Leopard 2A5

From War Thunder Wiki
Jump to: navigation, search

General info

The Leopard 2A5

The Leopard 2A5 is a Rank VIII German main battle tank with a battle rating of 13.0. It was introduced in Update 1.67 as part of Rank IX Open Testing lasting from March 31st to April 3rd.

The main purpose, usage and tactics recommendations

General play style
The Leopard 2 with its greater mobility makes it a great tank to conduct a lightning assault, cover large ground to hit an enemy where they wouldn't expect it. Its 120 mm cannon is a great asset for this as the APDS-FS ammunition is superior in penetration characteristics, along with its great muzzle velocity, this allows for great long-distance fighting capability.

How to vs MBTs and Helicopters
The biggest adversary is other Leopard 2A5 and and the T-90As. Keep in close with the enemy with the APDS ammunition, due to its superior capabilities over the HEAT rounds. Watch out for flankers as a shot into the locations where the ammo racks are will result in a detonation.

Use APDS rounds if ever going against helicopters as its greater muzzle velocity will not require much leading.

Arcade: In Arcade, the Leopard 2 presents great mobility that can be used to effectively engage targets. The arcade spotting system on the mini-map means reaction is heightened to respond to any enemy movement.

Realistic: With the lack of enemy marker, it is important to not overextend the Leopard 2's position into enemy territory without allies, otherwise a lone enemy tank could plant a shell onto the sides, effectively disabling if not disabling the Leopard 2.

Specific enemies worth noting
Opposing Leopard 2 and T-90s are perhaps the biggest threat to the Leopard 2 on the ground. The front armour is quite resistant to enemy rounds, but rounds on the lower glacis and hull roof may penetrate into the crew compartment. Good luck surviving if any tanks manage to get a shot on the Leopard 2's sides.

From the air, helicopters with guided missiles will prove a big threat. Use the Leopard's great mobility and smoke to hide the tank from a precise direct hit from helicopters.

Describe the vehicle in the game - its distinctive features, the tactics used against major opponents, recommendations for using the vehicle in different situations.
The Leopard 2 looks very similar to its predecessor with its rectangular hull and turret shape, as well as sharing its characteristics of very good mobility and a powerful armament. Unlike its predecessor, however, the armor on the Leopard 2 is quite substantial, enough so to resist most frontal shots with little wear and tear.

What to expect, if it would be in command of the enemy.
The enemy would exploit the Leopard 2's great mobility and firepower to take up a sniping or offensive stance. The gun depression also means the enemy will also use small hills for hull-down positions quite often, only exposing the turret top for return fire.

Pros and cons


  • Only two ammo racks to keep track of
  • APDS has superior armour-penetrating characteristics
  • Exceptional mobility on and off roads
  • Good gun depression for hull-down fighting
  • Smoke dischargers can be used twice before running out
  • Neutral steering available


  • Two ammo racks to keep track of, two locations enemies will aim for an ammo rack
  • Damaged/incapacitated loader will severely increase loading time
  • Rear engine deck prevents optimal gun depression
  • Very weak side armour



1x 120 mm L/44 Rheinmetall cannon (42 Rounds)
1x 7.62 mm MG 3A1 machine gun (co-axial, 2,000 Rounds)
1x 7.62 mm MG 3A1 machine gun (AA pintle-mount, 2,000 Rounds) 16x 76 mm smoke grenade launcher

Main armament

1 x 120 mm L/44 Rheinmetall cannon

  • Ammunition Capacity: 42 Shells
  • Gun Depression: -9°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 52.9°/s (AB), 45.0°/s (RB)
  • Reload Rate: 6.7s
Ammunition Penetration in mm @ 90° Type of
in m/s
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
DM53 700 690 685 680 675 670 APDS-FS 1670 5 N/A N/A N/A +1.5° 12° 10°
DM12 650 650 650 650 650 650 HEATFS 915 18 0.0 0.1 2,790 +0° 25° 18° 15°
Ammo racks
Ammo racks of the Leopard 2
rack empty
rack empty
Recommendations Visual
42 16 (+26) (+41) Front empty: 16 (+26) No

Secondary armament

1x 7.62 mm MG 3A1 machine gun (co-axial)
1x 7.62 mm MG 3A1 machine gun (AA pintle-mount)
16x 76 mm smoke grenade launcher


  • Commander
  • Gunner
  • Loader
  • Driver

Total: 4 Crew members


Armour Front Sides Rear
Hull 500 mm (Kinetic)
600 mm (Cumulative)
50 mm 20 mm
Turret 700 mm (Kinetic)
1,100 mm (Cumulative)
50 mm 50 mm

Engine & Mobility

Weight: 59.0 ton
Max Speed: 77 km/h (AB), 69 km/h (RB)
Arcade Battle

  • Engine Power: 2502 hp @ 2600 rpm
  • Power-to-Weight Ratio: 35.87 hp/ton
  • Maximum Inclination: 43°

Realistic Battle

  • Engine Power: 1500 hp @ 2600 rpm
  • Power-to-Weight Ratio: 21.51 hp/ton
  • Maximum Inclination: 41°

Modules and improvements

History of creation and combat usage

Additional information (links)

[Devblog] Leopard 2A5: Shield of the West