Difference between pages "Bf 109 B-1" and "PT-71"

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{{Specs-Card|code=bf-109b_2}}
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{{Specs-Card|code=us_higgins_78ft_pt71}}
{{About
 
|about=aircraft '''{{PAGENAME}}'''
 
|usage=other uses
 
|link=Bf 109 (Family)
 
}}
 
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
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<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
 
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
[[File:GarageImage_Bf109B-1L.jpg|420px|thumb|left]]
+
{{Break}}
{{break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} American motor torpedo boat {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It was introduced in [[Update_1.49_"Weapons_of_Victory"|Update 1.49 (aka 1.70.1945) "Weapons of Victory"]]. The Bf 109 B-1 is the first of the fabled 109s that make up the bulk of the German fighter forces in War Thunder. Seeing combat in the Spanish Civil War, the B-1 allowed the Germans to acquire valuable combat experience and develop the 109s further.
 
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Survivability and armour ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
  
{| class="wikitable" style="text-align:center"
+
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,000 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 438 || 432 || 9,000 || 23.5 || 24.0 || 5.8 || 7.4 || 210
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 491 || 465 || 9,000 || 20.6 || 22.0 || 16.2 || 10.2 || 210
 
|-
 
|}
 
  
====Details====
+
=== Mobility ===
{| class="wikitable" style="text-align:center"
+
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
|-
 
! colspan="5" | Features
 
|-
 
! Combat flap
 
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
+
== Armament ==
|-
+
=== Primary armament ===
! colspan="5" | Limits
+
{{main|AN-M2 (12.7 mm)}}
|-
+
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
|-
 
! +
 
! -
 
|-
 
| 789 || 320 || 500 || ~27 || ~12
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
+
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
|-
 
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 370 || < 370 || < 420 || > 250
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
+
=== Secondary armament ===
|-
+
{{main|Oerlikon Mk.II (20 mm)}}
! colspan="3" | Compressor (RB/SB)
+
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 1,250 m || 670 hp || 704hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 3,200 m || 600 hp || 660 hp
 
|-
 
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
|}
 
  
=== Survivability and armour ===
+
=== Torpedo armament ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
{{main|21 in Mk.8 (533 mm)}}
 
+
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
== Armaments ==
 
=== Offensive armament ===
 
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'-->
 
{{main|MG 17 (7.92 mm)}}
 
 
 
The Bf 109 B-1/L is armed with:
 
 
 
* 2 x 7.92 mm MG 17 machine gun, nose-mounted (500 rpg = 1,000 total)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
Against fighters that are able to tank quite a few 7.92 mm, the best option to quickly dispatch an enemy is to aim specifically for the pilot.
 
 
 
Against bombers, the Bf 109 B-1 performs poorly. When engaging, aim for the engine or pilot. Due to its bigger hit box, the engine is the preferable of the two. This could cause an engine/fuel tank fire, making the task all the easier. Remember that propellers often take some time to 'stop spinning', so don't be misled into firing all you have into a single engine. A few good bursts will do the trick just nicely. Alternate to the second/third/fourth engine once you feel like the previous one had enough. Picking of the gunners might also allow you to stay behind the bomber, littering a certain area/ engine. However, this calls for some good shots and a loss of valuable time if you don't get them in your initial pass. 
 
 
 
====Specific enemies worth noting====
 
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 
The current (''1.73'') [[Matchmaker]] and [[BR]] systems are unkind to this plane. The Bf 109 B-1 runs the risk of meeting [[Hurricane_(Family)|Hurricanes]], a plane introduced to the [[:Category:Britain_aircraft|RAF]] in 1935 that has a far heavier armament and shorter snap turns. Against better performing enemies, the Bf 109 B-1 is not hopeless, but it will be tough. It is not exactly sturdy and will be quickly stitched to death by heavily armed enemies. Here, maneuverability is key, allowing you to roll out of an incoming attack quickly, setting up overshoots to keep the enemy at bay. A surprising number of players will lose their patience in such moments, making mistakes and thus nullifying their performance advantage. Nearly all planes of superior performance turn worse than a B-1, so if you manage to bleed their speed and pull them to the deck, you will be able to win a turning engagement. However, keep a watchful eye for better turning enemies such as biplanes.
 
  
====Counter-tactics====
+
The 78 ft PT-71 is a great vehicle for its BR, owing mostly to its armament, which will make relatively quick work of most opponents you will face. However, its main advantage as opposed to similar boats within the USA's tech tree is the excellent positioning of its primary armament. They benefit from a great vantage point, and can both be fired directly forward, something lacking among American MTBs of Rank I. This is especially helpful for novice players who are still getting used to adjusting fire when shooting to the side. The 20 mm Oerlikon Mk.II also packs a good punch, and, considering its positioning, has a decent field of coverage as well. When playing against other MGBs and MTBs, the best strategy is usually to do away with them before they can you, as you possess no armor whatsoever. Your guns should enough range to do so. When going up against bigger ships, using landforms and zig-zagging are crucial to getting close to your target, which will now have to worry about your four torpedoes coming their way. All in all, the 78 ft PT-71 is a versatile boat that is not lacking in any department except for armor (but this is the standard at the rank), and it is a good boat for those just getting into Naval Battles.
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 
The Bf 109 B-1 is going to be a rude awakening for those that flock to the 109s due to their historic reputation. While a capable pre-war fighter, it is severely lacking in firepower. Its two [[MG 17 (7.92 mm)|MG 17]]s 7.92 mm are just about adequate when engaging biplanes or [[I-16 type 5|I-16]]s, but lack punch against tougher opponents such as [[Hurricane Mk I/L|Hawker Hurricanes]]. Just about any enemy you might meet has either comparable or better armament.
 
 
 
What the plane lacks in firepower, it makes up in maneuverability, with the later trademark Bf 109 energy fighting capabilities displayed. A capable pilot can make this aircraft dance like any Messerschmitt, but it requires discipline, precision and effective use of the two MG 17’s. When engaging planes that are of the Spanish Civil War Era, the B-1 does best by using its speed and superior climb rate to place itself into an advantageous attack position, and then launching one concentrated attack after the other on its target. Remember to always recycle your speed into altitude and back as the fight progresses. Before zoom climbing back up from an attack, remember to extend a little bit to avoid getting picked off from a prop-hang. As you zoom up, check your surroundings to keep good situational awareness.
 
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage Repair, Radiator
 
|
 
| Offensive 7 mm
 
|-
 
| II
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wing Repair, Engine
 
|
 
| New 7 mm MGs
 
|-
 
| IV
 
| Engine Injection
 
| Cover
 
|
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Excellent agility, able to do very sharp turns
+
*
* Good energy conservation
 
* Very useful during dogfights since it is able to out manouver the oponent
 
* Has excellent control during slow speed
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Not the fastest option at its rank
+
* The ammunition explodes often in battles due to being large enough to be hit
* Considerably weak armament
 
* May be too responsive for some players
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.'' -->
The Bf 109 B-1 came out of the prototype V series of the 109s to see combat in the Spanish Civil War. While the 109s faced various issues from engine performance/reliability to an obvious lack of 'punch', the experience proved to yield valuable data allowing for design improvement, ensuring the success of later Bf 109 models.
+
 
 +
'''''PT-71''''' was layed down on December 2, 1941 by Higgins Industries, in New Orleans, Louisiana. It was launched on May 4, 1942, and was completed on July 20, 1942. It was commissioned on April 27, 1943 as the USS PT-71, and it was assigned to Motor Torpedo Boat Squadron FOUR (MTBRon 4) under the command of Lt. Comdr. William C. Specht, USN. MTBRon 4 was the training squadron for motor torpedo boat crews, based at MTB Squadrons Training Center, at Melville, Rhode Island.
 +
 
 +
'''''PT-71''''' was transferred to Motor Torpedo Boat Squadron SIXTEEN (MTBRon 16) under the command of Lt. Comdr. Russell H. Smith, USN, on January 20, 1943. MTBRon saw action during the Aleutian Campaign.  
 +
 
 +
On March 13, 1943 '''''PT-71''''' was transferred to Motor Torpedo Boat Squadron SEVENTEEN (MTBRon 17) under the command of Lt. Comdr. Russell B. Allen, USN. MTBRon 17 was assigned to the Hawaiian Sea Frontier. On April 16, 1943 the '''''PT-71''''' was transferred back to MTBRon 4.  
  
While the B-1 was the only production model of the 109 carrying the 'Berta' designation, later models that saw improvements to the variable pitch carried the unofficial designation of B-2. A B-1/Late did not exist but might be used by War Thunder instead of B-2.
+
On March 18, 1944 the ship was transferred to Motor Torpedo Boat Squadron TWO - (MTBRon 2) under the command of Comdr. John D. Bulkeley, USN. MTBRon 2 was assigned to the Office of Strategic Services, and was located in the English Channel. Between May and October of 1944 the squadron carried out 20 missions, landing supplies and personnel in enemy occupied territory. On October 11, 1945 '''''PT-71''''' was struck from the Naval Register. It was stripped and destroyed on October 21, 1945 at Samar, in the Philippines.
  
A notable feature of the Bf 109 B-1 is its massive opening in the cowling. While production models carried a third MG 17 firing out of said cowling, this was nearly always removed after combat trials during the Spanish Civil War. Although the fixed gun was cooled by the air coming in through the hole, it proved unreliable and a detriment to the plane. The War Thunder Bf 109 B-1 does not have this MG 17.
+
'''''PT-71''''' had a displacement of 56 t, a length of 71 ft, a beam of 20 ft 8 in, and a draft of 5 ft 3 in. It was powered by three 1,500 shp Packard W-14 M2500 gasoline engines, and had three shafts. The armament consisted of four 21" torpedoes, one 40mm mount, and two twin .50 cal. machine guns. The crew complement was 17 sailors and officers, and it had a maximum speed of 40 knots.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the aircraft;''
+
 
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''reference to the series of the ship;''
 +
* ''links to approximate analogues of other nations and research trees.''
  
;Aircraft of comparable role, configuration and era
+
== Bibliography ==
  
* Mitsubishi [[A6M (Family)|A6M]]
+
* Radigan, Joseph M. PT-71. NavSource Naval History. http://www.navsource.org/archives/12/05071.htm
* Bell [[P-39 (Family)|P-39]] Airacobra
 
* Curtiss [[P-36 (Family)|P-36]]
 
* Curtiss [[P-40 (Family)|P-40]]
 
* Dewoitine [[D.520]]
 
* Fiat [[G.55 serie 1|G.55]]
 
* Focke-Wulf [[Fw 190 (Family)|Fw 190]]
 
* Grumman [[F4F (Family)|F4F]] Wildcat
 
* Grumman [[F6F (Family)|F6F]] Hellcat
 
* Hawker [[Hurricane (Family)|Hurricane]]
 
* Heinkel [[He 112 (Family)|He 112]]
 
* [[IAR-81C|IAR-81]]
 
* Kawasaki [[Ki-61 (Family)|Ki-61]]
 
* Lavochkin [[LaGG-3 (Family)|LaGG-3]]
 
* Macchi [[C.202]]
 
* Macchi [[C.205 serie 1|C.205]]
 
* Mikoyan-Gurevich [[MiG-3 (Family)|MiG-3]]
 
* Morane-Saulnier [[M.S.406C1|MS.406]]
 
* Nakajima [[Ki-43 (Family)|Ki-43]]
 
* North American [[P-51 (Family)|P-51]] Mustang
 
* Polikarpov [[I-16 (Family)|I-16]]
 
* Supermarine [[Spitfire (Family)|Spitfire]]
 
* Yakovlev [[Yak-1]]
 
* Yakovlev [[Yak-9]]
 
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
+
* ''encyclopedia page on ship;''
* ''other literature.''-->
+
* ''other literature.''
 
 
* [http://www.messerschmitt-bf109.de/web.php?lang=de&auth=e&name=bf109b&versionscategory=3 "Falcon's Messerschmitt Bf 109 Hangar" Bf 109B subpage]
 
* [[Wikipedia:Messerschmitt_Bf_109_variants#Bf_109_A.2FB.2FC.2FD|[Wikipedia<nowiki>]</nowiki> Messerschmitt Bf 109 variants &ndash; Bf 109 A/B/C/D]]
 
  
{{AirManufacturer BFW}}
+
{{USA boats}}
{{Germany fighters}}
 

Revision as of 08:17, 27 May 2020

RANK 4 FRANCE
Somua SM PACK
PT-71
us_higgins_78ft_pt71.png
PT-71
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game

Description

GarageImage PT-71.jpg


The Higgins 78 ft PT-71 is a rank II American motor torpedo boat with a battle rating of 2.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

Main article: AN-M2 (12.7 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.

Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

Torpedo armament

Main article: 21 in Mk.8 (533 mm)

Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.

Usage in battles

The 78 ft PT-71 is a great vehicle for its BR, owing mostly to its armament, which will make relatively quick work of most opponents you will face. However, its main advantage as opposed to similar boats within the USA's tech tree is the excellent positioning of its primary armament. They benefit from a great vantage point, and can both be fired directly forward, something lacking among American MTBs of Rank I. This is especially helpful for novice players who are still getting used to adjusting fire when shooting to the side. The 20 mm Oerlikon Mk.II also packs a good punch, and, considering its positioning, has a decent field of coverage as well. When playing against other MGBs and MTBs, the best strategy is usually to do away with them before they can you, as you possess no armor whatsoever. Your guns should enough range to do so. When going up against bigger ships, using landforms and zig-zagging are crucial to getting close to your target, which will now have to worry about your four torpedoes coming their way. All in all, the 78 ft PT-71 is a versatile boat that is not lacking in any department except for armor (but this is the standard at the rank), and it is a good boat for those just getting into Naval Battles.

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

  • The ammunition explodes often in battles due to being large enough to be hit

History

PT-71 was layed down on December 2, 1941 by Higgins Industries, in New Orleans, Louisiana. It was launched on May 4, 1942, and was completed on July 20, 1942. It was commissioned on April 27, 1943 as the USS PT-71, and it was assigned to Motor Torpedo Boat Squadron FOUR (MTBRon 4) under the command of Lt. Comdr. William C. Specht, USN. MTBRon 4 was the training squadron for motor torpedo boat crews, based at MTB Squadrons Training Center, at Melville, Rhode Island.

PT-71 was transferred to Motor Torpedo Boat Squadron SIXTEEN (MTBRon 16) under the command of Lt. Comdr. Russell H. Smith, USN, on January 20, 1943. MTBRon saw action during the Aleutian Campaign.

On March 13, 1943 PT-71 was transferred to Motor Torpedo Boat Squadron SEVENTEEN (MTBRon 17) under the command of Lt. Comdr. Russell B. Allen, USN. MTBRon 17 was assigned to the Hawaiian Sea Frontier. On April 16, 1943 the PT-71 was transferred back to MTBRon 4.

On March 18, 1944 the ship was transferred to Motor Torpedo Boat Squadron TWO - (MTBRon 2) under the command of Comdr. John D. Bulkeley, USN. MTBRon 2 was assigned to the Office of Strategic Services, and was located in the English Channel. Between May and October of 1944 the squadron carried out 20 missions, landing supplies and personnel in enemy occupied territory. On October 11, 1945 PT-71 was struck from the Naval Register. It was stripped and destroyed on October 21, 1945 at Samar, in the Philippines.

PT-71 had a displacement of 56 t, a length of 71 ft, a beam of 20 ft 8 in, and a draft of 5 ft 3 in. It was powered by three 1,500 shp Packard W-14 M2500 gasoline engines, and had three shafts. The armament consisted of four 21" torpedoes, one 40mm mount, and two twin .50 cal. machine guns. The crew complement was 17 sailors and officers, and it had a maximum speed of 40 knots.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

Bibliography

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo