Difference between pages "RBT-5" and "Ta 152 C-3"

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{{Specs-Card
+
{{Specs-Card|code=ta-152c}}
|code=ussr_rbt_5
+
{{About
|market=RBT-5
+
| about = German fighter '''{{PAGENAME}}'''
 +
| usage = the other version
 +
| link = Ta 152 H-1
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_RBT-5.jpg|420px|thumb|left]]
+
[[File:GarageImage_Ta152C3.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was available as a prize during the 2016 "Thunder League" eSports tournament as a giveaway prize for watching the Twitch stream, later every Dog-Tag owner who voted for Team ''Dislike'' earned one due to the "Champion" prize. It is currently available through the [https://trade.gaijin.net/ Gaijin store] for individual sale or through the 'Project-X' trophy.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It was introduced in [[Update 1.57 "Battle March"]].
  
The RBT-5 is a regular [[BT-5]] with the mounts to hold two 250 kg TT-250 torpedoes modified as rockets. The large calibre rockets prove hard to aim, but a real dealer to anything it hits.
+
The Ta 152 C was designed for mid altitude combat, with a re-designed short wing similar to that of the 190 series, such as the [[Fw 190 D-13]]. With its Daimler-Benz DB 603 engine, gaining speed and altitude is the first priority in this aircraft. Second, is heavy usage of Boom and Zoom tactics, especially on heavily armed strategic bombers like the [[B-29A-BN|B-29 Superfortress]]. With its armament of four MG-151 20 mm cannons (two in the wing roots, two in the cowling), and a MK-103 cannon firing through the propeller hub, trigger discipline is a must to take down as many aircraft as you can with the ammunition on board. However, it can be pushed to turn tight in a pinch with a rather small amount of energy lost by using the flaps, and despite not having a proper combat flap setting. The flaps are extremely strong and they deploy quickly, even at higher speeds (though it is not advisable to do such thing unless the situation is just right).
 
 
This tank is quite unique. It has virtually no armour, weights only 11,5 tons and has a massive 400 HP engine (442 HP fully upgraded), giving it up to 38 HP/Ton ratio. This paired with excellent Christie suspension allows it to drive like a race car among tanks. Gun is an adequate 45mm 20-K cannon with decent penetration and quick reload.
 
 
 
Do remember - the RBT-5's two rockets are quite apart from each other, and that should be taken into account when aiming. The first rocket to be fired is the right one.
 
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Flight Performance ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
+
<!-- Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle. -->
 
 
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
'''Armour type:'''
 
 
 
* Rolled homogeneous armour
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! Armour !! Front !! Sides !! Rear !! Roof
+
! colspan="8" | Characteristics
 
|-
 
|-
| Hull || 13 mm (62°) ''Front glacis''<br> 20 mm (18°) ''Driver port'' <br> 30 mm (62°) ''Lower glacis'' <br> 40 mm (13°) ''Plate joint''|| 15 mm (1°) || 13 mm (0-59°)|| 10 mm
+
! colspan="8" | ''Stock''
 
|-
 
|-
| Turret || 20 mm (11-43°) ''Gun mantlet'' <br> 15 mm ''Turret front'' || 15 + 15 mm || 15 mm || 10 mm
+
! colspan="2" | Max Speed<br>(km/h at 10,400 m)
|-
+
! rowspan="2" | Max altitude<br>(meters)
|}
+
! colspan="2" | Turn time<br>(seconds)
'''Notes'''
+
! colspan="2" | Rate of climb<br>(meters/second)
 
+
! rowspan="2" | Take-off run<br>(meters)
* Tracks and suspension wheel are both 15 mm thick.
 
* Rocket mounts provide additional spaced armour of 15 mm on the turret sides.
 
 
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
 
 
{{tankMobility|abMinHp= 566|rbMinHp= 323|<!--AoAweight=(optional) -->}}
 
 
 
== Armaments ==
 
=== Main armament ===
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|20-K (45 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
 
|-
 
|-
! colspan="6" | [[20-K (45 mm)|45 mm 20-K]]
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
| 703 || 681 || {{Specs|ceiling}} || 28.2 || 29.2 || 9.7 || 9.7 || 500
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 86 || -8°/+25° || ±180° || N/A
+
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
! colspan="2" | Max Speed<br>(km/h at 10,400 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! style="width:4em" |Mode
+
! AB
! style="width:4em" |Stock
+
! RB
! style="width:4em" |Upgraded
+
! AB
! style="width:4em" |Prior + Full crew
+
! RB
! style="width:4em" |Prior + Expert qualif.
+
! AB
! style="width:4em" |Prior + Ace qualif.
+
! RB
 
|-
 
|-
| ''Arcade'' || 9.5 || 13.2 ||25.6||23.3||30.1
+
| 759 || 730 || {{Specs|ceiling}} || 25.8 || 27.0 || 17.1 || 13.1 || 500
|-
 
| ''Realistic'' || 9.5 || 11.2 ||13.6||15.0||16.0
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 3.8 ||3.4||3.1||2.9
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
====Details====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{| class="wikitable" style="text-align:center"
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="5" | Features
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
 
|-
 
|-
! 10m
+
! Combat flaps
! 100m
+
! Take-off flaps
! 500m
+
! Landing flaps
! 1000m
+
! Air brakes
! 1500m
+
! Arrestor gear
! 2000m
 
 
|-
 
|-
| BR-240 || APHEBC ||69||68||59||50||42||35
+
| || || || X || X    <!-- ✓ -->
|-  
 
| BR-240SP || AP || 73 ||71||62||52||44||37
 
 
|-
 
|-
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center" width="100%"
+
 
! colspan="11" | Shell details
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! colspan="5" | Limits
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! rowspan="2" | Wing-break speed<br>(km/h)
! 50%
+
! rowspan="2" | Gear limit<br>(km/h)
! 100%
+
! rowspan="2" | Combat flaps<br>(km/h)
 +
! colspan="2" | Max Static G
 
|-
 
|-
| BR-240 || APHEBC || 760 || 1.4 || 1.2 || 15 || 32.3 || +4° || 48° || 63° || 71°
+
! +
|-
+
! -
| BR-240SP || AP || 757 || 1.4 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 
 
|-
 
|-
|}
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 900 || ~10 || ~5
 
 
===== [[Ammo racks|Ammo racks]] =====
 
[[File:Ammoracks_BT-5.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the BT-5]]
 
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''86''' || 72 ''(+14)''|| 57 ''(+29)'' || 43 ''(+43)'' || 29 ''(+57)'' || 15 ''(+71)''|| 1 ''(+85)''|| style="text-align:center" | No
 
 
|-
 
|-
 
|}
 
|}
Turret empty: 29 ''(+57)''
 
 
=== Additional armament ===
 
<!--Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.-->
 
{{main|TT-250}}
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | 420 mm [[TT-250|TT-250 tank torpedo]]
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Ailerons<br>(km/h)
! rowspan="1" | Vertical <br> guidance
+
! Rudder<br>(km/h)
! rowspan="1" | Flight <br> speed (m/s)
+
! Elevators<br>(km/h)
! rowspan="1" | Range (m)
+
! Radiator<br>(km/h)
 
|-
 
|-
| colspan="3" | 2 || +9°/+50° || 260 || 6,500
+
| < 420 || < 220 || < 550 || > 290
 
|-
 
|-
 
|}
 
|}
 
=== Machine guns ===
 
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 
{{main|DT (7.62 mm)}}
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
+
! colspan="3" | Compressor (RB/SB)
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
! colspan="3" | Setting 1
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Optimal altitude
! rowspan="1" | Fire rate <br> (shots/minute)
+
! 100% Engine power
! rowspan="1" | Vertical <br> guidance
+
! WEP Engine power
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
+
| 8,990 m || 1,750 hp || 1,921 hp
 
|-
 
|-
 
|}
 
|}
  
== Usage in battles ==
+
=== Survivability and armour ===
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
The RBT-5 is really flexible when it comes to the usage, as it has great mobility and firepower, which is pretty much all you need for a good tank. Given its great 53 km/h top speed, it is good to use the BT-5 as a point-capping tank at the start of the match. It is better to travel on-road to fully utilise its speed to get to the point before the enemies do. Another good tactic is to manoeuvre to the flank of the frontline / point and attack from the side. Its speed makes it possible to go the furthest with the shortest time, surprising the enemies.
+
* 15 mm Steel - Engine cowl armor
 +
* 5 mm Steel - Under cockpit/fuel tank armor
 +
* 5 mm Steel - Rear fuel tank armor plate
 +
* 8 mm Steel - Pilot seat armor
 +
* 5 mm Steel - Pilot seat armor
 +
* 20 mm Steel - Head rest armor
 +
* 10 mm Steel - Upper cowling ammunition armor
 +
* 6 mm Steel - Instrument panel armor
 +
* 70 mm Bulletproof glass
  
Once capped, the player can either quickly ambush behind a nearby cover waiting for the enemy to re-cap it, or just drive around the battlefield and help the teammates. Its 70 mm penetration and 29 g TNT will one-shot pretty much anything around its BR. If not, the 3 second reload allows it to finish them off easily. A sudden, close encounter is a hard test to the player's skills because the BT-5 isn't very good at turning as its tracks are quite long and narrow. Its turret traverse of around 11 deg/sec is certainly not the best. Thus those two factors can sometimes cause the death to the BT-5 so the player must respond fast and accurate.
+
== Armaments ==
 +
=== Offensive armament ===
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|MK 103 (30 mm)|MG 151/20 (20 mm)}}
  
'''Enemies worth noting:'''
+
The '''''{{PAGENAME}}''''' is armed with:
  
* [[Pz.II (Disambiguation)|Pz.IIs]]: Although not as fast as the BT-5, the Pz.IIs still have an average speed of around 40km/h. Also they are equipped with a deadly 20mm autocannon that will punch holes on the BT-5 with ease, and their rate of fire can quickly kill multiple crew. The BT-5 has thin armour protecting only 3 crew, making it extremely vulnerable to those autocannons.
+
* 1 x 30 mm MK 103 cannon, nose-mounted (90 rpg)
 +
* 2 x 20 mm MG 151/20 cannons, nose-mounted (150 rpg = 300 total)
 +
* 2 x 20 mm MG 151/20 cannons, wing-mounted (175 rpg = 350 total)
  
* [[Sd.Kfz.234/2|Sd.Kfz.234 series]]: These wheeled vehicles all have scary on-road speed of more than 60 km/h, so in any map with roads connecting to the points they can always get there first and set up an ambush. However, these vehicles are wheeled meaning they cannot turn in place, they are rather sluggish when trying to turn, and they have either slow turret traverse or no turret at all so the player can use this to their advantage. Wiggle / circle around them to avoid their guns and force then to turn, then aim carefully and immobile them. Note that the DT machine gun on the BT-5 only has 10 mm penetration at most, making it almost impossible to go through their armour and kill any crew, so don't think of destroying these wheeled tanks with the MG.
+
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
Currently the Ta 152 C-3 does not carry any under-wing ordnance, but it can perform rather lethal ground-pounding with its [[MK 103 (30 mm)]] cannon, if it is loaded with armoured target rounds (HVAP), although one must aim carefully and have good trigger discipline to knock out tanks, or else one wastes too many shells on a single vehicle. But for its intended role, the combination of [[MG 151/20 (20 mm)|MG 151]] 20 mm cannons plus the aforementioned MK 103 is lethal against any aircraft in the game. However, the stock belts can be a bit of a pain to use, as half of the load are not the infamous German minengeschoße (HE-IT).
  
* [[M8 Greyhound]], [[M3 Stuart (Family)|M3 Stuarts]]: These vehicles are equally fast, and the M8 can outrun the BT-5 if it's travelling on road, allowing them to get to the point before the BT-5 does. Therefore if America is on the other side the player might want to change their tactic and not to rush the point since low tier battles are always filled with fast tanks. The M8 has a roof-mounted .50 cal MG which easily tears the BT-5's armour apart and kills the crew inside. Also most of them have a vertical stabiliser that works at low speed, so avoid firing on the move with them.
+
The Ta 152 C-3 is somewhat of a combination of the Fw 190 D series and the Ta 152 H-1, it is easy to play, but difficult to master and is easily countered by the enemy, but that will not stop you from doing well with this aircraft as long as you fight engagements on your terms.
  
* [[B1 bis]]: A heavily armoured tank for its BR, but do not panic when you see it. Don't fire at a distance unless you are directly aiming at its side armour. The best option is to try and get as close to it as possible (point-blank range is ideal) and shoot straight at its side. However sometimes due to a variety of reasons the player might be unable to flank it and has to face it frontally. If that is the case, shoot the rather vertical driver's compartment and there's a great chance of penetration, killing the driver and the commander (which is also the gunner for the turret). Or, shoot between the two guns on the turret to kill the commander / gunner. Or, shoot at the near-vertical part of the curved gun mantlet of the big gun.
+
* Prioritize enemies with multiple engines first, like bombers, attackers and heavy fighters above anything else;
 +
* Only engage enemy fighters when they are distracted at something else or if you have the advantage or when there are no other targets in your vicinity;
 +
* Despite heavily armored, you are not invincible, head on engagements eventually will take the toll on your plane, so fight smart by firing first when you are around 1.2km away and immediately roll or bank to dodge their bullets;
 +
* Although it is tempting, engaging ground units should be the least of your priorities unless there are no other targets nearby;
 +
* HVAP shells can destroy AI light tanks in one hit from any direction, medium tanks will need to be shot from above or the rear and heavy tanks are just a waste of ammo;
 +
* 30mm Minengeschoß rounds deal a lot of damage, use it sparingly with the 20mm;
 +
* The 20mm and the 30mm have different ballistics, control mappings to each caliber is recommended;
 +
* When you have an enemy on your tail, there is little you can do except to wait for allies to come and help, do not let it happen;
 +
* Use your incredible roll rate to escape from sticky situations;
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Not controllable || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 +
|-
 +
|}
  
=== Modules ===
+
===Modules===
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
! colspan="1" | Tier
! colspan="2" | Mobility
+
! colspan="2" | Flight performance
! Protection
+
! colspan="1" | Survivability
! colspan="2" | Firepower
+
! colspan="2" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Tracks
+
| Fuselage repair
 +
| Radiator
 
|
 
|
| Parts
+
| Offensive 20 mm
| Horizontal Drive
+
| Offensive 30 mm
| BR-240SP
 
 
|-
 
|-
 
| II
 
| II
| Suspension
+
|
| Brake System
+
| Compressor
| FPE
+
| Airframe
| Adjustment of Fire
+
|
 
|
 
|
 
|-
 
|-
 
| III
 
| III
| Filters
+
| Wings repair
|
+
| Engine
| Crew Replenishment
 
| Elevation Mechanism
 
 
|
 
|
 +
| New 20 mm cannons
 +
| New 30 mm cannons
 
|-
 
|-
 
| IV
 
| IV
| Transmission
 
| Engine
 
 
|
 
|
| Artillery Support
+
| Engine injection
 +
| Cover
 +
|
 
|
 
|
|-
 
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
 
 
|-
 
|-
 
|}
 
|}
 +
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective". -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* 45mm 20-K gun offers great penetration
+
* Powerful armament of five cannons with a lot of ammo;
* 20-K gun offers a good rate of fire
+
* Nose mounted armament allows very tight spread of bullets when firing;
* The BR-240 APHEBC rounds deals the best damage and spalling at its rank, allowing for impressive post-penetration damage
+
* Does not slow down that much when firing all its guns;
* One of the fastest tanks in the game, the best acceleration and overall mobility
+
* Durable and well armoured, pilot is protected;
* Front armour, although very thin, may bounce shells thanks to the decent sloping of the glacis
+
* Very effective bomber killer;
* Sometimes used in high rank matches as scout/distraction/intruder - spawning does not account to a total of 3 spawns
+
* Armour is enough to deflect machine gun rounds from bombers' gunners;
* Excellent turning radius, allows the vehicle exploit enemy vehicles' turret traverse speed
+
* Incredibly strong at a head on engagement and will often survive unharmed or with minor damage;
* Very powerful rockets, can even instantly destroy a Maus, allowing the RBT-5 to handle even formidable foes
+
* Very good acceleration;
 +
* Good energy retention, although not as good as the H-1 model;
 +
* Good roll rate, better than the H-1 model;
 +
* Very good performance when operating from low to mid altitude;
 +
* Very fast dive speed;
 +
* Can perform a tank-buster role with its Armored targets belt for the 30 mm cannon
 +
* Can immediately research the 20 mm and 30 mm belts.
  
 
'''Cons:'''
 
'''Cons:'''
  
* Equipped with only 2 rockets
+
* Poor rate of climb for an interceptor;
* Rockets are set at a fixed angle which further complicates aiming, does not allow for zeroing targets
+
* Slow, coupled with poor rate of climb makes it an easy target after conducting a boom and zoom attack;
* Armour can only cope with rifle caliber rounds, could also deflect a few heavy machine gun rounds
+
* Worst turn rate of all Kurt Tank fighters in the game, even worse than the already bad Fw 190 series;
* Very vulnerable to quick-firing automatic cannons like the German 20mm cannons or the TShN
+
* Above average repair cost in RB;
* Terrible crew arrangement, a well-placed, penetrating shot will automatically take out the crew
+
* No combat flaps configuration;
* Rockets may overshoot at close range, due to the affixed nature of the mounting
+
* Poor high altitude performance;
 +
* Very easy to counter and has almost no options of escape when chased;
 +
* Wings and fuselage are littered with fuel tanks, although they are self sealing;
 +
* Requires a lot of RP to spade despite being a 5.7 BR aircraft;
 +
* Stock performance is awful;
 +
* Feels heavier and more sluggish to fly than the H-1 model;
 +
* Engine often overheats after 3500 m.
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
===Development===
 
The '''BT''', or ''Bystrokhodny tank'', was the forerunner to the [[T-34 (1941)|T-34]]. The tank's name translates to "high-speed tank" and it lived up to that expectation. The BT series of tank's origin lays with an American Racing enthusiast named Walter Christie, also a prolific automotive designer. When the U.S. Army Ordnance Bureau repeatedly declined to produce Christie's designs, he becomes so frustrated with them for turning their interests away from a tracked vehicle able to go 60 miles per hour, so he turned to other countries such as Great Britain, Poland, and the Soviet Union. The Soviet's were eager to purchase his designs and were able to receive two M1931 turret-less examples that were labeled as "agricultural tractors", as well as the license to build more of their own variants. The Soviets quickly produced working prototypes of Christie's tanks and made various changes and improvements at the KhPZ factory in Kharkov. The development of the Christie suspension on the tank would become the BT-2 light tank. Further development would improve the BT-2 design as the BT-5, released sometime in 1935.
 
  
===Design===
+
Throughout much of World War II in Europe, the German Luftwaffe was only concerned with their aircraft flying in the mid to low altitudes (20,000 ft/6,100 m and below), therefore a majority of their fighter fleet only utilized a single-stage supercharger which was sufficient for their role. However, with the introduction of the [[B-29A-BN|B-29]], the threat of this type of bomber would have been out of reach for most of the German air fleet.<ref name="Militaryfactory" /> To counter high-altitude allied fighters and bombers, the Fw 190D-9 was modified with a two-stage supercharged Junkers Jumo 213E engine which allowed it to achieve the higher altitudes, however, the shorter stubby wings well know for low altitude manoeuvrability actually hindered performance at altitude, though usable, not really a suitable fix.<ref name="Historyofwar" />
The Christie design was based on the concept of "convertible tanks" which was to reduce the wear of tank tracks as they were quite unreliable at the time. The tracks could be removed and instead the vehicle would run on a chain drive to allow the tank to reach high-speed on roads with just the wheels that could be steered by pivoting the front road wheels. The conversion took about 30 minutes to complete. The Soviets saw the "convertible tank" feature of the Christie design to be of little use due to the lack of paved road in the Soviet Union, which was necessary for the use of the wheel conversion. The conversion also added unnecessary complexity and weight, so this was removed from later Soviet tank designs.  
 
  
The primary changes from the BT-2 to the '''[[BT-5|BT-5]]''' was its new larger cylindrical shaped turret and more powerful 45 mm 20-K cannon. The new turret was capable of housing radio equipment and gave crew more freedom to move around. The BT-5 was slightly heavier then the BT-2, but the armour was left unchanged. The 12 cylinder M5 power-plant that was based off an American Liberty aircraft engine that was adapted for use with the BT series. It allowed the tank to travel up to impressive speeds. Several variants of the BT-5 were constructed that included features such as flamethrowers, 76.2mm cannon, and a snorkel to aid in fording waterways. Projects in extending the BT's role in other jobs also took place, such as the '''RBT-5''', which is a rocket launcher artillery variant that mounts two large 420 mm tank torpedoes on the turret, but this did not past prototypes. During its development, it was also slowly replaced by the improved [[BT-7]] model being produced form 1935 onward. A reported 1,884 BT-5 light tanks were produced from 1932 to 1941.
+
Answering the call of the German Air Ministry (RLM – Reichsluftfahrtministerium), Focke-Wulf modified their Fw 190 design and branched out in three directions. The three prototypes, in turn, had one to become the new existing Fw 190D (Ta 152A) series (after the D-9), the second prototype would become a dedicated high-altitude bomber (Ta 152B) while the third would become a ground-attack aircraft (Ta 152H).<ref name="Historyofwar" />  Though adjustments and modifications were made including usage of a different engine, the ultimate results determined these aircraft did not provide enough improvement to continue moving forward and both the Ta 152A and B projects were cancelled. One bright spot from this was that the airframe built for the Ta 152B (the V21 airframe) showed promise and efforts were focused here to create the Ta 152C prototype.<ref name="Historyofwar" />
  
===Combat usage===
+
In 1944 the RLM made a ruling that new fighter aircraft were to include the chief designer's name in the aircraft’s designation. What was earlier knows as a Focke-Wulf aircraft was now listed with the prefix Ta which was short for ''Kurt Tank'', though Tank was still working for Focke-Wulf at the time.  
The BT tanks were meant to be a cavalry tank, and at the time of their introduction they were considered some of the finest tanks against other countries' tanks. They had great mobility of all available tanks, and its 45 mm gun could perform very well in combat. The only drawbacks of the design was its light armour and its gasoline engine, which caused the design to be rather flammable to improvised incendiary weapons. The BT-5's most notable combat service came against the Japanese at Khalkhin Gol. The tactics of Soviet Marshal Georgi Zhukov and the performance of his BT-5 and BT-7 tanks led to a decisive victory. It was during this battle that the BT tendency to catch fire was found, but its performance was positive against the inferior Japanese armoured forces.  
 
  
During the Spanish civil war, a force of BT-5s fought with the Republican forces and performed quite well against its inferior German and Italian opponents, whom deployed lightly armoured tanks with machine guns as their armament. With the outbreak of World War II, the BT-5 was deployed against Poland and aided in the defense of Russia from the invading German army in Operation Barbarossa, though was of little use against the better German [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]]. The BT-5 saw service through to the end of the war, where it participated alongside BT-7s and more modern Soviet tanks against Japanese-controlled Manchuria in August 1945.
+
Adjustments to the Fw 190D-9 fuselage resulted in its extension and addition of hydraulics to control the flaps and landing gear. These adjustments threw off the normal centre of gravity and made the aircraft off balance, resulting in the lengthening of the nose of the aircraft to normalize the CoG. The length of the wings was slightly lengthened and due to shortages in aluminium, steel spars were utilised aiding to the strength of the wings, but also at a price of extra weight.<ref name="Historyofwar" />
 +
 
 +
;Ta 152C variant
 +
 
 +
The Ta 152C-3 ended up with wings .5 m (1.25 ft) longer than the standard Fw 190D-9 to aid in supporting the new steel spars and hydraulic hardware in the landing gear and flaps. The 'C' variant did not incorporate a pressurized cockpit. While designed to work at lower altitudes (though above 25,000 ft or 6,100 m), the fighter was outfitted with a single 30 mm MK 108 Motorkanone which was mounted  through the center propeller hub with four MG 151/20 mm cannons, two of which were mounted in the upper fuselage and two more with one in each wing.<ref name="Militaryfactory" /> This cannon setup is enough to devastate any aircraft which is on the receiving end of the 20 and 30 mm rounds. The Ta 152C-3 entered the war too late and in too little numbers to make an effective difference. Shortages in replacement parts became extremely difficult if not impossible to find reducing the ability of the Ta 152C-3 to be used to the fullest of its abilities.<ref name="Historyofwar" />
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
;Skins
 
[http://live.warthunder.com/feed/camouflages/?q=%23rbt5 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
 
;Videos
 
;Videos
{{Youtube-gallery|ly9JS6errQQ|'''Best secondary armaments''' discusses the {{PAGENAME}} at 2:24 - ''War Thunder Official Channel''|EJwluuEto-A|'''War Thunder RBT-5 on his game''' - ''Qwizler''}}
+
{{Youtube-gallery|hN38Hj_F9sU|'''Ta 152 C-3 (Battlestar Galactica!)''' - ''Jengar''|iKTe9p-Awhw|'''Ta 152 C-3 - I Can´t Let It Go Like That!''' - ''Napalmratte''|nxQfEs1DfAQ|'''Ta 152 C3 - 1 Vs 1 - Tactics and strategies''' - ''Green Fury''|d5k2T9FP0bQ|'''Avoid them in frontal attack!''' discusses the {{PAGENAME}} at 1:39 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.''-->
 +
;Related development
 +
* Focke-Wulf [[Fw 190 (Family)|Fw 190]]
  
* ''reference to the series of the vehicles;''
+
;Aircraft of comparable role, configuration and era
* ''links to approximate analogues of other nations and research trees.''
+
* Lavochkin [[La-9]]
 +
* Nakajima [[Ki-87]]
 +
* Martin-Baker [[MB.5]]
 +
* North American [[P-51 (Family)|P-51]]
 +
* Republic [[P-47 (Family)|P-47]]
 +
* Macchi [[C.205N2|C.205]]
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!--''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''-->
 
* ''other literature.''-->
 +
* [https://en.wikipedia.org/wiki/Focke-Wulf_Ta_152 [Wikipedia<nowiki>]</nowiki> Focke-Wulf Ta 152]
 +
* [https://airandspace.si.edu/collection-objects/focke-wulf-ta-152-h-0r11 [Smithsonian<nowiki>]</nowiki> Focke-Wulf Ta 152 H-0/R11]
 +
 +
== References ==
  
* [http://warthunder.pro/en/league Thunder League Tournament]
+
<references>
 +
<ref name="Historyofwar">Focke-Wulf Ta 152C. (n.d.). Retrieved from http://www.historyofwar.org/articles/weapons_focke-wulf_Ta_152C.html.</ref>
 +
<ref name="Militaryfactory">Jack, C. (2019, January 21). Focke-Wulf Ta 152 Single-Seat, Single-Engine High-Altitude Fighter-Interceptor Aircraft - Nazi Germany. Retrieved from https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=455.</ref>
 +
</references>
  
{{USSR light tanks}}
+
{{AirManufacturer Focke-Wulf}}
{{USSR premium ground vehicles}}
+
{{Germany fighters}}

Revision as of 16:44, 15 August 2020

Rank VI | Premium | Golden Eagles
Challenger DS Pack
ta-152c.png
Ta 152 C-3
AB RB SB
6.3 6.3 6.0
Research:35 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game
This page is about the German fighter Ta 152 C-3. For the other version, see Ta 152 H-1.

Description

GarageImage Ta 152 C-3.jpg


The Ta 152 C-3 is a rank IV German fighter with a battle rating of 6.3 (AB/RB) and 6.0 (SB). It was introduced in Update 1.57 "Battle March".

The Ta 152 C was designed for mid altitude combat, with a re-designed short wing similar to that of the 190 series, such as the Fw 190 D-13. With its Daimler-Benz DB 603 engine, gaining speed and altitude is the first priority in this aircraft. Second, is heavy usage of Boom and Zoom tactics, especially on heavily armed strategic bombers like the B-29 Superfortress. With its armament of four MG-151 20 mm cannons (two in the wing roots, two in the cowling), and a MK-103 cannon firing through the propeller hub, trigger discipline is a must to take down as many aircraft as you can with the ammunition on board. However, it can be pushed to turn tight in a pinch with a rather small amount of energy lost by using the flaps, and despite not having a proper combat flap setting. The flaps are extremely strong and they deploy quickly, even at higher speeds (though it is not advisable to do such thing unless the situation is just right).

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 10,400 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
703 681 13500 28.2 29.2 9.7 9.7 500
Upgraded
Max Speed
(km/h at 10,400 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
759 730 13500 25.8 27.0 17.1 13.1 500

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
900 ~10 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 420 < 220 < 550 > 290
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
8,990 m 1,750 hp 1,921 hp

Survivability and armour

  • 15 mm Steel - Engine cowl armor
  • 5 mm Steel - Under cockpit/fuel tank armor
  • 5 mm Steel - Rear fuel tank armor plate
  • 8 mm Steel - Pilot seat armor
  • 5 mm Steel - Pilot seat armor
  • 20 mm Steel - Head rest armor
  • 10 mm Steel - Upper cowling ammunition armor
  • 6 mm Steel - Instrument panel armor
  • 70 mm Bulletproof glass

Armaments

Offensive armament

The Ta 152 C-3 is armed with:

  • 1 x 30 mm MK 103 cannon, nose-mounted (90 rpg)
  • 2 x 20 mm MG 151/20 cannons, nose-mounted (150 rpg = 300 total)
  • 2 x 20 mm MG 151/20 cannons, wing-mounted (175 rpg = 350 total)

Usage in battles

Currently the Ta 152 C-3 does not carry any under-wing ordnance, but it can perform rather lethal ground-pounding with its MK 103 (30 mm) cannon, if it is loaded with armoured target rounds (HVAP), although one must aim carefully and have good trigger discipline to knock out tanks, or else one wastes too many shells on a single vehicle. But for its intended role, the combination of MG 151 20 mm cannons plus the aforementioned MK 103 is lethal against any aircraft in the game. However, the stock belts can be a bit of a pain to use, as half of the load are not the infamous German minengeschoße (HE-IT).

The Ta 152 C-3 is somewhat of a combination of the Fw 190 D series and the Ta 152 H-1, it is easy to play, but difficult to master and is easily countered by the enemy, but that will not stop you from doing well with this aircraft as long as you fight engagements on your terms.

  • Prioritize enemies with multiple engines first, like bombers, attackers and heavy fighters above anything else;
  • Only engage enemy fighters when they are distracted at something else or if you have the advantage or when there are no other targets in your vicinity;
  • Despite heavily armored, you are not invincible, head on engagements eventually will take the toll on your plane, so fight smart by firing first when you are around 1.2km away and immediately roll or bank to dodge their bullets;
  • Although it is tempting, engaging ground units should be the least of your priorities unless there are no other targets nearby;
  • HVAP shells can destroy AI light tanks in one hit from any direction, medium tanks will need to be shot from above or the rear and heavy tanks are just a waste of ammo;
  • 30mm Minengeschoß rounds deal a lot of damage, use it sparingly with the 20mm;
  • The 20mm and the 30mm have different ballistics, control mappings to each caliber is recommended;
  • When you have an enemy on your tail, there is little you can do except to wait for allies to come and help, do not let it happen;
  • Use your incredible roll rate to escape from sticky situations;

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Not controllable
Auto control available
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 20 mm Offensive 30 mm
II Compressor Airframe
III Wings repair Engine New 20 mm cannons New 30 mm cannons
IV Engine injection Cover

Pros and cons

Pros:

  • Powerful armament of five cannons with a lot of ammo;
  • Nose mounted armament allows very tight spread of bullets when firing;
  • Does not slow down that much when firing all its guns;
  • Durable and well armoured, pilot is protected;
  • Very effective bomber killer;
  • Armour is enough to deflect machine gun rounds from bombers' gunners;
  • Incredibly strong at a head on engagement and will often survive unharmed or with minor damage;
  • Very good acceleration;
  • Good energy retention, although not as good as the H-1 model;
  • Good roll rate, better than the H-1 model;
  • Very good performance when operating from low to mid altitude;
  • Very fast dive speed;
  • Can perform a tank-buster role with its Armored targets belt for the 30 mm cannon
  • Can immediately research the 20 mm and 30 mm belts.

Cons:

  • Poor rate of climb for an interceptor;
  • Slow, coupled with poor rate of climb makes it an easy target after conducting a boom and zoom attack;
  • Worst turn rate of all Kurt Tank fighters in the game, even worse than the already bad Fw 190 series;
  • Above average repair cost in RB;
  • No combat flaps configuration;
  • Poor high altitude performance;
  • Very easy to counter and has almost no options of escape when chased;
  • Wings and fuselage are littered with fuel tanks, although they are self sealing;
  • Requires a lot of RP to spade despite being a 5.7 BR aircraft;
  • Stock performance is awful;
  • Feels heavier and more sluggish to fly than the H-1 model;
  • Engine often overheats after 3500 m.

History

Throughout much of World War II in Europe, the German Luftwaffe was only concerned with their aircraft flying in the mid to low altitudes (20,000 ft/6,100 m and below), therefore a majority of their fighter fleet only utilized a single-stage supercharger which was sufficient for their role. However, with the introduction of the B-29, the threat of this type of bomber would have been out of reach for most of the German air fleet.[1] To counter high-altitude allied fighters and bombers, the Fw 190D-9 was modified with a two-stage supercharged Junkers Jumo 213E engine which allowed it to achieve the higher altitudes, however, the shorter stubby wings well know for low altitude manoeuvrability actually hindered performance at altitude, though usable, not really a suitable fix.[2]

Answering the call of the German Air Ministry (RLM – Reichsluftfahrtministerium), Focke-Wulf modified their Fw 190 design and branched out in three directions. The three prototypes, in turn, had one to become the new existing Fw 190D (Ta 152A) series (after the D-9), the second prototype would become a dedicated high-altitude bomber (Ta 152B) while the third would become a ground-attack aircraft (Ta 152H).[2] Though adjustments and modifications were made including usage of a different engine, the ultimate results determined these aircraft did not provide enough improvement to continue moving forward and both the Ta 152A and B projects were cancelled. One bright spot from this was that the airframe built for the Ta 152B (the V21 airframe) showed promise and efforts were focused here to create the Ta 152C prototype.[2]

In 1944 the RLM made a ruling that new fighter aircraft were to include the chief designer's name in the aircraft’s designation. What was earlier knows as a Focke-Wulf aircraft was now listed with the prefix Ta which was short for Kurt Tank, though Tank was still working for Focke-Wulf at the time.

Adjustments to the Fw 190D-9 fuselage resulted in its extension and addition of hydraulics to control the flaps and landing gear. These adjustments threw off the normal centre of gravity and made the aircraft off balance, resulting in the lengthening of the nose of the aircraft to normalize the CoG. The length of the wings was slightly lengthened and due to shortages in aluminium, steel spars were utilised aiding to the strength of the wings, but also at a price of extra weight.[2]

Ta 152C variant

The Ta 152C-3 ended up with wings .5 m (1.25 ft) longer than the standard Fw 190D-9 to aid in supporting the new steel spars and hydraulic hardware in the landing gear and flaps. The 'C' variant did not incorporate a pressurized cockpit. While designed to work at lower altitudes (though above 25,000 ft or 6,100 m), the fighter was outfitted with a single 30 mm MK 108 Motorkanone which was mounted through the center propeller hub with four MG 151/20 mm cannons, two of which were mounted in the upper fuselage and two more with one in each wing.[1] This cannon setup is enough to devastate any aircraft which is on the receiving end of the 20 and 30 mm rounds. The Ta 152C-3 entered the war too late and in too little numbers to make an effective difference. Shortages in replacement parts became extremely difficult if not impossible to find reducing the ability of the Ta 152C-3 to be used to the fullest of its abilities.[2]

Media

Videos

See also

Related development
Aircraft of comparable role, configuration and era

External links

References

  1. 1.0 1.1 Jack, C. (2019, January 21). Focke-Wulf Ta 152 Single-Seat, Single-Engine High-Altitude Fighter-Interceptor Aircraft - Nazi Germany. Retrieved from https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=455.
  2. 2.0 2.1 2.2 2.3 2.4 Focke-Wulf Ta 152C. (n.d.). Retrieved from http://www.historyofwar.org/articles/weapons_focke-wulf_Ta_152C.html.


Focke-Wulf Aircraft Corporation (Focke-Wulf Flugzeugbau Aktiengesellschaft)
Fighters  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U12 · Fw 190 A-5/U14 · Fw 190 A-8
  Fw 190 C
  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
  Fw 190 F-8
  Ta 152 C-3* · Ta 152 H-1* · Ta 154 A-1*
Bombers  Fw 189 A-1 · Fw 200 C-1
Export  ▅Fw 190 A-5
Captured  ▃Fw 190 A-8 · ▂Fw 190 D-9
  * In 1944, the Germany Air Ministry changed new fighter aircraft designation to that of the chief designer. Kurt Tank was the chief designer at Focke-Wulf and later aircraft he designed were given the prefix of Ta.

Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2