4em" |Prior + Full crew<br />
! colspan="1" style="width:4em" |Prior + Expert qualif.<br />
! colspan="1" style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| 8.45 || 7.47 || 6.89 || 6.50 <br />
|-<br />
|}<br />
<br />
===== Ammunition =====<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="8" | Penetration statistics<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" class="unsortable" | Type of <br /> warhead<br />
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''<br />
|-<br />
! 10m<br />
! 100m<br />
! 500m<br />
! 1000m<br />
! 1500m<br />
! 2000m<br />
|-<br />
| M72 shot || AP || 90 || 88 || 78 || 67 || 57 || 49<br />
|-<br />
| M48 shell || HE || 10 || 10 || 10 || 10 || 10 || 10 <br />
|-<br />
| M61 shot || APCBC || 103 || 101 || 90 || 78 || 68 || 59 <br />
|- <br />
|}<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="10" | Shell details<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" |Velocity <br /> in m/s<br />
! rowspan="2" |Projectile<br />Mass in kg<br />
! rowspan="2" | ''Fuse delay''<br />
''in m:''<br />
! rowspan="2" | ''Fuse sensitivity''<br />
''in mm:''<br />
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''<br />
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''<br />
! colspan="3" | ''Ricochet:''<br />
|-<br />
! 0%<br />
! 50%<br />
! 100%<br />
|-<br />
| M72 shot || 619 || 6.3 || N/A || N/A || N/A || -1° || 47° || 60° || 65°<br />
|-<br />
| M48 shell || 463 || 6.3 || 0.4 || 0.5 || 666 || +0° || 79° || 80° || 81°<br />
|-<br />
| M61 shot || 618 || 6.79 || 1.2 || 20 || 63.7 || +4° || 48° || 63° || 71°<br />
|- <br />
|}<br />
{| class="wikitable sortable" style="text-align:center"<br />
! colspan="7" | Smoke characteristic<br />
|-<br />
! Ammunition<br />
! Velocity <br /> in m/s<br />
! Projectile<br />Mass in kg<br />
! ''Screen radius <br /> in m''<br />
! ''Screen time <br /> in s''<br />
! ''Screen hold time <br /> in s:''<br />
! ''Explosive Mass in g<br /> (TNT equivalent):''<br />
|-<br />
| M64 || 381 || 6.9 || 13 || 5 || 20 || 50 <br />
|-<br />
|}<br />
<br />
* M61 shells are for: <br><br />
Heavy tanks like [[KV-1 (L-11)]]s and [[KV-2_(1939)|KV-2]]s or possibly [[M4|Sherman]]s if in a mixed game.<br />
Medium tanks with applique armour such as the [[Pz.III M|Panzer III Ausf. M]] and etc. <br />
<br />
* M72 shells are for: <br><br />
Medium tanks and Light tanks like [[Pz.III J1|Panzer III Ausf. J1]] or the [[T-50]].<br />
<br />
===== Ammo racks|Ammo racks =====<br />
[[File:Ammoracks M24.png|right|thumbnail|x250px|[[Ammo racks|Ammo rack]] of the M24 Chaffee.]]<br />
{| class="wikitable sortable" style="text-align:center"<br />
|-<br />
! class="wikitable unsortable" |Full<br /> ammo<br />
! class="wikitable unsortable" |1st<br /> rack empty<br />
! class="wikitable unsortable" |2nd<br /> rack empty<br />
! class="wikitable unsortable" |Visual<br /> discrepancy<br />
|-<br />
|| '''48''' || 25&nbsp;''(+23)'' || 1&nbsp;''(+47)'' || style="text-align:center" | No <br />
|-<br />
|}<br />
<br />
=== Machine guns ===<br />
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--><br />
{{main|Browning M2 (12.7 mm)|Browning (7.62 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]]<br />
|-<br />
! colspan="7" | ''Pintle mount''<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)<br />
! rowspan="1" | Fire rate <br> (shots/minute)<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 1,000 (200) || 576 || -10°/+70° || ±60°<br />
|-<br />
|}<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="7" | [[Browning (7.62 mm)|7.62 mm M1919A4]]<br />
|-<br />
! colspan="7" | ''Coaxial mount''<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)<br />
! rowspan="1" | Fire rate <br> (shots/minute)<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 1,800 (250) || 500 || N/A || N/A<br />
|-<br />
|}<br />
<br />
== Usage in battles ==<br />
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--><br />
<br />
The M24 (Japan) is a very good tank with a fairly interesting play style. Instead of being permanently stationed at a single point and continuously firing at an enemy, this tank offers impressive maneuverability and speed which allows it to perform impressive flanking maneuvers. The M24 can travel at around 38 km/h forward and -25 km/h backwards. Its reverse speed is very good if a quick getaway by going backwards is needed. Thus, this tank excels at "peek-a-boo" tactics in which one hides behind a rock or other large piece of cover and repeatedly inches out to fire at an enemy.<br />
<br />
The tank offers a 75 mm M6 gun, which has a slower reload than the [[M4|''Sherman'']]'s 75mm M3 gun but is otherwise the same. Its shells come in handy for certain tanks; they generally penetrate armour very well. It is rare to experience a ricochet or be to unable to penetrate any armour.<br />
<br />
'''Do not:''' Continuously shoot at a tank without backing up/moving. The vehicle's armour is very thin and will most likely be destroyed if it stays in one position and does not stop changing positions. Always try to get the first shot off in a head-on attack. Typically, the best shell to use is the M61 shell but it can also be beneficial to have M72 shells as well.<br />
<br />
Another way to go around is to flank the enemy. If attacking with a more direct approach, keep hidden behind a building or boulder and pop out every now and then to take a shot at the enemy. Also, prioritize targets who are busy fighting others and cannot retaliate. Usually, after the first shot, it may disable their tank depending on what it is. Disabling the enemy tank's crew, tracks, engine, etc. allows for retaliation without the risk of any incoming enemy shells.<br />
<br />
===Modules===<br />
{| class="wikitable"<br />
! Tier<br />
! colspan="2" |Mobility<br />
! Protection<br />
! colspan="3" |Firepower<br />
|-<br />
| I<br />
| Tracks||<br />
| Parts<br />
| Horizontal Drive||||<br />
|-<br />
| II<br />
| Suspension||Brake System<br />
| FPE<br />
| Adjustment of Fire||Airstrike||M61 Shot<br />
|-<br />
| III<br />
| Filters||<br />
| Crew Replenishment<br />
| Elevation Mechanism||Smoke grenade||<br />
|-<br />
| IV<br />
| Transmission||Engine<br />
| <br />
| Artillery Support||Improved optics||M64<br />
|-<br />
|}<br />
<br />
=== Pros and cons ===<br />
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--><br />
<br />
'''Pros:'''<br />
* Low profile<br />
* The best cannon for light tanks in its rank<br />
* Fast turret traverse<br />
* Equipped with a vertical plane stabilizer, allowing for more accurate shots on the move or shoot-n-scoot tactics<br />
* Pintle mounted HMG allows for air defense<br />
* Very agile<br />
* Very fast reverse, thanks to the 4-speed reverse gear<br />
<br />
'''Cons:'''<br />
* Thin armour on all sides<br />
* Low ammo count can be a problem in long games or RB/SB matches<br />
* Vulnerable to nearby explosions<br />
* Reload is quite slow for its caliber<br />
<br />
== History ==<br />
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).--><br />
<br />
===Development===<br />
As early as 1942, the light tanks [[M3 Stuart|M3]] and [[M5A1|M5 Stuart]] have been seen as severely lacking in the modernizing design of tanks and how they fight. The armour was seen as insufficient and the 37 mm gun was also deemed useless against newer German tanks like the [[Pz.III J|Panzer III]] and [[Pz.IV F2|Panzer IV]]. The system needed an upgrade, specifically a light tank that mounts the 75 mm gun seen on the [[M4|Shermans]]. An attempt to mount a 75 mm gun on a Stuart was deemed inefficient as it reduced ammo stowage and left the armour too thin on the design.<br />
<br />
In April 1943, Ordnance with Cadillac started on a project for the new light tank, designation ''Light Tank T24''. The powertrain and transmission of the M5 Stuart was used with the ultimate goal of producing a vehicle weighing less than 20 tons. This left the vehicle with relatively thin armour to keep light. At the time, a lighter 75 mm gun was developed for mounting on the [[B-25J-20|B-25 Mitchell bomber]] without sacrificing performance, and this was mounted onto the light tank in development. The tank used 410 mm wide tracks with a torsion bar suspension that greatly improves cross-country travel. The engine was a Cadillac 44T24 V-8 petrol engine. The chassis was designed with the expectation that it would be used as a basis of many different vehicle roles so it was called the "Light Combat Team". The light tank end design had a low profile at 9 ft. 1 in. height and featuring a crew of five with a three-man turret, an improvement over the two-man turrets of the Stuarts. The first finished vehicle arrived on October 15, 1943 and was deemed a success, starting a contract for 1,000 units that was later raised to 5,000 units. The vehicle was classified as the '''Light Tank M24''' and as the '''Chaffee''' by the British after US General Adna R. Chaffee, Jr., who helped develop some of America's earliest tank designs. The vehicle was produced by Cadillac and Massey-Harris from April 1944 to August 1945 with a total of 4,731 units produced.<br />
<br />
===Japanese Service===<br />
In July 1st, 1954, Japan set up its post-war military force, the Japan Self-Defense Forces with the purpose of defending Japan should it come under conflict in the ongoing Cold War between America and the Soviet Union. To jump start the remilitarization, America gave the newly formed JSDF several M24 Chaffees along with some [[M4A3 (76) W (Japan)|M4A3E8 Shermans]]. The M24 would soon be retired once it was found that they were unable to contend against the Soviet's [[T-34-85]], leading to a limited use until replaced by more capable tanks.<br />
<br />
== Media ==<br />
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''<br />
<br />
== See also ==<br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
* ''reference to the series of the vehicles;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''encyclopedia page on the tank;''<br />
* ''other literature.''<br />
<br />
{{Japan light tanks}}</div>U1053537https://wiki.warthunder.com/index.php?title=Ka-Mi&diff=34006Ka-Mi2019-10-18T19:28:49Z<p>U1053537: /* Usage in the battles */</p>
<hr />
<div>{{Specs-Card|code=jp_type_2_ka_mi}}<br />
<br />
== Description ==<br />
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--><br />
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]<br />
{{break}}<br />
The '''{{specs|name}}''' is a rank {{specs|rank}} Japanese light tank {{Battle-rating}}. It was introduced along with the entire initial Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]]. It should be noted that the Type 2 Ka-Mi is not amphibious on its own, and requires external modifications in forms of pontoons to make it truly amphibious.<br />
<br />
'''Survivability''':<br />
<br />
The Ka-Mi is features a very unusual layout. Being originally purposed as an amphibious tank, it lacks its buoys to float in game, hence we have the light armour pattern of an amphibious vehicle without its amphibious capacity (worst case scenario). (Yes, these pincer-like fixtures you see on the hull are the buoys' attachement points, they are useless ). With an armour ranging around 8 to 12 mm on larger portions of the hull, this tank is very fragile to anything bigger than MG fire. To increase survivability, one can enter a fight rearwards in order to absorb shots with the engine deck. (Yes, these are propellers you see below the engine deck, they are useless.)<br />
<br />
This armour pattern really shines at distances (500+ m), where a little angling can mostly defeat HMG fire. Since most guns at this BR are quite inaccurate, exposing only your small turret should not be a problem since it is hard to hit. If caught in an open field ( still at distances), try facing directly your foe since angling is useless with such little armour values, that way, some shells can just fly by your crew in the inhabited portions of the tank (ammo racks located there are pretty small, they are often missed in these cases).<br />
<br />
The 37 mm is a decent gun with a good reload time and good ammo count: don't bother wasting a shot, fire on the move. This tank has a "lock", which is a primitive form of gun stabiliser, decreasing vertical movement from the main armament. Note that turret rotation speed is somewhat slow: pre-aim your gun in the general direction of the enemy in close-quarter engagements. <br />
<br />
One thing that saves the Ka-Mi's reputation is its MG count: there is 3 of them. One is coaxial, fired by gunner, another is pintle-mounted, fired by gunner and the last one is hull-mounted, fired by the machine-gunner. These weapons have a good burst capacity to take out light targets (soviet SPAA trucks, open-topped SPGs, etc.). One downside of the [[Type 97 tank (7.7 mm)|Type 97]] machine gun is it's low ammo count, which limits bursts to a couple of seconds before having to reload.<br />
<br />
The Ka-Mi provides a decent top speed on road but lacks power when going off-road. Narrow tracks makes mobility in snow/desert maps really painful. Good thing to mention: this tank has a respectable reverse speed of -11 km/h with two reverse gear, which is a rare feature at this BR. It can sometimes get you out of bad situations.<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''<br />
<br />
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--><br />
'''Armour type:'''<br />
<br />
* Rolled homogeneous armour<br />
<br />
{| class="wikitable"<br />
|-<br />
! Armour !! Front !! Sides !! Rear !! Roof<br />
|-<br />
| Hull || 12 mm (30°) ''Front plate'' <br> 6 mm (83°) ''Front glacis'' <br> 12 mm (4-39°) ''Lower glacis'' || 10 mm || 10 mm (12°) ''Middle'' <br> 12 mm (59°) ''Side'' || 6 mm<br />
|-<br />
| Turret || 12 mm (0-8°) ''Turret front'' <br> 30 mm ''Gun mantlet'' || 12 mm (10-12°) || 12 mm (12-13°) || 6 mm<br />
|-<br />
|}<br />
'''Notes'''<br />
<br />
* Suspension wheels and tracks are both 15 mm thick.<br />
* Belly armour is 6 mm thick.<br />
<br />
<br />
=== Mobility ===<br />
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--><br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Mobility characteristic<br />
|-<br />
! Weight (tons)<br />
! colspan="1" | Add-on Armour<br>weight (tons)<br />
! colspan="1" | Max speed (km/h)<br />
|-<br />
| rowspan="2" |9.1|| colspan="1" rowspan="2" | N/A || colspan="1" | 44 (AB) <br />
|-<br />
|40 (RB/SB)<br />
|-<br />
! colspan="3" | Engine power (horsepower)<br />
|-<br />
! colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|125<br />
|153<br />
|-<br />
|''Realistic/Simulator''<br />
|102<br />
|115<br />
|-<br />
! colspan="3" | Power-to-weight ratio (hp/ton)<br />
|-<br />
! colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|13.74<br />
|16.81<br />
|-<br />
|''Realistic/Simulator''<br />
|11.21<br />
|12.64<br />
|-<br />
|}<br />
<br />
== Armaments ==<br />
=== Main armament ===<br />
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--><br />
{{main|Type 1 (37 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="6" | [[Type 1 (37 mm)|37 mm Type 1]]<br />
|-<br />
! colspan="3" rowspan="1" style="width:5em" |Capacity<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
! rowspan="1" | Stabilizer<br />
|-<br />
| colspan="3" | 132 || -10°/+24° || ±180° || Vertical<br />
|-<br />
! colspan="6" | Turret rotation speed (°/s)<br />
|-<br />
! style="width:4em" |Mode<br />
! style="width:4em" |Stock<br />
! style="width:4em" |Upgraded<br />
! style="width:4em" |Prior + Full crew<br />
! style="width:4em" |Prior + Expert qualif.<br />
! style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| ''Arcade'' || 7.2 || 10.0 || 12.1 || 21.4 || __.__<br />
|-<br />
| ''Realistic'' || 7.2 || 8.5 || 10.3 || 11.4 || __.__<br />
|-<br />
! colspan="4" | Reloading rate (seconds)<br />
|-<br />
! colspan="1" style="width:4em" |Stock<br />
! colspan="1" style="width:4em" |Prior + Full crew<br />
! colspan="1" style="width:4em" |Prior + Expert qualif.<br />
! colspan="1" style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| 5.2 || 4.6 || 4.2 || __.__<br />
|-<br />
|}<br />
<br />
===== Ammunition =====<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="8" | Penetration statistics<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" class="unsortable" | Type of <br /> warhead<br />
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''<br />
|-<br />
! 10m<br />
! 100m<br />
! 500m<br />
! 1000m<br />
! 1500m<br />
! 2000m<br />
|-<br />
| Type 94 APHE || APHE || 42 || 40 || 33 || 26 || 20 || 15 <br />
|-<br />
| Type 1 APHE || APHE || 47 || 44 || 30 || 19 || 12 || 7 <br />
|-<br />
|}<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="11" | Shell details<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" class="unsortable" | Type of <br /> warhead<br />
! rowspan="2" |Velocity <br /> in m/s<br />
! rowspan="2" |Projectile<br />Mass in kg<br />
! rowspan="2" | ''Fuse delay''<br />
''in m:''<br />
! rowspan="2" | ''Fuse sensitivity''<br />
''in mm:''<br />
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''<br />
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''<br />
! colspan="3" | ''Ricochet:''<br />
|-<br />
! 0%<br />
! 50%<br />
! 100%<br />
|-<br />
| Type 94 APHE || APHE || 700 || 0.67 || 1.3 || 15 || || 47° || 60° || 65°<br />
|-<br />
| Type 1 APHE || APHE || 800 || 0.62 || 1.3 || 15 || || 47° || 60° || 65°<br />
|-<br />
|}<br />
<br />
===== [[Ammo racks|Ammo racks]] =====<br />
[[File:Ammoracks_{{PAGENAME}}.png|right|x250px|thumbnail|[[Ammo racks|Ammo racks]] of the Ka-Mi.]]<br />
{| class="wikitable sortable" style="text-align:center"<br />
|-<br />
! class="wikitable unsortable" |Full<br /> ammo<br />
! class="wikitable unsortable" |1st<br /> rack empty<br />
! class="wikitable unsortable" |2nd<br /> rack empty<br />
! class="wikitable unsortable" |3rd<br /> rack empty<br />
! class="wikitable unsortable" |Visual<br /> discrepancy<br />
|-<br />
|| '''132''' || 73&nbsp;''(+59)'' || 25&nbsp;''(+107)'' || 1&nbsp;''(+131)'' || style="text-align:left" | No <br />
|-<br />
|}<br />
<br />
73&nbsp;''(+59)''<br />
<br />
=== Machine guns ===<br />
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--><br />
{{main|Type 97 tank (7.7 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]<br />
|-<br />
! colspan="7" | ''Coaxial mount''<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)<br />
! rowspan="1" | Fire rate <br> (shots/minute)<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 4,000 (20) || 499 || N/A || N/A<br />
|-<br />
! colspan="7" | ''Hull mount''<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)<br />
! rowspan="1" | Fire rate <br> (shots/minute)<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 3,000 (20) || 499 || -11°/+35° || ±20°<br />
|-<br />
! colspan="7" | ''Pintle mount''<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)<br />
! rowspan="1" | Fire rate <br> (shots/minute)<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 1,000 (20) || 499 || -10°/+70° || ±60°<br />
|-<br />
|}<br />
<br />
== Usage in the battles ==<br />
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--><br />
With its average armour, firepower and mobility, the Ka-Mi should be played wisely, with a bit of finesse: you will not survive frontal engagement, neither can you flank nor snipe...so what's left ? Support. ''Always'' play as a team when driving the Ka-Mi, bringing an additionnal potent close range gun to the fight, threatening your foes while more potent allies reload.<br />
<br />
Use hills to your advantage, fall back when outnumbered and beware difficult terrain since it can slow down your manoeuvres. Never rely on your armour.<br />
<br />
===Modules===<br />
{| class="wikitable"<br />
! Tier<br />
! colspan="2" |Mobility<br />
! Protection<br />
! colspan="3" |Firepower<br />
|-<br />
| I<br />
| Tracks||<br />
| Parts<br />
| Horizontal Drive<br />
|-<br />
| II<br />
| Suspension||Brake System<br />
| FPE<br />
| Adjustment of Fire<br />
|-<br />
| III<br />
| Filters||<br />
| Crew Replenishment<br />
| Elevation Mechanism<br />
|-<br />
| IV<br />
| Transmission||Engine<br />
| <br />
| Artillery Support<br />
|-<br />
|}<br />
<br />
=== Pros and cons ===<br />
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--><br />
'''Pros'''<br />
<br />
* 37 mm gun have decent post-penetration damage.<br />
* Has an anti-aircraft MG.<br />
* Tiny turret. Hard to target it at range. <br />
* High ammo count (both cannon and MG).<br />
* 10° gun depression.<br />
* Decent reverse speed (-11 km/h).<br />
* Has a coaxial machine gun, unlike most low tier Japanese tanks.<br />
* Has optics both sides of the gun mantlet that gives it two cute eyes.<br />
<br />
'''Cons'''<br />
<br />
* 37 mm penetration value starting to feel lacking.<br />
* Hull size is wider than other Japanese light tanks.<br />
* Hull front plate is thin and relatively unsloped.<br />
* Not amphibious, despite propellers in back.<br />
* Big target.<br />
* Only two ammo choice, both APHE, one is clearly superior over the other.<br />
* Narrow tracks means poor off-road mobility.<br />
* Low engine HP makes hill-climbing difficult.<br />
<br />
== History ==<br />
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''--><br />
===Development===<br />
While the tanks were mainly in the Imperial Japanese Army (IJA), the Imperial Japanese Navy (IJN) also owned their own land forces known as the Special Naval Landings Forces (SNLF). Their standard tanks was the [[Ha-Go|Type 95 Ha-Go]], but the SNLF wanted a more capable tank for the role, namely one fitted for amphibious landings. The Japanese have touched upon the amphibious tank concept since the 1930s, but one for the rough seas needed more durability than one for rivers. The IJN approached Mitsubishi in 1941 to develop the new amphibious tank, named '''Ka-Mi''' "Special Craft". The tank was to go along with the IJA's Type 2 Ke-To light tank, using a similar turret design. The suspension of the vehicle was one derived from the Ha-Go. The amphibious capability was given to the tank via two removable pontoons on the front and back of the tank. A trunk and tower was fitted over the engine and turret respectively to prevent water from flowing into the engine and crew compartment. The vehicle, accepted as the '''Type 2 Ka-Mi''', began production in 1943. Up to 182 tanks were produced from then until the end of the war.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref><br />
<br />
===Combat Usage===<br />
The Type 2 Ka-Mi saw use in the combat in 1944 in Saipan and Leyte.<ref name="ZalogaJapaneseTank" /> They assisted the stationed SNLF units on these islands in attacking the American beachheads via amphibious assaults. The Ka-Mi were also stationed in Luzon as a handful were captured by Allied forces in 1945. Their limited numbers and usage meant they fought with relative obscurity to the IJA's [[Chi-Ha Kai|Type 97 Chi-Ha]] tanks. However, the Type 2 Ka-Mi was deemed rather successful by the IJN, some have dubbed it the "best designed amphibious tank of the war" after World War II. This led to the successors like the Type 3 Ka-Chi, a parallel to the [[Chi-He|Type 1 Chi-He]], and the Type 5 To-Ku, based off the [[Chi-Ri II|Type 5 Chi-Ri]].<br />
<br />
== Media ==<br />
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''<br />
<br />
==References==<br />
<references /><br />
<br />
== Read also ==<br />
<br />
* [https://warthunder.com/en/news/4328-development-type-2-ka-mi-beach-patrol-en/ [Devblog<nowiki>]</nowiki> Type 2 Ka-Mi: Beach Patrol]<br /><br />
<br />
== Sources ==<br />
<!--''Paste links to sources and external resources, such as:''<br />
* ''topic on the official game forum;''<br />
* ''other literature.''--><br />
<br />
{{Japan light tanks}}</div>U1053537https://wiki.warthunder.com/index.php?title=Ke-Ni&diff=34005Ke-Ni2019-10-18T19:28:16Z<p>U1053537: /* Usage in the battles */</p>
<hr />
<div>{{Specs-Card|code=jp_type_98_ke_ni}}<br />
<br />
== Description ==<br />
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--><br />
[[File:GarageImage_Type98Ke-Ni.jpg|420px|thumb|left]]<br />
{{break}}<br />
The '''{{specs|name}}''' is a reserve Rank {{specs|rank}} Japanese light tank {{Battle-rating|1}}. It was introduced along with the entire Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]]. Shooting the same ammo as the [[Ha-Go|Ha-Go]] from a better cannon and using the same chassis as the [[Ta-Se]], this tank is a fair deal at rank I. It's definitely a good tank for beginners.<br />
<br />
'''Survivability''':<br />
<br />
With around 12 mm of armour all around, this tank is barely bullet proof. German and British machine guns can even knock you down at point-blank range (13 mm of max pen). You crew is cramped and not numerous, which makes surviving a shot really unlikely. This is definitely not the tank to expose to any kind of shots. With its small turret, hull-down positions are efficient with this tank.<br />
<br />
'''Mobility''':<br />
<br />
Sharing the [[Ta-Se]]'s chassis, this tank is quite fast and can achieve surprising feats of mobility. Coupled with a god turret traverse speed, this tank can be reliably used in flanking manoeuvres. With its narrow tracks and good HP ratio, this tank is fast on almost any ground but easily looses speed on rough terrain or steep hills. Another good characteristic from this tank is its reverse speed of -7 km/h that allow it to effectively use peek-a-boo tactics.<br />
<br />
'''Firepower''':<br />
<br />
Sharing the Ha-Go's ammunition but increasing its velocity, this tank offers a good learning curve from its predecessor. Even if this cannons does not have the best penetration at rank I, is has a good amount of HE filler in order to ensure that each penetrating shot deals damage. This gun only has one type of ammo but this is compensated by the presence of a coaxial MG, which can deal with unarmored targets often found at this BR.<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''<br />
<br />
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--><br />
'''Armour type:'''<br />
<br />
* Rolled homogeneous armour<br />
<br />
{| class="wikitable"<br />
|-<br />
! Armour !! Front !! Sides !! Rear !! Roof<br />
|-<br />
| Hull || 12 + 10 mm (20-27°) ''Front plate'' <br> 12 mm (71°) ''Front glacis'' <br> 12 mm (2-58°) ''Lower glacis'' || 12 mm (29-34°) ''Top'' <br> 12 mm ''Bottom'' || 10 mm (52°) ''Top'' <br> 10 mm (12-52°) ''Bottom'' || 10 mm<br />
|-<br />
| Turret || 12 mm (0-81°) ''Turret front'' <br> 16 mm ''Gun mantlet'' || 12 mm (25°) || 12 mm (25°) <br> 10 mm (24-25°) ''Rear door'' || 9 mm<br />
|-<br />
|}<br />
'''Notes:'''<br />
<br />
* Suspension wheels and tracks are both 15 mm thick.<br />
<br />
=== Mobility ===<br />
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--><br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Mobility characteristic<br />
|-<br />
! Weight (tons)<br />
! colspan="1" | Add-on Armour<br>weight (tons)<br />
! colspan="1" | Max speed (km/h)<br />
|-<br />
| rowspan="2" | 7.2 || colspan="1" rowspan="2" | N/A || colspan="1" | 50 (AB) <br />
|-<br />
|45 (RB/SB)<br />
|-<br />
! colspan="3" | Engine power (horsepower)<br />
|-<br />
! colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|141<br />
|173<br />
|-<br />
|''Realistic/Simulator''<br />
|115<br />
|130<br />
|-<br />
! colspan="3" | Power-to-weight ratio (hp/ton)<br />
|-<br />
! colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|19.58<br />
|24.03<br />
|-<br />
|''Realistic/Simulator''<br />
|15.75<br />
|18.05<br />
|-<br />
|}<br />
<br />
== Armaments ==<br />
=== Main armament ===<br />
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--><br />
{{main|Type 100 (37 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="6" | [[Type 100 (37 mm)|37 mm Type 100]]<br />
|-<br />
! colspan="3" rowspan="1" style="width:5em" |Capacity<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
! rowspan="1" | Stabilizer<br />
|-<br />
| colspan="3" | 110 || -15°/+18° || ±180° || Vertical<br />
|-<br />
! colspan="6" | Turret rotation speed (°/s)<br />
|-<br />
! style="width:4em" |Mode<br />
! style="width:4em" |Stock<br />
! style="width:4em" |Upgraded<br />
! style="width:4em" |Prior + Full crew<br />
! style="width:4em" |Prior + Expert qualif.<br />
! style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| ''Arcade'' || 16.18 || 22.40 || __.__ || 30.1 || 32.00<br />
|-<br />
| ''Realistic'' || 10.12 || 11.90 || 14.5 || 16.0 || 17.00<br />
|-<br />
! colspan="4" | Reloading rate (seconds)<br />
|-<br />
! colspan="1" style="width:4em" |Stock<br />
! colspan="1" style="width:4em" |Prior + Full crew<br />
! colspan="1" style="width:4em" |Prior + Expert qualif.<br />
! colspan="1" style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| 4.29 || 3.8 || 3.5 || 3.30<br />
|-<br />
|}<br />
<br />
===== Ammunition =====<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="8" | Penetration statistics<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" class="unsortable" | Type of <br /> warhead<br />
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''<br />
|-<br />
! 10m<br />
! 100m<br />
! 500m<br />
! 1000m<br />
! 1500m<br />
! 2000m<br />
|-<br />
| Type 94 APHE || APHE || 42 || 40 || 33 || 26 || 20 || 15 <br />
|-<br />
|}<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="11" | Shell details<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" class="unsortable" | Type of <br /> warhead<br />
! rowspan="2" |Velocity <br /> in m/s<br />
! rowspan="2" |Projectile<br />Mass in kg<br />
! rowspan="2" | ''Fuse delay''<br />
''in m:''<br />
! rowspan="2" | ''Fuse sensitivity''<br />
''in mm:''<br />
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''<br />
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''<br />
! colspan="3" | ''Ricochet:''<br />
|-<br />
! 0%<br />
! 50%<br />
! 100%<br />
|-<br />
| Type 94 APHE || APHE || 700 || 0.67 || 1.3 || 15 || 13 || || 47° || 60° || 65°<br />
|-<br />
|}<br />
<br />
===== [[Ammo racks|Ammo racks]] =====<br />
[[File:Ammoracks_Ke-Ni.png|right|x250px|thumbnail|[[Ammo racks|Ammo racks]] of the Ke-Ni]]<br />
{| class="wikitable sortable" style="text-align:center"<br />
|-<br />
! class="wikitable unsortable" |Full<br /> ammo<br />
! class="wikitable unsortable" |1st<br /> rack empty<br />
! class="wikitable unsortable" |2nd<br /> rack empty<br />
! class="wikitable unsortable" |3rd<br /> rack empty<br />
! class="wikitable unsortable" |4th<br /> rack empty<br />
! class="wikitable unsortable" |5th<br /> rack empty<br />
! class="wikitable unsortable" |Visual<br /> discrepancy<br />
|-<br />
|| '''110''' || 105&nbsp;''(+5)'' || 99&nbsp;''(+11)'' || 81&nbsp;''(+29)'' || 41&nbsp;''(+69)'' || 1&nbsp;''(+109)'' || style="text-align:left" | No <br />
|-<br />
|}<br />
<br />
Only left side: 81&nbsp;''(+29)''<br />
<br />
=== Machine guns ===<br />
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--><br />
{{main|Type 97 tank (7.7 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]<br />
|-<br />
! colspan="7" | ''Coaxial mount''<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)<br />
! rowspan="1" | Fire rate <br> (shots/minute)<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 3,000 (20) || 499 || N/A || N/A<br />
|-<br />
|}<br />
<br />
== Usage in the battles ==<br />
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--><br />
Being a light tank, the Ke-Ni cannot engage enemies head-on. To succeed in an assault, you should flank or surprise the enemy. Never linger for too long in an open field since anything can kill you with ease. Use your good gun depression to keep an hull-down position behind hills and just pop out to shoot.<br />
<br />
===Modules===<br />
{| class="wikitable"<br />
! Tier<br />
! colspan="2" |Mobility<br />
! Protection<br />
! colspan="3" |Firepower<br />
|-<br />
| I<br />
| Tracks||<br />
| Parts<br />
| Horizontal Drive<br />
|-<br />
| II<br />
| Suspension||Brake System<br />
| FPE<br />
| Adjustment of Fire<br />
|-<br />
| III<br />
| Filters||<br />
| Crew Replenishment<br />
| Elevation Mechanism<br />
|-<br />
| IV<br />
| Transmission||Engine<br />
| <br />
| Artillery Support<br />
|-<br />
|}<br />
<br />
=== Pros and cons ===<br />
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--><br />
'''Pros:'''<br />
<br />
* Low profile tank.<br />
* Slightly improved 37 mm cannon compared to the [[Ha-Go|Ha-Go]], able to penetrate the majority of rank 1.<br />
* Coaxial [[Type 97 tank (7.7 mm)|Type 97]] machine gun (Japanese early tanks rarely have this feature).<br />
* Big ammo load.<br />
* Good reload time.<br />
* Small ammo racks.<br />
* Small engine: hard to hit from the front.<br />
* Good turret traverse.<br />
* -15° of depression.<br />
* Has lock, which is a primitive form of vertical stabiliser.<br />
* Decent reverse speed (-7 km/h).<br />
<br />
'''Cons:'''<br />
<br />
* Armour is rather thin as a light tank.<br />
* Only one ammunition choice, can have difficulty dealing with heavily armored tanks.<br />
* Only 3 crew.<br />
* Crew is cramped.<br />
* Hard to angle due to the shape of the armour.<br />
<br />
== History ==<br />
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.--><br />
<br />
A replacement for the Ha-Go light tank, 104 of the Type 98 Ke-Ni were built between 1942 and 1943. They were retained for home defence and did not see combat.<br />
<br />
== Media ==<br />
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''<br />
<br />
== Read also ==<br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''<br />
<br />
* ''reference to the series of the vehicles;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
''ETC.''<br />
<br />
== Sources ==<br />
''Paste links to sources and external resources, such as:''<br />
<br />
* ''topic on the official game forum;''<br />
* ''other literature.''<br />
<br />
{{Japan light tanks}}</div>U1053537https://wiki.warthunder.com/index.php?title=Ha-Go&diff=34004Ha-Go2019-10-18T19:25:42Z<p>U1053537: </p>
<hr />
<div>{{Specs-Card|code=jp_type_95_ha_go}}<br />
{{About<br />
|about=Japanese light tank '''{{PAGENAME}}'''<br />
|usage=the premium version<br />
|link=Ha-Go Commander<br />
}}<br />
<br />
== Description ==<br />
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--><br />
[[File:GarageImage_Type95Ha-Go.jpg|420px|thumb|left]]<br />
{{break}}<br />
The '''{{Specs|name}}''' is a reserve Rank {{Specs|rank}} Japanese light tank {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]] along with the initial set of the Japanese Ground Forces Tree. The {{PAGENAME}} was removed from its reserve status and hidden from the main tech tree during [[Update 1.85 "Supersonic"]] after the ammo update, though it is still unlockable after reaching rank II Japanese ground vehicles.<br />
<br />
The Type 95 Ha-Go is a small, but nimble tank for beginners to the Japanese tech tree. The Ha-Go is equipped with an alright 37 mm cannon for its Battle rating (BR), The tank is primarily a support tank, helping the larger tanks push forward. The armour is almost non-existent on the tank, and all cannons and auto cannons can easily get through it. Always try to make use of the Ha-Go's gun depression, hiding the hull behind terrain and obstacles, while exposing only the turret to the enemy.<br />
<br />
== General info ==<br />
=== Survivability and armour ===<br />
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?<br />
<br />
If necessary use a visual template to indicate the most secure and weak zones of the armour.--><br />
[[File:Ha-Go first prototype under public domain .jpg|right|400px|thumb|3/4 front view and 3/4 rear view of the '''{{PAGENAME}}''' light tank.]]<br />
'''Armour type:'''<br />
<br />
* Rolled homogeneous armour<br />
<br />
{| class="wikitable"<br />
|-<br />
! Armour !! Front !! Sides !! Rear !! Roof<br />
|-<br />
| Hull || 12 mm ''Front plate'' <br> 9 mm (73°) ''Front glacis'' <br> 12 mm (17°) ''Joint plate'' <br> 9 mm (69°) ''Lower glacis'' || 12 mm || 10 mm || 9 mm ''Front'' <br> 6 mm ''Rear''<br />
|-<br />
| Turret || 12 mm ''Turret front'' <br> 30 mm ''Gun mantlet'' || 12 mm || 12 mm || 12 mm<br />
|-<br />
! Armour !! Sides !! Roof <br />
|-<br />
| Cupola || 12 mm || 6 mm<br />
|}<br />
'''Notes:'''<br />
<br />
* Suspension wheels and tracks are both 15 mm thick.<br />
<br />
=== Mobility ===<br />
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--><br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="3" | Mobility characteristic<br />
|-<br />
! Weight (tons)<br />
! colspan="1" | Add-on Armor<br>weight (tons)<br />
! colspan="1" | Max speed (km/h)<br />
|-<br />
| rowspan="2" | 7.7 || colspan="1" rowspan="2" | N/A || colspan="1" | 54 (AB) <br />
|-<br />
|48 (RB/SB)<br />
|-<br />
! colspan="3" | Engine power (horsepower)<br />
|-<br />
! colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|130<br />
|160<br />
|-<br />
|''Realistic/Simulator''<br />
|106<br />
|120<br />
|-<br />
! colspan="3" | Power-to-weight ratio (hp/ton)<br />
|-<br />
! colspan="1" | Mode<br />
!Stock<br />
!Upgraded<br />
|-<br />
|''Arcade''<br />
|16.88<br />
|20.78<br />
|-<br />
|''Realistic/Simulator''<br />
|13.77<br />
|15.58<br />
|-<br />
|}<br />
<br />
== Armaments ==<br />
=== Main armament ===<br />
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--><br />
{{main|Type 94 (37 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="6" | [[Type 94 (37 mm)|37 mm Type 94]]<br />
|-<br />
! colspan="3" rowspan="1" style="width:5em" |Capacity<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
! rowspan="1" | Stabilizer<br />
|-<br />
| colspan="3" | 119 || -15°/+20° || ±180° || Vertical<br />
|-<br />
! colspan="6" | Turret rotation speed (°/s)<br />
|-<br />
! style="width:4em" |Mode<br />
! style="width:4em" |Stock<br />
! style="width:4em" |Upgraded<br />
! style="width:4em" |Prior + Full crew<br />
! style="width:4em" |Prior + Expert qualif.<br />
! style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| ''Arcade'' || 14.95 || 20.69 || _.__ || 27.8 || 29.55<br />
|-<br />
| ''Realistic'' || 9.34 || 10.99 || _.__ || 14.8 || 15.70<br />
|-<br />
! colspan="4" | Reloading rate (seconds)<br />
|-<br />
! colspan="1" style="width:4em" |Stock<br />
! colspan="1" style="width:4em" |Prior + Full crew<br />
! colspan="1" style="width:4em" |Prior + Expert qualif.<br />
! colspan="1" style="width:4em" |Prior + Ace qualif.<br />
|-<br />
| 4.29 || 3.8 || 3.5 || 3.30<br />
|-<br />
|}<br />
<br />
===== Ammunition =====<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="8" | Penetration statistics<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" class="unsortable" | Type of <br /> warhead<br />
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''<br />
|-<br />
! 10m<br />
! 100m<br />
! 500m<br />
! 1000m<br />
! 1500m<br />
! 2000m<br />
|-<br />
| Type 94 APHE || APHE || 31 || 30 || 25 || 19 || 15 || 12 <br />
|-<br />
|}<br />
{| class="wikitable sortable" style="text-align:center" width="100%"<br />
! colspan="11" | Shell details<br />
|-<br />
! rowspan="2" data-sort-type="text" | Ammunition<br />
! rowspan="2" class="unsortable" | Type of <br /> warhead<br />
! rowspan="2" |Velocity <br /> in m/s<br />
! rowspan="2" |Projectile<br />Mass in kg<br />
! rowspan="2" | ''Fuse delay''<br />
''in m:''<br />
! rowspan="2" | ''Fuse sensitivity''<br />
''in mm:''<br />
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''<br />
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''<br />
! colspan="3" | ''Ricochet:''<br />
|-<br />
! 0%<br />
! 50%<br />
! 100%<br />
|-<br />
| Type 94 APHE || APHE || 575 || 0.67 || 1.3 || 15 || 13 || || 47° || 60° || 65° <br />
|-<br />
|}<br />
<br />
===== [[Ammo racks|Ammo racks]] =====<br />
[[File:Ammoracks Type95Ha-Go.png|right|thumbnail|[[Ammo racks|Ammo racks]] of the Ha-Go|300px]]<br />
{| class="wikitable sortable" style="text-align:center"<br />
|-<br />
! class="wikitable unsortable" |Full<br /> ammo<br />
! class="wikitable unsortable" |1st<br /> rack empty<br />
! class="wikitable unsortable" |2nd<br /> rack empty<br />
! class="wikitable unsortable" |3rd<br /> rack empty<br />
! class="wikitable unsortable" |4th<br /> rack empty<br />
! class="wikitable unsortable" |5th<br /> rack empty<br />
! class="wikitable unsortable" |6th<br /> rack empty<br />
! class="wikitable unsortable" |7th<br /> rack empty<br />
! class="wikitable unsortable" |Visual<br /> discrepancy<br />
|-<br />
|| '''119''' || 116&nbsp;''(+3)'' || 107&nbsp;''(+12)'' || 94&nbsp;''(+25)'' || 89&nbsp;''(+30)'' || 81&nbsp;''(+38)'' || 49&nbsp;''(+70)'' || 1&nbsp;''(+129)'' || style="text-align:left" | No <br />
|-<br />
|}<br />
<br />
Turret & Left empty: 89&nbsp;''(+30)''<br />
<br />
=== Machine guns ===<br />
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--><br />
{{main|Type 97 tank (7.7 mm)}}<br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]<br />
|-<br />
! colspan="7" | ''Hull mount''<br />
|-<br />
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)<br />
! rowspan="1" | Fire rate <br> (shots/minute)<br />
! rowspan="1" | Vertical <br> guidance<br />
! rowspan="1" | Horizontal <br> guidance<br />
|-<br />
| colspan="4" | 3,000 (20) || 499 || ±22° || ±22°<br />
|-<br />
|}<br />
<br />
== Usage in battles ==<br />
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--><br />
<br />
As a light tank in a Rank I battle, the best overall tactic is to get the first jump on an enemy since the Ha-Go's gun is able to penetrate most tank's armour, yet everyone else's can also penetrate the Ha-Go. In an offensive, try to attack the enemy from a direction not covered to catch them by surprise, then exploit it by using the Ha-Go's mobility to keep moving around the enemy once it gets close so the enemy could not get an accurate bead on it. In a defensive, hold back and try to cover a single area of contact so the Ha-Go could dispel its fire on any enemy approaching.<br />
<br />
===Modules===<br />
{| class="wikitable"<br />
! Tier<br />
! colspan="2" |Mobility<br />
! Protection<br />
! colspan="3" |Firepower<br />
|-<br />
| I<br />
| Tracks||<br />
| Parts<br />
| Horizontal Drive<br />
|-<br />
| II<br />
| Suspension||Brake System<br />
| FPE<br />
| Adjustment of Fire<br />
|-<br />
| III<br />
| Filters||<br />
| Crew Replenishment<br />
| Elevation Mechanism<br />
|-<br />
| IV<br />
| Transmission||Engine<br />
| <br />
| Artillery Support<br />
|-<br />
|}<br />
<br />
=== Pros and cons ===<br />
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--><br />
'''Pros:'''<br />
<br />
* 37 mm cannon equipped with APHE (Armour-Piercing High-Explosive) is enough to knock everything out of action<br />
* Excellent gun depression and elevation (-15˚ to 20˚)<br />
* BT-5 like speed (53 km/h on flat surface)<br />
* Decent horizontal turn rate (Average 11.2˚/s)<br />
* Tank is smaller than even the [[Pz.II C|Panzer II]], easy to hide behind cover.<br />
<br />
'''Cons:'''<br />
<br />
* Weak armour (12.7 mm machine guns are able to knock the tank out with ease)<br />
* Reverse speed is 5 km/h on any slope ground.<br />
* Three man crew which means that the Ha-Go can be destroyed by a single shot, maybe two if lucky<br />
* Turns are sluggish at any speed<br />
* 37mm gun quickly becomes outdated and ineffective against tougher foes.<br />
<br />
== History ==<br />
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).--><br />
===Development===<br />
The deployment of the first Japanese domestic tank design, the [[I-Go Ko|Type 89 I-Go]], gave the Japanese good insight on the improvement of their armoured force. One of the pressing issues of the Type 89 was that the tank was too slow to keep up with motorized infantry, restricting the operational range or advance of a combined-arm unit to only 40 kilometers. Another tank design being fielded by the Type 89, the Type 92 cavalry tank, had the speed that fixes this problem, but its armour was too thin and only had a heavy machine gun armament. Thus, development started in July 1933 on a tank able to fix these problem, with the specifications that the tank should weigh only 7.7 tons and armed with a 37 mm gun. With the same engine as the Type 89, but half of its weight, the new tank would have a faster road speed.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref><br />
<br />
The production of the designs was given to Mitsubishi, with a prototype produced and ready for trials in June 1934. The design was sent to Manchuria and performed cold weather trials in the Independent Mixed Brigade. These trials were positive and the second prototype design was built in June 1935 with improvements based on the trials. With a well-received performance of the design, it was accepted for service in the Imperial Japanese Army as the '''Type 95 Ha-Go''' light tank (Accepted in 1935, Imperial year 2595. 'Ha-Go' name given by Mitsubishi).<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref> Production lasted from 1936 to 1943, with up to 2,300 tanks produced in the time period, making it the most produced Japanese tank design in World War II.<br />
<br />
===Design===<br />
The Type 95 Ha-Go was a light tank weighing roughly 7.7 tons. It had a three-man crew with a turret that only held one person inside. The turret was armed with a 37 mm gun, as well as a machine gun mount on the rear of the turret just like the Type 89. The machine gun armament on the back allowed the commander to simply traverse the turret to use a certain armament for the situation desired. Despite that, the one-man turret meant the commander was overworked.<br />
<br />
The tank used the same engine on the Type 89B, the 120 hp Mitsubishi diesel engine. The suspension on the tank was quite simple, two bogies with wheels suspended on a bell crank with a front sprocket and two return rollers on each side. The two bogies were attached to a brace, connecting the two to fix problems with the pitching that inhibited the tank's driving ability, but the suspension still gave the crew a rough ride when driving on uneven ground. A unique feature on the Type 95 design was that there was an asbestos padding area separating the interior area from the hull armour to protect the crew from burning on hot metal armour and from injury on hitting the hull from the tank's rough driving experience.<br />
<br />
===Combat usage===<br />
The Type 95's was first deployed in the Second Sino-Japanese War. The Type 95s in the theater were generally well-received due to the inferiority of China's anti-tank defenses and their tank forces usually consist of machine gun-armed tanks like the Panzer I and CV33. The Type 95 Ha-Go's first major combat was during the border conflicts between Japan and the Soviet Union during the battles at Khalkhin Gol. The Type 95 made up a good portion of the 4th Tank Regiment in the 1st Tank Corps, alongside [[I-Go Ko|Type 89]]s and Type 94 tankettes. These tanks generally fought against the Soviet's [[BT-5]] and [[BT-7]] tanks, which were in the same class as the Ha-Gos, though the Japanese took special note on the 45 mm cannon on the Soviet tanks, which they deemed superior to the Ha-Go 37 mm cannon. The two side exchanged multiple battles and territories, eventually resulting in a ceasefire between the two nations in August 1939.<br />
<br />
The next major usage of the Type 95 Ha-Go would be in opening stages of World War II when Japan invades the Allied territory after their surprise attack on Pearl Harbor on 7 December 1941. Their first usage was in the Malaya campaign, then Singapore, then the Burma campaign. Despite the British technological superiority over the Japanese with their tank designs in Europe, their self-created concept that tanks were next-to-useless in the Pacific jungles caused them to have a severe shortage of armour in the Pacific in the early stages of the war. The Japanese however, with no experience in jungle warfare, managed to invade with Type 95 alongside [[Chi-Ha|Type 97 mediums]] as their spearhead. The Type 95 would also be involved with America's first tank-to-tank battle during the Battle of the Philippines. Type 95s from the 4th Tank Regiment came across U.S. [[M3 Stuart|M3 Stuarts]] from the 192nd Tank Battalion. Despite the Stuarts being five years newer than the Type 95, the two tanks were deemed very similar performance-wise. In this engagement, the Type 95 managed to spot the U.S. tanks first and open fired, destroying one of the Stuarts in the platoon and the west withdrew under fire.<br />
<br />
The Japanese continued using their Ha-Go in the Pacific Theater all the way until the end of the war. Even when outmatched by the newer American tanks like the [[M4|M4 Shermans]], the lack of any better equipment forced the Japanese Army to play with what they've got left. This led to costly defeats in the Japanese tank units on Tarawa, Saipan, Guam, Peleliu, and Okinawa as the tank units were used in reckless charges or static pillboxes as they were destroyed via tank, cannon, or bazooka fire.<br />
<br />
After the war, the remnants of the Japanese Army left behind a huge number of Type 95 Ha-Go in their depot at the occupied territory. This led to a massive amount of tanks being captured and used by the opposing sides of the Chinese Civil War. Another curious user of the captured Japanese tanks were the French, which captured them from Japanese-occupied area in French Indochina. The French used the Japanese tanks alongside French tanks to hastily make units called 'Commando Blindé du Cambodge' to fight in the First Indochina War.<br />
<br />
== Media ==<br />
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--><br />
[http://live.warthunder.com/feed/camouflages/?q=#hago '''Skins''' and '''camouflages''' for the Ha Go from live.warthunder.com.]<br />
<br />
== See also ==<br />
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''<br />
<br />
* ''reference to the series of the vehicles;''<br />
* ''links to approximate analogues of other nations and research trees.''<br />
<br />
== External links ==<br />
<!--Paste links to sources and external resources, such as:<br />
* ''topic on the official game forum;''<br />
* ''encyclopedia page on the tank;''<br />
* ''other literature.''--><br />
<br />
* [[wt:en/news/4272-development-newsflash-from-igromir-2016-new-ships-and-first-look-at-japanese-ground-forces-en/|[News<nowiki>]</nowiki> Newsflash from IgroMir 2016! New ships and first look at Japanese Ground Forces! (Type 95 & Type 97 Chi-Ha Kai)]]<br />
<br />
{{Japan light tanks}}<br />
<references /></div>U1053537