Difference between pages "He 177 A-5" and "Ar 234 C-3"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
m (Armaments)
 
m (Armaments)
 
Line 1: Line 1:
{{Specs-Card|code=he-177a-5}}
+
{{Specs-Card|code=arado-234c-3}}
  
 
== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
[[File:GarageImage_He177A-5.jpg|420px|thumb|left]]
+
[[File:GarageImage_Ar234C3.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''He 177 A-5 ''Greif''''' is a Rank IV German heavy bomber with a battle rating of 5.7 (AB/SB) and 5.3 (RB). It was introduced in [[Update 1.77 "Advancing Storm"]] as part of the revenue share program. It was created by Daniil "''Joy_Division__'' Zaytsev.
+
The '''Arado Ar 234 C-3''' is a Rank V German jet bomber with a battle rating of 6.7 (AB) and 7.0 (RB/SB). It was introduced in [[Update 1.70.1945 "Weapons of Victory"]].  
  
The Heinkel He 177 A-5 is a heavy bomber that excels at destroying stationary targets such as pillboxes and bases from altitude. His speed allows to bomb one base or two before confronting any enemy plane and then withdrawing back in shallow dive. Even if an enemy is trying to intercept you, your defensive armament in manual mode would keep it at bay.
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
Line 18: Line 17:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - Sealevel)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 31: Line 30:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || 10,000 || ??.? || ??.? || ??.? || ??.? || 1,600
+
| 847 || 841 || 13,000 || 30.2 || 31.0 || 23.9 || 22.4 || 1,500
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
+
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 48: Line 47:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || 10,000 || ??.? || ??.? || ?.? || ?.? || 1,600
+
| ? || ? || 13,000 || ??.? || ??.? || ?.? || ?.? || 1,500
 
|-
 
|-
 
|}
 
|}
Line 78: Line 77:
 
! +
 
! +
 
! -
 
! -
|-
+
|-1,000 || 400 || 550 || ~11 || ~5
| ??? || ??? || ??? || ~?? || ~?
 
 
|-
 
|-
 
|}
 
|}
Line 92: Line 90:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 500 || < 500 || < 650 || > 250
 
|-
 
|-
 
|}
 
|}
Line 128: Line 126:
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
* 9 mm Steel plates in pilot’s seat.
+
* No armour plating
* 7 mm Steel plate under entire cockpit
+
* No armour glazing
* 9 mm Steel plate in front of front dorsal gunner.
+
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
* 7 mm Steel plates on cockpit roof around front dorsal gunner.
+
* More fuel tanks located in wings near fuselage
* 7 mm Steel plates around rear dorsal gunner.
 
* 7 mm Steel box in front of rear dorsal gunner.
 
* 57 mm Bulletproof glass in front of tail gunner.
 
* 9 mm Steel plates around the bottom and front of tail gunner.
 
  
 
== Armaments ==
 
== Armaments ==
<!--=== Offensive armament ===
+
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
-->
+
{{main|MG 151/20 (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 20 mm MG 151/20 cannon, chin-mounted (250 rpg = 500 total)
 +
 
 
=== Suspended armament ===
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
+
{{main|SC250JA (250 kg)|SC500K (500 kg)|SC1000L2 (1,000 kg)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
  
* 48 x 50 kg SC50JA bombs (2,400 kg total)
+
* 3 x 250 kg SC250JA bombs (750 kg total)
* 12 x 250 kg SC250JA bombs (3,000 kg total)
+
* 3 x 500 kg SC500K bombs (1,500 kg total)
* 6 x 500 kg SC500K bombs (3,000 kg total)
+
* 1 x 1000 kg SC1000L2 bomb (1,000 kg total)
* 4 x 1,000 kg SC1000L2 bombs (4,000 kg total)
+
* 1 x 1000 kg SC1000L2 bomb + 2 x 250 kg SC250JA bombs (1,500 kg total)
* 2 x 1,800 kg SC1800B bombs (2,700 kg total)
+
<!--
* 2 x 1,800 kg SC1800B bombs + 6 x 500 kg SC500K bombs (4,200 kg total)
+
=== Defensive armament ===
* 3 x 1,400 kg PC 1400 X (Fritz X) bombs (4,200 kg total)
+
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
  
=== Defensive armament ===
+
== Usage in the battles ==
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
{{main|MG 151/20 (20 mm)|MG 81 (7.92 mm)}}
+
The standard bombs on the Ar 234 C-3 are 3 x 250 kg bombs and 3 x 500 kg bombs. You will have access to them even if your Arado is stock. Additionally, this variant of the Arado possesses 2 x 20 mm MG 151 cannons, so one of the best ways to use your Arado to ensure you can farm RP and SL for your modifications is:
  
The '''''{{PAGENAME}}''''' can defend itself with:
+
1- Equip the 3 x 500 kg bombs and start the match at the air spawn point.
  
* 1 x 20 mm MG 151 cannon, chin turret (300 rpg)
+
2- On maps such as Berlin, move to one of the enemy bases and drop your 3 x 500 kg bombs. 1.5 tonnes worth of bombs are enough to destroy a base, so from there you have two options to choose from:
* 1 x 20 mm MG 151 cannon, tail turret (800 rpg)
 
* 2 x 13 mm MG 131 machine gun, front dorsal turret (1,000 rpg = 2,000 rpg)
 
* 1 x 13 mm MG 131 machine gun, rear dorsal turret (1,000 rpg)
 
* 1 x 13 mm MG 131 machine gun, ventral turret (1,000 rpg)
 
* 1 x 7.92 mm MG 81 machine gun, nose turret (1,000 rpg)
 
  
== Usage in the battles ==
+
'''2.1 - Go back to the airfield and get new bombs'''<br>
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
If you choose go back to airfield to get new bombs, be aware that unfortunately the Arado does not have any air brakes, which is a problem as it has particularly good energy retention and some pilots may find it hard to safely land.
Combining the speed and handling of the Do 217 and the immense payload of the Lancaster along with defensive armament approaching that of the American bombers, the He 177 Greif is an outstanding heavy bomber. Its max payload of 2 x 1,800 kg and 6 x 500 kg bombs is easily the best of its contemporaries when it comes to demolishing bases in AB and airfields in RB/SB. Other payloads are quite useful depending on the bombing objectives in RB/SB : 6 x 500 kg against bases (3 per bases), 4 x 1000 kg and 2 x 1800 kg for aircraft carriers and airfields.
 
  
The He 177 bears some similarities to the Do 217 series. It has an exceptionally high dive speed for a heavy bomber, and is capable of reaching up to 700 km/h in a dive. It is however more maneuverable at high speeds, one has to be careful not to overload the wings. The two engines (which are really two V12 DB 605 engines coupled together to drive one four-bladed propeller, making them essentially 24 cylinder engines) are very powerful, but at the same time more vulnerable to damage.  
+
When landing the Arado, decrease speed by turning before you reach the airfield (aim to be at 400 km/h or less) then align with the landing strip, activate your flaps and proceed with the landing. If using the landing gear, ensure that you are at extremely low speed before landing or that the landing strip is long enough to stop on. The Arado has extremely good energy retention and is very heavy, so it does take a long time to stop. You can land without gear, which, while obviously dangerous, offers a much better chance to stop in time on shorter landing strips. To do this, land flat on the belly and avoid allowing the wings to touch the ground before you stop moving.
  
The defensive armament of the Greif is very good by German standards, consisting primarily of 13 mm MG 131 heavy machine guns, completed with 2 MG 151/20 cannons, one in front and one in tail turret. The large tail fin prevents the dorsal turrets from firing directly to the rear, leaving only the MG 151/20, however.
 
  
 +
'''2.2 - Search for enemy targets'''<br>
 +
Once you have dropped your bombs, you can turn your sights to enemy aircraft; the Arado C-3 is quite capable as a fighter, especially in comparison to other German BR 7.0 jets. It doesn't suffer from the same issues as the Me 262, which lacks in power and once it loses energy, often struggles to regain it, or the Ho 229, which can rip its wings very easily in high-G maneuvers. With the Arado, you won't encounter these kinds of problems, providing you don't attempt to turn fight. The Arado C-3 has the best climb rate of any BR 7.0 German jet. It also possesses a roll rate to rival the Me 262, so with your 4 powerful engines, you have everything you need to take on other jets. As such, once you've finished your bombing run, turn and climb towards the battlefield, and try to maintain altitude above other jets. Once you're reasonably high, pick vulnerable targets and dive in for a pass, taking a shot at them and then moving away to retain your energy. Avoid exceeding 750km/h when stock, as past that the dive can be hard to arrest. Once all modifications have been researched, however, the aircraft gains a reasonable amount of additional leeway before you encounter issues. If everything falls apart, and you gain fighters on your tail, try to keep accelerating if possible and try to bait the enemies near your own team so they can assist you.
 
===Manual Engine Control===
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
Line 203: Line 198:
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair, Radiator
+
| Fuselage Repair, Compressor
 +
|
 
|  
 
|  
| Turret 7 mm, ETC 250/IV, Turret 20 mm
 
 
|-
 
|-
 
| II
 
| II
| Compressor
+
|  
 
| Airframe
 
| Airframe
| New 7 mm MGs (turret), ETC 500/II
+
| ETC 1001 I
 
|-
 
|-
 
| III
 
| III
| Wing Repair, Engines
+
| Wing Repair, Engine
 
|  
 
|  
| Turret 13 mm, ETC 1000/I, New 20 mm Cannons (turret)
+
| Offensive 20 mm
 
|-
 
|-
 
| IV
 
| IV
| Engine Injection
+
|  
 
| Cover
 
| Cover
| New 13 mm MGs (turret), ETC 1800, FX 1400
+
| New 20 mm Cannons
 
|-
 
|-
 
|}
 
|}
Line 228: Line 223:
  
 
'''Pros:'''
 
'''Pros:'''
* Heavy defensive weaponry
+
* Incredibly fast.
* Plenty of bomb load options
+
* Very good at killing individual ground units in AB.
* Large bomb bay: can house four 1,000 kg bombs
+
* Cannons provide decent air to air performance.
* One of only three heavy bombers for Germany, and the only high rank heavy bomber in the tech tree
+
* Very good climb rate.
* Capable of speeds of up to 530 km/h or 340 mph in level flight
+
* Four engines provides the much needed speed increase from the previous model.
* Good climb rate
+
* Good acceleration.
* Dual engine aerodynamic, make it quite manoevrable for a heavy bomber
+
* Stock payload is very versatile.
 +
* Air spawn at 3,500 meters.
  
 
'''Cons:'''
 
'''Cons:'''
* Plane is vulnerable in frontal engagement due to absence of copilot and the glazed nose
+
* While stock, is hard to recover from dives in speeds beyond 750 km/h.
* Engines overheat very quickly when activating WEP rate
+
* Pilot is usually easily killed.
* Landing gear takes a long time to deploy and retract
+
* Can't carry many bombs, which means that you only can destroy 1 enemy base per bomb load.
* Engines overheat quickly when cooling system is empty
+
* Doesn't have air brakes, which makes landing potentially very dangerous.
* Vulnerable on the sides
+
* No gun sight in the cockpit, you have to rely on perception to aim.
* No airbrakes
+
* Worse turn rate than the previous model.
  
 
== History ==
 
== History ==
Line 262: Line 258:
 
* ''other literature.''
 
* ''other literature.''
  
{{Germany bombers}}
+
{{Germany jet aircrafts}}

Revision as of 16:52, 4 January 2019

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Ar 234 C-3
arado-234c-3.png
Ar 234 C-3
AB RB SB
8.0 7.3 7.3
Research:48 000 Specs-Card-Exp.png
Purchase:270 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Ar 234 C-3.jpg


The Arado Ar 234 C-3 is a Rank V German jet bomber with a battle rating of 6.7 (AB) and 7.0 (RB/SB). It was introduced in Update 1.70.1945 "Weapons of Victory".

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 0 m - Sealevel)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
847 841 13,000 30.2 31.0 23.9 22.4 1,500
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 13,000  ??.?  ??.?  ?.?  ?.? 1,500

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 500 < 500 < 650 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

Main article: MG 151/20 (20 mm)

The Ar 234 C-3 is armed with:

  • 2 x 20 mm MG 151/20 cannon, chin-mounted (250 rpg = 500 total)

Suspended armament

The Ar 234 C-3 can be outfitted with the following ordinance:

  • 3 x 250 kg SC250JA bombs (750 kg total)
  • 3 x 500 kg SC500K bombs (1,500 kg total)
  • 1 x 1000 kg SC1000L2 bomb (1,000 kg total)
  • 1 x 1000 kg SC1000L2 bomb + 2 x 250 kg SC250JA bombs (1,500 kg total)

Usage in the battles

The standard bombs on the Ar 234 C-3 are 3 x 250 kg bombs and 3 x 500 kg bombs. You will have access to them even if your Arado is stock. Additionally, this variant of the Arado possesses 2 x 20 mm MG 151 cannons, so one of the best ways to use your Arado to ensure you can farm RP and SL for your modifications is:

1- Equip the 3 x 500 kg bombs and start the match at the air spawn point.

2- On maps such as Berlin, move to one of the enemy bases and drop your 3 x 500 kg bombs. 1.5 tonnes worth of bombs are enough to destroy a base, so from there you have two options to choose from:

2.1 - Go back to the airfield and get new bombs
If you choose go back to airfield to get new bombs, be aware that unfortunately the Arado does not have any air brakes, which is a problem as it has particularly good energy retention and some pilots may find it hard to safely land.

When landing the Arado, decrease speed by turning before you reach the airfield (aim to be at 400 km/h or less) then align with the landing strip, activate your flaps and proceed with the landing. If using the landing gear, ensure that you are at extremely low speed before landing or that the landing strip is long enough to stop on. The Arado has extremely good energy retention and is very heavy, so it does take a long time to stop. You can land without gear, which, while obviously dangerous, offers a much better chance to stop in time on shorter landing strips. To do this, land flat on the belly and avoid allowing the wings to touch the ground before you stop moving.


2.2 - Search for enemy targets
Once you have dropped your bombs, you can turn your sights to enemy aircraft; the Arado C-3 is quite capable as a fighter, especially in comparison to other German BR 7.0 jets. It doesn't suffer from the same issues as the Me 262, which lacks in power and once it loses energy, often struggles to regain it, or the Ho 229, which can rip its wings very easily in high-G maneuvers. With the Arado, you won't encounter these kinds of problems, providing you don't attempt to turn fight. The Arado C-3 has the best climb rate of any BR 7.0 German jet. It also possesses a roll rate to rival the Me 262, so with your 4 powerful engines, you have everything you need to take on other jets. As such, once you've finished your bombing run, turn and climb towards the battlefield, and try to maintain altitude above other jets. Once you're reasonably high, pick vulnerable targets and dive in for a pass, taking a shot at them and then moving away to retain your energy. Avoid exceeding 750km/h when stock, as past that the dive can be hard to arrest. Once all modifications have been researched, however, the aircraft gains a reasonable amount of additional leeway before you encounter issues. If everything falls apart, and you gain fighters on your tail, try to keep accelerating if possible and try to bait the enemies near your own team so they can assist you.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair, Compressor
II Airframe ETC 1001 I
III Wing Repair, Engine Offensive 20 mm
IV Cover New 20 mm Cannons

Pros and cons

Pros:

  • Incredibly fast.
  • Very good at killing individual ground units in AB.
  • Cannons provide decent air to air performance.
  • Very good climb rate.
  • Four engines provides the much needed speed increase from the previous model.
  • Good acceleration.
  • Stock payload is very versatile.
  • Air spawn at 3,500 meters.

Cons:

  • While stock, is hard to recover from dives in speeds beyond 750 km/h.
  • Pilot is usually easily killed.
  • Can't carry many bombs, which means that you only can destroy 1 enemy base per bomb load.
  • Doesn't have air brakes, which makes landing potentially very dangerous.
  • No gun sight in the cockpit, you have to rely on perception to aim.
  • Worse turn rate than the previous model.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Germany jet aircraft
Ar 234  Ar 234 B-2 · Ar 234 C-3
He 162  He 162 A-1 · He 162 A-2
Ho 229  Ho 229 V3
Me 163  Me 163 B · Me 163 B-0
Me 262 A  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
Me 262 C  Me 262 C-1a · Me 262 C-2b
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
West Germany  Alpha Jet A
USA  ◄F-84F
  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
  ◄F-104G
  ◄F-4F Early · ◄F-4F
USSR  ◊MiG-15bis
  ◊MiG-19S
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊MiG-29 · ◄MiG-29G
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
Poland  ◊Lim-5P
Britain  ◄Sea Hawk Mk.100 · ◌Hunter F.58 (Swiss)
Italy  ◄G.91 R/3 · ◄G.91 R/4