The Porter class, USS Porter (DD-356) is a rank III American destroyer with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".
Survivability and armour
The Porter is equipped with anti-frag armor, but this only helps against HE, and is useless against shells from most cruisers. That being said, given its large crew size (for a destroyer) and anti-frag protection, Porter can serve as a destroyer leader, and (briefly) tank shells whilst the rest of its team follows up behind. The Porters turrets are somewhat protected from HMG and auto cannon fire, but are also large and prone to being disabled by dedicated artillery pieces above 76mm, though you do have eight of them. The ship also has a row torpedo tubes which serve as an easy to see ammo rack to detonate, if torpedoes are brought along.
The ability to steam above 60 kph, makes the Porter a very fast vessel, at the cost of some turning time.
Eight 5-inch cannons, makes the Porter one of the most dangerous destroyers in the game. That being said, due to the turrets being of a pre-war design, they have a relatively slow reaction time, as they turn rather slowly. Hence the Porter's require a player to think of precisely when and where an enemy will come from. The rate of fire can easily be cut to under twenty rounds per minute, but the guns have a poor arc and velocity, and thus excel in close to medium range engagements.
The Porter has only two 1 inch AA guns. They are slow to traverse, and slow to fire, and you are better off using your main cannons with timed fuse shells for any really AA damage. Still they do serve as a deterrent and early warning system
With only two 12.5 machine guns, some PT boats have better dedicated AA weaponry. Regardless they can still deter some planes, but cannot cover the front of the ship at all
With 15 torpedoes, with a decent range and speed, the Porter can be a torpedo boat, but aside from serving as an ammo rack, in game, the high speed and rough terrain makes carrying torpedoes a very situational weapon, and one that largely shines in Naval EC
Usage in battles
With double the guns of almost every destroyer around its BR, the Porter is a great anti destroyer hunter, a role it should stick to in an up-tier givens its low caliber main battery. Due to its large size and poor lack luster armor (which only helps against HE fire), the Porter should refrain from a cruiser gun duel, and instead cap points or cover more protected or faster allies in the shallow and narrow areas around caps.
|I||Dry-Docking||Tool Set||5 inch Common Mk.32||Anti-Air Armament Targeting|
|II||Rudder Replacement||Fire Protection System||Smokescreen||5 inch SP Common Mk.46||Auxiliary Armament Targeting|
|III||Propeller Replacement||Shrapnel Protection||Ventilation||5 inch AAVT Mk.31||Primary Armament Targeting||Improved Rangefinder|
|IV||Engine Maintenance||New Pumps||Ammo Wetting||Torpedo Mode|
Pros and cons
- 8 x 5-inch dual purpose guns give it excellent firepower
- Decent rate of fire
- AA power is lacklustre due to only 2 x 12.7 mm AN-M2 Browning machine guns and 2 x 1.1"/75 calibre guns.
- The turrets lack any true armour making them vulnerable, much like its successor, USS Somers
- Has a small crew size of 194
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|New York Shipbuilding Corporation|
|Gun Destroyers (DD)||Porter (DD-356)|
|Cruiser, Light (CL)||USS Cleveland (CL-55)|
|Clemson-class||Clemson (DD-213) · Clemson (DD-336)|
|Fletcher-class||Bennion (DD-662) · Cowell (DD-547) · Fletcher (DD-445)|
|Porter-class||Porter (DD-356) · USS Phelps (DD-360)|
|Allan M. Sumner-class||Sumner (DD-692)|