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  • ...ain 45-70K triangles for a single seat cockpit and 60-85K for a two seated cockpits. When making geometry, you should take into account the 360° camera view, ...start» at frame 0 and «finish» at frame 100 for one of the objects. For cockpits it is the '''throttle''' object. The game code reads the «start» and «fi
    19 KB (2,979 words) - 16:50, 5 February 2019

Page text matches

  • [[File:Cockpits Bf110.jpg|thumbnail|right|Cockpit features great side & forward visibility
    22 KB (3,465 words) - 12:11, 20 August 2023
  • [[File:Cockpits Bf110.jpg|thumbnail|right|250px|Cockpit features great side & forward visib
    14 KB (2,104 words) - 10:47, 9 July 2023
  • [[File:Cockpits Bf110.jpg|thumbnail|right|Cockpit features great side & forward visibility
    24 KB (3,833 words) - 22:03, 3 November 2023
  • ...all glass windscreen for the pilot to improve vision, which is similar to cockpits found on most German medium bombers. It was extremely successful not only b
    13 KB (1,922 words) - 15:33, 20 May 2023
  • ...ies as high-altitude fighters, both prototypes were equipped with airtight cockpits.
    18 KB (2,880 words) - 11:32, 21 October 2023
  • ...and put together. However, two of the main differences is the lack of two cockpits and two pilots and a significantly more powerful armament.
    15 KB (2,391 words) - 01:45, 29 December 2023
  • ...one 7.62 mm ShKAS light machine gun for gunnery practice and dual-control cockpits for the student and instructor. The Yak-7 factory's engineers immediately b
    14 KB (2,215 words) - 11:55, 10 September 2023
  • [[File:Cockpits Yak-3.jpg|thumbnail|right|The Yak-3's instrument panel.]]
    23 KB (3,716 words) - 12:32, 10 September 2023
  • ...f ammunition, controlled bursts are best especially when aimed at engines, cockpits or fuel tanks. Carefully aim at these critical components and let the ammun
    23 KB (3,783 words) - 08:00, 25 October 2023
  • ...f ammunition, controlled bursts are best especially when aimed at engines, cockpits or fuel tanks. Carefully aim at these critical components and let the ammun
    23 KB (3,785 words) - 11:53, 19 January 2024
  • ...roduced, flush riveting used, retractable landing gear installed, and crew cockpits enclosed. The SB included the most advanced achievements in the field of ae
    17 KB (2,741 words) - 05:06, 15 April 2024
  • ...ith good aim, this belt can tear wings off, destroy engines, and penetrate cockpits glass armour.
    13 KB (2,026 words) - 07:53, 25 October 2023
  • A: You can share created missions, locations, cockpits, models, and skins in the relevant section on live.warthunder.com. Your con ...ive a share of the earnings from RPs spent on unlocking the aircraft. When cockpits for existing aircraft are added to the game, the creator earns money in the
    11 KB (1,965 words) - 17:53, 21 February 2022
  • ...ain 45-70K triangles for a single seat cockpit and 60-85K for a two seated cockpits. When making geometry, you should take into account the 360° camera view, ...start» at frame 0 and «finish» at frame 100 for one of the objects. For cockpits it is the '''throttle''' object. The game code reads the «start» and «fi
    19 KB (2,979 words) - 16:50, 5 February 2019
  • <WarThunderCDK>\develop\assets\gameres\cockpits\<aircraft_name>\<aircraft_name>_cockpit.lod00.dag
    4 KB (632 words) - 16:39, 5 February 2019
  • ...should upload to '''<game directory>\WarThunderCDK\develop\assets\gameres\cockpits\<your aircraft name>'''. ...ate cockpit modelСоздать модель кабины ([[3D models for cockpits|see. Technical Requirements for cockpit models]]) and export it to the game
    4 KB (615 words) - 16:52, 5 February 2019
  • ...[:Category:Japan_ground_vehicles|Japan tank tree]] and low detail "scaled" cockpits for all aircraft which did not have a cockpit. * New scaled cockpits models for all aircraft which previously did not have one, have been added.
    49 KB (7,632 words) - 16:53, 16 May 2023
  • * Mirrors in cockpits have been fixed.
    24 KB (3,763 words) - 05:55, 13 July 2021
  • * Zooming while using TrackIR in aircraft cockpits with telescopic sights has been fixed. * Fixed graphical errors in the cockpits of the Yak-9K, Yak-9M, J7W1 and Bf-109 E-1/E-3.
    31 KB (4,799 words) - 23:17, 2 June 2019
  • * Ability to switch on lights in cockpits added for the following aircraft. * Improved rendering in aircraft cockpits;
    20 KB (3,175 words) - 21:03, 5 January 2019

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