Difference between pages "Bf 109 G-10" and "Fw 190 A-5/U2"

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m (Suspended armament)
 
m (Armaments)
 
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{{Specs-Card|code=bf-109g-10}}
+
{{Specs-Card|code=fw-190a-5_u2}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Bf_109_(Disambiguation)|Bf 109 (Disambiguation)]]''}}
+
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Fw_190_(Disambiguation)|Fw 190 (Disambiguation)]]''}}
 
== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage Fw190A5U2.jpg ‎|420px|thumb|left]]
 +
{{break}}
 +
The '''Fw 190 A-5/U2''' is a Rank III German fighter with a battle rating of 5.3 (AB), 4.3 (RB), and 4.7 (SB). It was in the game since the start of the Open Beta Test prior to Update 1.29. ''"Würger"'' is the German nickname of this beast of a plane. It can be translated as ''slayer'', ''choker'', or ''strangler''. They fit the English designation rather well, too: The ''"Butcher-bird"''
  
[[File:GarageImage Bf109G10.jpg ‎|420px|thumb|left]]
+
The Fw 190s are fighters, however this one can operate in a multi-role by loading external payloads. The added ordinance will increase the aircrafts damage dealing capability, however it will also negatively affect the fighter weight and aerodynamics, thus its combat ability too. Using it as a fighter-bomber (German: `''Jabo''´) is generally not advised, whereas this would typically be the duty of the [[Fw 190 F-8|190 F-8]].
{{break}}
+
 
The '''Bf 109 G-10''' is a Rank IV German fighter with a battle rating of 5.7 (AB) and 5.3 (RB/SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.
+
The best load out for a bombing role is a single 500 kg bomb. This will allow for slight inaccuracy as the extra 50 kg bombs are usually useless except a direct hit. To attack, be 1 km (3,000 ft) above the target and dive with throttle back and combat flaps extended with the aiming recital just in front of the Target. At 300 m release the bomb and use full elevator to pull out of the dive (don't forget to retract combat flaps during pull-out). Note if the altitude is any lower without a timer, when detonated,the bomb may also destroy you too. If attacking ships, attack inline with the Stern and bow to give you more of a target to hit, attacking from the port or starboard sides gives you a very small margin of error with the bomb falling short or going long past the ship.
  
Not very different from the Bf 109 F's and other Bf 109 G's , the G-10 can only be identified by paint scheme. Unfortunately the other camouflage (I./JG 27 ) can be mistaken for a Bf 109 G-6. But can be differed from a Bf-109 K-4. The G-10 does not have a retractable landing gear in the rear while the K-4 does (all Bf 109's except for the K-4 have non-retractable rear landing gears.)
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
Line 18: Line 20:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 7,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 31: Line 33:
 
! RB
 
! RB
 
|-
 
|-
| 657 || 644 || 12,500 || 20.4 || 20.9 || 14.3 || 17.0 || 325
+
| 639 || 618 || 10,200 || 22.4 || 22.3 || 8.4 || 10.5 || 391
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 7,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Turn time (seconds)
Line 48: Line 50:
 
! RB
 
! RB
 
|-
 
|-
| 729 || 692 || 12,500 || 18.2 || 19.0 || 32.6 || 21.8 || 325
+
| ? || ? || 10,200 || ??.? || ??.? || ?.? || ?.? || 391
 
|-
 
|-
 
|}
 
|}
Line 79: Line 81:
 
! -
 
! -
 
|-
 
|-
| 790 || 450 || 520 || ~18 || ~10
+
| 860 || 860 || ___ || ~19 || ~19
 
|-
 
|-
 
|}
 
|}
Line 92: Line 94:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 390 || < 390 || < 470 || > 250
+
| < 420 || < 510 || < 510 || > 280
 
|-
 
|-
 
|}
 
|}
Line 106: Line 108:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 6,800 m || 1,265 hp || 1,569 hp  
+
| 1,500 m || 1,604 hp || 1,822 hp  
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
Line 114: Line 116:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
+
| 5,900 m || 1,444 hp || 1,640 hp  
 
|-
 
|-
! colspan="3" | Setting 3
+
<!--! colspan="3" | Setting 3
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
Line 128: Line 130:
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
* 60 mm Bulletproof glass in front and rear of cockpit
+
* 3 mm Steel - Engine cowling
* 4-8 mm Steel plates on pilot seat
+
* 5 mm Steel - Engine cowling
* 10 mm Steel plates around pilot's head
+
* 6 mm Steel - Under engine plate
* 21 mm Steel plate on rear of fuel tank, with 4 mm plates surrounding it on other sides
+
* 8 mm Steel - Under fuel tanks
 +
* 5 mm Steel - Behind rear fuel tank
 +
* 8 mm Steel - Seat plate
 +
* 6 mm Steel - Seat plate
 +
* 12 mm Steel - Headrest plate
 +
* 57 mm Bulletproof glass
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|MG 151/20 (20 mm)|MK 108 (30 mm)|MG 131 (13 mm)}}
+
{{main|MG 151/20 (20 mm)|MG 17 (7.92 mm)}}
  
The Bf 109 G-10 is armed with:
+
The Fw 190 A-5/U2 is armed with:
  
* A choice between a '''''20 mm MG 151''''' or a '''''30 mm MK 108''''':
+
* 2 x 20 mm MG 151 cannons (250 = 500 total)
** 1 x 20 mm MG 151 cannon (200 rpg = 200 total)
 
** 1 x 30 mm MK 108 cannon (65 rpg = 65 total)
 
* 2 x 13 mm MG 131 machine guns (300 rpg = 600 total)
 
  
The two machine guns are in the upper part of the fuselage just in front of the cockpit. The 20 or 30 mm cannon is mounted to fire through the propeller shaft and out the propeller hub.
+
The two cannons are arranged with one mounted in each of the wings near the wing roots. If continuously fired, both cannons will run out of ammunition at the same time.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
{{main|MG 151/20 (20 mm)|MK 108 (30 mm)|SC250JA (250 kg)}}
+
{{main|Bombs|Rockets}}
  
The '''''{{PAGENAME}}''''' can be outfitted with external ordinance such as:
+
The Fw 190 A-5/U2 can mount suspended ordinance, options of which include:
 
* Without load
 
* Without load
* 1 x 250 kg SC250JA bomb  
+
* 4 x 50 kg SC50JA bombs
* 2 x 30 mm MK 108 cannon, wing-mounted (35 rpg = 70 total)
+
* 1 x 250 kg SC250JA bomb
* 2 x 20 mm MG 151 cannon, wing-mounted (135 rpg = 270 total)
+
* 1 x 500 kg SC500K bomb
 +
* 2 x 210 mm Wfr.Gr.21 rockets
 
<!--
 
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
-->
 
 
== Usage in the battles ==
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
[[File:Cockpit_Bf109g10.jpg|thumbnail|right|The Bf 109 G-10's instrument panel.]]
+
[[File:Fw190a5_cockpit.jpg|thumbnail|right|The Fw 190 A-5's instrument panel.]]
The Bf 109 G-10 is a 109 that does not change very much. It fits in between the: Bf 109 G-14 and K-4. One of the best tactics, is to use your decent climb rate to get above most of the enemy team. This could be American fighters, however Spitfires will most likely out climb you. The best tactic to attack enemies below is to Boom and Zoom, if they turn, pull up immediately as you could risk getting shot. Another good tactic would be to fly over an enemy and bait them to climb up. When they do this fly away to gain some distance and do a large circle around them. It is crucial you keep your distance as you will die if you're too close. After a couple of seconds the enemy aircraft will stall, take this opportunity to kill him. It is important to avoid using this manoeuver with spitfires as they will climb right up to you and obliterate you before they stall. If a Spitfire is above you and tries to Boom and Zoom you, do a '''split S''' to avoid him, if he follows pull back the throttle and wait for his zoom climb to stab him in the back, but it will most likely rip the wings or enter a G-force induced loss of consciousness (G-LOC).
+
The Fw 190A-5/U2, as all the planes in this line, are some of the best "Boom and Zoomers" in the game and should be flown exclusively in this style. The performance at high speeds is excellent, as is their dive and zoom characteristics. '''Do not ever engage in a turn fight'' as this will most likely end bad. Instead fight only in the vertical. Try to have an altitude, or speed advantage over your opponents (by climbing to the side at the start of the battle and then enter the highest battle you see). But you can still win fights, when you are lower in energy than your foe.
 +
 
 +
====Tactics====
 +
<!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)-->
 +
In the defensive, you can often just dive away from planes, such as Spitfires and La-5s, but you need at a decent altitude to gain top speed, so do not be too quick to dive after an enemy, if they fly below your plane. Unless you are higher then everybody else, or alone. Just be sure then to have the time to regain the lost altitude.
 +
 
 +
In a dive the 190 can, due its short wings, pull quite some ''stunts'' to either lose the hunter, or even make him loose his own wings! This is favourable strategy against La-5s, [[Yak-9T|Yak]]s & Spitfires who have due their low wingloading (and partly woodenwings for the Russians), less resistance against high G maneuvers. Again be sure to regain your energy by a zoom-climb. Just look out while doing so, many pilots die as they do not notice a second enemy aircraft approaching. German proverb:''"Wenn Zwei sich streiten, freut sich der Dritte."'' ~ "When two quarrel, the third will reap the success." Of course this could also be you.
 +
 
 +
====Counter-tactics====
 +
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 +
When facing a A5/U2 you want to start out with an energy advantage. Things that you don’t want to allow are head ons or prolonged dives, both of these favor the FW’s durable construction. Other things that you should be wary off is to never underestimate the high speed agility off the FW or its ability to sustain damage. If you can get a FW to engage in a prolonged turnfight then you’ve essentially won. FW's are going to position themselves in a way that either allows a head on or a dive on your tail, by cutting into their dive you can force them to steepen it and most likely have to zoom out . Head ons are best avoided unless you’re in an equally well armed and armored plane such as an F4U-1c, in which they are still risky.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
Line 195: Line 209:
 
| Fuselage Repair, Radiator
 
| Fuselage Repair, Radiator
 
|  
 
|  
| Offensive 13 mm, ETC 500/IXb I
+
| ETC 50
 
|-
 
|-
 
| II
 
| II
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
| New 13 mm MGs, MK 108 Cannons
+
| Offensive 20 mm, ETC 501 I
 
|-
 
|-
 
| III
 
| III
| Wing Repair, Engine
+
| Wing Repair, Engine  
 
|  
 
|  
| Offensive 20 mm, Offensive 30 mm, R6 Modification
+
| ETC 501 II
 
|-
 
|-
 
| IV
 
| IV
 
| Engine Injection
 
| Engine Injection
 
| Cover
 
| Cover
| New 20 mm Cannon, New 30 mm Cannon, R5 Modification
+
| New 20 mm Cannons, R6 Modifications
 
|-
 
|-
 
|}
 
|}
 
* It is recommended to go for the performance upgrades as they will benefit you more than if you chose the weaponry options, gunpods should not be put on the Bf 109 G-10 as they hinder the performance during energy fighting.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 220: Line 232:
  
 
'''Pros:'''
 
'''Pros:'''
* Excellent acceleration
+
* Durable construction and power plant
* Excellent climb rate, even stock
+
* Great diver and can pull high g maneuvers
* Can WEP for 5 minutes non-stop until it reaches ~100°C (212°F)
+
* Great energy retention
* WEP fuel load is close to engine fuel load
+
* More maneuverable than the normal [[Fw 190 A-5|A5]] due to loss of two cannons
* Engine cools down very quickly at 0% throttle
+
* Able to mount bombs or suspended armament
* Good dive characteristics
+
* Suspended armament provides devastating firepower only rivaled by some heavy or jet fighters.
* High terminal speeds during a dive possible (~850 kmph TAS)
 
* Great dive acceleration
 
* Can out-dive almost any aircraft in its tier
 
* Can pull High-G maneuvers
 
* Armament is interchangeable between a heavy 30 mm Mk 108 and a lighter 20 mm Mg 151 with more ammunition
 
  
 
'''Cons:'''
 
'''Cons:'''
* Poor sustained turn radius.
+
* Slow turn time
* Tends to be out-climbed/outrun by post-war aircraft.
+
* Mediocre climber
* Ammunition can run out really quickly for the Mk 108's.
+
* All about planning and positioning when fighting a foe
* Flight performance drastically decreases with under-wing gondola pods.
+
* Mediocre acceleration
* Requires skill to play efficiently.
+
* (AB) High battle rating of 6.0, often pitching it against planes that can out-turn, out-climb and out-run it.
* Can face F8F Bearcats and Griffon Spitfires, which can be superior in certain situations.
+
* Additional armaments impact the planes performance significantly more than most other gunpods.
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
The Bf 109 G-10 was a variant of the already successful Bf 109 series. The G-10 was the a combination of a Bf 109 G airframe with a DB605 D-2 Engine, the aircraft was built in the factories of Erla, WNF, and Messerschmit Resgenburg factories. Even though being called a G-10, the aircraft was in production after the G-14, the sole purpose was to produce a fighter better than the G-14 until the K-4 could take its place.
 
 
 
'''Variants'''
 
*G-10 (Light fighter with DB605DM or DB/DC engine)
 
*G-10/R2 (Reconnaissance fighter)
 
*G-10/R6 (Bad-weather fighter with PKS 12 autopilot)
 
*G-10/U4 (As G-10 but with 30 mm/1.18 in MK 108 Motorkanone engine cannon)
 
  
 
== Media ==
 
== Media ==

Revision as of 16:23, 4 January 2019

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
Fw 190 A-5/U2
fw-190a-5_u2.png
Fw 190 A-5/U2
AB RB SB
4.3 4.0 4.7
Class:
Research:13 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft Fw 190 A-5/U2. For other uses, see Fw 190 (Disambiguation)

Description

GarageImage Fw 190 A-5 U2.jpg


The Fw 190 A-5/U2 is a Rank III German fighter with a battle rating of 5.3 (AB), 4.3 (RB), and 4.7 (SB). It was in the game since the start of the Open Beta Test prior to Update 1.29. "Würger" is the German nickname of this beast of a plane. It can be translated as slayer, choker, or strangler. They fit the English designation rather well, too: The "Butcher-bird"

The Fw 190s are fighters, however this one can operate in a multi-role by loading external payloads. The added ordinance will increase the aircrafts damage dealing capability, however it will also negatively affect the fighter weight and aerodynamics, thus its combat ability too. Using it as a fighter-bomber (German: `Jabo´) is generally not advised, whereas this would typically be the duty of the 190 F-8.

The best load out for a bombing role is a single 500 kg bomb. This will allow for slight inaccuracy as the extra 50 kg bombs are usually useless except a direct hit. To attack, be 1 km (3,000 ft) above the target and dive with throttle back and combat flaps extended with the aiming recital just in front of the Target. At 300 m release the bomb and use full elevator to pull out of the dive (don't forget to retract combat flaps during pull-out). Note if the altitude is any lower without a timer, when detonated,the bomb may also destroy you too. If attacking ships, attack inline with the Stern and bow to give you more of a target to hit, attacking from the port or starboard sides gives you a very small margin of error with the bomb falling short or going long past the ship.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
639 618 10,200 22.4 22.3 8.4 10.5 391
Upgraded
Max Speed
(km/h at 6,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 10,200  ??.?  ??.?  ?.?  ?.? 391

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
860 860 ___ ~19 ~19
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 420 < 510 < 510 > 280
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,500 m 1,604 hp 1,822 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
5,900 m 1,444 hp 1,640 hp

Survivability and armour

  • 3 mm Steel - Engine cowling
  • 5 mm Steel - Engine cowling
  • 6 mm Steel - Under engine plate
  • 8 mm Steel - Under fuel tanks
  • 5 mm Steel - Behind rear fuel tank
  • 8 mm Steel - Seat plate
  • 6 mm Steel - Seat plate
  • 12 mm Steel - Headrest plate
  • 57 mm Bulletproof glass

Armaments

Offensive armament

The Fw 190 A-5/U2 is armed with:

  • 2 x 20 mm MG 151 cannons (250 = 500 total)

The two cannons are arranged with one mounted in each of the wings near the wing roots. If continuously fired, both cannons will run out of ammunition at the same time.

Suspended armament

Main articles: Bombs, Rockets

The Fw 190 A-5/U2 can mount suspended ordinance, options of which include:

  • Without load
  • 4 x 50 kg SC50JA bombs
  • 1 x 250 kg SC250JA bomb
  • 1 x 500 kg SC500K bomb
  • 2 x 210 mm Wfr.Gr.21 rockets

Usage in the battles

The Fw 190 A-5's instrument panel.

The Fw 190A-5/U2, as all the planes in this line, are some of the best "Boom and Zoomers" in the game and should be flown exclusively in this style. The performance at high speeds is excellent, as is their dive and zoom characteristics. 'Do not ever engage in a turn fight as this will most likely end bad. Instead fight only in the vertical. Try to have an altitude, or speed advantage over your opponents (by climbing to the side at the start of the battle and then enter the highest battle you see). But you can still win fights, when you are lower in energy than your foe.

Tactics

In the defensive, you can often just dive away from planes, such as Spitfires and La-5s, but you need at a decent altitude to gain top speed, so do not be too quick to dive after an enemy, if they fly below your plane. Unless you are higher then everybody else, or alone. Just be sure then to have the time to regain the lost altitude.

In a dive the 190 can, due its short wings, pull quite some stunts to either lose the hunter, or even make him loose his own wings! This is favourable strategy against La-5s, Yaks & Spitfires who have due their low wingloading (and partly woodenwings for the Russians), less resistance against high G maneuvers. Again be sure to regain your energy by a zoom-climb. Just look out while doing so, many pilots die as they do not notice a second enemy aircraft approaching. German proverb:"Wenn Zwei sich streiten, freut sich der Dritte." ~ "When two quarrel, the third will reap the success." Of course this could also be you.

Counter-tactics

When facing a A5/U2 you want to start out with an energy advantage. Things that you don’t want to allow are head ons or prolonged dives, both of these favor the FW’s durable construction. Other things that you should be wary off is to never underestimate the high speed agility off the FW or its ability to sustain damage. If you can get a FW to engage in a prolonged turnfight then you’ve essentially won. FW's are going to position themselves in a way that either allows a head on or a dive on your tail, by cutting into their dive you can force them to steepen it and most likely have to zoom out . Head ons are best avoided unless you’re in an equally well armed and armored plane such as an F4U-1c, in which they are still risky.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair, Radiator ETC 50
II Compressor Airframe Offensive 20 mm, ETC 501 I
III Wing Repair, Engine ETC 501 II
IV Engine Injection Cover New 20 mm Cannons, R6 Modifications

Pros and cons

Pros:

  • Durable construction and power plant
  • Great diver and can pull high g maneuvers
  • Great energy retention
  • More maneuverable than the normal A5 due to loss of two cannons
  • Able to mount bombs or suspended armament
  • Suspended armament provides devastating firepower only rivaled by some heavy or jet fighters.

Cons:

  • Slow turn time
  • Mediocre climber
  • All about planning and positioning when fighting a foe
  • Mediocre acceleration
  • (AB) High battle rating of 6.0, often pitching it against planes that can out-turn, out-climb and out-run it.
  • Additional armaments impact the planes performance significantly more than most other gunpods.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

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Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Foreign:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy  ▀CR.42 · ▀Marcolin's C.R.42 CN · ▀G.50 serie 2 · ▀G.50 AS serie 7 · ▀C. 200 serie 3 · ▀C. 200 serie 7 · ▀C. 202
Finland  ▀Hawk H-75A-2