Difference between pages "Chi-Ha (China)" and "Chi-Ha Kai (China)"

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(History: Added Family History Link; Added Top Page Links)
 
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{{Specs-Card|code=cn_type_97_chi_ha}}
+
{{Specs-Card|code=cn_type_97_kai}}
 
{{About
 
{{About
 
| about = medium tank '''{{PAGENAME}}'''
 
| about = medium tank '''{{PAGENAME}}'''
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}} -->
+
{{Break}} -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
  
 
== General info ==
 
== General info ==
The Type 97 Chi-Ha is an upgraded version of the earlier Type 89 I-Go. The engine has been upgraded, from the Mitsubishi A6120VD air-cooled straight-six diesel with 120 hp to a Mitshubishi SA12200VD air-cooled V12 diesel with 170 hp. As such, the top speed has increased from 27 kph on the I-Go to 38 kph on the Chi-Ha. The armament stays the same, with the same shells and gun characteristics. The 5.7 cm Tank Gun Type 97 is robust, but will get the job done. It still has four crewmen inside, no armour, and a 7.7 mm Type 97 in the hull. Overall, it's in general a better I-Go.
 
 
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
Armour: Light, but effective against weaker guns (i.e. early French), weaker shells (low-caliber HE), and in long range engagements.
 
  
'''Armour type:'''
+
The Chi-ha Kai has little to no armour against its common opponents like the [[Pz.II (Disambiguation)|Pz.II]]. It has only 25 mm of armour on the turret cheeks and the frontal plate, and 20-25 mm at the hull sides. Its thin armour might only, with some luck, bounce off some auto-cannon shells while angling, or block the low penetration shells from a distance. Unfortunately, when being hit and penetrated, the Chi-Ha is usually destroyed with one or two shots. However, this tank has a fairly small frontal profile, making it harder to be hit. Also, for the guns lacking post-penetration damage, the Chi-ha has an okay survivability, as it has a total of 5 crews and they are not too cramped together due to the long hull. The huge transmission system at the front of the tank can absorb a good amount of shells without hurting the crew members, at the price of making the tank immobile and vulnerable.
 
 
* Rolled homogeneous armour
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
| Hull || 25 mm (12-32°) ''Front plate'' <br> 17 mm (63-81°) ''Front glacis'' <br> 15 mm (37-59°) ''Lower glacis'' || 25 mm (40°) ''Top Left'' <br> 25 mm (25-27°) ''Top Right'' <br> 20 mm ''Bottom'' || 20 mm (4-58°) || 12 mm
 
|-
 
| Turret || 25 mm (9-41°) ''Turret front'' <br> 25 mm ''Gun mantlet'' || 25 mm (10-11°) || 25 mm (12°) || 10 mm
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 17 mm || 6 mm
 
|}
 
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 263|rbMinHp= 150}}
+
{{tankMobility|abMinHp=263|rbMinHp=150}}
 +
 
 +
In general, this tank can get to pretty much anywhere an average medium tank can get to. The engine of the {{PAGENAME}} is not powerful at all with its 170 hp power output, but luckily the tank itself only weighs 15 tons, therefore giving it an average power-to-weight ratio of 11.33. The 40 km/h top speed is pretty useful as it reaches this speed easily. The turning ability is not ideal, as its tracks are long, narrow and close to each other, making it slow and sluggish in a turn.
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|Type 97 (57 mm)}}
+
{{main|Type 1 (47 mm)}}
  
The gun is the same as on the I-Go. Not much to write home about, but we're hardly complaining, especially with the HEAT shell.  
+
The Chi-Ha Kai is armed with a [[Type 1 (47 mm)|47 mm Type 1]] cannon with a maximum of 104 rounds. The 75 mm penetration at 100 m makes it easy to penetrate most of its opponents at its battle rating, and if penetrated, the damage is usually big enough to destroy a tank. The fast reload time (about 4 seconds) allows it to quickly fire the second shell if the first one missed or didn't penetrate. It has an amazing depression of 15 degrees and a vertical stabiliser that works when your tank is slower than 11 km/h, which are always the advantages. However the shells drop dramatically at long distances, making it hard to snipe the enemies far away.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[Type 97 (57 mm)|57 mm Type 97]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 120 || -15°/+20° || ±180° || Vertical
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
 
|-
 
|-
! style="width:4em" |Mode
+
! colspan="5" | [[Type 1 (47 mm)|47 mm Type 1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| ''Arcade'' || 14.47 || 20.03 || __.__ || 26.9 || 28.61
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
| ''Realistic'' || 9.04 || 10.64 || 12.90 || 14.3 || 15.20
+
! ''Arcade''
 +
| rowspan="2" | 104 || rowspan="2" | -15°/+20° || rowspan="2" | ±180° || rowspan="2" | Vertical || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | 4.30 || rowspan="2" | 3.80 || rowspan="2" | 3.50 || rowspan="2" | 3.30
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! ''Realistic''
|-
+
| 8.92 || 10.50 || 12.75 || 14.10 || 15.00
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 4.09 || 3.80 || 3.5 || 3.30
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| Type 92 APHE || APHE || 21 || 20 || 17 || 14 || 12 || 10
+
| Type 1 APHE || APHE || 77 || 75 || 67 || 58 || 50 || 44
|-
 
| Type 3 HEAT || HEAT || 55 || 55 || 55 || 55 || 55 || 55
 
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| Type 90 APHE || APHE || 349 || 2.6 || 1.2 || 15 || 103 || -1° || 43° || 30° || 25°
+
| Type 1 APHE || APHE || 808 || 1.49 || 1.2 || 9.0 || 17.92 || 47° || 60° || 65°
|-
 
| Type 3 HEAT || HEAT || 380 || 1.8 || N/A || 0.1 || 303.36 || +0° || 28° || 21° || 17°
 
 
|-
 
|-
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
==== [[Ammo racks]] ====
[[File:Ammoracks_Type97Chi-Ha.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] for the Chi-Ha.]]
+
[[File:Ammoracks_Chi-Ha_Kai.png|right|thumb|x250px|[[Ammo racks]] of the [[Chi-Ha Kai]].]]
{| class="wikitable sortable" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" |5th<br /> rack empty
+
! 5th<br>rack empty
! class="wikitable unsortable" width="10%" |Recommendations
+
! 6th<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! Visual<br>discrepancy
 
|-
 
|-
|| '''120''' || 117&nbsp;''(+3)'' || 113&nbsp;''(+7)'' || 89&nbsp;''(+31)'' || 69&nbsp;''(+51)'' || 1&nbsp;''(+129)'' || style="text-align:left" | No
+
| '''104''' || 75&nbsp;''(+29)'' || 71&nbsp;''(+33)'' || 66&nbsp;''(+38)'' || 54&nbsp;''(+50)'' || 9&nbsp;''(+95)'' || 1&nbsp;''(+103)'' || style="text-align:left" | Yes
 
|-
 
|-
 
|}
 
|}
Right side only: 69&nbsp;''(+51)''
+
 
 +
Turret empty: 66&nbsp;''(+48)''
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|Type 97 tank (7.7 mm)}}
+
{{main|Type 97 (7.7 mm)}}
 +
 
 +
The Chi-Ha Kai has a [[Type 97 tank (7.7 mm)|7.7 mm Type 97]] machine gun mounted on the left side of the hull. While it has enough ammunition, this machine gun is just simply not good enough. The rate of fire is below average, the penetration is bad, it can only fire forward, and there are only about 25 bullets in each magazine, making it impossible to provide a continuous machine-gun fire. The one thing this machine gun can do is to incapacitate the fully exposed crews on some vehicles, as even a bit of armour might block out the weak bullets.
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]
+
! colspan="5" | [[Type 97 (7.7 mm)|7.7 mm Type 97]]
 
|-
 
|-
! colspan="7" | ''Hull mount''
+
! Mount
 +
! Capacity<br>(Belt capacity)
 +
! Rate of fire<br>(shots/minute)
 +
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Hull || 3,000 (20) || 498 || -8°/+10° || ±15°
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 3,000 (20) || 499 || ±10° || ±15°
 
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The Chi-Ha is the most interesting tank to play in Rank I tanks as it has little armour, a shot-put like a muzzle velocity and looks like a bus in some sense as to how long it is.
 
  
However, there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after 500m). Stay close to teammates and always play sneaky as the Chi-Ha can be easily one-shotted by everything like all Japanese tanks in this Rank.
+
The Chi-Ha Kai is best used as a front line support vehicle. Although it has its down sides, a player who knows this tank well can utilise its interesting potentials. Stay close to your teammates, and try to use its manoeuvrability to flank the enemies when possible, while being careful and sneaky as it can be one-shotted by a lot of tanks.
  
But if facing a heavy tank or medium tank of early Rank 2 are very hard to verse from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best.  
+
For two types of terrains, there are two good tactics for the Chi-ha Kai. The first is commonly known as the hull-down position, best suited for hilly terrains. It requires you to find a slope/hill to cover up your hull, only exposing a small area of the turret and use the amazing gun depression to shoot the enemies. This way it is hard for the enemies to accurately hit your small turret while you lay behind the hill and fire comfortable shots at them.
  
So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55mm of penetration, the tank is capable of penetrating tanks that it previously couldn't - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to hull break lightly armored targets like LVTs or the Sturmpanzer. Use the protection analysis feature to figure out which tanks you can and can't get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important "'''Don't''' look for the enemy, let the '''enemy''' look for the Chi-Ha." Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.
+
The next tactic is better in the towns, involving the use of your stabiliser. Travel in the areas where the enemies are most likely to appear while looking around. If you see an enemy, move out of cover at about 10 km/h (the stabiliser will only work if the tank is slower than 11 km/h), quickly aim and shoot while keeping the tank moving. For the enemy it is very hard to keep his guns on you if you are moving, but for you, with the gun being stabilised, it is pretty much as accurate as firing stationary, making targeting the enemy much easier than vice-versa. The stabiliser will also surprise you in a close-quarter encounter as you will be ready to fire first while the enemy is still waiting for his gun to stop wobbling.
  
Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse.
+
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Outstanding 15 degrees gun depression
+
* Good top speed
* Access to a stabiliser
+
* Impressive 15 degrees gun depression
 +
* Good penetration and damage
 +
* Great rate of fire
 +
* Has a stabiliser
 +
* Armour is slightly better than the previous Chi-Ha
 
* Small profile
 
* Small profile
* 57mm HEAT tend to cause hull breaks on thin-armored vehicles (LVT(A), AS 42, etc)
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Slow and sluggish in a turn
+
* Weak armour
* Weak protection
+
* Sluggish in a turn
* Severe shell drop makes long range shooting hard for beginners
+
* Shells drop a lot at long distances
* 57mm AP ammunition lacks penetration, making the HEAT the only usable shell for the Chi-ha
 
* Bad machine gun
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
{{main|Chi-Ha (Family)|l1=History of the Type 97 Chi-Ha}}
 
{{main|Chi-Ha (Family)|l1=History of the Type 97 Chi-Ha}}
 +
'''<big>PLA's first tank</big>'''
  
Some Japanese tanks remained in use, under new ownership, postwar during the Chinese Civil War. After the end of World War II, Type 97 tanks captured by the Soviets were turned over to the Chinese Communist army. After victory, the Chinese People's Liberation Army (PLA) continued to use them in their inventory. The PLA's force of 349 tanks in 1949 consisted mainly of Japanese Type 95 Ha-Go and Type 97 tanks.
+
The Chi-ha Kai was the first tank ever used by the Chinese PLA (People's Liberation Army), alongside with many other captured Japanese tanks. These Chi-ha tanks significantly assisted the PLA in attacking the KMT (Chinese Nationalist party), with the most famous battle being the Battle of Jinzhou involving the Gongchen tank.
 +
 
 +
Other than the Gongchen tank, lots of other Chi-ha Kai tanks were also used extensively by the PLA and the KMT, based on the photos of the victory parade in 1949.
 +
 
 +
<big>'''The Gongchen'''</big>
 +
 
 +
In September 1945, the Chinese Communist forces discovered two Chi-ha tanks abandoned by the Japanese in Shenyang. There were some captured Japanese engineers among them. While the Chinese were trying to drive these tanks back to their area, the Japanese engineers eventually rebelled and sabotaged one of the Chi-ha tanks, leaving the Chinese with only one left, designated "102", which would later become the Gongchen tank.
 +
 
 +
Soon after the tank was safe, the Northeast Special Tank Brigade was established with 30 soldiers and the "102" Chi-ha as the only tank. The soldiers called it the ''"Old man tank"'' since the model was old but still sturdy, respectable and it trained many tank drivers.
 +
 
 +
In October 1948, the battle of Jinzhou began. The Chinese had the "102" Chi-ha at the back of its line to bring up the rear. The heavy fire from the KMT blocked the Communist forces from advancing, and several of its tanks were also damaged early in the battle. The "102" Chi-ha changed its direction to avoid the KMT fire, crossed the trenches, ran over the barbed wires in front of it and led a charge with the infantries to the KMT's front line. It destroyed several of the KMT's fortresses to clear the way for more infantries. During the battle the tank did get damaged and could no longer drive. Under dangerous KMT fire, the driver Dong Laifu got out and repaired the tank in a hurry so it was again operational. Gradually the "102" Chi-ha went from staying at the back to being the leading tank, always the first to charge the KMT's positions.
 +
 
 +
After the battle, the "102" Chi-ha was renamed "Gongchen tank" (功臣號, meaning "Heroic tank") for its excellent performance in the battle. It also honourably led the victory parade at Tiananmen Square on 1st October 1949. Retired in 1959, the tank is now displayed in the Military Museum of the Chinese People's Revolution in Beijing.
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''

Revision as of 02:00, 10 May 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
␗Chi-Ha Kai
cn_type_97_kai.png
␗Chi-Ha Kai
AB RB SB
2.3 2.3 2.3
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
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This page is about the medium tank Chi-Ha Kai (China). For other uses, see Chi-Ha (Family).

Description

The ␗Type 97 Chi-Ha Kai is a rank II Chinese medium tank with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

The Chi-ha Kai has little to no armour against its common opponents like the Pz.II. It has only 25 mm of armour on the turret cheeks and the frontal plate, and 20-25 mm at the hull sides. Its thin armour might only, with some luck, bounce off some auto-cannon shells while angling, or block the low penetration shells from a distance. Unfortunately, when being hit and penetrated, the Chi-Ha is usually destroyed with one or two shots. However, this tank has a fairly small frontal profile, making it harder to be hit. Also, for the guns lacking post-penetration damage, the Chi-ha has an okay survivability, as it has a total of 5 crews and they are not too cramped together due to the long hull. The huge transmission system at the front of the tank can absorb a good amount of shells without hurting the crew members, at the price of making the tank immobile and vulnerable.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 45 7 14.8 263 324 17.77 21.89
Realistic 40 6 150 170 10.14 11.49

In general, this tank can get to pretty much anywhere an average medium tank can get to. The engine of the Chi-Ha Kai (China) is not powerful at all with its 170 hp power output, but luckily the tank itself only weighs 15 tons, therefore giving it an average power-to-weight ratio of 11.33. The 40 km/h top speed is pretty useful as it reaches this speed easily. The turning ability is not ideal, as its tracks are long, narrow and close to each other, making it slow and sluggish in a turn.

Armaments

Main armament

Main article: Type 1 (47 mm)

The Chi-Ha Kai is armed with a 47 mm Type 1 cannon with a maximum of 104 rounds. The 75 mm penetration at 100 m makes it easy to penetrate most of its opponents at its battle rating, and if penetrated, the damage is usually big enough to destroy a tank. The fast reload time (about 4 seconds) allows it to quickly fire the second shell if the first one missed or didn't penetrate. It has an amazing depression of 15 degrees and a vertical stabiliser that works when your tank is slower than 11 km/h, which are always the advantages. However the shells drop dramatically at long distances, making it hard to snipe the enemies far away.

47 mm Type 1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 104 -15°/+20° ±180° Vertical __.__ __.__ __.__ __.__ __.__ 4.30 3.80 3.50 3.30
Realistic 8.92 10.50 12.75 14.10 15.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 1 APHE APHE 77 75 67 58 50 44
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 1 APHE APHE 808 1.49 1.2 9.0 17.92 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
104 75 (+29) 71 (+33) 66 (+38) 54 (+50) (+95) (+103) Yes

Turret empty: 66 (+48)

Machine guns

Main article: Type 97 (7.7 mm)

The Chi-Ha Kai has a 7.7 mm Type 97 machine gun mounted on the left side of the hull. While it has enough ammunition, this machine gun is just simply not good enough. The rate of fire is below average, the penetration is bad, it can only fire forward, and there are only about 25 bullets in each magazine, making it impossible to provide a continuous machine-gun fire. The one thing this machine gun can do is to incapacitate the fully exposed crews on some vehicles, as even a bit of armour might block out the weak bullets.

7.7 mm Type 97
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Hull 3,000 (20) 498 -8°/+10° ±15°

Usage in battles

The Chi-Ha Kai is best used as a front line support vehicle. Although it has its down sides, a player who knows this tank well can utilise its interesting potentials. Stay close to your teammates, and try to use its manoeuvrability to flank the enemies when possible, while being careful and sneaky as it can be one-shotted by a lot of tanks.

For two types of terrains, there are two good tactics for the Chi-ha Kai. The first is commonly known as the hull-down position, best suited for hilly terrains. It requires you to find a slope/hill to cover up your hull, only exposing a small area of the turret and use the amazing gun depression to shoot the enemies. This way it is hard for the enemies to accurately hit your small turret while you lay behind the hill and fire comfortable shots at them.

The next tactic is better in the towns, involving the use of your stabiliser. Travel in the areas where the enemies are most likely to appear while looking around. If you see an enemy, move out of cover at about 10 km/h (the stabiliser will only work if the tank is slower than 11 km/h), quickly aim and shoot while keeping the tank moving. For the enemy it is very hard to keep his guns on you if you are moving, but for you, with the gun being stabilised, it is pretty much as accurate as firing stationary, making targeting the enemy much easier than vice-versa. The stabiliser will also surprise you in a close-quarter encounter as you will be ready to fire first while the enemy is still waiting for his gun to stop wobbling.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • Good top speed
  • Impressive 15 degrees gun depression
  • Good penetration and damage
  • Great rate of fire
  • Has a stabiliser
  • Armour is slightly better than the previous Chi-Ha
  • Small profile

Cons:

  • Weak armour
  • Sluggish in a turn
  • Shells drop a lot at long distances

History

PLA's first tank

The Chi-ha Kai was the first tank ever used by the Chinese PLA (People's Liberation Army), alongside with many other captured Japanese tanks. These Chi-ha tanks significantly assisted the PLA in attacking the KMT (Chinese Nationalist party), with the most famous battle being the Battle of Jinzhou involving the Gongchen tank.

Other than the Gongchen tank, lots of other Chi-ha Kai tanks were also used extensively by the PLA and the KMT, based on the photos of the victory parade in 1949.

The Gongchen

In September 1945, the Chinese Communist forces discovered two Chi-ha tanks abandoned by the Japanese in Shenyang. There were some captured Japanese engineers among them. While the Chinese were trying to drive these tanks back to their area, the Japanese engineers eventually rebelled and sabotaged one of the Chi-ha tanks, leaving the Chinese with only one left, designated "102", which would later become the Gongchen tank.

Soon after the tank was safe, the Northeast Special Tank Brigade was established with 30 soldiers and the "102" Chi-ha as the only tank. The soldiers called it the "Old man tank" since the model was old but still sturdy, respectable and it trained many tank drivers.

In October 1948, the battle of Jinzhou began. The Chinese had the "102" Chi-ha at the back of its line to bring up the rear. The heavy fire from the KMT blocked the Communist forces from advancing, and several of its tanks were also damaged early in the battle. The "102" Chi-ha changed its direction to avoid the KMT fire, crossed the trenches, ran over the barbed wires in front of it and led a charge with the infantries to the KMT's front line. It destroyed several of the KMT's fortresses to clear the way for more infantries. During the battle the tank did get damaged and could no longer drive. Under dangerous KMT fire, the driver Dong Laifu got out and repaired the tank in a hurry so it was again operational. Gradually the "102" Chi-ha went from staying at the back to being the leading tank, always the first to charge the KMT's positions.

After the battle, the "102" Chi-ha was renamed "Gongchen tank" (功臣號, meaning "Heroic tank") for its excellent performance in the battle. It also honourably led the victory parade at Tiananmen Square on 1st October 1949. Retired in 1959, the tank is now displayed in the Military Museum of the Chinese People's Revolution in Beijing.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa · T-69 II G
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT2000 · VT-4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545