Difference between pages "Category:Updates" and "Chi-He"

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(Armaments: corrected stats and changed ammunition tables to up-to-date format)
 
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'''Updates''' are major content patches and changes that are applied to War Thunder regularly throughout the year. These include new Aircraft, Ground Vehicles, Maps, Game mods, Features, Graphical enhancements, Flight and Damage model upgrades, Decal and Skin additions and of course bug fixes.
+
{{Specs-Card|code=jp_type_1_chi_he}}
  
Here you will find a history of War Thunders major content patches.
+
== Description ==
 +
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{specs|name}}''' is a Rank {{specs|rank}} Japanese medium tank {{Battle-rating|1}}. It was introduced in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]] along with the initial Japanese Ground Forces Tree. Featuring a better armour, slightly better mobility with the same [[Type 1 (47 mm)|47 mm Type 1]] gun as it's [[Chi-Ha Kai|Chi-Ha Kai]] predecessor, the Chi-He is an enjoyable tank to play in the early ranks of the game.
  
{| class="wikitable" style="text-align:left"
+
This tank is the middle-range Japanese traditional design: there is no surprise but it gets just a bit better every time, as does the enemy. Do not change tactics and play just like with earlier vehicles: stick to allies and use mobility to get to the point with other fast vehicles. Use its good gun depression to hide behind hills and snipe enemies. With its good reverse speed, it can easily get out of nasty situations or hide quickly.
 +
 
 +
== General info ==
 +
=== Survivability and armour ===
 +
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 +
 
 +
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 +
There is nothing impressive here in terms of armour, the Chi-He features 50 mm, poorly angled, frontal armour. This is not the kind of plate that can take any punishment at the battle-rating, it will only bounce poorly aimed shots. The five-man crew inside makes the tank very survivable, leaving some room for mistakes. Side armour is vulnerable to heavy machine gun and auto-cannon fire, so beware flanking fast tanks.
 +
 
 +
'''Armour Type:'''
 +
 
 +
* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet, Machine gun ports)
 +
 
 +
{| class="wikitable"
 
|-
 
|-
! colspan="4" | Major Updates
+
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
! colspan="4" | ''Open Beta''
+
| Hull || 50 mm (15°) ''Front plate'' <br> 12 mm (76°) ''Front glacis'' <br> 50 mm (20°) ''Joint plate'' <br> 8.5 mm (65°) ''Lower glacis'' || 20 mm (15-30°) ''Top'' <br> 25 mm ''Bottom'' || 20 mm (0-20°) ''Top'' <br> 8.5 mm (63°) ''Bottom'' || 12 mm
 
|-
 
|-
! Update
+
| Turret || 25 + 25 mm (10°) ''Turret front'' <br> 50 mm (0-10°) ''Gun mantlet'' || 25 mm (10°) || 25 mm ''Turret rear'' <br> 50 mm (0-57°) ''Machine gun port'' || 12 mm
! Date <br />Released
 
! Date <br />Superseded
 
! Key Additions / Information
 
 
|-
 
|-
| <center>'''[[Update 1.27]]'''</center>[[File:Wallpaper_Update1.27.jpg|300px|link=Update_1.27]]
+
! Armour !! Sides !! Roof
| 30 January 2013
 
| 19 March 2013<br />Active for 48 days<br />(1 month, 19 days)
 
|
 
* First Update of the Open Beta Test (OBT)
 
* Added ability to control critically damaged aircraft
 
* [Ground Strike] Fjords and [Domination] Asia maps
 
 
|-
 
|-
| <center>'''[[Update 1.29]]'''</center>[[File:Wallpaper_Update1.29.jpg|300px|link=Update_1.29]]
+
| Cupola || 50 mm || 12 mm
| 19 March 2013
 
| 11 June 2013<br />Active for 84 days<br />(2 months, 23 days)
 
|
 
* Added 15 new vehicles:
 
** 15 Regular Aircraft
 
* Improved the damage model of all aircraft
 
* Redesigned hangar interface
 
* Added ability to select ammo belts for fighters
 
* Re-balanced game economy
 
 
|-
 
|-
| <center>'''[[Update 1.31]]'''</center>[[File:Wallpaper_Update1.31.jpg|300px|link=Update_1.31]]
+
|}
| 11 June 2013
+
'''Notes:'''
| 7 August 2013<br />Active for 57 days<br />(1 month, 27 days)
+
 
|
+
* Suspension wheels both 15 mm thick
* Added 20 new vehicles:
+
* Tracks are 20 mm thick.
** 13 Regular Aircraft
+
* Front of turret has bolted on 25 mm armor to total up to 50 mm thick as the rest of the front.
** 7 Premium Aircraft
+
 
* Added award of a Rank 1 premium after your first battle
+
=== Mobility ===
* Added Squadrons
+
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
* Added Tutorials
+
 
* Added invite friends feature
+
This is one of the main feature of the Chi-He, it enables it to do anything a commander want with it. Want to be first on the spot? With some skill/luck, the Chi-He can! Want to flank? follow other light tanks in the move, provide them with enhanced firepower! The enemy team is coming over? Hit the gas (in a rearward position) and fire while retreating.  
* Added Facebook and Twitch Support
+
 
 +
{{tankMobility|abMinHp= 372|rbMinHp= 212}}
 +
 
 +
== Armaments ==
 +
=== Main armament ===
 +
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 +
{{main|Type 1 (47 mm)}}
 +
 
 +
Comparatively to other light/medium tanks at this battle-rating, the 47 mm Type 1 gun is quite surprising with 77 mm of penetration at point-blank range and has a good reload speed. Plus, this fires APHE shells, which do great post-penetration damage. Comparatively, the [[20-K (45 mm)]] gun on Russian BR 1.0-2.7 tanks has only 62 mm of penetration in similar conditions. A top-mounted MG is really useful when dealing with unarmored SPG and SPAA one might encounter at the battle-rating.
 +
 
 +
One thing to keep in mind compared to [[Chi-Ha Kai]] is that it still retains the same hand-cranked turret with additional 25 mm plates to improve the frontal armor to a max of 50 mm. This however slows down the turret rotations speeds due the added weight.
 +
{| class="wikitable" width="100%" style="text-align:center"
 
|-
 
|-
| <center>'''[[Update 1.33]]'''</center>[[File:Wallpaper_Update1.33.jpg|300px|link=Update_1.33]]
+
! colspan="5" |[[Type 1 (47 mm)|47 mm Type 1]]|| colspan="5" |Turret rotation speed (°/s)|| colspan="4" |Reloading rate (seconds)
| 7 August 2013
 
| 26 September 2013<br />Active for 50 days<br />(1 month, 19 days)
 
|
 
* Added 11 new vehicles:
 
** 10 Regular Aircraft
 
** 1 Premium Aircraft
 
* Added vehicle [[:Category:Modules_and_modifications|Modules and Modifications]]
 
* Added crew lock
 
* Added a number of new armament options for aircraft
 
 
|-
 
|-
| <center>'''[[Update 1.35]]'''</center>[[File:Wallpaper_Update1.35.jpg|300px|link=Update_1.35]]
+
!Mode!!Capacity!!Vertical!!Horizontal!!Stabilizer
| 26 September 2013
+
!Stock!!Upgraded!!Full!!Expert!!Aced
| 18 December 2013<br />Active for 83 days<br />(2 months, 22 days)
+
!Stock!!Full!!Expert!!Aced
|
 
* Added 16 new vehicles:
 
** 13 Regular Aircraft
 
** 3 Premium Aircraft
 
* Added events mode
 
* Reworked a large number of aircraft and cockpit models
 
* Added first "bomber" cockpits (Pe-2 and Pe-3)
 
 
|-
 
|-
| <center>'''[[Update 1.37]]'''</center>[[File:Wallpaper_Update1.37.jpg|300px|link=Update_1.37]]
+
!''Arcade''
| 18 December 2013
+
| rowspan="2" |120 || rowspan="2" |-15°/+20°|| rowspan="2" |±180°|| rowspan="2" |Vertical||13.33||18.45||22.40||24.77||26.35|| rowspan="2" |4.29|| rowspan="2" |3.80|| rowspan="2" |3.50|| rowspan="2" |3.30
| 15 April 2014<br />Active for 118 days<br />(3 months, 28 days)
 
|
 
* Added 22 new vehicles:
 
** 20 Regular Aircraft
 
** 2 Premium Aircraft
 
* Completely reworked progression system (old 20 tier system replaced with 5 ranks)
 
* Added Custom Battles
 
* Reworked over 70 flight models
 
 
|-
 
|-
| <center>'''[[Update 1.39]]'''</center>[[File:Wallpaper_Update1.39.jpg|300px|link=Update_1.39]]
+
!''Realistic''
| 15 April 2014
+
|8.33||9.80||11.90 ||13.16||14.00
| 15 May 2014<br />Active for 30 days<br />(1 month)
 
|
 
* Added 20 new vehicles:
 
** 17 Regular Aircraft
 
** 2 Premium Aircraft
 
** 1 Special Aircraft ([[La-174]])
 
* Added support for [[Custom skins]]
 
* Added [[War Thunder CDK]]
 
* Significantly improved AI behaviour
 
 
|-
 
|-
| <center>'''[[Update 1.41]]'''</center>[[File:Wallpaper_Update1.41.jpg|300px|link=Update_1.41]]
+
|}
| 15 May 2014
+
===== Ammunition =====
| 9 October 2014<br />Active for 147 days<br />(4 months, 24 days)
+
{| class="wikitable sortable" style="text-align:center" width="100%"
|
+
! colspan="8" | Penetration statistics
* Added 86 new vehicles:
 
** 6 Regular Aircraft
 
** 4 Premium Aircraft
 
** 68 Regular Tanks
 
** 4 Premium Tanks
 
** 4 Gift / Bundle Tanks
 
* Ground forces units released into Open Beta Test (OBT) for all players
 
 
|-
 
|-
| <center>'''[[Update 1.43]]'''</center>[[File:Wallpaper_Update1.43.jpg|300px|link=Update_1.43]]
+
! rowspan="2" data-sort-type="text" | Ammunition
| 9 October 2014
+
! rowspan="2" | Type of<br>warhead
| 16 December 2014<br />Active for 68 days<br />(2 months, 7 days)
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
|
 
* Added 43 new vehicles:
 
** 18 Regular Aircraft
 
** 7 Premium Aircraft
 
** 1 Gift / Bundle Aircraft
 
** 11 Regular Tanks
 
** 5 Premium Tanks
 
** 1 Gift / Bundle Tank
 
* Added first urban tank map ([[Poland_(Ground_Forces)|Poland]]) and multi-turreted tank ([[T-35]])
 
 
|-
 
|-
| <center>'''[[Update 1.45 "Steel Generals"]]'''</center>[[File:Wallpaper_Update1.45.jpg|300px|link=Update 1.45 "Steel Generals"]]
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
| 16 December 2014
 
| 24 February 2015<br />Active for 70 days<br />(2 months, 8 days)
 
|
 
* Added 20 new vehicles (not counting CBT tanks of USA):
 
** 5 Regular Aircraft
 
** 1 Gift / Bundle Aircraft
 
** 9 Regular Tanks
 
** 4 Premium Tanks
 
** 2 Gift / Bundle Tank
 
* Added the [[:Category:USA_ground_vehicles|American Tank Tree]] to the game in CBT
 
* Added ability to fire tank machine guns
 
 
|-
 
|-
| <center>'''[[Update 1.47 "Big Guns"]]'''</center>[[File:Wallpaper_Update1.47.jpg|300px|link=Update 1.47 "Big Guns"]]
+
| Type 1 APHE || APHE || 77 || 75 || 67 || 58 || 50 || 44
| 24 February 2015
 
| 30 April 2015<br />Active for 65 days<br />(2 months, 6 days)
 
|
 
* Added 16 new vehicles:
 
** 7 Regular Aircraft
 
** 7 Regular Tanks
 
** 2 Premium Tanks
 
* Made the [[:Category:USA_ground_vehicles|American Tank Tree]] available to all players
 
* Removed the daily X2 multiplier, replacing it with boosters
 
 
|-
 
|-
| <center>'''[[Update 1.49 "Weapons of Victory"]]'''</center>[[File:Wallpaper_Update1.49.jpg|300px|link=Update 1.49 "Weapons of Victory"]]
+
| Type 1 HE || HE || 4 || 4 || 4 || 4 || 4 || 4
| 30 April 2015
 
| 30 June 2015<br />Active for 61 days<br />(2 months)
 
|
 
* Added 39 new vehicles:
 
** 15 Regular Aircraft
 
** 6 Premium Aircraft
 
** 10 Regular Tanks
 
** 8 Premium Tanks
 
* Added American Tank Destroyer and British Fleet Air Arm lines
 
* Added 2 historically accurate and 1 semi-accurate tank maps
 
 
|-
 
|-
| <center>'''[[Update 1.51 "Cold Steel"]]'''</center>[[File:Wallpaper_Update1.51.jpg|300px|link=Update 1.51 "Cold Steel"]]
+
|}
| 30 June 2015
+
 
| 6 November 2015<br />Active for 129 days<br />(4 months, 7 days)
+
{| class="wikitable sortable" style="text-align:center" width="100%"
|
+
! colspan="10" | Shell details
* Added 20 new vehicles:
 
** 9 Regular Aircraft
 
** 2 Premium Aircraft
 
** 5 Regular Tanks
 
** 4 Premium Tanks
 
* Added first winter tank map ([[Finland]])
 
* Added the Enduring Confrontation game mode
 
 
|-
 
|-
|<center>'''[[Update 1.53 "Firestorm"]]'''</center>[[File:Wallpaper_Update1.53.jpg|300px|link=Update 1.53 "Firestorm"]]
+
! rowspan="2" data-sort-type="text" | Ammunition
| 6 November 2015
+
! rowspan="2" | Type of<br>warhead
| 15 December 2015<br />Active for 39 days<br />(1 month, 9 days)
+
! rowspan="2" | Velocity<br>(m/s)
|
+
! rowspan="2" | Projectile<br>Mass (kg)
* Added 26 new vehicles:
+
! rowspan="2" | Fuse delay<br>(m)
** 11 Regular Aircraft
+
! rowspan="2" | Fuse sensitivity<br>(mm)
** 1 Premium Aircraft
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
** 2 Special Aircraft
+
! colspan="3" | Ricochet
** 4 Regular Tanks
 
** 3 Premium Tanks
 
** 4 Gift / Bundle Tanks
 
** 1 Special Tank
 
* Moved the game to the Dagor Engine 4.0
 
* Added first British Premium Tanks
 
 
|-
 
|-
| <center>'''[[Update 1.55 "Royal Armour"]]'''</center>[[File:Wallpaper_Update1.55.jpg|300px|link=Update 1.55 "Royal Armour"]]
+
! 0% !! 50% !! 100%
| 15 December 2015
 
| 15 March 2016<br />Active for 91 days<br />(3 months)
 
|
 
* Added 42 new vehicles (including British CBT tanks):
 
** 8 Regular Aircraft
 
** 1 Premium Aircraft
 
** 30 Regular Tanks
 
** 3 Premium Tanks
 
* Added the [[:Category:Britain_ground_vehicles|British Tank Tree]] to the game in CBT
 
* Added two tank maps set in North Africa Campaign
 
 
|-
 
|-
| <center>'''[[Update 1.57 "Battle March"]]'''</center>[[File:Wallpaper_Update1.57.jpg|300px|link=Update 1.57 "Battle March"]]
+
| Type 1 APHE || APHE || 808 || 1.49  || 1.2 || 9 || 17.92 || 47° || 60° || 65°
| 15 March 2016
 
| 10 June 2016<br />Active for 87 days<br />(2 months, 26 days)
 
|
 
* Added 22 new vehicles:
 
** 9 Regular Aircraft
 
** 1 Premium Aircraft
 
** 1 Special Aircraft
 
** 10 Regular Tanks
 
** 1 Premium Tank
 
* Made British tanks available for all players
 
* Added two tank maps [[Volokolamsk]] and [[Frozen_Pass_(Ground_Forces)|Frozen Pass]]
 
 
|-
 
|-
| <center>'''[[Update 1.59 "Flaming Arrows"]]'''</center>[[File:Wallpaper_Update1.59.jpg|300px|link=Update 1.59 "Flaming Arrows"]]
+
| Type 1 HE || HE || 822 || 1.40 || 2 || 0.1 || 85.26 || 79° || 80° || 81°
| 10 June 2016
 
| 03 August 2016<br />Active for 54 days<br />(1 month, 24 days)
 
|
 
* Added 24 new vehicles:
 
** 7 Regular Aircraft
 
** 1 Premium Aircraft
 
** 1 Special Aircraft
 
** 10 Regular Tanks
 
** 3 Premium Tanks
 
** 2 Gift / Bundle Tanks
 
* Added the first ATGM armed vehicles to the game
 
* Added new hangar
 
 
|-
 
|-
| <center>'''[[Update 1.61 "Road to Glory"]]'''</center>[[File:Wallpaper_Update1.61.jpg|300px|link=Update 1.61 "Road to Glory"]]
+
|}
| 03 August 2016
+
 
| 29 September 2016<br />Active for 54 days<br />(1 month, 26 days)
+
===== [[Ammo racks|Ammo racks]] =====
|
+
[[File:Ammoracks {{PAGENAME}}.png|right|thumbnail|[[Ammo racks|Ammo racks]] on the Chi-He]]
* Added 10 new vehicles:
+
{| class="wikitable sortable" style="text-align:center"
** 2 Regular Aircraft
 
** 2 Special Aircraft
 
** 2 Regular Tanks
 
** 2 Premium Tanks
 
** 2 Special Tanks
 
* Added crew replenishment mechanic to ground battles
 
 
|-
 
|-
| <center>'''[[Update 1.63 "Desert Hunters"]]'''</center>[[File:Wallpaper_Update1.63.jpg|300px|link=Update 1.63 "Desert Hunters"]]
+
! class="wikitable unsortable" |Full<br /> ammo
| 29 September 2016
+
! class="wikitable unsortable" |1st<br /> rack empty
| 20 December 2016<br />Active for 82 days<br />(2 months, 21 days)
+
! class="wikitable unsortable" |2nd<br />  rack empty
|
+
! class="wikitable unsortable" |3rd<br />  rack empty
* Added 22 new vehicles:
+
! class="wikitable unsortable" |4th<br />  rack empty
** 6 Regular Aircraft
+
! class="wikitable unsortable" |5th<br />  rack empty
** 2 Premium Aircraft
+
! class="wikitable unsortable" |6th<br /> rack empty
** 1 Gift / Bundle Aircraft
+
! class="wikitable unsortable" |7th<br /> rack empty
** 10 Regular Tanks
+
! class="wikitable unsortable" |8th<br />  rack empty
** 3 Premium Tanks
+
! class="wikitable unsortable" |9th<br />  rack empty
* Added High-resolution Texture Streaming (reducing loading times)
+
! class="wikitable unsortable" |10th<br />  rack empty
* Added Greece (air AB) and [[Sinai]] maps
+
! class="wikitable unsortable" |11th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|-
! colspan="4" | ''Official Release''
+
|| '''120''' || 91&nbsp;''(+29)'' || 76&nbsp;''(+44)'' || 73&nbsp;''(+47)'' || 62&nbsp;''(+58)'' || 51&nbsp;''(+69)'' || 40&nbsp;''(+80)'' || 29&nbsp;''(+91)'' || 21&nbsp;''(+99)'' || 15&nbsp;''(+105)'' || 9&nbsp;''(+111)'' || 1&nbsp;''(+119)'' || style="text-align:left" | no
 
|-
 
|-
| <center>'''[[Update 1.65 "Way of the Samurai"]]'''</center>[[File:Wallpaper_Update1.65.jpg|300px|link=Update 1.65 "Way of the Samurai"]]
+
|}
| 20 December 2016
+
Turret empty: 73&nbsp;''(+47)''  
| 18 March 2017<br />Active for 88 days<br />(2 months, 26 days)
+
 
|
+
=== Machine guns ===
* Added 49 new vehicles (including Japanese tanks):
+
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
** 11 Regular Aircraft
+
{{main|Type 97 tank (7.7 mm)}}
** 3 Premium Aircraft
+
 
** 32 Regular Tanks
+
{| class="wikitable" style="text-align:center"
** 1 Premium Tanks
 
** 2 Gift / Bundle Tanks
 
* Official release of War Thunder
 
* Added Japanese Tanks to the game
 
* Added low-detail "scaled" cockpits for all aircraft which did not have a cockpit
 
 
|-
 
|-
| <center>'''[[Update 1.67 "Assault"]]'''</center>[[File:Wallpaper_Update1.67.jpg|300px|link=Update 1.67 "Assault"]]
+
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]
| 16 March 2017
 
| 25 May 2017<br />Active for 70 days<br />(2 months, 9 days)
 
|
 
* Added 19 new vehicles:
 
** 6 Regular Aircraft
 
** 9 Regular Tanks
 
** 4 Premium Tanks
 
* Introduced Gun Stabilizers
 
* Introduced aircraft engine exhaust flame effect
 
* Added Co-op PvE mode called "Assault"
 
 
|-
 
|-
| <center>'''[[Update 1.69 "Regia Aeronautica"]]'''</center>[[File:Wallpaper_Update1.69.jpg|300px|link=Update 1.69 "Regia Aeronautica"]]
+
! colspan="7" | ''Hull mount''
| 25 May 2017
 
| 18 September 2017<br />Active for 116 days<br />(3 months, 24 days)
 
|
 
* Added 47 new vehicles (including Italian Aircraft):
 
** 33 Regular Aircraft
 
** 5 Premium Aircraft
 
** 9 Regular Tanks
 
* Introduced Italian aircraft
 
* Added Smoke grenades & smokescreen launchers to the game
 
 
|-
 
|-
| <center>'''[[Update 1.71 "New E.R.A."]]'''</center>[[File:Wallpaper_Update1.71.jpg|300px|link=Update 1.71 "New E.R.A."]]
+
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
| 18 September 2017
+
! rowspan="1" | Fire rate <br> (shots/minute)
| 01 November 2017<br />Active for 44 days<br />(1 month, 14 days)
+
! rowspan="1" | Vertical <br> guidance
|
+
! rowspan="1" | Horizontal <br> guidance
* Added 28 new vehicles:
 
** 10 Regular Aircraft
 
** 1 Premium Aircraft
 
** 1 Gift / Bundle Aircraft
 
** 12 Regular Tanks
 
** 1 Premium Tank
 
** 3 Gift / Bundle Tank
 
* Added Rank 6 Ground Vehicles
 
* Added new armour types such as composite and explosive-reactive
 
 
|-
 
|-
| <center>'''[[Update 1.73 "Vive la France"]]'''</center>[[File:Wallpaper_Update1.73.jpg|300px|link=Update 1.73 "Vive la France"]]
+
| colspan="4" | 3,000 (20) || 499 || -16°/+10° || ±19°
| 01 November 2017
 
| 19 December 2017<br />Active for 49 days<br />(1 month, 18 days)
 
|
 
* Added 39 new vehicles (including French Aircraft):
 
** 32 Regular Aircraft
 
** 1 Premium Aircraft
 
** 2 Gift / Bundle Aircraft
 
** 2 Regular Tanks
 
** 2 Gift / Bundle Tanks
 
* Added the French Aircraft tree to the game
 
* Added first Italian premium tanks to the game
 
* Added ability to make custom tank sights
 
 
|-
 
|-
| <center>'''[[Update 1.75 "La Résistance"]]'''</center>[[File:Wallpaper_Update1.75.jpg|300px|link=Update 1.75 "La Résistance"]]
+
! colspan="7" | ''Pintle mount''
| 19 December 2017
 
| 14 March 2018<br />Active for 85 days<br />(2 months, 23 days)
 
|
 
* Added 51 new vehicles (including French Tanks):
 
** 15 Regular Aircraft
 
** 1 Premium Aircraft
 
** 32 Regular Tanks
 
** 3 Gift / Bundle Tanks
 
* Added the French Tank tree to the game
 
* Added scouting mechanics
 
* Added [[Maginot Line]] and [[Middle East]] maps
 
 
|-
 
|-
| <center>'''[[Update 1.77 "Advancing Storm"]]'''</center>[[File:Wallpaper_Update1.77.jpg|300px|link=Update 1.77 "Advancing Storm"]]
+
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
| 14 March 2018
+
! rowspan="1" | Fire rate <br> (shots/minute)
| 12 June 2018<br />Active for 90 days<br />(2 months, 29 days)
+
! rowspan="1" | Vertical <br> guidance
|
+
! rowspan="1" | Horizontal <br> guidance
* Added 19 new vehicles:
 
** 9 Regular Aircraft
 
** 2 Premium Aircraft
 
** 1 Gift / Bundle Aircraft
 
** 5 Regular Tanks
 
** 2 Gift / Bundle Tanks
 
* Move game to Dagor Engine 5.0
 
* Added ships to CBT
 
 
|-
 
|-
| <center>'''[[Update 1.79 "Project X"]]'''</center>[[File:Wallpaper_Update1.79.jpg|300px|link=Update 1.79 "Project X"]]
+
| colspan="4" | 1,000 (20) || 499 || -10°/+70° || ±60°
| 12 June 2018
 
| 19 September 2018<br />Active for 99 days<br />(3 months, 7 days)
 
|
 
* Added 24 new vehicles (not counting ships):
 
** 10 Regular Aircraft
 
** 1 Premium Aircraft
 
** 2 Gift / Bundle Aircraft
 
** 9 Regular Tanks
 
** 2 Gift / Bundle Tanks
 
* Move game to Dagor Engine 5.0
 
* Added Naval Vehicles to CBT
 
 
|-
 
|-
| <center>'''[[Update 1.81 "The Valkyries"]]'''</center>[[File:Wallpaper_Update1.81.jpg|300px|link=Update 1.81 "The Valkyries"]]
+
|}
| 19 September 2018
+
 
| 23 October 2018<br />Active for 34 days<br />(1 month, 4 days)
+
== Usage in battles ==
|
+
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
* Added 25 new vehicles:
+
 
** 2 Regular Aircraft
+
As the successor of the Chi-Ha, the Chi-He has a redesigned hull with thicker armor, a more powerful engine and an up-armored turret from the Chi-Ha Kai, so the front is overall at 50 mm effective. This will result in a very similar play style as the Chi-Ha Kai with the added benefits of being an upgrade.
** 8 Regular Tanks
+
 
** 1 Premium Tank
+
Unlike the [[Chi-Ha Kai|Type 97 Chi-Ha Kai]], the Type 1 Chi-He has some more armor and a stronger engine to rely on and it is able to brawl on its own with the fast fire rate. But as previously mentioned on [[Chi-He#Main armament|Main armament]], the Chi-He retains the same hand-cranked turret with additional armor, slowing down the already mediocre turning time by a slight amount.
** 2 Gift / Bundle Tanks
+
 
** 10 Regular Helicopters
+
Literally on top of armor and engine upgrades, the Chi-He gets an additional pintle point anti-aircraft machine gun, even though the [[Type 97 tank (7.7 mm)|Type 97 7.7 mm]] has a low clip capacity, it can prove useful for pinning enemy units and even getting hits to down enemy planes.
** 2 Gift / Bundle Helicopters
+
 
* Added USSR and American helicopters to the game (in CBT)
+
The best practice for the Chi-He (and other WWII-era Japanese tanks) is to always point forward, the front armor has pre-angled sides, so angling only hurts your pre-angles and weaker side armor. It's not worth trying to get more out of the 50 mm frontal effective protection.
|-
+
===Modules===
| <center>'''[[Update 1.83 "Masters of the Sea"]]'''</center>[[File:Wallpaper_Update1.83.jpg|300px|link=Update 1.83 "Masters of the Sea"]]
+
{| class="wikitable"
| 23 October 2018
+
!Tier
| 17 December 2018<br />Active for 55 days<br />(1 month, 24 days)
+
! colspan="2" |Mobility
|
+
!Protection
* Added 115 new vehicles (including Ships, British Ships, and German Helicopters):
+
!Firepower
** 1 Regular Aircraft
 
** 1 Premium Aircraft
 
** 2 Regular Tanks
 
** 1 Premium Tank
 
** 87 Regular Ships
 
** 7 Premium Ships
 
** 10 Gift / Bundle Ships
 
** 5 Regular Helicopters
 
** 1 Gift / Bundle Helicopters
 
* Added German Helicopters
 
* Made USSR and American helicopters available to all players
 
* Made American, German and USSR ships available to all players
 
* Added British ships to CBT
 
|-
 
| <center>'''[[Update 1.85 "Supersonic"]]'''</center>[[File:Wallpaper_Update1.85.jpg|300px|link=Update 1.85 "Supersonic"]]
 
| 17 December 2018
 
| 12 March 2019<br />Active for 85 days<br />(2 months, 23 days)
 
|
 
* Added 63 new vehicles (including Italian Tanks):
 
** 9 Regular Aircraft
 
** 3 Gift / Bundle Aircraft
 
** 40 Regular Tanks
 
** 4 Gift / Bundle Tanks
 
** 6 Regular Ships
 
** 1 Premium Ship
 
* Added Italian tank tree to the game (in CBT)
 
* Added Rank 6 jets (supersonic and with guided missiles) to the game
 
* Made British ships available to all players
 
 
|-
 
|-
| <center>'''[[Update 1.87 "Locked On"]]'''</center>[[File:Wallpaper_Update1.87.jpg|300px|link=Update_1.87 "Locked On"]]
+
|I
| 12 March 2019
+
|Tracks||
| 29 May 2019 <br />Active for 79 days<br />(2 months, 18 days)
+
|Parts
|
+
|Horizontal Drive
* Added 25 new vehicles:
 
** 7 Regular Aircraft
 
** 4 Gift / Bundle Aircraft
 
** 6 Regular Tanks
 
** 1 Gift / Bundle Tanks
 
** 7 Regular Ships
 
* Added French helicopters to the game
 
* Added Rank 7 Tanks
 
* Added Rank 6 jets to all nations (that didn't have one prior)
 
* Added [[SPAA_radars|ground]] and [[Airborne_radars|air]] radar systems
 
 
|-
 
|-
| <center>'''[[Update 1.89 "Imperial Navy"]]'''</center>[[File:Wallpaper_Update1.89.jpg|300px|link=Update 1.89 "Imperial Navy"]]
+
|II
| 29 May 2019
+
|Suspension||Brake System
| 11 September 2019 <br />Active for 106 days<br />(3 months, 13 days)
+
|FPE
|
+
|Adjustment of Fire
* Added 45 new vehicles (including Japanese ships):
 
** 7 Regular Aircraft
 
** 1 Premium Aircraft
 
** 8 Regular Tanks
 
** 2 Gift / Bundle Tanks
 
** 24 Regular Ships
 
** 2 Gift / Bundle Ships
 
** 1 Gift / Bundle Helicopter
 
* Added Japanese ships to the game
 
* Improved realism of radar systems
 
 
|-
 
|-
| <center>'''[[Update 1.91 "Night Vision"]]'''</center>[[File:Wallpaper_Update1.91.jpg|300px|link=Update 1.91 "Night Vision"]]
+
|III
| 11 September 2019
+
|Filters||
| 29 October 2019 <br />Active for 49 days<br />(1 months, 18 days)
+
|Crew Replenishment
|
+
|Elevation Mechanism
* Added 120 new vehicles (including Chinese vehicles):
 
** 50 Regular Aircraft
 
** 3 Premium Aircraft
 
** 3 Gift / Bundle Aircraft
 
** 41 Regular Tanks
 
** 2 Premium Tanks
 
** 2 Gift / Bundle Tanks
 
** 6 Regular Ships
 
** 5 Premium Ships
 
** 5 Regular Helicopters
 
** 1 Premium Helicopter
 
** 2 Gift / Bundle Helicopter
 
* Added Chinese aircraft and ground vehicles to the game (in CBT)
 
* Added British Helicopters to the game
 
* Introduced night vision and thermal imaging devices
 
* Introduced the map rotation filter
 
* Updated sound engine to Fmod Studio 1.10
 
* Introduced first Mach 2 capable aircraft to the game
 
 
|-
 
|-
| <center>'''[[Update 1.93 "Shark Attack"]]'''</center>[[File:Wallpaper_Update1.93.jpg|300px|link=Update 1.93 "Shark Attack"]]
+
|IV
| 29 October 2019
+
|Transmission||Engine
| 17 December 2019 <br />Active for 50 days<br />(1 months, 18 days)
 
 
|
 
|
* Added 29 new vehicles:
+
|Artillery Support
** 4 Regular Aircraft
 
** 3 Premium Aircraft
 
** 3 Gift/Bundle Aircraft
 
** 9 Regular Tanks
 
** 1 Premium Tank
 
** 4 Regular Ships
 
** 2 Premium Ships
 
** 1 Regular Helicopter
 
** 2 Gift/Bundle Helicopter
 
* Added Rank V ships to the game
 
* Added Italian helicopters to the game
 
* Added Swedish aircraft to the game
 
|-
 
| <center>'''[[Update 1.95 "Northern Wind"]]'''</center>[[File:Wallpaper_Update1.95.jpg|300px|link=Update 1.95 "Northern Wind"]]
 
| 17 December 2019
 
| 16 March 2020 <br />Active for 90 days<br />(2 months, 28 days)
 
|
 
* Added 47 new vehicles (including Swedish aircraft):
 
** 28 Regular Aircraft
 
** 7 Regular Tanks
 
** 2 Premium Tanks
 
** 9 Regular Ships
 
** 1 Premium Ship
 
* Added Swedish aircraft tree to the game
 
* Added Swedish tanks to the game
 
* Introduced Ray Traced Global Illumination and HDR support
 
|-
 
| <center>'''[[Update 1.97 "Viking Fury"]]'''</center>[[File:Wallpaper_Update1.97.jpg|300px|link=Update 1.97 "Viking Fury"]]
 
| 16 March 2020
 
| 26 May 2020 <br />Active for 71 days<br />(2 months, 10 days)
 
|
 
* Added 69 new vehicles (including Swedish tanks):
 
** 7 Regular Aircraft
 
** 1 Premium Aircraft
 
** 44 Regular Tanks
 
** 2 Premium Tanks
 
** 7 Regular Ships
 
** 2 Premium Ships
 
** 5 Regular Helicopters
 
** 1 Premium Helicopter
 
* Added Swedish ground vehicle tree to the game
 
* Introduced [[wt:en/news/6637-development-new-onboard-aviation-systems-en|onboard aviation systems]]
 
|-
 
| <center>'''[[Update "Starfighters"]]'''</center>[[File:Wallpaper_UpdateStarfighters.jpg|300px|link=Update "Starfighters"]]
 
| 26 May 2020
 
| Current
 
|
 
* Added 71 new vehicles (including Italian ships):
 
** 17 Regular Aircraft
 
** 6 Premium Aircraft
 
** 16 Regular Tanks
 
** 2 Premium Tanks
 
** 1 Gift/Bundle Tank
 
** 22 Regular Ships
 
** 1 Premium Ship
 
** 2 Gift/Bundle Ships
 
** 4 Regular Helicopters
 
* Added Italian naval tree to the game
 
 
|-
 
|-
 
|}
 
|}
 +
=== Pros and cons ===
 +
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 +
'''Pros:'''
 +
 +
* 47 mm cannon can do some decent damage
 +
* Small profile
 +
* Gunner supported stabilization, can take accurate shots at low speeds
 +
* Top-mounted MG
 +
* Fast reverse speed (2 reverse gears)
 +
* Fast in forward motion
 +
* Frontal transmission
 +
* Awesome gun depression of -15°
 +
* Fast reloading rate
 +
 +
'''Cons:'''
 +
 +
* Thin side armour means angling front armour could expose weak armour
 +
* 47 mm is not accurate in long distance fights
 +
* Packed 5-men crew can lead to an easy knock out if penetrated
 +
* 50 mm front armour, poorly angled
 +
* Big ammo racks in the turret (carry only half-ammo load)
 +
* Long and narrow hull: hard to turn on the spot
 +
 +
== History ==
 +
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
 +
===Development===
 +
The Imperial Japanese Army's main tank, the [[Chi-Ha|Type 97 Chi-Ha]], was becoming rather outdated by the turn of the decade in 1940. The 30 mm front plate armour was vulnerable to standard anti-tank weaponry and the riveted design post a hazard to the tank crew by spalling. In 1941, work began on modernizing the design up to new industrial standards.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref>
 +
 +
The first step in the modernizing design was to go towards a welded design rather than rivveted. The front glacis plate was also simplified into a large flat 50 mm armour plate rather than the curved one. The increased armour meant an increased weight, so the Japanese added the improved Type 100 diesel engine, capable of pumping out 240 hp to propel the tank. This new tank was accepted as the '''Type 1 Chi-He'''.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref>
 +
 +
During the tank's preparation for mass-production, a request by the commander of the 7th Tank Regiment calling for an improved armament on the Type 97 Chi-Ha was received by the Mitsubishi factory. With the Type 1 Chi-He still needing time to enter production levels, let alone the resources needed to manufacture completely new tanks, it was placed on hold and priority was placed on improving the Type 97. This lead to the cheaper method of adapting the Type 97 to using the Type 1 turret with the 47 mm cannon, producing to the [[Chi-Ha Kai|Type 97 Chi-Ha Kai]]. This delayed the mass-production of the Type 1 Chi-He until February 1944, resulting in only 170 tanks produced before the end of the war.<ref name="ZalogaChiHavsSherman">Zaloga Steven. ''M4 Sherman vs Type 97 Chi-Ha: The Pacific 1945'' Great Britain: Osprey Publishing Ltd., 2012</ref>
 +
 +
===Combat usage===
 +
Despite its relatively early production life over late-war Japanese tanks and its improved characteristics, the Type 1 Chi-He would see its combat life held in reserves in the Japanese home islands. They would never see use in the battlefield before Japan surrendered in August 1945.
 +
 +
== Media ==
 +
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 +
 +
 +
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.''
 +
 +
== External links ==
 +
<!--Paste links to sources and external resources, such as:
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 +
* ''other literature.''-->
 +
 +
* [[wt:en/news/4349-development-type-1-chi-he-an-updated-classic-en/|[Devblog<nowiki>]</nowiki> Type 1 Chi-He – An Updated Classic]]
 +
* [[wikipedia:Type_1_Chi-He_medium_tank|[Wikipedia] Type 1 Chi-He medium tank]]
 +
 +
==References==
 +
<references />
  
[[Category:Articles]]
+
{{Japan medium tanks}}

Revision as of 08:54, 27 May 2020

jp_type_1_chi_he.png
Chi-He
AB RB SB
2.7 2.7 2.7
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Chi-He.jpg


The Type 1 Chi-He is a Rank II Japanese medium tank with a battle rating of 2.7 (AB/RB/SB). It was introduced in Update 1.65 "Way of the Samurai" along with the initial Japanese Ground Forces Tree. Featuring a better armour, slightly better mobility with the same 47 mm Type 1 gun as it's Chi-Ha Kai predecessor, the Chi-He is an enjoyable tank to play in the early ranks of the game.

This tank is the middle-range Japanese traditional design: there is no surprise but it gets just a bit better every time, as does the enemy. Do not change tactics and play just like with earlier vehicles: stick to allies and use mobility to get to the point with other fast vehicles. Use its good gun depression to hide behind hills and snipe enemies. With its good reverse speed, it can easily get out of nasty situations or hide quickly.

General info

Survivability and armour

There is nothing impressive here in terms of armour, the Chi-He features 50 mm, poorly angled, frontal armour. This is not the kind of plate that can take any punishment at the battle-rating, it will only bounce poorly aimed shots. The five-man crew inside makes the tank very survivable, leaving some room for mistakes. Side armour is vulnerable to heavy machine gun and auto-cannon fire, so beware flanking fast tanks.

Armour Type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Machine gun ports)
Armour Front Sides Rear Roof
Hull 50 mm (15°) Front plate
12 mm (76°) Front glacis
50 mm (20°) Joint plate
8.5 mm (65°) Lower glacis
20 mm (15-30°) Top
25 mm Bottom
20 mm (0-20°) Top
8.5 mm (63°) Bottom
12 mm
Turret 25 + 25 mm (10°) Turret front
50 mm (0-10°) Gun mantlet
25 mm (10°) 25 mm Turret rear
50 mm (0-57°) Machine gun port
12 mm
Armour Sides Roof
Cupola 50 mm 12 mm

Notes:

  • Suspension wheels both 15 mm thick
  • Tracks are 20 mm thick.
  • Front of turret has bolted on 25 mm armor to total up to 50 mm thick as the rest of the front.

Mobility

This is one of the main feature of the Chi-He, it enables it to do anything a commander want with it. Want to be first on the spot? With some skill/luck, the Chi-He can! Want to flank? follow other light tanks in the move, provide them with enhanced firepower! The enemy team is coming over? Hit the gas (in a rearward position) and fire while retreating.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 49 10 17.2 372 458 21.63 26.63
Realistic 44 9 212 240 12.33 13.95

Armaments

Main armament

Main article: Type 1 (47 mm)

Comparatively to other light/medium tanks at this battle-rating, the 47 mm Type 1 gun is quite surprising with 77 mm of penetration at point-blank range and has a good reload speed. Plus, this fires APHE shells, which do great post-penetration damage. Comparatively, the 20-K (45 mm) gun on Russian BR 1.0-2.7 tanks has only 62 mm of penetration in similar conditions. A top-mounted MG is really useful when dealing with unarmored SPG and SPAA one might encounter at the battle-rating.

One thing to keep in mind compared to Chi-Ha Kai is that it still retains the same hand-cranked turret with additional 25 mm plates to improve the frontal armor to a max of 50 mm. This however slows down the turret rotations speeds due the added weight.

47 mm Type 1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 120 -15°/+20° ±180° Vertical 13.33 18.45 22.40 24.77 26.35 4.29 3.80 3.50 3.30
Realistic 8.33 9.80 11.90 13.16 14.00
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 1 APHE APHE 77 75 67 58 50 44
Type 1 HE HE 4 4 4 4 4 4
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 1 APHE APHE 808 1.49 1.2 9 17.92 47° 60° 65°
Type 1 HE HE 822 1.40 2 0.1 85.26 79° 80° 81°
Ammo racks
Ammo racks on the Chi-He
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
Visual
discrepancy
120 91 (+29) 76 (+44) 73 (+47) 62 (+58) 51 (+69) 40 (+80) 29 (+91) 21 (+99) 15 (+105) (+111) (+119) no

Turret empty: 73 (+47)

Machine guns

Main article: Type 97 tank (7.7 mm)
7.7 mm Type 97
Hull mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
3,000 (20) 499 -16°/+10° ±19°
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (20) 499 -10°/+70° ±60°

Usage in battles

As the successor of the Chi-Ha, the Chi-He has a redesigned hull with thicker armor, a more powerful engine and an up-armored turret from the Chi-Ha Kai, so the front is overall at 50 mm effective. This will result in a very similar play style as the Chi-Ha Kai with the added benefits of being an upgrade.

Unlike the Type 97 Chi-Ha Kai, the Type 1 Chi-He has some more armor and a stronger engine to rely on and it is able to brawl on its own with the fast fire rate. But as previously mentioned on Main armament, the Chi-He retains the same hand-cranked turret with additional armor, slowing down the already mediocre turning time by a slight amount.

Literally on top of armor and engine upgrades, the Chi-He gets an additional pintle point anti-aircraft machine gun, even though the Type 97 7.7 mm has a low clip capacity, it can prove useful for pinning enemy units and even getting hits to down enemy planes.

The best practice for the Chi-He (and other WWII-era Japanese tanks) is to always point forward, the front armor has pre-angled sides, so angling only hurts your pre-angles and weaker side armor. It's not worth trying to get more out of the 50 mm frontal effective protection.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • 47 mm cannon can do some decent damage
  • Small profile
  • Gunner supported stabilization, can take accurate shots at low speeds
  • Top-mounted MG
  • Fast reverse speed (2 reverse gears)
  • Fast in forward motion
  • Frontal transmission
  • Awesome gun depression of -15°
  • Fast reloading rate

Cons:

  • Thin side armour means angling front armour could expose weak armour
  • 47 mm is not accurate in long distance fights
  • Packed 5-men crew can lead to an easy knock out if penetrated
  • 50 mm front armour, poorly angled
  • Big ammo racks in the turret (carry only half-ammo load)
  • Long and narrow hull: hard to turn on the spot

History

Development

The Imperial Japanese Army's main tank, the Type 97 Chi-Ha, was becoming rather outdated by the turn of the decade in 1940. The 30 mm front plate armour was vulnerable to standard anti-tank weaponry and the riveted design post a hazard to the tank crew by spalling. In 1941, work began on modernizing the design up to new industrial standards.[1]

The first step in the modernizing design was to go towards a welded design rather than rivveted. The front glacis plate was also simplified into a large flat 50 mm armour plate rather than the curved one. The increased armour meant an increased weight, so the Japanese added the improved Type 100 diesel engine, capable of pumping out 240 hp to propel the tank. This new tank was accepted as the Type 1 Chi-He.[1]

During the tank's preparation for mass-production, a request by the commander of the 7th Tank Regiment calling for an improved armament on the Type 97 Chi-Ha was received by the Mitsubishi factory. With the Type 1 Chi-He still needing time to enter production levels, let alone the resources needed to manufacture completely new tanks, it was placed on hold and priority was placed on improving the Type 97. This lead to the cheaper method of adapting the Type 97 to using the Type 1 turret with the 47 mm cannon, producing to the Type 97 Chi-Ha Kai. This delayed the mass-production of the Type 1 Chi-He until February 1944, resulting in only 170 tanks produced before the end of the war.[2]

Combat usage

Despite its relatively early production life over late-war Japanese tanks and its improved characteristics, the Type 1 Chi-He would see its combat life held in reserves in the Japanese home islands. They would never see use in the battlefield before Japan surrendered in August 1945.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.


See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

References

  1. 1.0 1.1 Zaloga Steven. Japanese Tanks 1939-1945 Great Britain: Osprey Publishing Ltd., 2007
  2. Zaloga Steven. M4 Sherman vs Type 97 Chi-Ha: The Pacific 1945 Great Britain: Osprey Publishing Ltd., 2012


Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90B "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype